mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2025-11-29 17:38:24 +08:00
1198 lines
43 KiB
C++
1198 lines
43 KiB
C++
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "SpellScript.h"
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#include "Spell.h"
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#include "SpellAuras.h"
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#include "SpellMgr.h"
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#include <string>
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bool _SpellScript::_Validate(SpellInfo const* entry)
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{
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if (!Validate(entry))
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{
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LOG_ERROR("scripts.spells", "_SpellScript::_Validate: Spell `{}` did not pass Validate() function of script `{}` - script will not be added to the spell", entry->Id, m_scriptName->c_str());
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return false;
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}
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return true;
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}
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bool _SpellScript::_ValidateSpellInfo(uint32 spellId)
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{
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if (!sSpellMgr->GetSpellInfo(spellId))
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{
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LOG_ERROR("scripts.spells", "_SpellScript::ValidateSpellInfo: Spell {} does not exist.", spellId);
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return false;
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}
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return true;
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}
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void _SpellScript::_Register()
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{
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m_currentScriptState = SPELL_SCRIPT_STATE_REGISTRATION;
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Register();
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m_currentScriptState = SPELL_SCRIPT_STATE_NONE;
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}
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void _SpellScript::_Unload()
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{
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m_currentScriptState = SPELL_SCRIPT_STATE_UNLOADING;
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Unload();
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m_currentScriptState = SPELL_SCRIPT_STATE_NONE;
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}
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void _SpellScript::_Init(std::string const* scriptname, uint32 spellId)
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{
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m_currentScriptState = SPELL_SCRIPT_STATE_NONE;
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m_scriptName = scriptname;
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m_scriptSpellId = spellId;
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}
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std::string const* _SpellScript::_GetScriptName() const
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{
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return m_scriptName;
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}
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_SpellScript::EffectHook::EffectHook(uint8 _effIndex)
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{
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// effect index must be in range <0;2>, allow use of special effindexes
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ASSERT(_effIndex == EFFECT_ALL || _effIndex == EFFECT_FIRST_FOUND || _effIndex < MAX_SPELL_EFFECTS);
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effIndex = _effIndex;
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}
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uint8 _SpellScript::EffectHook::GetAffectedEffectsMask(SpellInfo const* spellInfo)
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{
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uint8 mask = 0;
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if ((effIndex == EFFECT_ALL) || (effIndex == EFFECT_FIRST_FOUND))
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{
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for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
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{
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if ((effIndex == EFFECT_FIRST_FOUND) && mask)
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return mask;
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if (CheckEffect(spellInfo, i))
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mask |= (uint8)1 << i;
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}
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}
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else
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{
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if (CheckEffect(spellInfo, effIndex))
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mask |= (uint8)1 << effIndex;
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}
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return mask;
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}
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bool _SpellScript::EffectHook::IsEffectAffected(SpellInfo const* spellInfo, uint8 effIndex)
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{
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return GetAffectedEffectsMask(spellInfo) & 1 << effIndex;
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}
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std::string _SpellScript::EffectHook::EffIndexToString()
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{
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switch (effIndex)
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{
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case EFFECT_ALL:
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return "EFFECT_ALL";
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case EFFECT_FIRST_FOUND:
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return "EFFECT_FIRST_FOUND";
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case EFFECT_0:
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return "EFFECT_0";
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case EFFECT_1:
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return "EFFECT_1";
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case EFFECT_2:
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return "EFFECT_2";
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}
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return "Invalid Value";
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}
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bool _SpellScript::EffectNameCheck::Check(SpellInfo const* spellInfo, uint8 effIndex)
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{
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if (!spellInfo->Effects[effIndex].Effect && !effName)
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return true;
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if (!spellInfo->Effects[effIndex].Effect)
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return false;
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return (effName == SPELL_EFFECT_ANY) || (spellInfo->Effects[effIndex].Effect == effName);
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}
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std::string _SpellScript::EffectNameCheck::ToString()
