Directory Structure [step 1]: moving files

working on #672

NOTE: This commit can't be compiled!!
This commit is contained in:
Yehonal
2017-10-12 20:00:52 +02:00
parent 4df28fd29c
commit f06f32849f
2508 changed files with 0 additions and 1325 deletions

2
apps/compiler/.gitignore vendored Normal file
View File

@@ -0,0 +1,2 @@
config.sh

5
apps/compiler/1-clean.sh Normal file
View File

@@ -0,0 +1,5 @@
#!/usr/bin/env bash
CURRENT_PATH="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
bash "$CURRENT_PATH/compiler.sh" 1

View File

@@ -0,0 +1,5 @@
#!/usr/bin/env bash
CURRENT_PATH="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
bash "$CURRENT_PATH/compiler.sh" 2

5
apps/compiler/3-build.sh Normal file
View File

@@ -0,0 +1,5 @@
#!/usr/bin/env bash
CURRENT_PATH="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
bash "$CURRENT_PATH/compiler.sh" 3

32
apps/compiler/README.md Normal file
View File

@@ -0,0 +1,32 @@
## How to compile:
first of all, if you need some custom configuration you have to copy and rename
/conf/config.sh.dist in /conf/config.sh and configure it
* for a "clean" compilation you must run all scripts in their order:
./1-clean.sh
./2-configure.sh
./3-build.sh
* if you add/rename/delete some sources and you need to compile it you have to run:
./2-configure.sh
./3-build.sh
* if you have modified code only, you just need to run
./3-build.sh
## compiler.sh
compiler.sh script contains an interactive menu to clean/compile/build. You can also run actions directly by command lines specifying the option.
Ex:
./compiler.sh 3
It will start the build process (it's equivalent to ./3-build.sh)
## Note:
For an optimal development process and **really faster** compilation time, is suggested to use clang instead of gcc

44
apps/compiler/compiler.sh Normal file
View File

@@ -0,0 +1,44 @@
#!/usr/bin/env bash
CURRENT_PATH="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
source "$CURRENT_PATH/includes/includes.sh"
function all() {
comp_clean
comp_configure
comp_build
}
function run_option() {
if test "${comp_functions[$1-1]+'test'}"; then
${comp_functions[$1-1]}
else
echo "invalid option"
fi
}
comp_options=("Clean" "Configure" "Build" "All")
comp_functions=("comp_clean" "comp_configure" "comp_build" "all")
runHooks "ON_AFTER_OPTIONS" #you can create your custom options
# push exit after custom options
comp_options+=('Exit')
comp_functions+=('exit 0')
# run option directly if specified in argument
[ ! -z $1 ] && run_option $1 && exit 0
PS3='[ Please enter your choice ]: '
select opt in "${comp_options[@]}"
do
case $opt in
'Exit')
break
;;
*)
run_option $REPLY
;;
esac
done

View File

@@ -0,0 +1,7 @@
# you can choose build type from cmd argument
if [ ! -z $1 ]
then
CCTYPE=$1
CCTYPE=${CCTYPE^} # capitalize first letter if it's not yet
fi

View File

@@ -0,0 +1,57 @@
function comp_clean() {
echo "Cleaning build files"
CWD=$(pwd)
cd $BUILDPATH
make -f Makefile clean
make clean
find -iname '*cmake*' -not -name CMakeLists.txt -exec rm -rf {} \+
cd $CWD
}
function comp_configure() {
CWD=$(pwd)
cd $BUILDPATH
echo "Build path: $BUILDPATH"
echo "DEBUG info: $CDEBUG"
echo "Compilation type: $CTYPE"
# -DCMAKE_BUILD_TYPE=$CCTYPE disable optimization "slow and huge amount of ram"
# -DWITH_COREDEBUG=$CDEBUG compiled with debug information
#-DSCRIPTS_COMMANDS=$CSCRIPTS -DSCRIPTS_CUSTOM=$CSCRIPTS -DSCRIPTS_EASTERNKINGDOMS=$CSCRIPTS -DSCRIPTS_EVENTS=$CSCRIPTS -DSCRIPTS_KALIMDOR=$CSCRIPTS \
#-DSCRIPTS_NORTHREND=$CSCRIPTS -DSCRIPTS_OUTDOORPVP=$CSCRIPTS -DSCRIPTS_OUTLAND=$CSCRIPTS -DSCRIPTS_PET=$CSCRIPTS -DSCRIPTS_SPELLS=$CSCRIPTS -DSCRIPTS_WORLD=$CSCRIPTS \
#-DAC_WITH_UNIT_TEST=$CAC_UNIT_TEST -DAC_WITH_PLUGINS=$CAC_PLG \
cmake $SRCPATH -DCMAKE_INSTALL_PREFIX=$BINPATH -DCONF_DIR=$CONFDIR -DSERVERS=$CSERVERS \
-DSCRIPTS=$CSCRIPTS \
-DTOOLS=$CTOOLS -DUSE_SCRIPTPCH=$CSCRIPTPCH -DUSE_COREPCH=$CCOREPCH -DWITH_COREDEBUG=$CDEBUG -DCMAKE_BUILD_TYPE=$CTYPE -DWITH_WARNINGS=$CWARNINGS \
-DCMAKE_C_COMPILER=$CCOMPILERC -DCMAKE_CXX_COMPILER=$CCOMPILERCXX "-DDISABLED_AC_MODULES=$CDISABLED_AC_MODULES" $CCUSTOMOPTIONS
cd $CWD
runHooks "ON_AFTER_CONFIG"
}
function comp_build() {
[ $MTHREADS == 0 ] && MTHREADS=`grep -c ^processor /proc/cpuinfo` && MTHREADS=$(($MTHREADS + 2))
echo "Using $MTHREADS threads"
CWD=$(pwd)
cd $BUILDPATH
time make -j $MTHREADS
make -j $MTHREADS install
cd $CWD
runHooks "ON_AFTER_BUILD"
}

View File

@@ -0,0 +1,23 @@
CURRENT_PATH="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
source "$CURRENT_PATH/../../bash_shared/includes.sh"
AC_PATH_COMPILER="$AC_PATH_BIN/compiler"
if [ -f "$AC_PATH_COMPILER/config.sh" ]; then
source "$AC_PATH_COMPILER/config.sh" # should overwrite previous
fi
function ac_on_after_build() {
# move the run engine
cp -rvf "$AC_PATH_MODULES/acore/startup-scripts/"* "$BINPATH"
}
registerHooks "ON_AFTER_BUILD" ac_on_after_build
source "$AC_PATH_COMPILER/includes/defines.sh"
source "$AC_PATH_COMPILER/includes/functions.sh"
mkdir -p $BUILDPATH
mkdir -p $BINPATH