mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2025-11-29 17:38:24 +08:00
Fix for DK pet , Thanks to Mik & Harlock
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@@ -50,11 +50,7 @@ class npc_pet_dk_ebon_gargoyle : public CreatureScript
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_despawnTimer = 36000; // 30 secs + 4 fly out + 2 initial attack timer
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_despawning = false;
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_initialSelection = true;
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_ghoulSelection = true;
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_targetGUID = 0;
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_markedTargetGUID = 0;
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_ghoulTargetGUID = 0;
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}
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void MovementInform(uint32 type, uint32 point)
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@@ -89,10 +85,31 @@ class npc_pet_dk_ebon_gargoyle : public CreatureScript
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_initialCastTimer = 0;
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}
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uint64 GetGhoulTargetGUID()
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{
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uint64 ghoulTargetGUID = 0;
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std::list<Unit*> targets;
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Trinity::AnyFriendlyUnitInObjectRangeCheck ghoul_check(me, me, 50);
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Trinity::UnitListSearcher<Trinity::AnyFriendlyUnitInObjectRangeCheck> searcher(me, targets, ghoul_check);
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me->VisitNearbyObject(50, searcher);
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for (std::list<Unit*>::const_iterator iter = targets.begin(); iter != targets.end(); ++iter)
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{
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if ((*iter)->GetEntry() == 26125) // ghoul entry
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if ((*iter)->GetOwnerGUID() == me->GetOwnerGUID()) // same owner
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{
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ghoulTargetGUID = (*iter)->GetTarget();
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break;
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}
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}
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return ghoulTargetGUID;
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}
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void MySelectNextTarget()
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{
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Unit* owner = me->GetOwner();
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if (owner && owner->GetTypeId() == TYPEID_PLAYER && (!me->GetVictim() || me->GetVictim()->IsImmunedToSpell(sSpellMgr->GetSpellInfo(51963)) || !me->IsValidAttackTarget(me->GetVictim()) || !owner->CanSeeOrDetect(me->GetVictim())))
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if (owner && owner->GetTypeId() == TYPEID_PLAYER)
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{
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Unit* ghoulTarget = ObjectAccessor::GetUnit(*me, GetGhoulTargetGUID());
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Unit* dkTarget = owner->ToPlayer()->GetSelectedUnit();
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@@ -107,24 +124,29 @@ class npc_pet_dk_ebon_gargoyle : public CreatureScript
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if (dkTarget && dkTarget != me->GetVictim() && me->IsValidAttackTarget(dkTarget))
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{
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me->GetMotionMaster()->Clear(false);
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SetGazeOn(selection);
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SwitchTargetAndAttack(dkTarget);
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return;
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}
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else if (!me->GetVictim() || !owner->CanSeeOrDetect(me->GetVictim()))
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if (!me->GetVictim() || !owner->CanSeeOrDetect(me->GetVictim()))
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{
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me->CombatStop(true);
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me->GetMotionMaster()->Clear(false);
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me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, 0.0f);
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RemoveTargetAura();
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return;
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}
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}
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}
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void AttackStart(Unit* who)
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void SwitchTargetAndAttack(Unit* who)
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{
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RemoveTargetAura();
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_targetGUID = who->GetGUID();
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me->AddAura(SPELL_DK_SUMMON_GARGOYLE_1, who);
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ScriptedAI::AttackStart(who);
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me->SetReactState(REACT_PASSIVE);
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}
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void RemoveTargetAura()
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@@ -181,66 +203,18 @@ class npc_pet_dk_ebon_gargoyle : public CreatureScript
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for (std::list<Unit*>::const_iterator iter = targets.begin(); iter != targets.end(); ++iter)
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if ((*iter)->GetAura(SPELL_DK_SUMMON_GARGOYLE_1, me->GetOwnerGUID()))
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{
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(*iter)->RemoveAura(SPELL_DK_SUMMON_GARGOYLE_1, me->GetOwnerGUID());
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SetGazeOn(*iter);
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_targetGUID = (*iter)->GetGUID();
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_markedTargetGUID = _targetGUID;
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SwitchTargetAndAttack((*iter));
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break;
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}
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}
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if (_ghoulSelection) //find pet ghoul target
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{
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std::list<Unit*> targets;
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Trinity::AnyFriendlyUnitInObjectRangeCheck ghoul_check(me, me, 50);
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Trinity::UnitListSearcher<Trinity::AnyFriendlyUnitInObjectRangeCheck> searcher(me, targets, ghoul_check);
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me->VisitNearbyObject(50, searcher);
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for (std::list<Unit*>::const_iterator iter = targets.begin(); iter != targets.end(); ++iter)
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{
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if ((*iter)->GetEntry() == 26125) // ghoul entry
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{
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if ((*iter)->GetOwnerGUID() == me->GetOwnerGUID()) // same owner
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{
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_ghoulTargetGUID = (*iter)->GetTarget();
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break;
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}
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}
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}
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}
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if (Unit* ghoulTarget = ObjectAccessor::GetUnit(*me, _ghoulTargetGUID))
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{
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if(ghoulTarget->IsAlive())
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{
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AttackStart(ghoulTarget);
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}
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}
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else
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{
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_ghoulSelection = false; // check for ghoul at next update.
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if (Unit* markedTarget = ObjectAccessor::GetUnit(*me, _markedTargetGUID))
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{
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if (markedTarget->IsAlive())
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{
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AttackStart(markedTarget);
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}
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}
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}
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if (_despawnTimer > 4000)
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{
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_despawnTimer -= diff;
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if (!UpdateVictimWithGaze())
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{
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MySelectNextTarget();
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return;
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}
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_initialCastTimer += diff;
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_selectionTimer += diff;
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if (_selectionTimer >= 1000)
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{
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MySelectNextTarget();
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@@ -266,14 +240,11 @@ class npc_pet_dk_ebon_gargoyle : public CreatureScript
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private:
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uint64 _targetGUID;
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uint64 _ghoulTargetGUID;
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uint64 _markedTargetGUID;
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uint32 _despawnTimer;
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uint32 _selectionTimer;
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uint32 _initialCastTimer;
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bool _despawning;
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bool _initialSelection;
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bool _ghoulSelection;
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};
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CreatureAI* GetAI(Creature* creature) const
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