/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version. * Copyright (C) 2008-2016 TrinityCore * Copyright (C) 2005-2009 MaNGOS */ /** \file \ingroup Trinityd */ #include "ACSoap.h" #include "AsyncAcceptor.h" #include "BigNumber.h" #include "CliRunnable.h" #include "Common.h" #include "Config.h" #include "DatabaseEnv.h" #include "GitRevision.h" #include "IoContext.h" #include "Log.h" #include "Master.h" #include "OpenSSLCrypto.h" #include "RASession.h" #include "Realm.h" #include "ScriptMgr.h" #include "SignalHandler.h" #include "Timer.h" #include "Util.h" #include "World.h" #include "WorldRunnable.h" #include "WorldSocket.h" #include "WorldSocketMgr.h" #include "DatabaseLoader.h" #include "Optional.h" #include "SecretMgr.h" #include "ProcessPriority.h" #include #ifdef _WIN32 #include "ServiceWin32.h" extern int m_ServiceStatus; #endif /// Handle worldservers's termination signals void HandleSignal(int sigNum) { switch (sigNum) { case SIGINT: World::StopNow(RESTART_EXIT_CODE); break; case SIGTERM: #if AC_PLATFORM == AC_PLATFORM_WINDOWS case SIGBREAK: if (m_ServiceStatus != 1) #endif World::StopNow(SHUTDOWN_EXIT_CODE); break; default: break; } } class FreezeDetectorRunnable : public Acore::Runnable { private: uint32 _loops; uint32 _lastChange; uint32 _delayTime; public: FreezeDetectorRunnable(uint32 freezeDelay) : _loops(0), _lastChange(0), _delayTime(freezeDelay) {} void run() override { if (!_delayTime) return; LOG_INFO("server", "Starting up anti-freeze thread (%u seconds max stuck time)...", _delayTime / 1000); while (!World::IsStopped()) { uint32 curtime = getMSTime(); if (_loops != World::m_worldLoopCounter) { _lastChange = curtime; _loops = World::m_worldLoopCounter; } else if (getMSTimeDiff(_lastChange, curtime) > _delayTime) { LOG_INFO("server", "World Thread hangs, kicking out server!"); ABORT(); } Acore::Thread::Sleep(1000); } LOG_INFO("server", "Anti-freeze thread exiting without problems."); } }; bool LoadRealmInfo(); AsyncAcceptor* StartRaSocketAcceptor(Acore::Asio::IoContext& ioContext); Master* Master::instance() { static Master instance; return &instance; } /// Main function int Master::Run() { std::shared_ptr ioContext = std::make_shared(); OpenSSLCrypto::threadsSetup(); BigNumber seed1; seed1.SetRand(16 * 8); /// worldserver PID file creation std::string pidFile = sConfigMgr->GetOption("PidFile", ""); if (!pidFile.empty()) { if (uint32 pid = CreatePIDFile(pidFile)) LOG_ERROR("server", "Daemon PID: %u\n", pid); // outError for red color in console else { LOG_ERROR("server", "Cannot create PID file %s (possible error: permission)\n", pidFile.c_str()); return 1; } } // Set process priority according to configuration settings SetProcessPriority("server.worldserver", sConfigMgr->GetOption(CONFIG_PROCESSOR_AFFINITY, 0), sConfigMgr->GetOption(CONFIG_HIGH_PRIORITY, false)); ///- Start the databases if (!_StartDB()) return 1; // set server offline (not connectable) LoginDatabase.DirectPExecute("UPDATE realmlist SET flag = (flag & ~%u) | %u WHERE id = '%d'", REALM_FLAG_OFFLINE, REALM_FLAG_VERSION_MISMATCH, realm.Id.Realm); LoadRealmInfo(); // Loading modules configs sConfigMgr->PrintLoadedModulesConfigs(); ///- Initialize the World sSecretMgr->Initialize(); sWorld->SetInitialWorldSettings(); sScriptMgr->OnStartup(); ///- Initialize the signal handlers Acore::SignalHandler signalHandler; signalHandler.handle_signal(SIGINT, &HandleSignal); signalHandler.handle_signal(SIGTERM, &HandleSignal); #if AC_PLATFORM == AC_PLATFORM_WINDOWS signalHandler.handle_signal(SIGBREAK, &HandleSignal); #endif ///- Launch WorldRunnable thread Acore::Thread worldThread(new WorldRunnable); worldThread.setPriority(Acore::Priority_Highest); Acore::Thread* cliThread = nullptr; #ifdef _WIN32 if (sConfigMgr->GetOption("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/) #else if (sConfigMgr->GetOption("Console.Enable", true)) #endif { ///- Launch CliRunnable thread cliThread = new Acore::Thread(new CliRunnable); } // pussywizard: Acore::Thread auctionLising_thread(new AuctionListingRunnable); auctionLising_thread.setPriority(Acore::Priority_High); // Start the Remote Access port (acceptor) if enabled std::unique_ptr raAcceptor; if (sConfigMgr->GetOption("Ra.Enable", false)) raAcceptor.reset(StartRaSocketAcceptor(*ioContext)); // Start soap serving thread if enabled std::shared_ptr soapThread; if (sConfigMgr->GetOption("SOAP.Enabled", false)) { soapThread.reset(new std::thread(ACSoapThread, sConfigMgr->GetOption("SOAP.IP", "127.0.0.1"), sConfigMgr->GetOption("SOAP.Port", 7878)), [](std::thread* thr) { thr->join(); delete thr; }); } // Start up freeze catcher thread Acore::Thread* freezeThread = nullptr; if (uint32 freezeDelay = sConfigMgr->GetOption("MaxCoreStuckTime", 0)) { FreezeDetectorRunnable* runnable = new FreezeDetectorRunnable(freezeDelay * 1000); freezeThread = new Acore::Thread(runnable); freezeThread->setPriority(Acore::Priority_Highest); } ///- Launch the world listener socket uint16 worldPort = uint16(sWorld->getIntConfig(CONFIG_PORT_WORLD)); std::string bindIp = sConfigMgr->GetOption("BindIP", "0.0.0.0"); if (sWorldSocketMgr->StartNetwork(worldPort, bindIp.c_str()) == -1) { LOG_ERROR("server", "Failed to start network"); World::StopNow(ERROR_EXIT_CODE); // go down and shutdown the server } // set server online (allow connecting now) LoginDatabase.DirectPExecute("UPDATE realmlist SET flag = flag & ~%u, population = 0 WHERE id = '%u'", REALM_FLAG_VERSION_MISMATCH, realm.Id.Realm); LOG_INFO("server", "%s (worldserver-daemon) ready...", GitRevision::GetFullVersion()); // when the main thread closes the singletons get unloaded // since worldrunnable uses them, it will crash if unloaded after master worldThread.wait(); auctionLising_thread.wait(); if (freezeThread) { freezeThread->wait(); delete freezeThread; } // set server offline LoginDatabase.DirectPExecute("UPDATE realmlist SET flag = flag | %u WHERE id = '%d'", REALM_FLAG_OFFLINE, realm.Id.Realm); ///- Clean database before leaving ClearOnlineAccounts(); _StopDB(); LOG_INFO("server", "Halting process..."); if (cliThread) { #ifdef _WIN32 // this only way to terminate CLI thread exist at Win32 (alt. way exist only in Windows Vista API) //_exit(1); // send keyboard input to safely unblock the CLI thread INPUT_RECORD b[4]; HANDLE hStdIn = GetStdHandle(STD_INPUT_HANDLE); b[0].EventType = KEY_EVENT; b[0].Event.KeyEvent.bKeyDown = TRUE; b[0].Event.KeyEvent.uChar.AsciiChar = 'X'; b[0].Event.KeyEvent.wVirtualKeyCode = 'X'; b[0].Event.KeyEvent.wRepeatCount = 1; b[1].EventType = KEY_EVENT; b[1].Event.KeyEvent.bKeyDown = FALSE; b[1].Event.KeyEvent.uChar.AsciiChar = 'X'; b[1].Event.KeyEvent.wVirtualKeyCode = 'X'; b[1].Event.KeyEvent.wRepeatCount = 1; b[2].EventType = KEY_EVENT; b[2].Event.KeyEvent.bKeyDown = TRUE; b[2].Event.KeyEvent.dwControlKeyState = 0; b[2].Event.KeyEvent.uChar.AsciiChar = '\r'; b[2].Event.KeyEvent.wVirtualKeyCode = VK_RETURN; b[2].Event.KeyEvent.wRepeatCount = 1; b[2].Event.KeyEvent.wVirtualScanCode = 0x1c; b[3].EventType = KEY_EVENT; b[3].Event.KeyEvent.bKeyDown = FALSE; b[3].Event.KeyEvent.dwControlKeyState = 0; b[3].Event.KeyEvent.uChar.AsciiChar = '\r'; b[3].Event.KeyEvent.wVirtualKeyCode = VK_RETURN; b[3].Event.KeyEvent.wVirtualScanCode = 0x1c; b[3].Event.KeyEvent.wRepeatCount = 1; DWORD numb; WriteConsoleInput(hStdIn, b, 4, &numb); cliThread->wait(); #else cliThread->destroy(); #endif delete cliThread; } // for some unknown reason, unloading scripts here and not in worldrunnable // fixes a memory leak related to detaching threads from the module //UnloadScriptingModule(); OpenSSLCrypto::threadsCleanup(); // Exit the process with specified return value return World::GetExitCode(); } /// Initialize connection