mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2025-11-29 17:38:24 +08:00
refactor(Core/Chat): Move SendWorldText(optional) to ChatHandler and … (#19501)
* refactor(Core/Chat): Move SendWorldText(optional) to ChatHandler and allow `fmt` * Update src/server/game/Battlegrounds/BattlegroundQueue.cpp * Update src/server/game/Battlegrounds/BattlegroundQueue.cpp * Update src/server/game/Misc/BanMgr.cpp * Update src/server/game/Misc/BanMgr.cpp * Update src/server/game/Misc/BanMgr.cpp * Update src/server/game/Misc/BanMgr.cpp * Update src/server/game/Misc/BanMgr.cpp * Update src/server/game/Misc/BanMgr.cpp * Update src/server/game/Misc/BanMgr.cpp * Update src/server/game/Misc/BanMgr.cpp
This commit is contained in:
@@ -131,7 +131,7 @@ void AutobroadcastMgr::SendAutobroadcasts()
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void AutobroadcastMgr::SendWorldAnnouncement(std::string msg)
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{
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sWorld->SendWorldTextOptional(LANG_AUTO_BROADCAST, ANNOUNCER_FLAG_DISABLE_AUTOBROADCAST, msg.data());
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ChatHandler(nullptr).SendWorldTextOptional(LANG_AUTO_BROADCAST, ANNOUNCER_FLAG_DISABLE_AUTOBROADCAST, msg.data());
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}
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void AutobroadcastMgr::SendNotificationAnnouncement(std::string msg)
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@@ -20,6 +20,7 @@
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/// @todo: Add proper implement of achievement
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#include "BattlefieldWG.h"
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#include "Chat.h"
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#include "GameTime.h"
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#include "MapMgr.h"
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#include "Opcodes.h"
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@@ -290,7 +291,7 @@ void BattlefieldWG::OnBattleStart()
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m_tenacityUpdateTimer = 20000;
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if (sWorld->getBoolConfig(CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE))
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sWorld->SendWorldText(BATTLEFIELD_WG_WORLD_START_MESSAGE);
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ChatHandler(nullptr).SendWorldText(BATTLEFIELD_WG_WORLD_START_MESSAGE);
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}
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void BattlefieldWG::UpdateCounterVehicle(bool init)
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@@ -16,6 +16,7 @@
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*/
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#include "ArenaTeamMgr.h"
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#include "Chat.h"
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#include "DatabaseEnv.h"
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#include "Define.h"
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#include "Language.h"
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@@ -194,9 +195,9 @@ void ArenaTeamMgr::LoadArenaTeams()
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void ArenaTeamMgr::DistributeArenaPoints()
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{
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// Used to distribute arena points based on last week's stats
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sWorld->SendWorldText(LANG_DIST_ARENA_POINTS_START);
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ChatHandler(nullptr).SendWorldText(LANG_DIST_ARENA_POINTS_START);
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sWorld->SendWorldText(LANG_DIST_ARENA_POINTS_ONLINE_START);
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ChatHandler(nullptr).SendWorldText(LANG_DIST_ARENA_POINTS_ONLINE_START);
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// Temporary structure for storing maximum points to add values for all players
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std::map<ObjectGuid, uint32> PlayerPoints;
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@@ -232,9 +233,9 @@ void ArenaTeamMgr::DistributeArenaPoints()
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PlayerPoints.clear();
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sWorld->SendWorldText(LANG_DIST_ARENA_POINTS_ONLINE_END);
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ChatHandler(nullptr).SendWorldText(LANG_DIST_ARENA_POINTS_ONLINE_END);
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sWorld->SendWorldText(LANG_DIST_ARENA_POINTS_TEAM_START);
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ChatHandler(nullptr).SendWorldText(LANG_DIST_ARENA_POINTS_TEAM_START);
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for (ArenaTeamContainer::iterator titr = GetArenaTeamMapBegin(); titr != GetArenaTeamMapEnd(); ++titr)
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{
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if (ArenaTeam* at = titr->second)
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@@ -246,7 +247,7 @@ void ArenaTeamMgr::DistributeArenaPoints()
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}
