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CustomData for Map class
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@@ -26,6 +26,7 @@
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#include "DynamicTree.h"
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#include "GameObjectModel.h"
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#include "Log.h"
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#include "DataMap.h"
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#include <bitset>
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#include <list>
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@@ -506,6 +507,8 @@ class Map : public GridRefManager<NGridType>
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void AllTransportsRemovePassengers(); // pussywizard
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TransportsContainer const& GetAllTransports() const { return _transports; }
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DataMap CustomData;
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private:
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void LoadMapAndVMap(int gx, int gy);
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void LoadVMap(int gx, int gy);
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