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fix(Scripts/ICC): Make Blood-Queen Lana'thel bite tanks as well (#17834)
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@@ -332,7 +332,7 @@ public:
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const Map::PlayerList& pl = me->GetMap()->GetPlayers();
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const Map::PlayerList& pl = me->GetMap()->GetPlayers();
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for (Map::PlayerList::const_iterator itr = pl.begin(); itr != pl.end(); ++itr)
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for (Map::PlayerList::const_iterator itr = pl.begin(); itr != pl.end(); ++itr)
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if (Player* p = itr->GetSource())
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if (Player* p = itr->GetSource())
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if (p->IsAlive() && p != me->GetVictim() && p->GetGUID() != _offtankGUID && !p->IsGameMaster() && p->GetDistance(me) < 70.0f)
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if (p->IsAlive() && p->GetDistance(me) < 70.0f)
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{
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{
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float th = me->GetThreatMgr().getThreatWithoutTemp(p);
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float th = me->GetThreatMgr().getThreatWithoutTemp(p);
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if (!target || th > maxThreat)
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if (!target || th > maxThreat)
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