Commit Graph

12890 Commits

Author SHA1 Message Date
Francesco Borzì
7f2ebd253e docs(README): update Authors & Contributors (#18589) 2024-03-25 01:04:52 +01:00
github-actions[bot]
5b250da30c chore(DB): import pending files
Referenced commit(s): f13e3dbe9d
2024-03-24 15:47:39 +00:00
chaosua
4e95c9e006 (Instance/Culling of Stratholme/Trial of Crusader) removed duplicated gossip_menus, fixed hardcoded texts (#18516)
* (Instance/Culling of Stratholme) removed duplicated gossip_menus, fixed hardcoded texts

* Update culling_of_stratholme.sql

* Update culling_of_stratholme.sql

* (Instance/TrialOfTheCrusader) fixed hardcoded text from Jaraxxus text line
boss_twin_valkyr: removed unnececarry random txt line select (already exist groupid 6 id 0 and 1 in creature_text)
added ruRU locale for Acidmaw and Dreadscale GroupID 2

* move sqls

* Update culling_of_stratholme.sql

* Update data/sql/updates/pending_db_world/culling_of_stratholme.sql

Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com>

* Update culling_of_stratholme.sql

* update naming of variables to better understand the sequence of events

* Change locale attribute to Locale

I'm not 100% sure, but since in Linux, uppercase and lowercase letters represent different values, I think that's why it doesn't pass the tests. In Windows nothing happens, but in Linux there are 2 different attributes.

* strange MySQL in Linux

* Update trial_of_crusader.sql

* updated sequence of txt lines with cityman before Malganis appear according to @Trinitycore enum RPEventLines2
combine all SQL in 1 file

---------

Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com>
Co-authored-by: Walter Pagani <paganiwalter@gmail.com>
2024-03-24 16:47:34 +01:00
github-actions[bot]
f13e3dbe9d chore(DB): import pending files
Referenced commit(s): 92fd4646a7
2024-03-24 15:46:48 +00:00
sudlud
5f50e64c6d fix(DB/Gameobject): Sniffed Values for 'Mighty Blaze' spawns (#18560)
* fix(DB/Gameobject): Sniffed Values for 'Mighty Blaze' spawns

* fix spawnMask - why is this so often wrong in sql parses

* remove already sniffed 534 spawns
2024-03-24 16:46:16 +01:00
sudlud
92fd4646a7 fix(DB/Gameobject): Sniffed Values for 'Blazing Fire' spawns (#18562)
* fix(DB/Gameobject): Sniffed Values for 'Blazing Fire' spawns

* remove already sniffed spawns of map 534

* Update rev_1710592015812217100.sql

---------

Co-authored-by: Dan <83884799+elthehablo@users.noreply.github.com>
2024-03-24 16:45:55 +01:00
github-actions[bot]
bb16caed7a chore(DB): import pending files
Referenced commit(s): d3136c2745
2024-03-24 15:14:43 +00:00
sudlud
9e8becb219 fix(DB/Gameobject): Sniffed Values for '%Anvil%' spawns (#18600)
* fix(DB/Gameobject): Sniffed Values for '%Anvil%' spawns

* fix(DB/Gameobject): Sniffed Values for '%Anvil%' spawns

* Update rev_1711052568260107500.sql

* Update rev_1711052568260107500.sql

* Update rev_1711052568260107500.sql
2024-03-24 16:14:27 +01:00
kasvati
d3136c2745 fix(DB/Quest): Quest chaining for quest 9759 (#18325)
* fix(DB/Quest): Quest chaining for quest 9759

* empty whitespace

---------

Co-authored-by: Dan <83884799+elthehablo@users.noreply.github.com>
2024-03-24 16:13:52 +01:00
github-actions[bot]
1f617d15ca chore(DB): import pending files
Referenced commit(s): a14763fac4
2024-03-24 15:12:20 +00:00
damnablebear
027d433eb2 fix(DB\Creatures): updating npcflags on Blackrock Bar mobs (#17236)
* fix(CI): updating npcflags on Blackrock Bar mobs

* Update blackrock-mobs-npc-flag-updates.sql

removed comments
2024-03-24 16:11:39 +01:00
github-actions[bot]
a14763fac4 chore(DB): import pending files
Referenced commit(s): b95a573621
2024-03-24 15:11:31 +00:00
Alethrion
b95a573621 fix(DB/Item): Change races for Fluorescent Green Mechanostrider (#18069)
* Fluor_Green_Mech_Races

Makes the Flourescent Green Mechanostrider available to all alliance races

* Revert "Fluor_Green_Mech_Races"

This reverts commit ad9a2911d6a51519a5d37c7aa1c1429c55323072.

