From fb6d7af046558bf1259aaf2d5e7fc0f55d74bb58 Mon Sep 17 00:00:00 2001 From: lineagedr Date: Tue, 3 Jul 2018 11:12:20 +0300 Subject: [PATCH] Update spell_rogue.cpp (#959) Blade flurry shouldn't target totems. --- src/server/scripts/Spells/spell_rogue.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/scripts/Spells/spell_rogue.cpp b/src/server/scripts/Spells/spell_rogue.cpp index 2546192f7..cd7b81b40 100644 --- a/src/server/scripts/Spells/spell_rogue.cpp +++ b/src/server/scripts/Spells/spell_rogue.cpp @@ -125,7 +125,7 @@ class spell_rog_blade_flurry : public SpellScriptLoader bool CheckProc(ProcEventInfo& eventInfo) { - Unit* _procTarget = eventInfo.GetActor()->SelectNearbyTarget(eventInfo.GetProcTarget()); + Unit* _procTarget = eventInfo.GetActor()->SelectNearbyNoTotemTarget(eventInfo.GetProcTarget()); if (_procTarget) _procTargetGUID = _procTarget->GetGUID(); return _procTarget;