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https://github.com/mod-playerbots/azerothcore-wotlk.git
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fix(Scripts/DTK): Update Novos the Summoner script (#23758)
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@@ -0,0 +1,2 @@
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-- despawn on evade
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UPDATE `creature_template` SET `flags_extra` = `flags_extra`|0x80000000 WHERE `entry` IN (26631, 31350);
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@@ -47,7 +47,7 @@ enum Spells
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SPELL_COPY_OF_SUMMON_MINIONS = 59933,
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SPELL_BLIZZARD = 49034,
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SPELL_FROSTBOLT = 49037,
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SPELL_TOUCH_OF_MISERY = 50090
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SPELL_WRATH_OF_MISERY = 50089
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};
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enum Misc
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@@ -56,14 +56,7 @@ enum Misc
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NPC_CRYSTAL_HANDLER = 26627,
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NPC_SUMMON_CRYSTAL_HANDLER_TARGET = 27583,
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EVENT_SUMMON_FETID_TROLL = 1,
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EVENT_SUMMON_SHADOWCASTER = 2,
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EVENT_SUMMON_HULKING_CORPSE = 3,
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EVENT_SUMMON_CRYSTAL_HANDLER = 4,
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EVENT_CAST_OFFENSIVE_SPELL = 5,
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EVENT_KILL_TALK = 6,
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EVENT_CHECK_PHASE = 7,
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EVENT_SPELL_SUMMON_MINIONS = 8,
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EVENT_KILL_TALK = 1,
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ROOM_RIGHT = 0,
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ROOM_LEFT = 1,
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@@ -80,9 +73,7 @@ std::unordered_map<uint32, std::tuple <uint32, Position>> const npcSummon =
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// 26631
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struct boss_novos : public BossAI
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{
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boss_novos(Creature* creature) : BossAI(creature, DATA_NOVOS)
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{
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}
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boss_novos(Creature* creature) : BossAI(creature, DATA_NOVOS) { }
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void Reset() override
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{
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@@ -120,16 +111,73 @@ struct boss_novos : public BossAI
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{
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Talk(SAY_AGGRO);
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BossAI::JustEngagedWith(who);
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scheduler.ClearValidator();
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events.ScheduleEvent(EVENT_SUMMON_FETID_TROLL, 3s);
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events.ScheduleEvent(EVENT_SUMMON_SHADOWCASTER, 9s);
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events.ScheduleEvent(EVENT_SUMMON_HULKING_CORPSE, 30s);
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events.ScheduleEvent(EVENT_SUMMON_CRYSTAL_HANDLER, 20s);
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events.ScheduleEvent(EVENT_CHECK_PHASE, 80s);
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ScheduleTimedEvent(3s, [&] {
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if (Creature* trigger = summons.GetCreatureWithEntry(NPC_CRYSTAL_CHANNEL_TARGET))
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trigger->CastSpell(trigger, SPELL_SUMMON_FETID_TROLL_CORPSE, true, nullptr, nullptr, me->GetGUID());
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}, 3s);
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me->CastSpell(me, SPELL_ARCANE_BLAST, true);
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me->CastSpell(me, SPELL_ARCANE_FIELD, true);
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me->CastSpell(me, SPELL_DESPAWN_CRYSTAL_HANDLER, true);
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ScheduleTimedEvent(9s, [&] {
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if (Creature* trigger = summons.GetCreatureWithEntry(NPC_CRYSTAL_CHANNEL_TARGET))
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trigger->CastSpell(trigger, SPELL_SUMMON_RISEN_SHADOWCASTER, true, nullptr, nullptr, me->GetGUID());
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}, 10s);
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ScheduleTimedEvent(30s, [&] {
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if (Creature* trigger = summons.GetCreatureWithEntry(NPC_CRYSTAL_CHANNEL_TARGET))
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trigger->CastSpell(trigger, SPELL_SUMMON_HULKING_CORPSE, true, nullptr, nullptr, me->GetGUID());
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}, 30s);
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scheduler.Schedule(70s, [this](TaskContext context) {
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if (me->HasAura(SPELL_BEAM_CHANNEL))
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{
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context.Repeat(2s);
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return;
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}
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scheduler.CancelAll();
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me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE);
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me->InterruptNonMeleeSpells(false);
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scheduler.SetValidator([this] {
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return !me->HasUnitState(UNIT_STATE_CASTING);
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});
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ScheduleTimedEvent(5s, 10s, [&] {
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DoCastRandomTarget(SPELL_BLIZZARD);
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}, 12s, 25s);
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ScheduleTimedEvent(5s, 10s, [&] {
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DoCastRandomTarget(SPELL_WRATH_OF_MISERY);
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}, 8s, 16s);
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if (IsHeroic())
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{
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ScheduleTimedEvent(10s, [&] {
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DoCastAOE(SPELL_SUMMON_MINIONS);
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}, 37s, 55s);
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}
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});
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for (Seconds timer : { 16s, 32s, 48s, 64s })
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{
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me->m_Events.AddEventAtOffset([&] {
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Talk(SAY_SUMMONING_ADDS);
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Talk(EMOTE_SUMMONING_ADDS);
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if (Creature* target = ObjectAccessor::GetCreature(*me, _stage ? _summonTargetLeftGUID : _summonTargetRightGUID))
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target->CastSpell(target, SPELL_SUMMON_CRYSTAL_HANDLER, true, nullptr, nullptr, me->GetGUID());
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_stage = _stage ? 0 : 1;
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}, timer);