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}
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sWorld->SendWorldText(LANG_DIST_ARENA_POINTS_TEAM_END);
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ChatHandler(nullptr).SendWorldText(LANG_DIST_ARENA_POINTS_TEAM_END);
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sWorld->SendWorldText(LANG_DIST_ARENA_POINTS_END);
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ChatHandler(nullptr).SendWorldText(LANG_DIST_ARENA_POINTS_END);
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}
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@@ -618,7 +618,7 @@ inline void Battleground::_ProcessJoin(uint32 diff)
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// Announce BG starting
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if (sWorld->getBoolConfig(CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE))
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sWorld->SendWorldText(LANG_BG_STARTED_ANNOUNCE_WORLD, GetName().c_str(), std::min(GetMinLevel(), (uint32)80), std::min(GetMaxLevel(), (uint32)80));
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ChatHandler(nullptr).SendWorldText(LANG_BG_STARTED_ANNOUNCE_WORLD, GetName(), std::min(GetMinLevel(), (uint32)80), std::min(GetMaxLevel(), (uint32)80));
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sScriptMgr->OnBattlegroundStart(this);
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}
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@@ -722,12 +722,12 @@ void BattlegroundMgr::ToggleTesting()
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if (sWorld->getBoolConfig(CONFIG_DEBUG_BATTLEGROUND))
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{
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m_Testing = true;
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sWorld->SendWorldText(LANG_DEBUG_BG_CONF);
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ChatHandler(nullptr).SendWorldText(LANG_DEBUG_BG_CONF);
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}
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else
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{
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m_Testing = !m_Testing;
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sWorld->SendWorldText(m_Testing ? LANG_DEBUG_BG_ON : LANG_DEBUG_BG_OFF);
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ChatHandler(nullptr).SendWorldText(m_Testing ? LANG_DEBUG_BG_ON : LANG_DEBUG_BG_OFF);
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}
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}
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@@ -736,12 +736,12 @@ void BattlegroundMgr::ToggleArenaTesting()
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if (sWorld->getBoolConfig(CONFIG_DEBUG_ARENA))
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{
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m_ArenaTesting = true;
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sWorld->SendWorldText(LANG_DEBUG_ARENA_CONF);
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ChatHandler(nullptr).SendWorldText(LANG_DEBUG_ARENA_CONF);
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}
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else
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{
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m_ArenaTesting = !m_ArenaTesting;
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sWorld->SendWorldText(m_ArenaTesting ? LANG_DEBUG_ARENA_ON : LANG_DEBUG_ARENA_OFF);
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ChatHandler(nullptr).SendWorldText(m_ArenaTesting ? LANG_DEBUG_ARENA_ON : LANG_DEBUG_ARENA_OFF);
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}
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}
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@@ -996,7 +996,7 @@ void BattlegroundQueue::BattlegroundQueueAnnouncerUpdate(uint32 diff, Battlegrou
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uint32 q_min_level = std::min(bracketEntry->minLevel, (uint32) 80);
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uint32 q_max_level = std::min(bracketEntry->maxLevel, (uint32) 80);
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sWorld->SendWorldTextOptional(LANG_BG_QUEUE_ANNOUNCE_WORLD, ANNOUNCER_FLAG_DISABLE_BG_QUEUE, bgName.c_str(), q_min_level, q_max_level, qPlayers, MaxPlayers);
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ChatHandler(nullptr).SendWorldTextOptional(LANG_BG_QUEUE_ANNOUNCE_WORLD, ANNOUNCER_FLAG_DISABLE_BG_QUEUE, bgName.c_str(), q_min_level, q_max_level, qPlayers, MaxPlayers);
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}
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else
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{
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@@ -1077,7 +1077,7 @@ void BattlegroundQueue::SendMessageBGQueue(Player* leader, Battleground* bg, PvP
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return;
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}
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sWorld->SendWorldTextOptional(LANG_BG_QUEUE_ANNOUNCE_WORLD, ANNOUNCER_FLAG_DISABLE_BG_QUEUE, bgName.c_str(), q_min_level, q_max_level, qAlliance + qHorde, MaxPlayers);