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{
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switch (effName)
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{
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case SPELL_EFFECT_ANY:
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return "SPELL_EFFECT_ANY";
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default:
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char num[10];
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snprintf(num, sizeof(num), "%u", effName);
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return num;
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}
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}
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bool _SpellScript::EffectAuraNameCheck::Check(SpellInfo const* spellInfo, uint8 effIndex)
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{
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if (!spellInfo->Effects[effIndex].ApplyAuraName && !effAurName)
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return true;
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if (!spellInfo->Effects[effIndex].ApplyAuraName)
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return false;
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return (effAurName == SPELL_AURA_ANY) || (spellInfo->Effects[effIndex].ApplyAuraName == effAurName);
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}
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std::string _SpellScript::EffectAuraNameCheck::ToString()
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{
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switch (effAurName)
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{
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case SPELL_AURA_ANY:
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return "SPELL_AURA_ANY";
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default:
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char num[10];
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snprintf(num, sizeof(num), "%u", effAurName);
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return num;
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}
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}
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SpellScript::CastHandler::CastHandler(SpellCastFnType _pCastHandlerScript)
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{
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pCastHandlerScript = _pCastHandlerScript;
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}
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void SpellScript::CastHandler::Call(SpellScript* spellScript)
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{
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(spellScript->*pCastHandlerScript)();
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}
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SpellScript::CheckCastHandler::CheckCastHandler(SpellCheckCastFnType checkCastHandlerScript)
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{
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_checkCastHandlerScript = checkCastHandlerScript;
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}
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SpellCastResult SpellScript::CheckCastHandler::Call(SpellScript* spellScript)
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{
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return (spellScript->*_checkCastHandlerScript)();
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}
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SpellScript::EffectHandler::EffectHandler(SpellEffectFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName)
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: _SpellScript::EffectNameCheck(_effName), _SpellScript::EffectHook(_effIndex)
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{
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pEffectHandlerScript = _pEffectHandlerScript;
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}
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std::string SpellScript::EffectHandler::ToString()
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{
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return "Index: " + EffIndexToString() + " Name: " + _SpellScript::EffectNameCheck::ToString();
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}
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bool SpellScript::EffectHandler::CheckEffect(SpellInfo const* spellInfo, uint8 effIndex)
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{
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return _SpellScript::EffectNameCheck::Check(spellInfo, effIndex);
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}
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void SpellScript::EffectHandler::Call(SpellScript* spellScript, SpellEffIndex effIndex)
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{
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(spellScript->*pEffectHandlerScript)(effIndex);
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}
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SpellScript::BeforeHitHandler::BeforeHitHandler(SpellBeforeHitFnType pBeforeHitHandlerScript)
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{
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_pBeforeHitHandlerScript = pBeforeHitHandlerScript;
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}
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void SpellScript::BeforeHitHandler::Call(SpellScript* spellScript, SpellMissInfo missInfo)
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{
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(spellScript->*_pBeforeHitHandlerScript)(missInfo);
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}
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SpellScript::HitHandler::HitHandler(SpellHitFnType _pHitHandlerScript)
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{
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pHitHandlerScript = _pHitHandlerScript;
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}
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void SpellScript::HitHandler::Call(SpellScript* spellScript)
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{
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(spellScript->*pHitHandlerScript)();
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}
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SpellScript::TargetHook::TargetHook(uint8 _effectIndex, uint16 _targetType, bool _area, bool _dest)
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: _SpellScript::EffectHook(_effectIndex), targetType(_targetType), area(_area), dest(_dest) { }
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std::string SpellScript::TargetHook::ToString()
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{
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std::ostringstream oss;
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oss << "Index: " << EffIndexToString() << " Target: " << targetType;
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return oss.str();
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}
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bool SpellScript::TargetHook::CheckEffect(SpellInfo const* spellInfo, uint8 effIndex)
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{
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if (!targetType)
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return false;
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if (spellInfo->Effects[effIndex].TargetA.GetTarget() != targetType &&
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spellInfo->Effects[effIndex].TargetB.GetTarget() != targetType)
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return false;
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SpellImplicitTargetInfo targetInfo(targetType);
