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https://github.com/mod-playerbots/azerothcore-wotlk.git
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fix(DB/SAI): Move Rizzle Sprysprocket event to smartscript. (#23167)
This commit is contained in:
112
data/sql/updates/pending_db_world/Rizzle_Sprysprocket.sql
Normal file
112
data/sql/updates/pending_db_world/Rizzle_Sprysprocket.sql
Normal file
@@ -0,0 +1,112 @@
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-- Add Waypoint
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DELETE FROM `waypoints` WHERE (`entry` IN (2300200));
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INSERT INTO `waypoints` (`entry`, `pointid`, `position_x`, `position_y`, `position_z`, `orientation`, `point_comment`) VALUES
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(2300200, 1, 3691.97, -3962.41, 35.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 2, 3675.02, -3960.49, 35.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 3, 3653.19, -3958.33, 33.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 4, 3621.12, -3958.51, 29.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 5, 3604.86, -3963, 29.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 6, 3569.94, -3970.25, 29.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 7, 3541.03, -3975.64, 29.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 8, 3510.84, -3978.71, 29.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 9, 3472.7, -3997.07, 29.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 10, 3439.15, -4014.55, 29.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 11, 3412.8, -4025.87, 29.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 12, 3384.95, -4038.04, 29.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 13, 3346.77, -4052.93, 29.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 14, 3299.56, -4071.59, 29.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 15, 3261.22, -4080.38, 30.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 16, 3220.68, -4083.09, 31.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 17, 3187.11, -4070.45, 33.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 18, 3162.78, -4062.75, 33.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 19, 3136.09, -4050.32, 33.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 20, 3119.47, -4044.51, 36.0363, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 21, 3098.95, -4019.8, 33.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 22, 3073.07, -4011.42, 33.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 23, 3051.71, -3993.37, 33.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 24, 3027.52, -3978.6, 33.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 25, 3003.78, -3960.14, 33.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 26, 2977.99, -3941.98, 31.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 27, 2964.57, -3932.07, 30.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 28, 2947.9, -3921.31, 29.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 29, 2924.91, -3910.8, 29.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 30, 2903.04, -3896.42, 29.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 31, 2884.75, -3874.03, 29.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 32, 2868.19, -3851.48, 29.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 33, 2854.62, -3819.72, 29.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 34, 2825.53, -3790.4, 29.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 35, 2804.31, -3773.05, 29.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 36, 2769.78, -3763.57, 29.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 37, 2727.23, -3745.92, 30.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 38, 2680.12, -3737.49, 30.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 39, 2647.62, -3739.94, 30.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 40, 2616.6, -3745.75, 30.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 41, 2589.38, -3731.97, 30.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 42, 2562.94, -3722.35, 31.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 43, 2521.05, -3716.6, 31.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 44, 2485.26, -3706.67, 31.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 45, 2458.93, -3696.67, 31.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 46, 2432, -3692.03, 31.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 47, 2399.59, -3681.97, 31.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 48, 2357.75, -3666.6, 31.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 49, 2311.99, -3656.88, 31.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 50, 2263.41, -3649.55, 31.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 51, 2209.05, -3641.76, 31.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 52, 2164.83, -3637.64, 31.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 53, 2122.42, -3639, 31.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 54, 2075.73, -3643.59, 31.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 55, 2033.59, -3649.52, 31.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 56, 1985.22, -3662.99, 31.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 57, 1927.09, -3679.56, 33.9118, NULL, 'Rizzle Sprysprocket escape'),
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(2300200, 58, 1873.57, -3695.32, 33.9118, NULL, 'Rizzle Sprysprocket escape');
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-- Set General SmartAI, Add Gossip ID, ScriptName, NpcFlag.