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ChatHandler(nullptr).SendWorldTextOptional(LANG_BG_QUEUE_ANNOUNCE_WORLD, ANNOUNCER_FLAG_DISABLE_BG_QUEUE, bgName.c_str(), q_min_level, q_max_level, qAlliance + qHorde, MaxPlayers);
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}
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}
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}
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@@ -1128,7 +1128,7 @@ void BattlegroundQueue::SendJoinMessageArenaQueue(Player* leader, GroupQueueInfo
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return;
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}
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sWorld->SendWorldTextOptional(LANG_ARENA_QUEUE_ANNOUNCE_WORLD, ANNOUNCER_FLAG_DISABLE_ARENA_QUEUE, bgName.c_str(), arenatype.c_str(), q_min_level, q_max_level, qPlayers, playersNeed);
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ChatHandler(nullptr).SendWorldTextOptional(LANG_ARENA_QUEUE_ANNOUNCE_WORLD, ANNOUNCER_FLAG_DISABLE_ARENA_QUEUE, bgName.c_str(), arenatype.c_str(), q_min_level, q_max_level, qPlayers, playersNeed);
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}
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}
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else
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@@ -1147,16 +1147,16 @@ void BattlegroundQueue::SendJoinMessageArenaQueue(Player* leader, GroupQueueInfo
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switch (announcementDetail)
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{
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case 3:
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sWorld->SendWorldTextOptional(LANG_ARENA_QUEUE_ANNOUNCE_WORLD_JOIN_NAME_RATING, ANNOUNCER_FLAG_DISABLE_ARENA_QUEUE, TeamName.c_str(), ArenaType, ArenaType, ArenaTeamRating);
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ChatHandler(nullptr).SendWorldTextOptional(LANG_ARENA_QUEUE_ANNOUNCE_WORLD_JOIN_NAME_RATING, ANNOUNCER_FLAG_DISABLE_ARENA_QUEUE, TeamName.c_str(), ArenaType, ArenaType, ArenaTeamRating);
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break;
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case 2:
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sWorld->SendWorldTextOptional(LANG_ARENA_QUEUE_ANNOUNCE_WORLD_JOIN_NAME, ANNOUNCER_FLAG_DISABLE_ARENA_QUEUE, TeamName.c_str(), ArenaType, ArenaType);
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ChatHandler(nullptr).SendWorldTextOptional(LANG_ARENA_QUEUE_ANNOUNCE_WORLD_JOIN_NAME, ANNOUNCER_FLAG_DISABLE_ARENA_QUEUE, TeamName, ArenaType, ArenaType);
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break;
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case 1:
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sWorld->SendWorldTextOptional(LANG_ARENA_QUEUE_ANNOUNCE_WORLD_JOIN_RATING, ANNOUNCER_FLAG_DISABLE_ARENA_QUEUE, ArenaType, ArenaType, ArenaTeamRating);
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ChatHandler(nullptr).SendWorldTextOptional(LANG_ARENA_QUEUE_ANNOUNCE_WORLD_JOIN_RATING, ANNOUNCER_FLAG_DISABLE_ARENA_QUEUE, ArenaType, ArenaType, ArenaTeamRating);
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break;
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default:
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sWorld->SendWorldTextOptional(LANG_ARENA_QUEUE_ANNOUNCE_WORLD_JOIN, ANNOUNCER_FLAG_DISABLE_ARENA_QUEUE, ArenaType, ArenaType);
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ChatHandler(nullptr).SendWorldTextOptional(LANG_ARENA_QUEUE_ANNOUNCE_WORLD_JOIN, ANNOUNCER_FLAG_DISABLE_ARENA_QUEUE, ArenaType, ArenaType);
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break;
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}
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}
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@@ -1187,16 +1187,16 @@ void BattlegroundQueue::SendExitMessageArenaQueue(GroupQueueInfo* ginfo)
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switch (announcementDetail)
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{
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case 3:
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sWorld->SendWorldTextOptional(LANG_ARENA_QUEUE_ANNOUNCE_WORLD_EXIT_NAME_RATING, ANNOUNCER_FLAG_DISABLE_ARENA_QUEUE, TeamName.c_str(), ArenaType, ArenaType, ArenaTeamRating);
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ChatHandler(nullptr).SendWorldTextOptional(LANG_ARENA_QUEUE_ANNOUNCE_WORLD_EXIT_NAME_RATING, ANNOUNCER_FLAG_DISABLE_ARENA_QUEUE, TeamName.c_str(), ArenaType, ArenaType, ArenaTeamRating);
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break;
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case 2:
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sWorld->SendWorldTextOptional(LANG_ARENA_QUEUE_ANNOUNCE_WORLD_EXIT_NAME, ANNOUNCER_FLAG_DISABLE_ARENA_QUEUE, TeamName.c_str(), ArenaType, ArenaType);
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ChatHandler(nullptr).SendWorldTextOptional(LANG_ARENA_QUEUE_ANNOUNCE_WORLD_EXIT_NAME, ANNOUNCER_FLAG_DISABLE_ARENA_QUEUE, TeamName, ArenaType, ArenaType);
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break;
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case 1:
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sWorld->SendWorldTextOptional(LANG_ARENA_QUEUE_ANNOUNCE_WORLD_EXIT_RATING, ANNOUNCER_FLAG_DISABLE_ARENA_QUEUE, ArenaType, ArenaType, ArenaTeamRating);