to the databases bool Master::_StartDB() { MySQL::Library_Init(); // Load databases DatabaseLoader loader; loader .AddDatabase(LoginDatabase, "Login") .AddDatabase(CharacterDatabase, "Character") .AddDatabase(WorldDatabase, "World"); if (!loader.Load()) return false; ///- Get the realm Id from the configuration file realm.Id.Realm = sConfigMgr->GetOption("RealmID", 0); if (!realm.Id.Realm) { LOG_ERROR("server", "Realm ID not defined in configuration file"); return false; } else if (realm.Id.Realm > 255) { /* * Due to the client only being able to read a realm.Id.Realm * with a size of uint8 we can "only" store up to 255 realms * anything further the client will behave anormaly */ LOG_ERROR("server", "Realm ID must range from 1 to 255"); return false; } LOG_INFO("server", "Realm running as realm ID %d", realm.Id.Realm); ///- Clean the database before starting ClearOnlineAccounts(); ///- Insert version info into DB WorldDatabase.PExecute("UPDATE version SET core_version = '%s', core_revision = '%s'", GitRevision::GetFullVersion(), GitRevision::GetHash()); // One-time query sWorld->LoadDBVersion(); sWorld->LoadDBRevision(); LOG_INFO("server", "Using World DB: %s", sWorld->GetDBVersion()); return true; } void Master::_StopDB() { CharacterDatabase.Close(); WorldDatabase.Close(); LoginDatabase.Close(); MySQL::Library_End(); } /// Clear 'online' status for all accounts with characters in this realm void Master::ClearOnlineAccounts() { // Reset online status for all accounts with characters on the current realm // pussywizard: tc query would set online=0 even if logged in on another realm >_> LoginDatabase.DirectPExecute("UPDATE account SET online = 0 WHERE online = %u", realm.Id.Realm); // Reset online status for all characters CharacterDatabase.DirectExecute("UPDATE characters SET online = 0 WHERE online <> 0"); } bool LoadRealmInfo() { QueryResult result = LoginDatabase.PQuery("SELECT id, name, address, localAddress, localSubnetMask, port, icon, flag, timezone, allowedSecurityLevel, population, gamebuild FROM realmlist WHERE id = %u", realm.Id.Realm); if (!result) { LOG_ERROR("server.worldserver", "> Not found realm with ID %u", realm.Id.Realm); return false; } Field* fields = result->Fetch(); realm.Name = fields[1].GetString(); realm.Port = fields[5].GetUInt16(); Optional externalAddress = ACE_INET_Addr(realm.Port, fields[2].GetCString(), AF_INET); if (!externalAddress) { LOG_ERROR("server.worldserver", "Could not resolve address %s", fields[2].GetString().c_str()); return false; } Optional localAddress = ACE_INET_Addr(realm.Port, fields[3].GetCString(), AF_INET); if (!localAddress) { LOG_ERROR("server.worldserver", "Could not resolve address %s", fields[3].GetString().c_str()); return false; } Optional localSubmask = ACE_INET_Addr(0, fields[4].GetCString(), AF_INET); if (!localSubmask) { LOG_ERROR("server.worldserver", "Could not resolve address %s", fields[4].GetString().c_str()); return false; } realm.ExternalAddress = std::make_unique(*externalAddress); realm.LocalAddress = std::make_unique(*localAddress); realm.LocalSubnetMask = std::make_unique(*localSubmask); realm.Type = fields[6].GetUInt8(); realm.Flags = RealmFlags(fields[7].GetUInt8()); realm.Timezone = fields[8].GetUInt8(); realm.AllowedSecurityLevel = AccountTypes(fields[9].GetUInt8()); realm.PopulationLevel = fields[10].GetFloat(); realm.Build = fields[11].GetUInt32(); return true; } AsyncAcceptor* StartRaSocketAcceptor(Acore::Asio::IoContext& ioContext) { uint16 raPort = uint16(sConfigMgr->GetOption("Ra.Port", 3443)); std::string raListener = sConfigMgr->GetOption("Ra.IP", "0.0.0.0"); AsyncAcceptor* acceptor = new AsyncAcceptor(ioContext, raListener, raPort); if (!acceptor->Bind()) { LOG_ERROR("server.worldserver", "Failed to bind RA socket acceptor"); delete acceptor; return nullptr; } acceptor->AsyncAccept(); return acceptor; }