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switch (targetInfo.GetSelectionCategory())
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{
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case TARGET_SELECT_CATEGORY_CHANNEL: // SINGLE
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return !area;
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case TARGET_SELECT_CATEGORY_NEARBY: // BOTH
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return true;
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case TARGET_SELECT_CATEGORY_CONE: // AREA
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case TARGET_SELECT_CATEGORY_AREA: // AREA
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return area;
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case TARGET_SELECT_CATEGORY_DEFAULT:
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switch (targetInfo.GetObjectType())
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{
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case TARGET_OBJECT_TYPE_SRC: // EMPTY
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return false;
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case TARGET_OBJECT_TYPE_DEST: // DEST
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return dest;
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default:
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switch (targetInfo.GetReferenceType())
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{
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case TARGET_REFERENCE_TYPE_CASTER: // SINGLE
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return !area;
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case TARGET_REFERENCE_TYPE_TARGET: // BOTH
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return true;
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default:
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break;
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}
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break;
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}
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break;
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default:
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break;
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}
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return false;
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}
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SpellScript::ObjectAreaTargetSelectHandler::ObjectAreaTargetSelectHandler(SpellObjectAreaTargetSelectFnType _pObjectAreaTargetSelectHandlerScript, uint8 _effIndex, uint16 _targetType)
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: TargetHook(_effIndex, _targetType, true, false)
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{
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pObjectAreaTargetSelectHandlerScript = _pObjectAreaTargetSelectHandlerScript;
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}
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void SpellScript::ObjectAreaTargetSelectHandler::Call(SpellScript* spellScript, std::list<WorldObject*>& targets)
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{
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(spellScript->*pObjectAreaTargetSelectHandlerScript)(targets);
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}
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SpellScript::ObjectTargetSelectHandler::ObjectTargetSelectHandler(SpellObjectTargetSelectFnType _pObjectTargetSelectHandlerScript, uint8 _effIndex, uint16 _targetType)
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: TargetHook(_effIndex, _targetType, false, false)
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{
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pObjectTargetSelectHandlerScript = _pObjectTargetSelectHandlerScript;
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}
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void SpellScript::ObjectTargetSelectHandler::Call(SpellScript* spellScript, WorldObject*& target)
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{
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(spellScript->*pObjectTargetSelectHandlerScript)(target);
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}
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SpellScript::DestinationTargetSelectHandler::DestinationTargetSelectHandler(SpellDestinationTargetSelectFnType _DestinationTargetSelectHandlerScript, uint8 _effIndex, uint16 _targetType)
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: TargetHook(_effIndex, _targetType, false, true)
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{
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DestinationTargetSelectHandlerScript = _DestinationTargetSelectHandlerScript;
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}
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void SpellScript::DestinationTargetSelectHandler::Call(SpellScript* spellScript, SpellDestination& target)
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{
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(spellScript->*DestinationTargetSelectHandlerScript)(target);
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}
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bool SpellScript::_Validate(SpellInfo const* entry)
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{
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for (std::list<EffectHandler>::iterator itr = OnEffectLaunch.begin(); itr != OnEffectLaunch.end(); ++itr)
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if (!(*itr).GetAffectedEffectsMask(entry))
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LOG_ERROR("spells.scripts", "Spell `{}` Effect `{}` of script `{}` did not match dbc effect data - handler bound to hook `OnEffectLaunch` of SpellScript won't be executed", entry->Id, (*itr).ToString(), m_scriptName->c_str());
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for (std::list<EffectHandler>::iterator itr = OnEffectLaunchTarget.begin(); itr != OnEffectLaunchTarget.end(); ++itr)
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if (!(*itr).GetAffectedEffectsMask(entry))
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LOG_ERROR("spells.scripts", "Spell `{}` Effect `{}` of script `{}` did not match dbc effect data - handler bound to hook `OnEffectLaunchTarget` of SpellScript won't be executed", entry->Id, (*itr).ToString(), m_scriptName->c_str());
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for (std::list<EffectHandler>::iterator itr = OnEffectHit.begin(); itr != OnEffectHit.end(); ++itr)
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if (!(*itr).GetAffectedEffectsMask(entry))
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LOG_ERROR("spells.scripts", "Spell `{}` Effect `{}` of script `{}` did not match dbc effect data - handler bound to hook `OnEffectHit` of SpellScript won't be executed", entry->Id, (*itr).ToString(), m_scriptName->c_str());
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for (std::list<EffectHandler>::iterator itr = OnEffectHitTarget.begin(); itr != OnEffectHitTarget.end(); ++itr)
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if (!(*itr).GetAffectedEffectsMask(entry))
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LOG_ERROR("spells.scripts", "Spell `{}` Effect `{}` of script `{}` did not match dbc effect data - handler bound to hook `OnEffectHitTarget` of SpellScript won't be executed", entry->Id, (*itr).ToString(), m_scriptName->c_str());
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for (std::list<ObjectAreaTargetSelectHandler>::iterator itr = OnObjectAreaTargetSelect.begin(); itr != OnObjectAreaTargetSelect.end(); ++itr)
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if (!(*itr).GetAffectedEffectsMask(entry))
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LOG_ERROR("spells.scripts", "Spell `{}` Effect `{}` of script `{}` did not match dbc effect data - handler bound to hook `OnObjectAreaTargetSelect` of SpellScript won't be executed", entry->Id, (*itr).ToString(), m_scriptName->c_str());