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ChatHandler(nullptr).SendWorldTextOptional(LANG_ARENA_QUEUE_ANNOUNCE_WORLD_EXIT_RATING, ANNOUNCER_FLAG_DISABLE_ARENA_QUEUE, ArenaType, ArenaType, ArenaTeamRating);
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break;
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default:
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sWorld->SendWorldTextOptional(LANG_ARENA_QUEUE_ANNOUNCE_WORLD_EXIT, ANNOUNCER_FLAG_DISABLE_ARENA_QUEUE, ArenaType, ArenaType);
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ChatHandler(nullptr).SendWorldTextOptional(LANG_ARENA_QUEUE_ANNOUNCE_WORLD_EXIT, ANNOUNCER_FLAG_DISABLE_ARENA_QUEUE, ArenaType, ArenaType);
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break;
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}
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}
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@@ -99,6 +99,56 @@ bool ChatHandler::HasLowerSecurityAccount(WorldSession* target, uint32 target_ac
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return false;
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}
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void ChatHandler::SendWorldText(std::string_view str)
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{
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std::vector<std::string_view> lines = Acore::Tokenize(str, '\n', true);
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for (SessionMap::const_iterator itr = sWorld->GetAllSessions().begin(); itr != sWorld->GetAllSessions().end(); ++itr)
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{
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WorldSession* session = itr->second;
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if (!session)
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continue;
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// Player should be in world
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Player* player = session->GetPlayer();
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if (!player || !player->IsInWorld())
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continue;
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for (std::string_view line : lines)
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{
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WorldPacket data;
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ChatHandler::BuildChatPacket(data, CHAT_MSG_SYSTEM, LANG_UNIVERSAL, nullptr, nullptr, line);
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player->SendDirectMessage(&data);
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}
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}
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}
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void ChatHandler::SendWorldTextOptional(std::string_view str, uint32 flag)
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{
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std::vector<std::string_view> lines = Acore::Tokenize(str, '\n', true);
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for (SessionMap::const_iterator itr = sWorld->GetAllSessions().begin(); itr != sWorld->GetAllSessions().end(); ++itr)
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{
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WorldSession* session = itr->second;
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if (!session)
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continue;
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// Player should be in world
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Player* player = session->GetPlayer();
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if (!player || !player->IsInWorld())
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continue;
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if (sWorld->getBoolConfig(CONFIG_PLAYER_SETTINGS_ENABLED))
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if (player->GetPlayerSetting(AzerothcorePSSource, SETTING_ANNOUNCER_FLAGS).HasFlag(flag))
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continue;
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for (std::string_view line : lines)
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{
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WorldPacket data;
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ChatHandler::BuildChatPacket(data, CHAT_MSG_SYSTEM, LANG_UNIVERSAL, nullptr, nullptr, line);
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player->SendDirectMessage(&data);
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}
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}
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}
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void ChatHandler::SendSysMessage(std::string_view str, bool escapeCharacters)
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{
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std::string msg{ str };
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@@ -50,6 +50,30 @@ public:
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static char* LineFromMessage(char*& pos) { char* start = strtok(pos, "\n"); pos = nullptr; return start; }
