Update spell_rogue.cpp (#959)

Blade flurry shouldn't target totems.
This commit is contained in:
lineagedr
2018-07-03 11:12:20 +03:00
committed by Lee
parent dd291e0de6
commit fb6d7af046

View File

@@ -125,7 +125,7 @@ class spell_rog_blade_flurry : public SpellScriptLoader
bool CheckProc(ProcEventInfo& eventInfo)
{
Unit* _procTarget = eventInfo.GetActor()->SelectNearbyTarget(eventInfo.GetProcTarget());
Unit* _procTarget = eventInfo.GetActor()->SelectNearbyNoTotemTarget(eventInfo.GetProcTarget());
if (_procTarget)
_procTargetGUID = _procTarget->GetGUID();
return _procTarget;