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for (std::list<ObjectTargetSelectHandler>::iterator itr = OnObjectTargetSelect.begin(); itr != OnObjectTargetSelect.end(); ++itr)
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if (!(*itr).GetAffectedEffectsMask(entry))
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LOG_ERROR("spells.scripts", "Spell `{}` Effect `{}` of script `{}` did not match dbc effect data - handler bound to hook `OnObjectTargetSelect` of SpellScript won't be executed", entry->Id, (*itr).ToString(), m_scriptName->c_str());
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for (std::list<DestinationTargetSelectHandler>::iterator itr = OnDestinationTargetSelect.begin(); itr != OnDestinationTargetSelect.end(); ++itr)
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if (!(*itr).GetAffectedEffectsMask(entry))
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LOG_ERROR("spells.scripts", "Spell `{}` Effect `{}` of script `{}` did not match dbc effect data - handler bound to hook `OnDestinationTargetSelect` of SpellScript won't be executed", entry->Id, (*itr).ToString(), m_scriptName->c_str());
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return _SpellScript::_Validate(entry);
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}
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bool SpellScript::_Load(Spell* spell)
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{
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m_spell = spell;
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_PrepareScriptCall((SpellScriptHookType)SPELL_SCRIPT_STATE_LOADING);
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bool load = Load();
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_FinishScriptCall();
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return load;
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}
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void SpellScript::_InitHit()
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{
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m_hitPreventEffectMask = 0;
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m_hitPreventDefaultEffectMask = 0;
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}
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void SpellScript::_PrepareScriptCall(SpellScriptHookType hookType)
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{
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m_currentScriptState = hookType;
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}
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void SpellScript::_FinishScriptCall()
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{
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m_currentScriptState = SPELL_SCRIPT_STATE_NONE;
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}
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bool SpellScript::IsInCheckCastHook() const
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{
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return m_currentScriptState == SPELL_SCRIPT_HOOK_CHECK_CAST;
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}
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bool SpellScript::IsInTargetHook() const
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{
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switch (m_currentScriptState)
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{
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case SPELL_SCRIPT_HOOK_EFFECT_LAUNCH_TARGET:
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case SPELL_SCRIPT_HOOK_EFFECT_HIT_TARGET:
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case SPELL_SCRIPT_HOOK_BEFORE_HIT:
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case SPELL_SCRIPT_HOOK_HIT:
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case SPELL_SCRIPT_HOOK_AFTER_HIT:
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return true;
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}
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return false;
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}
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bool SpellScript::IsInHitPhase() const
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{
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return (m_currentScriptState >= HOOK_SPELL_HIT_START && m_currentScriptState < HOOK_SPELL_HIT_END);
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}
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bool SpellScript::IsInEffectHook() const
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{
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return (m_currentScriptState >= SPELL_SCRIPT_HOOK_EFFECT_LAUNCH && m_currentScriptState <= SPELL_SCRIPT_HOOK_EFFECT_HIT_TARGET);
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}
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Unit* SpellScript::GetCaster()
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{
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return m_spell->GetCaster();
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}
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Unit* SpellScript::GetOriginalCaster()
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{
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return m_spell->GetOriginalCaster();
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}
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SpellInfo const* SpellScript::GetSpellInfo()
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{
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return m_spell->GetSpellInfo();
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}
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WorldLocation const* SpellScript::GetExplTargetDest()
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{
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if (m_spell->m_targets.HasDst())
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return m_spell->m_targets.GetDstPos();
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return nullptr;
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}
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void SpellScript::SetExplTargetDest(WorldLocation& loc)
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{
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m_spell->m_targets.SetDst(loc);
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}
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WorldObject* SpellScript::GetExplTargetWorldObject()
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{
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return m_spell->m_targets.GetObjectTarget();
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}
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Unit* SpellScript::GetExplTargetUnit()
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{
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return m_spell->m_targets.GetUnitTarget();
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}
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GameObject* SpellScript::GetExplTargetGObj()
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{
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return m_spell->m_targets.GetGOTarget();
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}
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Item* SpellScript::GetExplTargetItem()
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{
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return m_spell->m_targets.GetItemTarget();
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}
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Unit* SpellScript::GetHitUnit()
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{
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if (!IsInTargetHook())
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{
