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First Commit
For Azeroth!
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26
src/tools/mesh_extractor/ObjectDataHandler.cpp
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26
src/tools/mesh_extractor/ObjectDataHandler.cpp
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/*
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* Copyright (C)
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ObjectDataHandler.h"
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#include "Chunk.h"
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#include "ADT.h"
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#include "ChunkedData.h"
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void ObjectDataHandler::ProcessMapChunk( MapChunk* chunk )
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{
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ProcessInternal(chunk);
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}
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