* Change_Mechanostrider_AllowableRace
2024-03-24 16:10:38 +01:00
github-actions[bot]
a1eb5d5186 chore(DB): import pending files
Referenced commit(s): 55dfa43b32
2024-03-24 15:09:17 +00:00
daobashun
12a33b2888 fix(db/sai) Modified summoned felhunter smart AI (#18126)
* Modified summoned felhunter smart AI

* fix_timed_actionlist
2024-03-24 16:08:51 +01:00
github-actions[bot]
55dfa43b32 chore(DB): import pending files
Referenced commit(s): a39153247c
2024-03-24 15:08:22 +00:00
daobashun
a39153247c fix(DB/SAI): Added a talking event between Creature 26828 (#18503)
* add smartscript

* Spell names in the notes are in English

* Update data/sql/updates/pending_db_world/rev_1709209411982077500.sql

Co-authored-by: Dan <83884799+elthehablo@users.noreply.github.com>

* Update data/sql/updates/pending_db_world/rev_1709209411982077500.sql

Co-authored-by: Dan <83884799+elthehablo@users.noreply.github.com>

* Modify the note

* Modify the note

---------

Co-authored-by: Dan <83884799+elthehablo@users.noreply.github.com>
2024-03-24 16:07:32 +01:00
github-actions[bot]
63a00515ec chore(DB): import pending files
Referenced commit(s): d79c6ffa73
2024-03-24 11:32:19 +00:00
sudlud
d79c6ffa73 fix(DB/Gameobject): Sniffed Values for '%Brazier%' spawns (#18609) 2024-03-24 08:31:27 -03:00
github-actions[bot]
ca1abfef71 chore(DB): import pending files
Referenced commit(s): e6944380fe
2024-03-23 00:44:21 +00:00
sudlud
cf8e822485 fix(DB/Gameobject): Sniffed Values for 'Campfire' spawns (part 2) (#18606) 2024-03-22 21:43:45 -03:00
sudlud
e6944380fe fix(DB/Gameobject): Sniffed Values for 'Burning Embers' spawns (#18607) 2024-03-22 21:43:18 -03:00
Gultask
a7761597ba fix(Scripts/HyjalSummit): Frost Wyrms casting wrong spell (#18603)
lmaaaooo

Co-authored-by: Dan <83884799+elthehablo@users.noreply.github.com>
2024-03-22 21:42:42 +01:00
Gultask
58eb83c74e fix(Scripts/HyjalSummit): Don't reset trash counter on scheduled waves (#18604)
* Update instance_hyjal.cpp

* Update instance_hyjal.cpp
2024-03-22 17:39:12 -03:00
Andrew
79df83ec0c fix(Scripts/TheEye): Alar dont take 2% damage during dive bomb (#18599) 2024-03-21 16:27:51 -03:00
Dan
482f4c94ff fix(Scripts/TheEye): make sure schedules are cancelled when advisors die in p1 (#18592)
init
2024-03-21 06:21:53 -03:00
Andrew
1198766afa fix(Scripts/TheEye): Make Solarian visible on phase transition (#18585) 2024-03-20 17:37:42 +01:00
Andrew
f567283f2b fix(Scripts/Mechanar): Fix Ranging Flames should choose a new target … (#18586)
fix(Scripts/Mechanar): Fix Ranging Flames should choose a new target on evade
2024-03-20 17:36:58 +01:00
Andrew
b0a7f19f34 fix(Scripts/TheEye): Fix Ember of Alar ember blast percent damage (#18588) 2024-03-20 17:36:13 +01:00
skelUA
1a537236a8 fix(Core/Spell): Fix spell 35329 (Vibrant Blood) (#18587) 2024-03-20 05:01:57 -03:00
mbwk
f0bc8a63bd feat(build): initial development nix flake (#18296)
feat(nix): initial development flake
2024-03-20 01:46:22 -03:00
github-actions[bot]
6f3baa95d6 chore(DB): import pending files
Referenced commit(s): 33f951d742
2024-03-20 04:45:53 +00:00
KJack
e309a8090a fix(DB/Formation) Scholo: Make Alexei Barov's adds respawn correctly (#17590)
* Make Alexi Barov's adds respawn correctly

* Add `linked_respawn` between Alexei and his adds

* Don't pull formation if boss aura hits
- no longer pulls the group if the boss' aura hits a player
- all three creatures still pull together
2024-03-20 01:45:44 -03:00
Mykhailo Redko
33f951d742 fix(Core/Spells): Fixed work of sobering spells and other improvements for drunk system (#18390)
* fix(Core/Spells): Fix sobering spells and possible uint8 overflow/underflow in SPELL_EFFECT_INEBRIATE handler.