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UPDATE `creature_template` SET `npcflag` = `npcflag` |1, `gossip_menu_id` = 21893, `ScriptName` = '', `AIName` = 'SmartAI' WHERE `entry` = 23002;
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-- Add SmartAI
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DELETE FROM `smart_scripts` WHERE (`source_type` = 0 AND `entryorguid` = 23002);
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INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
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(23002, 0, 0, 1, 54, 0, 100, 0, 0, 0, 0, 0, 0, 0, 83, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Rizzle Sprysprocket - On Just Summoned - Remove Npc Flags Gossip'),
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(23002, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 64, 12, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Rizzle Sprysprocket - On Just Summoned - Store Targetlist'),
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(23002, 0, 2, 3, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 11, 39865, 2, 0, 1, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Rizzle Sprysprocket - On Just Summoned - Cast \'Rizzle`s Blackjack\''),
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(23002, 0, 3, 4, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Rizzle Sprysprocket - On Just Summoned - Say Line 0'),
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(23002, 0, 4, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 80, 2300200, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Rizzle Sprysprocket - On Just Summoned - Run Script'),
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(23002, 0, 5, 6, 60, 1, 100, 0, 15000, 20000, 25000, 30000, 0, 0, 11, 40525, 2, 0, 0, 0, 0, 12, 12, 0, 0, 0, 0, 0, 0, 0, 'Rizzle Sprysprocket - On Update - Cast \'Rizzle`s Frost Grenade\' (Phase 1)'),
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(23002, 0, 6, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 12, 12, 0, 0, 0, 0, 0, 0, 0, 'Rizzle Sprysprocket - On Update - Say Line 1 (Phase 1)'),
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(23002, 0, 7, 8, 101, 1, 100, 0, 1, 10, 1000, 1000, 1000, 0, 55, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Rizzle Sprysprocket - On 1 or More Players in Range - Stop Waypoint (Phase 1)'),
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(23002, 0, 8, 9, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 28, 39912, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Rizzle Sprysprocket - On 1 or More Players in Range - Remove Aura \'Periodic Depth Charge Release\' (Phase 1)'),
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(23002, 0, 9, 10, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 1, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Rizzle Sprysprocket - On 1 or More Players in Range - Say Line 2 (Phase 1)'),
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(23002, 0, 10, 11, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 82, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Rizzle Sprysprocket - On 1 or More Players in Range - Add Npc Flags Gossip (Phase 1)'),
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(23002, 0, 11, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 22, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Rizzle Sprysprocket - On 1 or More Players in Range - Set Event Phase 0 (Phase 1)'),
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(23002, 0, 12, 13, 62, 0, 100, 0, 21893, 0, 0, 0, 0, 0, 11, 39886, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Rizzle Sprysprocket - On Gossip Option 0 Selected - Cast \'Give Southfury Moonstone\''),
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(23002, 0, 13, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 41, 3000, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Rizzle Sprysprocket - On Gossip Option 0 Selected - Despawn In 3000 ms'),
