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https://github.com/mod-playerbots/azerothcore-wotlk.git
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feat(docker): production images, integrated ccache and many other improvements (#5551)
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@@ -8,6 +8,40 @@ function comp_clean() {
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[ -d "$DIRTOCLEAN" ] && rm -rf $PATTERN
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}
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function comp_ccacheEnable() {
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[ "$AC_CCACHE" != true ] && return
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export CCACHE_MAXSIZE=${CCACHE_MAXSIZE:-'1000MB'}
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#export CCACHE_DEPEND=true
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export CCACHE_SLOPPINESS=${CCACHE_SLOPPINESS:-pch_defines,time_macros,include_file_mtime}
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export CCACHE_CPP2=${CCACHE_CPP2:-true} # optimization for clang
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export CCACHE_COMPRESS=${CCACHE_COMPRESS:-1}
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export CCACHE_COMPRESSLEVEL=${CCACHE_COMPRESSLEVEL:-9}
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#export CCACHE_NODIRECT=true
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export CCUSTOMOPTIONS="$CCUSTOMOPTIONS -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache"
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}
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function comp_ccacheClean() {
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[ "$AC_CCACHE" != true ] && echo "ccache is disabled" && return
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echo "Cleaning ccache"
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ccache -C
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ccache -s
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}
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function comp_ccacheResetStats() {
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[ "$AC_CCACHE" != true ] && return
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ccache -zc
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}
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function comp_ccacheShowStats() {
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[ "$AC_CCACHE" != true ] && return
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ccache -s
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}
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function comp_configure() {
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CWD=$(pwd)
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@@ -16,6 +50,7 @@ function comp_configure() {
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echo "Build path: $BUILDPATH"
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echo "DEBUG info: $CDEBUG"
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echo "Compilation type: $CTYPE"
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echo "CCache: $AC_CCACHE"
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# -DCMAKE_BUILD_TYPE=$CCTYPE disable optimization "slow and huge amount of ram"
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# -DWITH_COREDEBUG=$CDEBUG compiled with debug information
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@@ -28,6 +63,8 @@ function comp_configure() {
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DCONF="-DCONF_DIR=$CONFDIR"
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fi
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comp_ccacheEnable
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cmake $SRCPATH -DCMAKE_INSTALL_PREFIX=$BINPATH $DCONF -DSERVERS=$CSERVERS \
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-DSCRIPTS=$CSCRIPTS \
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-DBUILD_TESTING=$CBUILD_TESTING \
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@@ -49,11 +86,21 @@ function comp_compile() {
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cd $BUILDPATH
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comp_ccacheResetStats
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time make -j $MTHREADS
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make -j $MTHREADS install
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comp_ccacheShowStats
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cd $CWD
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if [ $DOCKER = 1 ]; then
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echo "Generating confs..."
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cp -n "env/dist/etc/worldserver.conf.dockerdist" "env/dist/etc/worldserver.conf"
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cp -n "env/dist/etc/authserver.conf.dockerdist" "env/dist/etc/authserver.conf"
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fi
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runHooks "ON_AFTER_BUILD"
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}
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