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void SendWorldText(std::string_view str);
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template<typename... Args>
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void SendWorldText(uint32 strId, Args&&... args)
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{
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SendWorldText(Acore::StringFormatFmt(GetAcoreString(strId), std::forward<Args>(args)...));
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}
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template<typename... Args>
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void SendWorldText(char const* fmt, Args&&... args)
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{
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SendWorldText(Acore::StringFormatFmt(fmt, std::forward<Args>(args)...));
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}
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void SendWorldTextOptional(std::string_view str, uint32 flag);
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template<typename... Args>
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void SendWorldTextOptional(uint32 strId, uint32 flag, Args&&... args)
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{
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SendWorldTextOptional(Acore::StringFormatFmt(GetAcoreString(strId), std::forward<Args>(args)...), flag);
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}
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template<typename... Args>
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void SendWorldTextOptional(char const* fmt, uint32 flag, Args&&... args)
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{
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SendWorldTextOptional(Acore::StringFormatFmt(fmt, std::forward<Args>(args)...), flag);
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}
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// function with different implementation for chat/console
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virtual char const* GetAcoreString(uint32 entry) const;
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virtual void SendSysMessage(std::string_view str, bool escapeCharacters = false);
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@@ -17,6 +17,7 @@
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#include "LFGMgr.h"
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#include "BattlegroundMgr.h"
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#include "Chat.h"
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#include "CharacterCache.h"
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#include "Common.h"
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#include "DBCStores.h"
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@@ -805,7 +806,7 @@ namespace lfg
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void LFGMgr::ToggleTesting()
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{
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m_Testing = !m_Testing;
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sWorld->SendWorldText(m_Testing ? LANG_DEBUG_LFG_ON : LANG_DEBUG_LFG_OFF);
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ChatHandler(nullptr).SendWorldText(m_Testing ? LANG_DEBUG_LFG_ON : LANG_DEBUG_LFG_OFF);
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}
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/**
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@@ -17,6 +17,7 @@
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#include "GameEventMgr.h"
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#include "BattlegroundMgr.h"
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#include "Chat.h"
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#include "DisableMgr.h"
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#include "GameObjectAI.h"
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#include "GameTime.h"
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@@ -1230,7 +1231,7 @@ void GameEventMgr::ApplyNewEvent(uint16 event_id)
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{
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uint8 announce = mGameEvent[event_id].announce;
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if (announce == 1 || (announce == 2 && sWorld->getIntConfig(CONFIG_EVENT_ANNOUNCE)))
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sWorld->SendWorldText(LANG_EVENTMESSAGE, mGameEvent[event_id].description.c_str());
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ChatHandler(nullptr).SendWorldText(LANG_EVENTMESSAGE, mGameEvent[event_id].description);
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LOG_DEBUG("gameevent", "GameEvent {} \"{}\" started.", event_id, mGameEvent[event_id].description);
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@@ -17,6 +17,7 @@
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#include "BanMgr.h"
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#include "AccountMgr.h"
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#include "Chat.h"
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#include "DatabaseEnv.h"
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#include "GameTime.h"
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#include "Language.h"
