fix(DB/Creature): Necrotic Shard is sometimes regenerating health (#22812)

This commit is contained in:
Jelle Meeus
2025-09-06 00:44:15 -07:00
committed by GitHub
parent fdc81f3be0
commit 82454c2261
2 changed files with 2 additions and 1 deletions

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@@ -0,0 +1,2 @@
--
UPDATE `creature_template` SET `RegenHealth` = 0 WHERE (`entry` IN (16136, 16172));

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@@ -362,7 +362,6 @@ struct npc_necrotic_shard : public ScriptedAI
{
scheduler.Schedule(5s, [this](TaskContext context) // Spawn Cultists every 60 minutes.
{
me->SetFullHealth();
DespawnShadowsOfDoom(); // Despawn all remaining Shadows before respawning the Cultists?
SummonCultists();
context.Repeat(1h);