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LOG_ERROR("spells.scripts", "Script: `{}` Spell: `{}`: function SpellScript::GetHitUnit was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
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return nullptr;
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}
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return m_spell->unitTarget;
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}
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Creature* SpellScript::GetHitCreature()
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{
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if (!IsInTargetHook())
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{
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LOG_ERROR("spells.scripts", "Script: `{}` Spell: `{}`: function SpellScript::GetHitCreature was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
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return nullptr;
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}
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if (m_spell->unitTarget)
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return m_spell->unitTarget->ToCreature();
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else
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return nullptr;
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}
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Player* SpellScript::GetHitPlayer()
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{
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if (!IsInTargetHook())
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{
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LOG_ERROR("spells.scripts", "Script: `{}` Spell: `{}`: function SpellScript::GetHitPlayer was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
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return nullptr;
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}
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if (m_spell->unitTarget)
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return m_spell->unitTarget->ToPlayer();
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else
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return nullptr;
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}
|
|
|
|
Item* SpellScript::GetHitItem()
|
|
{
|
|
if (!IsInTargetHook())
|
|
{
|
|
LOG_ERROR("spells.scripts", "Script: `{}` Spell: `{}`: function SpellScript::GetHitItem was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
|
|
return nullptr;
|
|
}
|
|
return m_spell->itemTarget;
|
|
}
|
|
|
|
GameObject* SpellScript::GetHitGObj()
|
|
{
|
|
if (!IsInTargetHook())
|
|
{
|
|
LOG_ERROR("spells.scripts", "Script: `{}` Spell: `{}`: function SpellScript::GetHitGObj was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
|
|
return nullptr;
|
|
}
|
|
return m_spell->gameObjTarget;
|
|
}
|
|
|
|
WorldLocation* SpellScript::GetHitDest()
|
|
{
|
|
if (!IsInEffectHook())
|
|
{
|
|
LOG_ERROR("spells.scripts", "Script: `{}` Spell: `{}`: function SpellScript::GetHitDest was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
|
|
return nullptr;
|
|
}
|
|
return m_spell->destTarget;
|
|
}
|
|
|
|
int32 SpellScript::GetHitDamage()
|
|
{
|
|
if (!IsInTargetHook())
|
|
{
|
|
LOG_ERROR("spells.scripts", "Script: `{}` Spell: `{}`: function SpellScript::GetHitDamage was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
|
|
return 0;
|
|
}
|
|
return m_spell->m_damage;
|
|
}
|
|
|
|
void SpellScript::SetHitDamage(int32 damage)
|
|
{
|
|
if (!IsInTargetHook())
|
|
{
|
|
LOG_ERROR("spells.scripts", "Script: `{}` Spell: `{}`: function SpellScript::SetHitDamage was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
|
|
return;
|
|
}
|
|
m_spell->m_damage = damage;
|
|
}
|
|
|
|
int32 SpellScript::GetHitHeal()
|
|
{
|
|
if (!IsInTargetHook())
|
|
{
|
|
LOG_ERROR("spells.scripts", "Script: `{}` Spell: `{}`: function SpellScript::GetHitHeal was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
|
|
return 0;
|
|
}
|
|
return m_spell->m_healing;
|
|
}
|
|
|
|
void SpellScript::SetHitHeal(int32 heal)
|
|
{
|
|
if (!IsInTargetHook())
|
|
{
|
|
LOG_ERROR("spells.scripts", "Script: `{}` Spell: `{}`: function SpellScript::SetHitHeal was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
|
|
return;
|
|
}
|
|
m_spell->m_healing = heal;
|
|
}
|
|
|
|
Aura* SpellScript::GetHitAura()
|
|
{
|
|
if (!IsInTargetHook())
|
|
{
|
|
LOG_ERROR("spells.scripts", "Script: `{}` Spell: `{}`: function SpellScript::GetHitAura was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
|
|
return nullptr;
|
|
}
|
|
if (!m_spell->m_spellAura)
|
|
return nullptr;
|
|
if (m_spell->m_spellAura->IsRemoved())
|
|
return nullptr;
|
|
return m_spell->m_spellAura;
|
|
}
|
|
|
|
void SpellScript::PreventHitAura()
|
|
{
|
|
if (!IsInTargetHook())
|
|
{
|
|
LOG_ERROR("spells.scripts", "Script: `{}` Spell: `{}`: function SpellScript::PreventHitAura was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
|
|
return;
|
|
}
|
|
if (m_spell->m_spellAura)
|
|
m_spell->m_spellAura->Remove();
|
|
}
|
|
|
|
void SpellScript::PreventHitEffect(SpellEffIndex effIndex)
|
|
{
|
|
if (!IsInHitPhase() && !IsInEffectHook())
|
|
{
|
|
LOG_ERROR("spells.scripts", "Script: `{}` Spell: `{}`: function SpellScript::PreventHitEffect was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
|
|
return;
|
|
}
|
|
m_hitPreventEffectMask |= 1 << effIndex;
|
|
PreventHitDefaultEffect(effIndex);
|
|
}
|
|
|
|
void SpellScript::PreventHitDefaultEffect(SpellEffIndex effIndex)
|
|
{
|
|
if (!IsInHitPhase() && !IsInEffectHook())
|
|
{
|
|
LOG_ERROR("spells.scripts", "Script: `{}` Spell: `{}`: function SpellScript::PreventHitDefaultEffect was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
|
|
return;
|
|
}
|
|
m_hitPreventDefaultEffectMask |= 1 << effIndex;
|
|
}
|
|
|
|
int32 SpellScript::GetEffectValue() const
|
|
{
|
|
if (!IsInEffectHook())
|
|
{
|
|
LOG_ERROR("spells.scripts", "Script: `{}` Spell: `{}`: function SpellScript::GetEffectValue was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
|
|
return 0;
|
|
}
|
|
return m_spell->damage;
|
|
}
|
|
|
|
void SpellScript::SetEffectValue(int32 value)
|
|
{
|
|
if (!IsInEffectHook())
|
|
{
|
|
LOG_ERROR("spells.scripts", "Script: `{}` Spell: `{}`: function SpellScript::SetEffectValue was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
|
|
return;
|
|
}
|
|
m_spell->damage = value;
|
|
}
|
|
|
|
Item* SpellScript::GetCastItem()
|
|
{
|
|
return m_spell->m_CastItem;
|
|
}
|
|
|
|
void SpellScript::CreateItem(uint32 effIndex, uint32 itemId)
|
|
{
|
|
m_spell->DoCreateItem(effIndex, itemId);
|
|
}
|
|
|
|
SpellInfo const* SpellScript::GetTriggeringSpell()
|
|
{
|
|
return m_spell->m_triggeredByAuraSpell.spellInfo;
|
|
}
|
|
|
|
void SpellScript::FinishCast(SpellCastResult result)
|
|
{
|
|
m_spell->SendCastResult(result);
|
|
m_spell->finish(result == SPELL_CAST_OK);
|
|
}
|
|
|
|
void SpellScript::Cancel()
|
|
{
|
|
m_spell->cancel();
|
|
}
|
|
|
|
void SpellScript::SetCustomCastResultMessage(SpellCustomErrors result)
|
|
{
|
|
if (!IsInCheckCastHook())
|
|
{
|
|
LOG_ERROR("spells.scripts", "Script: `{}` Spell: `{}`: function SpellScript::SetCustomCastResultMessage was called while spell not in check cast phase!", m_scriptName->c_str(), m_scriptSpellId);
|
|
return;
|
|
}
|
|
|
|
m_spell->m_customError = result;
|
|
}
|
|
|
|
SpellValue const* SpellScript::GetSpellValue()
|
|
{
|
|
return m_spell->m_spellValue;
|
|
}
|
|
|
|
bool AuraScript::_Validate(SpellInfo const* entry)
|
|
{
|
|
for (std::list<CheckAreaTargetHandler>::iterator itr = DoCheckAreaTarget.begin(); itr != DoCheckAreaTarget.end(); ++itr)
|
|
if (!entry->HasAreaAuraEffect() && !entry->HasEffect(SPELL_EFFECT_PERSISTENT_AREA_AURA))
|
|
LOG_ERROR("spells.scripts", "Spell `{}` of script `{}` does not have area aura effect - handler bound to hook `DoCheckAreaTarget` of AuraScript won't be executed", entry->Id, m_scriptName->c_str());
|
|
|
|
for (std::list<AuraDispelHandler>::iterator itr = OnDispel.begin(); itr != OnDispel.end(); ++itr)
|
|
if (!entry->HasEffect(SPELL_EFFECT_APPLY_AURA) && !entry->HasAreaAuraEffect())
|
|