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@@ -86,9 +87,9 @@ BanReturn BanMgr::BanAccount(std::string const& AccountName, std::string const&
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IsPermanetly = false;
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if (!IsPermanetly)
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sWorld->SendWorldText(LANG_BAN_ACCOUNT_YOUBANNEDMESSAGE_WORLD, Author.c_str(), AccountName.c_str(), secsToTimeString(TimeStringToSecs(Duration), true).c_str(), Reason.c_str());
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ChatHandler(nullptr).SendWorldText(LANG_BAN_ACCOUNT_YOUBANNEDMESSAGE_WORLD, Author, AccountName, secsToTimeString(TimeStringToSecs(Duration), true), Reason);
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else
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sWorld->SendWorldText(LANG_BAN_ACCOUNT_YOUPERMBANNEDMESSAGE_WORLD, Author.c_str(), AccountName.c_str(), Reason.c_str());
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ChatHandler(nullptr).SendWorldText(LANG_BAN_ACCOUNT_YOUPERMBANNEDMESSAGE_WORLD, Author, AccountName, Reason);
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}
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return BAN_SUCCESS;
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@@ -152,9 +153,9 @@ BanReturn BanMgr::BanAccountByPlayerName(std::string const& CharacterName, std::
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AccountMgr::GetName(AccountID, AccountName);
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if (!IsPermanetly)
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sWorld->SendWorldText(LANG_BAN_ACCOUNT_YOUBANNEDMESSAGE_WORLD, Author.c_str(), AccountName.c_str(), secsToTimeString(TimeStringToSecs(Duration), true).c_str(), Reason.c_str());
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ChatHandler(nullptr).SendWorldText(LANG_BAN_ACCOUNT_YOUBANNEDMESSAGE_WORLD, Author, AccountName, secsToTimeString(TimeStringToSecs(Duration), true), Reason);
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else
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sWorld->SendWorldText(LANG_BAN_ACCOUNT_YOUPERMBANNEDMESSAGE_WORLD, Author.c_str(), AccountName.c_str(), Reason.c_str());
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ChatHandler(nullptr).SendWorldText(LANG_BAN_ACCOUNT_YOUPERMBANNEDMESSAGE_WORLD, Author, AccountName, Reason);
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}
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return BAN_SUCCESS;
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@@ -188,9 +189,9 @@ BanReturn BanMgr::BanIP(std::string const& IP, std::string const& Duration, std:
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IsPermanetly = false;
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if (IsPermanetly)
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sWorld->SendWorldText(LANG_BAN_IP_YOUPERMBANNEDMESSAGE_WORLD, Author.c_str(), IP.c_str(), Reason.c_str());
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ChatHandler(nullptr).SendWorldText(LANG_BAN_IP_YOUPERMBANNEDMESSAGE_WORLD, Author, IP, Reason);
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else
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sWorld->SendWorldText(LANG_BAN_IP_YOUBANNEDMESSAGE_WORLD, Author.c_str(), IP.c_str(), secsToTimeString(TimeStringToSecs(Duration), true).c_str(), Reason.c_str());
|
||||
ChatHandler(nullptr).SendWorldText(LANG_BAN_IP_YOUBANNEDMESSAGE_WORLD, Author, IP, secsToTimeString(TimeStringToSecs(Duration), true), Reason);
|
||||
}
|
||||
|
||||
if (!resultAccounts)
|
||||
@@ -258,9 +259,9 @@ BanReturn BanMgr::BanCharacter(std::string const& CharacterName, std::string con
|
||||
IsPermanetly = false;
|
||||
|
||||
if (!IsPermanetly)
|
||||
sWorld->SendWorldText(LANG_BAN_CHARACTER_YOUBANNEDMESSAGE_WORLD, Author.c_str(), CharacterName.c_str(), secsToTimeString(TimeStringToSecs(Duration), true).c_str(), Reason.c_str());
|
||||
ChatHandler(nullptr).SendWorldText(LANG_BAN_CHARACTER_YOUBANNEDMESSAGE_WORLD, Author, CharacterName, secsToTimeString(TimeStringToSecs(Duration), true), Reason);
|
||||
else
|
||||
sWorld->SendWorldText(LANG_BAN_CHARACTER_YOUPERMBANNEDMESSAGE_WORLD, Author.c_str(), CharacterName.c_str(), Reason.c_str());
|
||||
ChatHandler(nullptr).SendWorldText(LANG_BAN_CHARACTER_YOUPERMBANNEDMESSAGE_WORLD, Author, CharacterName, Reason);
|
||||
}
|
||||
|
||||
return BAN_SUCCESS;
|
||||
|
||||
@@ -566,8 +566,6 @@ public:
|
||||
[[nodiscard]] virtual uint16 GetConfigMaxSkillValue() const = 0;
|
||||
virtual void SetInitialWorldSettings() = 0;
|
||||
virtual void LoadConfigSettings(bool reload = false) = 0;
|
||||
virtual void SendWorldText(uint32 string_id, ...) = 0;
|
||||
virtual void SendWorldTextOptional(uint32 string_id, uint32 flag, ...) = 0;
|
||||
virtual void SendGMText(uint32 string_id, ...) = 0;
|
||||
virtual void SendGlobalMessage(WorldPacket const* packet, WorldSession* self = nullptr, TeamId teamId = TEAM_NEUTRAL) = 0;
|
||||
virtual void SendGlobalGMMessage(WorldPacket const* packet, WorldSession* self = nullptr, TeamId teamId = TEAM_NEUTRAL) = 0;
|
||||
|
||||
@@ -2578,53 +2578,6 @@ namespace Acore
|
||||
};
|
||||
} // namespace Acore
|
||||
|
||||
/// Send a System Message to all players (except self if mentioned)
|
||||
void World::SendWorldText(uint32 string_id, ...)