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(23002, 0, 14, 0, 58, 0, 100, 0, 58, 2300200, 0, 0, 0, 0, 41, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Rizzle Sprysprocket - On Path 2300200 Finished - Despawn Instant');
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-- Set Action List
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DELETE FROM `smart_scripts` WHERE (`source_type` = 9 AND `entryorguid` = 2300200);
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INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
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(2300200, 9, 0, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 11, 23025, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Rizzle Sprysprocket - Actionlist - Cast \'Blink Cooldown Reduction\''),
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(2300200, 9, 1, 0, 0, 0, 100, 0, 2000, 2000, 0, 0, 0, 0, 1, 3, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Rizzle Sprysprocket - Actionlist - Say Line 3'),
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(2300200, 9, 2, 0, 0, 0, 100, 0, 500, 500, 0, 0, 0, 0, 11, 39871, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Rizzle Sprysprocket - Actionlist - Cast \'Rizzle`s Escape\''),
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(2300200, 9, 3, 0, 0, 0, 100, 0, 1000, 1000, 0, 0, 0, 0, 11, 39912, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Rizzle Sprysprocket - Actionlist - Cast \'Periodic Depth Charge Release\''),
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(2300200, 9, 4, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 22, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Rizzle Sprysprocket - Actionlist - Set Event Phase 1'),
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(2300200, 9, 5, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 53, 1, 2300200, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Rizzle Sprysprocket - Actionlist - Start Waypoint Path 2300200');
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-- Set Conditions
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DELETE FROM `conditions` WHERE (`SourceTypeOrReferenceId` IN (15, 22)) AND (`SourceGroup` IN (8, 21893)) AND (`SourceEntry` IN (0, 23002)) AND (`SourceId` = 0) AND (`ElseGroup` = 0) AND (`ConditionTypeOrReference` = 47) AND (`ConditionTarget` = 0) AND (`ConditionValue1` = 10994) AND (`ConditionValue2` = 8) AND (`ConditionValue3` = 0);
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INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES
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(15, 21893, 0, 0, 0, 47, 0, 10994, 8, 0, 0, 0, 0, '', 'Gossip displayed only if player has Chasing the Moonstone incomplete'),
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(22, 8, 23002, 0, 0, 47, 0, 10994, 8, 0, 0, 0, 0, '', 'Event occurs only if player has Chasing the Moonstone incomplete.');
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-- Set SmartAI (Rizzle's Depth Charge)
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UPDATE `creature_template` SET `AIName` = 'SmartAI', `ScriptName` = '' WHERE `entry` = 23025;
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DELETE FROM `smart_scripts` WHERE (`source_type` = 0 AND `entryorguid` = 23025);
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INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
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(23025, 0, 0, 1, 54, 0, 100, 0, 0, 0, 0, 0, 0, 0, 207, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Rizzle\'s Depth Charge - On Just Summoned - Set hover 1'),
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(23025, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 61, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Rizzle\'s Depth Charge - On Just Summoned - Set Swim On'),
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(23025, 0, 2, 3, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 18, 33554432, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Rizzle\'s Depth Charge - On Just Summoned - Set Flags Not Selectable'),