LOG_ERROR("spells.scripts", "Spell `{}` of script `{}` does not have apply aura effect - handler bound to hook `OnDispel` of AuraScript won't be executed", entry->Id, m_scriptName->c_str());
|
|
|
|
for (std::list<AuraDispelHandler>::iterator itr = AfterDispel.begin(); itr != AfterDispel.end(); ++itr)
|
|
if (!entry->HasEffect(SPELL_EFFECT_APPLY_AURA) && !entry->HasAreaAuraEffect())
|
|
LOG_ERROR("spells.scripts", "Spell `{}` of script `{}` does not have apply aura effect - handler bound to hook `AfterDispel` of AuraScript won't be executed", entry->Id, m_scriptName->c_str());
|
|
|
|
for (std::list<EffectApplyHandler>::iterator itr = OnEffectApply.begin(); itr != OnEffectApply.end(); ++itr)
|
|
if (!(*itr).GetAffectedEffectsMask(entry))
|
|
LOG_ERROR("spells.scripts", "Spell `{}` Effect `{}` of script `{}` did not match dbc effect data - handler bound to hook `OnEffectApply` of AuraScript won't be executed", entry->Id, (*itr).ToString(), m_scriptName->c_str());
|
|
|
|
for (std::list<EffectApplyHandler>::iterator itr = OnEffectRemove.begin(); itr != OnEffectRemove.end(); ++itr)
|
|
if (!(*itr).GetAffectedEffectsMask(entry))
|
|
LOG_ERROR("spells.scripts", "Spell `{}` Effect `{}` of script `{}` did not match dbc effect data - handler bound to hook `OnEffectRemove` of AuraScript won't be executed", entry->Id, (*itr).ToString(), m_scriptName->c_str());
|
|
|
|
for (std::list<EffectApplyHandler>::iterator itr = AfterEffectApply.begin(); itr != AfterEffectApply.end(); ++itr)
|
|
if (!(*itr).GetAffectedEffectsMask(entry))
|
|
LOG_ERROR("spells.scripts", "Spell `{}` Effect `{}` of script `{}` did not match dbc effect data - handler bound to hook `AfterEffectApply` of AuraScript won't be executed", entry->Id, (*itr).ToString(), m_scriptName->c_str());
|
|
|
|
for (std::list<EffectApplyHandler>::iterator itr = AfterEffectRemove.begin(); itr != AfterEffectRemove.end(); ++itr)
|
|
if (!(*itr).GetAffectedEffectsMask(entry))
|
|
LOG_ERROR("spells.scripts", "Spell `{}` Effect `{}` of script `{}` did not match dbc effect data - handler bound to hook `AfterEffectRemove` of AuraScript won't be executed", entry->Id, (*itr).ToString(), m_scriptName->c_str());
|
|
|
|
for (std::list<EffectPeriodicHandler>::iterator itr = OnEffectPeriodic.begin(); itr != OnEffectPeriodic.end(); ++itr)
|
|
if (!(*itr).GetAffectedEffectsMask(entry))
|
|
LOG_ERROR("spells.scripts", "Spell `{}` Effect `{}` of script `{}` did not match dbc effect data - handler bound to hook `OnEffectPeriodic` of AuraScript won't be executed", entry->Id, (*itr).ToString(), m_scriptName->c_str());
|
|
|
|
for (std::list<EffectUpdatePeriodicHandler>::iterator itr = OnEffectUpdatePeriodic.begin(); itr != OnEffectUpdatePeriodic.end(); ++itr)
|
|
if (!(*itr).GetAffectedEffectsMask(entry))
|
|
LOG_ERROR("spells.scripts", "Spell `{}` Effect `{}` of script `{}` did not match dbc effect data - handler bound to hook `OnEffectUpdatePeriodic` of AuraScript won't be executed", entry->Id, (*itr).ToString(), m_scriptName->c_str());
|
|
|
|
for (std::list<EffectCalcAmountHandler>::iterator itr = DoEffectCalcAmount.begin(); itr != DoEffectCalcAmount.end(); ++itr)
|
|
if (!(*itr).GetAffectedEffectsMask(entry))
|
|
LOG_ERROR("spells.scripts", "Spell `{}` Effect `{}` of script `{}` did not match dbc effect data - handler bound to hook `DoEffectCalcAmount` of AuraScript won't be executed", entry->Id, (*itr).ToString(), m_scriptName->c_str());
|
|
|
|
for (std::list<EffectCalcPeriodicHandler>::iterator itr = DoEffectCalcPeriodic.begin(); itr != DoEffectCalcPeriodic.end(); ++itr)
|
|
if (!(*itr).GetAffectedEffectsMask(entry))
|
|
LOG_ERROR("spells.scripts", "Spell `{}` Effect `{}` of script `{}` did not match dbc effect data - handler bound to hook `DoEffectCalcPeriodic` of AuraScript won't be executed", entry->Id, (*itr).ToString(), m_scriptName->c_str());
|
|
|
|
for (std::list<EffectCalcSpellModHandler>::iterator itr = DoEffectCalcSpellMod.begin(); itr != DoEffectCalcSpellMod.end(); ++itr)
|
|
if (!(*itr).GetAffectedEffectsMask(entry))
|
|
LOG_ERROR("spells.scripts", "Spell `{}` Effect `{}` of script `{}` did not match dbc effect data - handler bound to hook `DoEffectCalcSpellMod` of AuraScript won't be executed", entry->Id, (*itr).ToString(), m_scriptName->c_str());
|
|
|
|
for (std::list<EffectAbsorbHandler>::iterator itr = OnEffectAbsorb.begin(); itr != OnEffectAbsorb.end(); ++itr)
|
|
if (!(*itr).GetAffectedEffectsMask(entry))
|
|
LOG_ERROR("spells.scripts", "Spell `{}` Effect `{}` of script `{}` did not match dbc effect data - handler bound to hook `OnEffectAbsorb` of AuraScript won't be executed", entry->Id, (*itr).ToString(), m_scriptName->c_str());
|
|
|
|
for (std::list<EffectAbsorbHandler>::iterator itr = AfterEffectAbsorb.begin(); itr != AfterEffectAbsorb.end(); ++itr)
|
|
if (!(*itr).GetAffectedEffectsMask(entry))
|
|
LOG_ERROR("spells.scripts", "Spell `{}` Effect `{}` of script `{}` did not match dbc effect data - handler bound to hook `AfterEffectAbsorb` of AuraScript won't be executed", entry->Id, (*itr).ToString(), m_scriptName->c_str());
|
|
|
|
for (std::list<EffectManaShieldHandler>::iterator itr = OnEffectManaShield.begin(); itr != OnEffectManaShield.end(); ++itr)
|
|
if (!(*itr).GetAffectedEffectsMask(entry))
|
|
LOG_ERROR("spells.scripts", "Spell `{}` Effect `{}` of script `{}` did not match dbc effect data - handler bound to hook `OnEffectManaShield` of AuraScript won't be executed", entry->Id, (*itr).ToString(), m_scriptName->c_str());
|
|
|
|
for (std::list<EffectManaShieldHandler>::iterator itr = AfterEffectManaShield.begin(); itr != AfterEffectManaShield.end(); ++itr)
|
|
if (!(*itr).GetAffectedEffectsMask(entry))
|
|
LOG_ERROR("spells.scripts", "Spell `{}` Effect `{}` of script `{}` did not match dbc effect data - handler bound to hook `AfterEffectManaShield` of AuraScript won't be executed", entry->Id, (*itr).ToString(), m_scriptName->c_str());
|
|
|
|
for (std::list<EffectSplitHandler>::iterator itr = OnEffectSplit.begin(); itr != OnEffectSplit.end(); ++itr)
|
|
if (!(*itr).GetAffectedEffectsMask(entry))
|
|
LOG_ERROR("spells.scripts", "Spell `{}` Effect `{}` of script `{}` did not match dbc effect data - handler bound to hook `OnEffectSplit` of AuraScript won't be executed", entry->Id, (*itr).ToString(), m_scriptName->c_str());
|
|
|
|
for (std::list<CheckProcHandler>::iterator itr = DoCheckProc.begin(); itr != DoCheckProc.end(); ++itr)
|
|
if (!entry->HasEffect(SPELL_EFFECT_APPLY_AURA) && !entry->HasAreaAuraEffect())
|
|
LOG_ERROR("spells.scripts", "Spell `{}` of script `{}` does not have apply aura effect - handler bound to hook `DoCheckProc` of AuraScript won't be executed", entry->Id, m_scriptName->c_str());
|
|
|
|
for (std::list<AfterCheckProcHandler>::iterator itr = DoAfterCheckProc.begin(); itr != DoAfterCheckProc.end(); ++itr)
|
|
if (!entry->HasEffect(SPELL_EFFECT_APPLY_AURA) && !entry->HasAreaAuraEffect())
|
|
LOG_ERROR("spells.scripts", "Spell `{}` of script `{}` does not have apply aura effect - handler bound to hook `DoAfterCheckProc` of AuraScript won't be executed", entry->Id, m_scriptName->c_str());
|
|
|
|
for (std::list<AuraProcHandler>::iterator itr = DoPrepareProc.begin(); itr != DoPrepareProc.end(); ++itr)
|
|
if (!entry->HasEffect(SPELL_EFFECT_APPLY_AURA) && !entry->HasAreaAuraEffect())
|
|
LOG_ERROR("spells.scripts", "Spell `{}` of script `{}` does not have apply aura effect - handler bound to hook `DoPrepareProc` of AuraScript won't be executed", entry->Id, m_scriptName->c_str());
|
|
|
|
for (std::list<AuraProcHandler>::iterator itr = OnProc.begin(); itr != OnProc.end(); ++itr)
|
|
if (!entry->HasEffect(SPELL_EFFECT_APPLY_AURA) && !entry->HasAreaAuraEffect())
|
|
LOG_ERROR("spells.scripts", "Spell `{}` of script `{}` does not have apply aura effect - handler bound to hook `OnProc` of AuraScript won't be executed", entry->Id, m_scriptName->c_str());
|
|
|
|
for (std::list<AuraProcHandler>::iterator itr = AfterProc.begin(); itr != AfterProc.end(); ++itr)
|
|
if (!entry->HasEffect(SPELL_EFFECT_APPLY_AURA) && !entry->HasAreaAuraEffect())
|
|
LOG_ERROR("spells.scripts", "Spell `{}` of script `{}` does not have apply aura effect - handler bound to hook `AfterProc` of AuraScript won't be executed", entry->Id, m_scriptName->c_str());