|
||||
{
|
||||
va_list ap;
|
||||
va_start(ap, string_id);
|
||||
|
||||
Acore::WorldWorldTextBuilder wt_builder(string_id, &ap);
|
||||
Acore::LocalizedPacketListDo<Acore::WorldWorldTextBuilder> wt_do(wt_builder);
|
||||
for (SessionMap::const_iterator itr = _sessions.begin(); itr != _sessions.end(); ++itr)
|
||||
{
|
||||
if (!itr->second || !itr->second->GetPlayer() || !itr->second->GetPlayer()->IsInWorld())
|
||||
continue;
|
||||
|
||||
wt_do(itr->second->GetPlayer());
|
||||
}
|
||||
|
||||
va_end(ap);
|
||||
}
|
||||
|
||||
void World::SendWorldTextOptional(uint32 string_id, uint32 flag, ...)
|
||||
{
|
||||
va_list ap;
|
||||
va_start(ap, flag);
|
||||
|
||||
Acore::WorldWorldTextBuilder wt_builder(string_id, &ap);
|
||||
Acore::LocalizedPacketListDo<Acore::WorldWorldTextBuilder> wt_do(wt_builder);
|
||||
for (auto const& itr : _sessions)
|
||||
{
|
||||
if (!itr.second || !itr.second->GetPlayer() || !itr.second->GetPlayer()->IsInWorld())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (sWorld->getBoolConfig(CONFIG_PLAYER_SETTINGS_ENABLED))
|
||||
{
|
||||
if (itr.second->GetPlayer()->GetPlayerSetting(AzerothcorePSSource, SETTING_ANNOUNCER_FLAGS).HasFlag(flag))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
wt_do(itr.second->GetPlayer());
|
||||
}
|
||||
|
||||
va_end(ap);
|
||||
}
|
||||
|
||||
/// Send a System Message to all GMs (except self if mentioned)
|
||||
void World::SendGMText(uint32 string_id, ...)
|
||||
{
|
||||
|
||||
@@ -238,7 +238,6 @@ public:
|
||||
void SetInitialWorldSettings() override;
|
||||
void LoadConfigSettings(bool reload = false) override;
|
||||
|
||||
void SendWorldText(uint32 string_id, ...) override;
|
||||
void SendGMText(uint32 string_id, ...) override;
|
||||
void SendGlobalMessage(WorldPacket const* packet, WorldSession* self = nullptr, TeamId teamId = TEAM_NEUTRAL) override;
|
||||
void SendGlobalGMMessage(WorldPacket const* packet, WorldSession* self = nullptr, TeamId teamId = TEAM_NEUTRAL) override;
|
||||
@@ -246,8 +245,6 @@ public:
|
||||
void SendZoneText(uint32 zone, const char* text, WorldSession* self = nullptr, TeamId teamId = TEAM_NEUTRAL) override;
|
||||
void SendServerMessage(ServerMessageType messageID, std::string stringParam = "", Player* player = nullptr) override;
|
||||
|
||||
void SendWorldTextOptional(uint32 string_id, uint32 flag, ...) override;
|
||||
|
||||
/// Are we in the middle of a shutdown?