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}
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me->SetGuidValue(UNIT_FIELD_TARGET, ObjectGuid::Empty);
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me->RemoveAllAuras();
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me->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
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DoCastSelf(SPELL_ARCANE_BLAST, true);
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DoCastSelf(SPELL_ARCANE_FIELD, true);
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DoCastSelf(SPELL_DESPAWN_CRYSTAL_HANDLER, true);
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for (auto& itr : npcSummon)
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{
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@@ -147,11 +195,6 @@ struct boss_novos : public BossAI
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break;
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}
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}
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me->SetGuidValue(UNIT_FIELD_TARGET, ObjectGuid::Empty);
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me->RemoveAllAuras();
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me->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
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me->SetUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
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}
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void JustDied(Unit* killer) override
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@@ -182,6 +225,9 @@ struct boss_novos : public BossAI
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if (summon->GetEntry() == NPC_FETID_TROLL_CORPSE)
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summon->GetMotionMaster()->MovePoint(1, -373.56f, -770.86f, 28.59f);
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if (summon->EntryEquals(NPC_CRYSTAL_HANDLER))
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summon->SetInCombatWithZone();
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}
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// Phase 2
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else if (summon->GetEntry() != NPC_CRYSTAL_CHANNEL_TARGET)
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@@ -211,65 +257,11 @@ struct boss_novos : public BossAI
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if (!UpdateVictim())
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return;
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scheduler.Update(diff);
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events.Update(diff);
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switch (events.ExecuteEvent())
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{
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case EVENT_SUMMON_FETID_TROLL:
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if (Creature* trigger = summons.GetCreatureWithEntry(NPC_CRYSTAL_CHANNEL_TARGET))
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trigger->CastSpell(trigger, SPELL_SUMMON_FETID_TROLL_CORPSE, true, nullptr, nullptr, me->GetGUID());
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events.ScheduleEvent(EVENT_SUMMON_FETID_TROLL, 3s);
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break;
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case EVENT_SUMMON_HULKING_CORPSE:
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if (Creature* trigger = summons.GetCreatureWithEntry(NPC_CRYSTAL_CHANNEL_TARGET))
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trigger->CastSpell(trigger, SPELL_SUMMON_HULKING_CORPSE, true, nullptr, nullptr, me->GetGUID());
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events.ScheduleEvent(EVENT_SUMMON_HULKING_CORPSE, 30s);
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break;
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case EVENT_SUMMON_SHADOWCASTER:
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if (Creature* trigger = summons.GetCreatureWithEntry(NPC_CRYSTAL_CHANNEL_TARGET))
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trigger->CastSpell(trigger, SPELL_SUMMON_RISEN_SHADOWCASTER, true, nullptr, nullptr, me->GetGUID());
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events.ScheduleEvent(EVENT_SUMMON_SHADOWCASTER, 10s);
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break;
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case EVENT_SUMMON_CRYSTAL_HANDLER:
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if (_crystalCounter++ < 4)
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{
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Talk(SAY_SUMMONING_ADDS);
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Talk(EMOTE_SUMMONING_ADDS);
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if (Creature* target = ObjectAccessor::GetCreature(*me, _stage ? _summonTargetLeftGUID : _summonTargetRightGUID))
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target->CastSpell(target, SPELL_SUMMON_CRYSTAL_HANDLER, true, nullptr, nullptr, me->GetGUID());
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_stage = _stage ? 0 : 1;
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events.ScheduleEvent(EVENT_SUMMON_CRYSTAL_HANDLER, 20s);
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}
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break;
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case EVENT_CHECK_PHASE:
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if (me->HasAura(SPELL_BEAM_CHANNEL))
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{
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events.ScheduleEvent(EVENT_CHECK_PHASE, 2s);
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break;
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}
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events.Reset();
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events.ScheduleEvent(EVENT_CAST_OFFENSIVE_SPELL, 3s);
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events.ScheduleEvent(EVENT_SPELL_SUMMON_MINIONS, 10s);
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me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
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me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
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me->InterruptNonMeleeSpells(false);
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break;
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case EVENT_CAST_OFFENSIVE_SPELL:
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if (!me->HasUnitState(UNIT_STATE_CASTING))
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 100, true))
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me->CastSpell(target, RAND(SPELL_BLIZZARD, SPELL_FROSTBOLT, SPELL_TOUCH_OF_MISERY), false);
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events.ScheduleEvent(EVENT_CAST_OFFENSIVE_SPELL, 500ms);
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break;
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case EVENT_SPELL_SUMMON_MINIONS:
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if (me->HasUnitState(UNIT_STATE_CASTING))
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{
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me->CastSpell(me, SPELL_SUMMON_MINIONS, false);
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events.ScheduleEvent(EVENT_SPELL_SUMMON_MINIONS, 15s);
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break;
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}
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events.ScheduleEvent(EVENT_SPELL_SUMMON_MINIONS, 500ms);
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break;
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}
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if (!me->HasUnitFlag(UNIT_FLAG_NOT_SELECTABLE))
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DoSpellAttackIfReady(SPELL_FROSTBOLT);
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}
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bool CheckEvadeIfOutOfCombatArea() const override
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