|
|
|
|
for (std::list<EffectProcHandler>::iterator itr = OnEffectProc.begin(); itr != OnEffectProc.end(); ++itr)
|
|
if (!(*itr).GetAffectedEffectsMask(entry))
|
|
LOG_ERROR("spells.scripts", "Spell `{}` Effect `{}` of script `{}` did not match dbc effect data - handler bound to hook `OnEffectProc` of AuraScript won't be executed", entry->Id, (*itr).ToString(), m_scriptName->c_str());
|
|
|
|
for (std::list<EffectProcHandler>::iterator itr = AfterEffectProc.begin(); itr != AfterEffectProc.end(); ++itr)
|
|
if (!(*itr).GetAffectedEffectsMask(entry))
|
|
LOG_ERROR("spells.scripts", "Spell `{}` Effect `{}` of script `{}` did not match dbc effect data - handler bound to hook `AfterEffectProc` of AuraScript won't be executed", entry->Id, (*itr).ToString(), m_scriptName->c_str());
|
|
|
|
return _SpellScript::_Validate(entry);
|
|
}
|
|
|
|
AuraScript::CheckAreaTargetHandler::CheckAreaTargetHandler(AuraCheckAreaTargetFnType _pHandlerScript)
|
|
{
|
|
pHandlerScript = _pHandlerScript;
|
|
}
|
|
|
|
bool AuraScript::CheckAreaTargetHandler::Call(AuraScript* auraScript, Unit* _target)
|
|
{
|
|
return (auraScript->*pHandlerScript)(_target);
|
|
}
|
|
|
|
AuraScript::AuraDispelHandler::AuraDispelHandler(AuraDispelFnType _pHandlerScript)
|
|
{
|
|
pHandlerScript = _pHandlerScript;
|
|
}
|
|
|
|
void AuraScript::AuraDispelHandler::Call(AuraScript* auraScript, DispelInfo* _dispelInfo)
|
|
{
|
|
(auraScript->*pHandlerScript)(_dispelInfo);
|
|
}
|
|
|
|
AuraScript::EffectBase::EffectBase(uint8 _effIndex, uint16 _effName)
|
|
: _SpellScript::EffectAuraNameCheck(_effName), _SpellScript::EffectHook(_effIndex)
|
|
{
|
|
}
|
|
|
|
bool AuraScript::EffectBase::CheckEffect(SpellInfo const* spellInfo, uint8 effIndex)
|
|
{
|
|
return _SpellScript::EffectAuraNameCheck::Check(spellInfo, effIndex);
|
|
}
|
|
|
|
std::string AuraScript::EffectBase::ToString()
|
|
{
|
|
return "Index: " + EffIndexToString() + " AuraName: " + _SpellScript::EffectAuraNameCheck::ToString();
|
|
}
|
|
|
|
AuraScript::EffectPeriodicHandler::EffectPeriodicHandler(AuraEffectPeriodicFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName)
|
|
: AuraScript::EffectBase(_effIndex, _effName)
|
|
{
|
|
pEffectHandlerScript = _pEffectHandlerScript;
|
|
}
|
|
|
|
void AuraScript::EffectPeriodicHandler::Call(AuraScript* auraScript, AuraEffect const* _aurEff)
|
|
{
|
|
(auraScript->*pEffectHandlerScript)(_aurEff);
|
|
}
|
|
|
|
AuraScript::EffectUpdatePeriodicHandler::EffectUpdatePeriodicHandler(AuraEffectUpdatePeriodicFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName)
|
|
: AuraScript::EffectBase(_effIndex, _effName)
|
|
{
|
|
pEffectHandlerScript = _pEffectHandlerScript;
|
|
}
|
|
|
|
void AuraScript::EffectUpdatePeriodicHandler::Call(AuraScript* auraScript, AuraEffect* aurEff)
|
|
{
|
|
(auraScript->*pEffectHandlerScript)(aurEff);
|
|
}
|
|
|
|
AuraScript::EffectCalcAmountHandler::EffectCalcAmountHandler(AuraEffectCalcAmountFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName)
|
|
: AuraScript::EffectBase(_effIndex, _effName)
|
|
{
|
|
pEffectHandlerScript = _pEffectHandlerScript;
|
|
}
|
|
|
|
void AuraScript::EffectCalcAmountHandler::Call(AuraScript* auraScript, AuraEffect const* aurEff, int32& amount, bool& canBeRecalculated)
|
|
{
|
|
(auraScript->*pEffectHandlerScript)(aurEff, amount, canBeRecalculated);
|
|
}
|
|
|
|
AuraScript::EffectCalcPeriodicHandler::EffectCalcPeriodicHandler(AuraEffectCalcPeriodicFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName)
|
|
: AuraScript::EffectBase(_effIndex, _effName)
|
|
{
|
|
pEffectHandlerScript = _pEffectHandlerScript;
|
|
}
|
|
|
|
void AuraScript::EffectCalcPeriodicHandler::Call(AuraScript* auraScript, AuraEffect const* aurEff, bool& isPeriodic, int32& periodicTimer)
|
|
{
|
|
(auraScript->*pEffectHandlerScript)(aurEff, isPeriodic, periodicTimer);
|
|
}
|
|
|
|
AuraScript::EffectCalcSpellModHandler::EffectCalcSpellModHandler(AuraEffectCalcSpellModFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName)
|
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: AuraScript::EffectBase(_effIndex, _effName)
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{
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pEffectHandlerScript = _pEffectHandlerScript;
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}
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void AuraScript::EffectCalcSpellModHandler::Call(AuraScript* auraScript, AuraEffect const* aurEff, SpellModifier*& spellMod)
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{
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(auraScript->*pEffectHandlerScript)(aurEff, spellMod);
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}
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AuraScript::EffectApplyHandler::EffectApplyHandler(AuraEffectApplicationModeFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName, AuraEffectHandleModes _mode)
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: AuraScript::EffectBase(_effIndex, _effName)
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{
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pEffectHandlerScript = _pEffectHandlerScript;
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mode = _mode;
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}
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void AuraScript::EffectApplyHandler::Call(AuraScript* auraScript, AuraEffect const* _aurEff, AuraEffectHandleModes _mode)
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{
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if (_mode & mode)
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(auraScript->*pEffectHandlerScript)(_aurEff, _mode);
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}
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AuraScript::EffectAbsorbHandler::EffectAbsorbHandler(AuraEffectAbsorbFnType _pEffectHandlerScript, uint8 _effIndex)
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: AuraScript::EffectBase(_effIndex, SPELL_AURA_SCHOOL_ABSORB)
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{
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pEffectHandlerScript = _pEffectHandlerScript;
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}
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void AuraScript::EffectAbsorbHandler::Call(AuraScript* auraScript, AuraEffect* aurEff, DamageInfo& dmgInfo, uint32& absorbAmount)
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{
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(auraScript->*pEffectHandlerScript)(aurEff, dmgInfo, absorbAmount);
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}
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AuraScript::EffectManaShieldHandler::EffectManaShieldHandler(AuraEffectAbsorbFnType _pEffectHandlerScript, uint8 _effIndex)
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: AuraScript::EffectBase(_effIndex, SPELL_AURA_MANA_SHIELD)
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{
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pEffectHandlerScript = _pEffectHandlerScript;
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}
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void AuraScript::EffectManaShieldHandler::Call(AuraScript* auraScript, AuraEffect* aurEff, DamageInfo& dmgInfo, uint32& absorbAmount)
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{
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(auraScript->*pEffectHandlerScript)(aurEff, dmgInfo, absorbAmount);
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}
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AuraScript::EffectSplitHandler::EffectSplitHandler(AuraEffectSplitFnType _pEffectHandlerScript, uint8 _effIndex)
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: AuraScript::EffectBase(_effIndex, SPELL_AURA_SPLIT_DAMAGE_PCT)
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{
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pEffectHandlerScript = _pEffectHandlerScript;
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}