|
||||
[[nodiscard]] bool IsShuttingDown() const override { return _shutdownTimer > 0; }
|
||||
[[nodiscard]] uint32 GetShutDownTimeLeft() const override { return _shutdownTimer; }
|
||||
|
||||
@@ -64,7 +64,7 @@ public:
|
||||
if (WorldSession* session = handler->GetSession())
|
||||
name = session->GetPlayer()->GetName();
|
||||
|
||||
sWorld->SendWorldText(LANG_ANNOUNCE_COLOR, name.c_str(), message.data());
|
||||
handler->SendWorldText(LANG_ANNOUNCE_COLOR, name, message.data());
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -1404,7 +1404,7 @@ public:
|
||||
|
||||
if (sWorld->getBoolConfig(CONFIG_SHOW_KICK_IN_WORLD))
|
||||
{
|
||||
sWorld->SendWorldText(LANG_COMMAND_KICKMESSAGE_WORLD, (handler->GetSession() ? handler->GetSession()->GetPlayerName().c_str() : "Server"), target->GetName().c_str(), kickReasonStr.c_str());
|
||||
handler->SendWorldText(LANG_COMMAND_KICKMESSAGE_WORLD, (handler->GetSession() ? handler->GetSession()->GetPlayerName() : "Server"), target->GetName(), kickReasonStr);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -2506,7 +2506,7 @@ public:
|
||||
|
||||
if (sWorld->getBoolConfig(CONFIG_SHOW_MUTE_IN_WORLD))
|
||||
{
|
||||
sWorld->SendWorldText(LANG_COMMAND_MUTEMESSAGE_WORLD, muteBy.c_str(), nameLink.c_str(), secsToTimeString(muteDuration, true).c_str(), muteReasonStr.c_str());
|
||||
handler->SendWorldText(LANG_COMMAND_MUTEMESSAGE_WORLD, muteBy, nameLink, secsToTimeString(muteDuration, true), muteReasonStr);
|
||||
}
|
||||
|
||||
ChatHandler(target->GetSession()).PSendSysMessage(LANG_YOUR_CHAT_DISABLED, secsToTimeString(muteDuration, true), muteBy, muteReasonStr);
|
||||
@@ -2533,7 +2533,7 @@ public:
|
||||
|
||||
if (sWorld->getBoolConfig(CONFIG_SHOW_MUTE_IN_WORLD) && !target)
|
||||
{
|
||||
sWorld->SendWorldText(LANG_COMMAND_MUTEMESSAGE_WORLD, muteBy.c_str(), nameLink.c_str(), secsToTimeString(muteDuration, true).c_str(), muteReasonStr.c_str());
|
||||
handler->SendWorldText(LANG_COMMAND_MUTEMESSAGE_WORLD, muteBy, nameLink, secsToTimeString(muteDuration, true), muteReasonStr);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
@@ -281,14 +281,14 @@ public:
|
||||
if (caseName == "spells")
|
||||
{
|
||||
atLogin = AT_LOGIN_RESET_SPELLS;
|
||||
sWorld->SendWorldText(LANG_RESETALL_SPELLS);
|
||||
handler->SendWorldText(LANG_RESETALL_SPELLS);
|
||||
if (!handler->GetSession())
|
||||
handler->SendSysMessage(LANG_RESETALL_SPELLS);
|
||||
}
|
||||
else if (caseName == "talents")
|
||||
{
|
||||
atLogin = AtLoginFlags(AT_LOGIN_RESET_TALENTS | AT_LOGIN_RESET_PET_TALENTS);
|
||||
sWorld->SendWorldText(LANG_RESETALL_TALENTS);
|
||||
handler->SendWorldText(LANG_RESETALL_TALENTS);
|
||||
if (!handler->GetSession())
|
||||
handler->SendSysMessage(LANG_RESETALL_TALENTS);
|
||||
}
|
||||
|
||||
@@ -72,8 +72,6 @@ public:
|
||||
MOCK_METHOD(uint16, GetConfigMaxSkillValue, (), (const));
|
||||
MOCK_METHOD(void, SetInitialWorldSettings, ());
|
||||
MOCK_METHOD(void, LoadConfigSettings, (bool reload), ());
|
||||
void SendWorldText(uint32 string_id, ...) override {}
|
||||
void SendWorldTextOptional(uint32 string_id, uint32 flag, ...) override {}
|
||||
void SendGMText(uint32 string_id, ...) override {}
|
||||
MOCK_METHOD(void, SendGlobalMessage, (WorldPacket const* packet, WorldSession* self, TeamId teamId), ());
|
||||
MOCK_METHOD(void, SendGlobalGMMessage, (WorldPacket const* packet, WorldSession* self, TeamId teamId), ());
|
||||
|
||||
Reference in New Issue
Block a user