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(23025, 0, 3, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Rizzle\'s Depth Charge - On Just Summoned - Set Reactstate Passive'),
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(23025, 0, 4, 5, 101, 0, 100, 0, 1, 5, 1000, 1000, 1000, 0, 11, 38576, 2, 0, 0, 0, 0, 21, 5, 0, 0, 0, 0, 0, 0, 0, 'Rizzle\'s Depth Charge - On 1 or More Players in Range - Cast \'Knockback\''),
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(23025, 0, 5, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 41, 1000, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Rizzle\'s Depth Charge - On 1 or More Players in Range - Despawn In 1000 ms');
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@@ -74,7 +74,6 @@ void AddSC_instance_wailing_caverns(); //Wailing caverns
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void AddSC_zulfarrak();
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void AddSC_zulfarrak();
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void AddSC_instance_zulfarrak(); //Zul'Farrak instance script
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void AddSC_instance_zulfarrak(); //Zul'Farrak instance script
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void AddSC_ashenvale();
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void AddSC_ashenvale();
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void AddSC_azshara();
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void AddSC_azuremyst_isle();
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void AddSC_azuremyst_isle();
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void AddSC_bloodmyst_isle();
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void AddSC_bloodmyst_isle();
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void AddSC_boss_azuregos();
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void AddSC_boss_azuregos();
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@@ -157,7 +156,6 @@ void AddKalimdorScripts()
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AddSC_zulfarrak();
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AddSC_zulfarrak();
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AddSC_instance_zulfarrak(); //Zul'Farrak instance script
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AddSC_instance_zulfarrak(); //Zul'Farrak instance script
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AddSC_ashenvale();
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AddSC_ashenvale();
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AddSC_azshara();
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AddSC_azuremyst_isle();
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AddSC_azuremyst_isle();
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AddSC_bloodmyst_isle();
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AddSC_bloodmyst_isle();
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AddSC_boss_azuregos();
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AddSC_boss_azuregos();
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@@ -1,361 +0,0 @@
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/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "CreatureScript.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "ScriptedGossip.h"
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/*####
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# npc_rizzle_sprysprocket
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####*/
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enum RizzleSprysprocketData
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{
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QUEST_CHASING_THE_MOONSTONE = 10994,
|
|
||||||
|
|
||||||
NPC_DEPTH_CHARGE = 23025,
|
|
||||||
|
|
||||||
SPELL_RIZZLE_BLACKJACK = 39865,
|
|
||||||
SPELL_RIZZLE_ESCAPE = 39871,
|
|
||||||
SPELL_RIZZLE_FROST_GRENADE = 40525,
|
|
||||||
SPELL_DEPTH_CHARGE_TRAP = 38576,
|
|
||||||
SPELL_PERIODIC_DEPTH_CHARGE = 39912,
|
|
