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Fix DB type to match core (#809)
* Fix DB type to match core Reverts https://github.com/azerothcore/azerothcore-wotlk/pull/733 * Importing pending sql
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28
data/sql/updates/db_world/2018_03_11_00.sql
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28
data/sql/updates/db_world/2018_03_11_00.sql
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@@ -0,0 +1,28 @@
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-- DB update 2018_02_23_00 -> 2018_03_11_00
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DROP PROCEDURE IF EXISTS `updateDb`;
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DELIMITER //
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CREATE PROCEDURE updateDb ()
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proc:BEGIN DECLARE OK VARCHAR(100) DEFAULT 'FALSE';
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SELECT COUNT(*) INTO @COLEXISTS
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FROM information_schema.COLUMNS
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WHERE TABLE_SCHEMA = DATABASE() AND TABLE_NAME = 'version_db_world' AND COLUMN_NAME = '2018_02_23_00';
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IF @COLEXISTS = 0 THEN LEAVE proc; END IF;
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START TRANSACTION;
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ALTER TABLE version_db_world CHANGE COLUMN 2018_02_23_00 2018_03_11_00 bit;
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SELECT sql_rev INTO OK FROM version_db_world WHERE sql_rev = '1520798198281695500'; IF OK <> 'FALSE' THEN LEAVE proc; END IF;
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--
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-- START UPDATING QUERIES
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--
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INSERT INTO version_db_world (`sql_rev`) VALUES ('1520798198281695500');
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ALTER TABLE `gameobject` CHANGE COLUMN `map` `map` SMALLINT UNSIGNED NOT NULL DEFAULT '0' COMMENT 'Map Identifier' AFTER `id`;
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--
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-- END UPDATING QUERIES
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--
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COMMIT;
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END //
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DELIMITER ;
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CALL updateDb();
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DROP PROCEDURE IF EXISTS `updateDb`;
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@@ -433,7 +433,7 @@ void TransportMgr::SpawnContinentTransports()
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do
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do
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{
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{
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Field* fields = result->Fetch();
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Field* fields = result->Fetch();
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uint32 mapId = fields[0].GetUInt32();
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uint16 mapId = fields[0].GetUInt16();
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float x = fields[1].GetFloat();
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float x = fields[1].GetFloat();
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float y = fields[2].GetFloat();
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float y = fields[2].GetFloat();
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