From a32e81545fd5cdf2795c1a2b1987be6ec74b27b7 Mon Sep 17 00:00:00 2001 From: talamortis Date: Sat, 9 Dec 2017 10:20:41 +0000 Subject: [PATCH] Added Immunity Stun to spell effect bladestorm. close #729 --- src/game/Spells/Auras/SpellAuraEffects.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/game/Spells/Auras/SpellAuraEffects.cpp b/src/game/Spells/Auras/SpellAuraEffects.cpp index 793776e39..99759c732 100644 --- a/src/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/game/Spells/Auras/SpellAuraEffects.cpp @@ -3578,6 +3578,9 @@ void AuraEffect::HandleModMechanicImmunity(AuraApplication const* aurApp, uint8 switch (GetId()) { + case 46924: // BladeStorm + target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_STUN, apply); + break; case 34471: // The Beast Within case 19574: // Bestial Wrath mechanic = IMMUNE_TO_MOVEMENT_IMPAIRMENT_AND_LOSS_CONTROL_MASK;