||||||
SPELL_GIVE_SOUTHFURY_MOONSTONE = 39886,
|
|
||||||
|
|
||||||
SAY_RIZZLE_START = 0,
|
|
||||||
SAY_RIZZLE_GRENADE = 1,
|
|
||||||
SAY_RIZZLE_FINAL = 2,
|
|
||||||
MSG_ESCAPE_NOTICE = 3,
|
|
||||||
GOSSIP_GET_MOONSTONE = 21893
|
|
||||||
|
|
||||||
};
|
|
||||||
|
|
||||||
Position const WPs[58] =
|
|
||||||
{
|
|
||||||
{3691.97f, -3962.41f, 35.9118f, 3.67f},
|
|
||||||
{3675.02f, -3960.49f, 35.9118f, 3.67f},
|
|
||||||
{3653.19f, -3958.33f, 33.9118f, 3.59f},
|
|
||||||
{3621.12f, -3958.51f, 29.9118f, 3.48f},
|
|
||||||
{3604.86f, -3963, 29.9118f, 3.48f},
|
|
||||||
{3569.94f, -3970.25f, 29.9118f, 3.44f},
|
|
||||||
{3541.03f, -3975.64f, 29.9118f, 3.41f},
|
|
||||||
{3510.84f, -3978.71f, 29.9118f, 3.41f},
|
|
||||||
{3472.7f, -3997.07f, 29.9118f, 3.35f},
|
|
||||||
{3439.15f, -4014.55f, 29.9118f, 3.29f},
|
|
||||||
{3412.8f, -4025.87f, 29.9118f, 3.25f},
|
|
||||||
{3384.95f, -4038.04f, 29.9118f, 3.24f},
|
|
||||||
{3346.77f, -4052.93f, 29.9118f, 3.22f},
|
|
||||||
{3299.56f, -4071.59f, 29.9118f, 3.20f},
|
|
||||||
{3261.22f, -4080.38f, 30.9118f, 3.19f},
|
|
||||||
{3220.68f, -4083.09f, 31.9118f, 3.18f},
|
|
||||||
{3187.11f, -4070.45f, 33.9118f, 3.16f},
|
|
||||||
{3162.78f, -4062.75f, 33.9118f, 3.15f},
|
|
||||||
{3136.09f, -4050.32f, 33.9118f, 3.07f},
|
|
||||||
{3119.47f, -4044.51f, 36.0363f, 3.07f},
|
|
||||||
{3098.95f, -4019.8f, 33.9118f, 3.07f},
|
|
||||||
{3073.07f, -4011.42f, 33.9118f, 3.07f},
|
|
||||||
{3051.71f, -3993.37f, 33.9118f, 3.02f},
|
|
||||||
{3027.52f, -3978.6f, 33.9118f, 3.00f},
|
|
||||||
{3003.78f, -3960.14f, 33.9118f, 2.98f},
|
|
||||||
{2977.99f, -3941.98f, 31.9118f, 2.96f},
|
|
||||||
{2964.57f, -3932.07f, 30.9118f, 2.96f},
|
|
||||||
{2947.9f, -3921.31f, 29.9118f, 2.96f},
|
|
||||||
{2924.91f, -3910.8f, 29.9118f, 2.94f},
|
|
||||||
{2903.04f, -3896.42f, 29.9118f, 2.93f},
|
|
||||||
{2884.75f, -3874.03f, 29.9118f, 2.90f},
|
|
||||||
{2868.19f, -3851.48f, 29.9118f, 2.82f},
|
|
||||||
{2854.62f, -3819.72f, 29.9118f, 2.80f},
|
|
||||||
{2825.53f, -3790.4f, 29.9118f, 2.744f},
|
|
||||||
{2804.31f, -3773.05f, 29.9118f, 2.71f},
|
|
||||||
{2769.78f, -3763.57f, 29.9118f, 2.70f},
|
|
||||||
{2727.23f, -3745.92f, 30.9118f, 2.69f},
|
|
||||||
{2680.12f, -3737.49f, 30.9118f, 2.67f},
|
|
||||||
{2647.62f, -3739.94f, 30.9118f, 2.66f},
|
|
||||||
{2616.6f, -3745.75f, 30.9118f, 2.64f},
|
|
||||||
{2589.38f, -3731.97f, 30.9118f, 2.61f},
|
|
||||||
{2562.94f, -3722.35f, 31.9118f, 2.56f},
|
|
||||||
{2521.05f, -3716.6f, 31.9118f, 2.55f},
|
|
||||||
{2485.26f, -3706.67f, 31.9118f, 2.51f},
|
|
||||||
{2458.93f, -3696.67f, 31.9118f, 2.51f},
|
|
||||||
{2432, -3692.03f, 31.9118f, 2.46f},
|
|
||||||
{2399.59f, -3681.97f, 31.9118f, 2.45f},
|
|
||||||
{2357.75f, -3666.6f, 31.9118f, 2.44f},
|
|
||||||
{2311.99f, -3656.88f, 31.9118f, 2.94f},
|
|
||||||
{2263.41f, -3649.55f, 31.9118f, 3.02f},
|
|
||||||
{2209.05f, -3641.76f, 31.9118f, 2.99f},
|
|
||||||
{2164.83f, -3637.64f, 31.9118f, 3.15f},
|
|
||||||
{2122.42f, -3639, 31.9118f, 3.21f},
|
|
||||||
{2075.73f, -3643.59f, 31.9118f, 3.22f},
|
|
||||||
{2033.59f, -3649.52f, 31.9118f, 3.42f},
|
|
||||||
{1985.22f, -3662.99f, 31.9118f, 3.42f},
|
|
||||||
{1927.09f, -3679.56f, 33.9118f, 3.42f},
|
|
||||||
{1873.57f, -3695.32f, 33.9118f, 3.44f}
|
|
||||||
};
|
|
||||||
|
|
||||||
class npc_rizzle_sprysprocket : public CreatureScript
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
npc_rizzle_sprysprocket() : CreatureScript("npc_rizzle_sprysprocket") { }
|
|
||||||
|
|
||||||
struct npc_rizzle_sprysprocketAI : public ScriptedAI
|
|
||||||
{
|
|
||||||
npc_rizzle_sprysprocketAI(Creature* creature) : ScriptedAI(creature) { }
|
|
||||||
|
|
||||||
void Reset() override
|
|
||||||
{
|
|
||||||
SpellEscapeTimer = 1300;
|
|
||||||
TeleportTimer = 3500;
|
|
||||||
CheckTimer = 10000;
|
|
||||||
GrenadeTimer = 30000;
|
|
||||||
MustDieTimer = 3000;
|
|
||||||
CurrWP = 0;
|
|
||||||
|
|
||||||
PlayerGUID.Clear();
|
|
||||||
|
|
||||||
MustDie = false;
|
|
||||||
Escape = false;
|
|
||||||
ContinueWP = false;
|
|
||||||
