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Fixed Creature_SelectLevel hook
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@@ -1171,6 +1171,8 @@ void Creature::SelectLevel(bool changelevel)
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SetModifierValue(UNIT_MOD_ATTACK_POWER, BASE_VALUE, cInfo->attackpower);
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SetModifierValue(UNIT_MOD_ATTACK_POWER_RANGED, BASE_VALUE, cInfo->rangedattackpower);
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sScriptMgr->Creature_SelectLevel(cInfo, this);
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}
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float Creature::_GetHealthMod(int32 Rank)
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