fix(HoS/SmartAI): Raging Construct uses correct Potent Jolt timings (#23409)

Co-authored-by: John Doe <john.doe@gmail.com>
This commit is contained in:
blinkysc
2025-10-25 16:00:50 -05:00
committed by GitHub
parent b7a0fb6466
commit e3f4cba090

View File

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UPDATE `creature_template` SET `AIName` = 'SmartAI' WHERE `entry` = 27970;
DELETE FROM `smart_scripts` WHERE (`source_type` = 0 AND `entryorguid` = 27970);
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(27970, 0, 0, 0, 0, 0, 100, 2, 3000, 9000, 16000, 16000, 0, 0, 11, 51819, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Raging Construct - In Combat - Cast \'Potent Jolt\' (Normal Dungeon)'),
(27970, 0, 1, 0, 0, 0, 100, 4, 3000, 9000, 16000, 16000, 0, 0, 11, 61514, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Raging Construct - In Combat - Cast \'Potent Jolt\' (Heroic Dungeon)'),
(27970, 0, 2, 0, 0, 0, 100, 6, 4000, 7000, 9000, 12000, 0, 0, 11, 28168, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Raging Construct - In Combat - Cast \'Arcing Smash\' (Dungeon)');