Reached = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
void JustEngagedWith(Unit* /*who*/) override { }
|
|
||||||
|
|
||||||
void AttackStart(Unit* who) override
|
|
||||||
{
|
|
||||||
if (!who || PlayerGUID)
|
|
||||||
return;
|
|
||||||
|
|
||||||
Player* player = who->ToPlayer();
|
|
||||||
|
|
||||||
if (player && player->GetQuestStatus(QUEST_CHASING_THE_MOONSTONE) == QUEST_STATUS_INCOMPLETE)
|
|
||||||
{
|
|
||||||
PlayerGUID = who->GetGUID();
|
|
||||||
Talk(SAY_RIZZLE_START);
|
|
||||||
DoCast(who, SPELL_RIZZLE_BLACKJACK, false);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) override
|
|
||||||
{
|
|
||||||
CloseGossipMenuFor(player);
|
|
||||||
me->CastSpell(player, SPELL_GIVE_SOUTHFURY_MOONSTONE, true);
|
|
||||||
MustDieTimer = 3000;
|
|
||||||
MustDie = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
void MovementInform(uint32 type, uint32 id) override
|
|
||||||
{
|
|
||||||
if (type != POINT_MOTION_TYPE)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (id == 57)
|
|
||||||
{
|
|
||||||
me->DespawnOrUnsummon();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
++CurrWP;
|
|
||||||
ContinueWP = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
void UpdateAI(uint32 diff) override
|
|
||||||
{
|
|
||||||
if (MustDie)
|
|
||||||
{
|
|
||||||
if (MustDieTimer <= diff)
|
|
||||||
{
|
|
||||||
me->DespawnOrUnsummon();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
else MustDieTimer -= diff;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!Escape)
|
|
||||||
{
|
|
||||||
if (!PlayerGUID)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (SpellEscapeTimer <= diff)
|
|
||||||
{
|
|
||||||
DoCast(me, SPELL_RIZZLE_ESCAPE, false);
|
|
||||||
SpellEscapeTimer = 10000;
|
|
||||||
}
|
|
||||||
else SpellEscapeTimer -= diff;
|
|
||||||
|
|
||||||
if (TeleportTimer <= diff)
|
|
||||||
{
|
|
||||||
// temp solution - unit can't be teleported by core using spelleffect 5, only players
|
|
||||||
me->NearTeleportTo(3706.39f, -3969.15f, 35.9118f, me->GetOrientation());
|
|
||||||
|
|
||||||
//begin swimming and summon depth charges
|
|
||||||
Player* player = ObjectAccessor::GetPlayer(*me, PlayerGUID);
|
|
||||||
if (!player)
|
|
||||||
return;
|
|
||||||
|
|
||||||
Talk(MSG_ESCAPE_NOTICE, player);
|
|
||||||
DoCast(me, SPELL_PERIODIC_DEPTH_CHARGE);
|
|
||||||
me->SetHover(true);
|
|
||||||
me->SetSwim(true);
|
|
||||||
me->SetSpeed(MOVE_RUN, 0.85f, true);
|
|
||||||
me->GetMotionMaster()->MovementExpired();
|
|
||||||
me->GetMotionMaster()->MovePoint(CurrWP, WPs[CurrWP]);
|
|
||||||
Escape = true;
|
|
||||||
}
|
|
||||||
else TeleportTimer -= diff;
|
|
||||||
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (ContinueWP)
|
|
||||||
{
|
|
||||||
me->GetMotionMaster()->MovePoint(CurrWP, WPs[CurrWP]);
|
|
||||||
ContinueWP = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (GrenadeTimer <= diff)
|
|
||||||
{
|
|
||||||
if (Player* player = ObjectAccessor::GetPlayer(*me, PlayerGUID))
|
|
||||||
{
|
|
||||||
Talk(SAY_RIZZLE_GRENADE, player);
|
|
||||||
DoCast(player, SPELL_RIZZLE_FROST_GRENADE, true);
|
|
||||||
}
|
|
||||||
GrenadeTimer = 30000;
|
|
||||||
}
|
|
||||||
else GrenadeTimer -= diff;
|
|
||||||
|
|
||||||
if (CheckTimer <= diff)
|
|
||||||
{
|
|
||||||
Player* player = ObjectAccessor::GetPlayer(*me, PlayerGUID);
|
|
||||||
if (!player)
|
|
||||||
{
|
|
||||||
me->DespawnOrUnsummon();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (me->IsWithinDist(player, 10) && me->GetPositionX() > player->GetPositionX() && !Reached)
|
|
||||||
{
|
|
||||||
Talk(SAY_RIZZLE_FINAL);
|
|
||||||
me->ReplaceAllNpcFlags(NPCFlags(1));
|
|
||||||
me->SetFaction(FACTION_FRIENDLY);
|
|
||||||
me->GetMotionMaster()->MoveIdle();
|
|
||||||
me->RemoveAurasDueToSpell(SPELL_PERIODIC_DEPTH_CHARGE);
|
|
||||||
Reached = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
CheckTimer = 1000;
|
|
||||||
}
|
|
||||||
else CheckTimer -= diff;
|
|
||||||
}
|
|
||||||
|
|
||||||
private:
|
|
||||||
ObjectGuid PlayerGUID;
|
|
||||||
uint32 SpellEscapeTimer;
|
|
