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fix(Core/Scripting): Also call the OnLootItem() hook on master looted… (#13683)
fix(Core/Scripting): Also call the OnLootItem() hook on master looted items
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@@ -2593,6 +2593,8 @@ Item* Player::StoreNewItem(ItemPosCountVec const& dest, uint32 item, bool update
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stmt->SetData(1, ss.str());
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CharacterDatabase.Execute(stmt);
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}
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sScriptMgr->OnLootItem(this, pItem, count, ObjectGuid::Empty);
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}
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return pItem;
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}
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