Some faction fixes

This commit is contained in:
mik1893
2016-08-03 21:06:30 +01:00
committed by Yehonal
parent a6a771a6e0
commit 88700a7c8c

View File

@@ -60,7 +60,7 @@ class npc_pet_gen_mojo : public CreatureScript
me->HandleEmoteCommand(emote);
Unit* owner = me->GetOwner();
if (emote != TEXT_EMOTE_KISS || !owner || owner->GetTypeId() != TYPEID_PLAYER ||
owner->ToPlayer()->GetTeamId() != player->GetTeamId())
owner->ToPlayer()->GetTeamId(true) != player->GetTeamId(true))
{
return;
}
@@ -255,13 +255,13 @@ public:
{
_state = ARGENT_PONY_STATE_ENCH;
aura = (player->GetTeamId() == TEAM_ALLIANCE ? SPELL_AURA_TIRED_S : SPELL_AURA_TIRED_G);
aura = (player->GetTeamId(true) == TEAM_ALLIANCE ? SPELL_AURA_TIRED_S : SPELL_AURA_TIRED_G);
duration = player->GetSpellCooldownDelay(aura);
me->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
for (uint8 i = 0; i < 3; ++i)
{
if (player->GetTeamId() == TEAM_ALLIANCE)
if (player->GetTeamId(true) == TEAM_ALLIANCE)
{
if (uint32 cooldown = player->GetSpellCooldownDelay(SPELL_AURA_POSTMAN_S+i))
{
@@ -286,7 +286,7 @@ public:
}
// Generate Banners
uint32 mask = player->GetTeamId() ? RACEMASK_HORDE : RACEMASK_ALLIANCE;
uint32 mask = player->GetTeamId(true) ? RACEMASK_HORDE : RACEMASK_ALLIANCE;
for (uint8 i = 1; i < MAX_RACES; ++i)
if (mask & (1 << (i-1)) && player->HasAchieved(argentBanners[i].achievement))
_banners[i] = true;
@@ -351,7 +351,7 @@ public:
if (player->GetGUID() != creature->GetOwnerGUID())
return true;
if (!creature->HasAura(player->GetTeamId() ? SPELL_AURA_TIRED_G : SPELL_AURA_TIRED_S))
if (!creature->HasAura(player->GetTeamId(true) ? SPELL_AURA_TIRED_G : SPELL_AURA_TIRED_S))
{
uint8 _state = creature->AI()->GetData(0 /*GET_DATA_STATE*/);
if (_state == ARGENT_PONY_STATE_ENCH || _state == ARGENT_PONY_STATE_VENDOR)
@@ -379,20 +379,20 @@ public:
case GOSSIP_ACTION_TRADE:
creature->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_VENDOR);
player->GetSession()->SendListInventory(creature->GetGUID());
spellId = player->GetTeamId() ? SPELL_AURA_SHOP_G : SPELL_AURA_SHOP_S;
spellId = player->GetTeamId(true) ? SPELL_AURA_SHOP_G : SPELL_AURA_SHOP_S;
creature->AI()->DoAction(ARGENT_PONY_STATE_VENDOR);
break;
case GOSSIP_ACTION_BANK:
creature->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_BANKER);
player->GetSession()->SendShowBank(player->GetGUID());
spellId = player->GetTeamId() ? SPELL_AURA_BANK_G : SPELL_AURA_BANK_S;
spellId = player->GetTeamId(true) ? SPELL_AURA_BANK_G : SPELL_AURA_BANK_S;
creature->AI()->DoAction(ARGENT_PONY_STATE_BANK);
break;
case GOSSIP_ACTION_MAILBOX:
{
creature->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP|UNIT_NPC_FLAG_MAILBOX);
player->GetSession()->SendShowMailBox(creature->GetGUID());
spellId = player->GetTeamId() ? SPELL_AURA_POSTMAN_G : SPELL_AURA_POSTMAN_S;
spellId = player->GetTeamId(true) ? SPELL_AURA_POSTMAN_G : SPELL_AURA_POSTMAN_S;
creature->AI()->DoAction(ARGENT_PONY_STATE_MAILBOX);
break;
}
@@ -409,7 +409,7 @@ public:
{
creature->CastSpell(creature, spellId, true);
player->AddSpellCooldown(spellId, 0, 3*MINUTE*IN_MILLISECONDS);
player->AddSpellCooldown(player->GetTeamId() ? SPELL_AURA_TIRED_G : SPELL_AURA_TIRED_S, 0, 3*MINUTE*IN_MILLISECONDS + 4*HOUR*IN_MILLISECONDS);
player->AddSpellCooldown(player->GetTeamId(true) ? SPELL_AURA_TIRED_G : SPELL_AURA_TIRED_S, 0, 3*MINUTE*IN_MILLISECONDS + 4*HOUR*IN_MILLISECONDS);
creature->DespawnOrUnsummon(3*MINUTE*IN_MILLISECONDS);
}
return true;