||||||
uint32 TeleportTimer;
|
|
||||||
uint32 CheckTimer;
|
|
||||||
uint32 GrenadeTimer;
|
|
||||||
uint32 MustDieTimer;
|
|
||||||
uint32 CurrWP;
|
|
||||||
bool MustDie;
|
|
||||||
bool Escape;
|
|
||||||
bool ContinueWP;
|
|
||||||
bool Reached;
|
|
||||||
};
|
|
||||||
|
|
||||||
bool OnGossipHello(Player* player, Creature* creature) override
|
|
||||||
{
|
|
||||||
if (player->GetQuestStatus(QUEST_CHASING_THE_MOONSTONE) != QUEST_STATUS_INCOMPLETE)
|
|
||||||
return true;
|
|
||||||
|
|
||||||
AddGossipItemFor(player, GOSSIP_GET_MOONSTONE, 0, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
|
|
||||||
SendGossipMenuFor(player, 10811, creature->GetGUID());
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
CreatureAI* GetAI(Creature* creature) const override
|
|
||||||
{
|
|
||||||
return new npc_rizzle_sprysprocketAI(creature);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
/*####
|
|
||||||
# npc_depth_charge
|
|
||||||
####*/
|
|
||||||
class npc_depth_charge : public CreatureScript
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
npc_depth_charge() : CreatureScript("npc_depth_charge") { }
|
|
||||||
|
|
||||||
struct npc_depth_chargeAI : public ScriptedAI
|
|
||||||
{
|
|
||||||
npc_depth_chargeAI(Creature* creature) : ScriptedAI(creature) { }
|
|
||||||
|
|
||||||
bool WeMustDie;
|
|
||||||
uint32 WeMustDieTimer;
|
|
||||||
|
|
||||||
void Reset() override
|
|
||||||
{
|
|
||||||
me->SetHover(true);
|
|
||||||
me->SetSwim(true);
|
|
||||||
me->SetUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
|
|
||||||
WeMustDie = false;
|
|
||||||
WeMustDieTimer = 1000;
|
|
||||||
}
|
|
||||||
|
|
||||||
void JustEngagedWith(Unit* /*who*/) override { }
|
|
||||||
|
|
||||||
void AttackStart(Unit* /*who*/) override { }
|
|
||||||
|
|
||||||
void MoveInLineOfSight(Unit* who) override
|
|
||||||
{
|
|
||||||
if (!who)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (who->IsPlayer() && me->IsWithinDistInMap(who, 5))
|
|
||||||
{
|
|
||||||
DoCast(who, SPELL_DEPTH_CHARGE_TRAP);
|
|
||||||
WeMustDie = true;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void UpdateAI(uint32 diff) override
|
|
||||||
{
|
|
||||||
if (WeMustDie)
|
|
||||||
{
|
|
||||||
if (WeMustDieTimer <= diff)
|
|
||||||
me->DespawnOrUnsummon();
|
|
||||||
else
|
|
||||||
WeMustDieTimer -= diff;
|
|
||||||
}
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
CreatureAI* GetAI(Creature* creature) const override
|
|
||||||
{
|
|
||||||
return new npc_depth_chargeAI(creature);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
void AddSC_azshara()
|
|
||||||
{
|
|
||||||
new npc_rizzle_sprysprocket();
|
|
||||||
new npc_depth_charge();
|
|
||||||
}
|
|
||||||
@@ -1066,7 +1066,7 @@ class go_southfury_moonstone : public GameObjectScript
|
|||||||
public:
|
public:
|
||||||
go_southfury_moonstone() : GameObjectScript("go_southfury_moonstone") { }
|
go_southfury_moonstone() : GameObjectScript("go_southfury_moonstone") { }
|
||||||
|
|
||||||
bool OnGossipHello(Player* player, GameObject* /*go*/) override
|
bool OnGossipHello(Player* player, GameObject* go) override
|
||||||
{
|
{
|
||||||
//implicitTarget=48 not implemented as of writing this code, and manual summon may be just ok for our purpose
|
//implicitTarget=48 not implemented as of writing this code, and manual summon may be just ok for our purpose
|
||||||
//player->CastSpell(player, SPELL_SUMMON_RIZZLE, false);
|
//player->CastSpell(player, SPELL_SUMMON_RIZZLE, false);
|
||||||
@@ -1076,6 +1076,7 @@ public:
|
|||||||
// no need casting spell blackjack, it's casted by script npc_rizzle_sprysprocket.
|
// no need casting spell blackjack, it's casted by script npc_rizzle_sprysprocket.
|
||||||
//creature->CastSpell(player, SPELL_BLACKJACK, false);
|
//creature->CastSpell(player, SPELL_BLACKJACK, false);
|
||||||
creature->AI()->AttackStart(player);
|
creature->AI()->AttackStart(player);
|
||||||
|
go->DespawnOrUnsummon(8000ms);
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
|
|||||||
Reference in New Issue
Block a user