* fix(Core/Spells): Improvements for SPELL_AURA_MOD_FAKE_INEBRIATE handling
2024-03-20 01:45:01 -03:00
Walter Pagani
21c1c5de11 chore. Correctly disable gm command dbg messages by default (#18315)
* chore. Remove error warning on worldserver

* Comment commands.gm

* Original line format
2024-03-20 01:40:20 -03:00
github-actions[bot]
1d41aab334 chore(DB): import pending files
Referenced commit(s): 9c27c8939e
2024-03-20 04:39:33 +00:00
sudlud
e09c26b207 fix(DB/Gameobject): Sniffed Values for 'Wooden Bench' spawns (part 2) (#18528) 2024-03-20 01:39:13 -03:00
skelUA
0c964dadae fix (Core/Scripting): SMART_EVENT_NEAR_PLAYERS (#18514)
* FIX SMART_EVENT_NEAR_PLAYERS

* FIX SMART_EVENT_NEAR_PLAYERS (fix build)
2024-03-20 01:38:57 -03:00
sudlud
9c27c8939e fix(DB/Gameobject): Sniffed Values for 'Door' spawns (#18566) 2024-03-20 01:38:42 -03:00
Dan
c71f196591 fix(Scripts/TheEye): fix MC overlap (#18584)
init
2024-03-19 23:46:13 +01:00
github-actions[bot]
4ed73244ac chore(DB): import pending files
Referenced commit(s): ec1b2f7a28
2024-03-19 20:50:29 +00:00
Stefano Borzì
ec1b2f7a28 fix(Scripts/HyjalSummit): Rewrite Battle for Mount Hyjal (#18512)
* arrays

* summon_groups

* part 2 lesgooo

* holy frick it works???

* drafted

* forgot to add co-author

Co-Authored-By: Saltgurka <22568446+saltgurka@users.noreply.github.com>

* thrall & tyrande

* Update hyjal.cpp

* trash

* winterchill & anetheron

* kazrogal & azgalor

* Update rev_1708737709108426300.sql

* entrance rp and scourge base

* it worked thank you nyeriah and ayamiss the hunter from AQ20 cause I remembered that it had a similar mechanic and i went to check how to deal with it. did you know ayamiss was my turning point in my emulation "career"? it was a very interesting fight and i spent many hours researching it, leading to my discovery into how the swarmers work, if i did it nowadays i'd have found out immediately but it was a journey nonetheless

Co-Authored-By: Andrew <47818697+Nyeriah@users.noreply.github.com>

* Update rev_1708737709108426300.sql

* no gem farming!

* infernals

* leftovers

* doors

* archimonde

* Update rev_1708737709108426300.sql

* jaina didnt reset gossip flag its over

* crashfix

Co-Authored-By: Andrew <47818697+Nyeriah@users.noreply.github.com>

* Update instance_hyjal.cpp

* no more dberrors

* fix archimonde model and size

scale was set to 0.4, also fixed the speed and attack time, as well as adding model info

* Update rev_1708737709108426300.sql

* Update rev_1708737709108426300.sql

* more stuff

* Update data/sql/updates/pending_db_world/rev_1708737709108426300.sql

* fix: warning

* fix: warning

* buildfix

don't need to assign anything, as long as it doesn't return null we're good

* buildfix

infernal has no DoAction behaviour so it's fine

* Update data/sql/updates/pending_db_world/rev_1708737709108426300.sql

* Update data/sql/updates/pending_db_world/rev_1708737709108426300.sql

* yay

Co-Authored-By: Dan <83884799+elthehablo@users.noreply.github.com>

* a

* looks nicer, less updates overall

* crashfix?

messy code gomenasai 🙇

* hide undesirables >:(

* Update instance_hyjal.cpp

Co-Authored-By: Anton Popovichenko <walkline.ua@gmail.com>

---------

Co-authored-by: Gultask <sagemochi@hotmail.com>
Co-authored-by: Saltgurka <22568446+saltgurka@users.noreply.github.com>
Co-authored-by: Andrew <47818697+Nyeriah@users.noreply.github.com>
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com>
Co-authored-by: Dan <83884799+elthehablo@users.noreply.github.com>
Co-authored-by: Anton Popovichenko <walkline.ua@gmail.com>
2024-03-19 21:49:28 +01:00
github-actions[bot]
e98fdfd04e chore(DB): import pending files
Referenced commit(s): b69df485cf
2024-03-18 21:31:57 +00:00
Gultask
b69df485cf fix(DB/BlackTemple): Rework Black Temple (#18569)
* init

* more

* Update rev_1710358311839208100.sql
2024-03-18 22:31:05 +01:00
github-actions[bot]
3b2c3e59fd chore(DB): import pending files
Referenced commit(s): ab0edfe67b
2024-03-18 21:23:38 +00:00
sudlud
f6859a3e7f fix(DB/Gameobject): Sniffed Values for 'Warm Fire' spawns (#18565) 2024-03-18 22:23:09 +01:00
github-actions[bot]
ab0edfe67b chore(DB): import pending files
Referenced commit(s): 580573b911
2024-03-18 21:22:47 +00:00
sudlud
580573b911 fix(DB/Gameobject): Sniffed Values for 'Dwarven Campfire' spawns (#18578) 2024-03-18 22:21:49 +01:00
github-actions[bot]
9131d4908a chore(DB): import pending files
Referenced commit(s): 8faaa77319
2024-03-18 21:06:34 +00:00
Dan
8faaa77319 fix(Scripts/TheEye): fix Kael progress bug and some other issues (#18580)
* init

* some fixes
2024-03-18 22:04:49 +01:00