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void AuraScript::EffectSplitHandler::Call(AuraScript* auraScript, AuraEffect* aurEff, DamageInfo& dmgInfo, uint32& splitAmount)
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{
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(auraScript->*pEffectHandlerScript)(aurEff, dmgInfo, splitAmount);
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}
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AuraScript::CheckProcHandler::CheckProcHandler(AuraCheckProcFnType handlerScript)
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{
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_HandlerScript = handlerScript;
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}
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bool AuraScript::CheckProcHandler::Call(AuraScript* auraScript, ProcEventInfo& eventInfo)
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{
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return (auraScript->*_HandlerScript)(eventInfo);
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}
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AuraScript::AfterCheckProcHandler::AfterCheckProcHandler(AuraAfterCheckProcFnType handlerScript)
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{
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_HandlerScript = handlerScript;
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}
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bool AuraScript::AfterCheckProcHandler::Call(AuraScript* auraScript, ProcEventInfo& eventInfo, bool isTriggeredAtSpellProcEvent)
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{
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return (auraScript->*_HandlerScript)(eventInfo, isTriggeredAtSpellProcEvent);
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}
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AuraScript::AuraProcHandler::AuraProcHandler(AuraProcFnType handlerScript)
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{
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_HandlerScript = handlerScript;
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}
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void AuraScript::AuraProcHandler::Call(AuraScript* auraScript, ProcEventInfo& eventInfo)
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{
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(auraScript->*_HandlerScript)(eventInfo);
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}
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AuraScript::EffectProcHandler::EffectProcHandler(AuraEffectProcFnType effectHandlerScript, uint8 effIndex, uint16 effName)
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: AuraScript::EffectBase(effIndex, effName)
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{
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_EffectHandlerScript = effectHandlerScript;
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}
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void AuraScript::EffectProcHandler::Call(AuraScript* auraScript, AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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(auraScript->*_EffectHandlerScript)(aurEff, eventInfo);
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}
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bool AuraScript::_Load(Aura* aura)
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{
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m_aura = aura;
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_PrepareScriptCall((AuraScriptHookType)SPELL_SCRIPT_STATE_LOADING, nullptr);
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bool load = Load();
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_FinishScriptCall();
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return load;
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}
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void AuraScript::_PrepareScriptCall(AuraScriptHookType hookType, AuraApplication const* aurApp)
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{
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m_scriptStates.push(ScriptStateStore(m_currentScriptState, m_auraApplication, m_defaultActionPrevented));
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m_currentScriptState = hookType;
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m_defaultActionPrevented = false;
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m_auraApplication = aurApp;
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}
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void AuraScript::_FinishScriptCall()
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{
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ScriptStateStore stateStore = m_scriptStates.top();
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m_currentScriptState = stateStore._currentScriptState;
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m_auraApplication = stateStore._auraApplication;
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m_defaultActionPrevented = stateStore._defaultActionPrevented;
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m_scriptStates.pop();
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}
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bool AuraScript::_IsDefaultActionPrevented()
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{
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switch (m_currentScriptState)
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{
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case AURA_SCRIPT_HOOK_EFFECT_APPLY:
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case AURA_SCRIPT_HOOK_EFFECT_REMOVE:
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case AURA_SCRIPT_HOOK_EFFECT_PERIODIC:
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case AURA_SCRIPT_HOOK_EFFECT_ABSORB:
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case AURA_SCRIPT_HOOK_EFFECT_SPLIT:
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case AURA_SCRIPT_HOOK_PREPARE_PROC:
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case AURA_SCRIPT_HOOK_PROC:
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case AURA_SCRIPT_HOOK_EFFECT_PROC:
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return m_defaultActionPrevented;
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default:
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ASSERT(false && "AuraScript::_IsDefaultActionPrevented is called in a wrong place");
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return false;
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}
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}
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void AuraScript::PreventDefaultAction()
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{
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switch (m_currentScriptState)
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{
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case AURA_SCRIPT_HOOK_EFFECT_APPLY:
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case AURA_SCRIPT_HOOK_EFFECT_REMOVE:
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case AURA_SCRIPT_HOOK_EFFECT_PERIODIC:
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case AURA_SCRIPT_HOOK_EFFECT_ABSORB:
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case AURA_SCRIPT_HOOK_EFFECT_SPLIT:
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case AURA_SCRIPT_HOOK_PREPARE_PROC:
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case AURA_SCRIPT_HOOK_PROC:
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case AURA_SCRIPT_HOOK_EFFECT_PROC:
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m_defaultActionPrevented = true;
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break;
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default:
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LOG_ERROR("spells.scripts", "Script: `{}` Spell: `{}` AuraScript::PreventDefaultAction called in a hook in which the call won't have effect!", m_scriptName->c_str(), m_scriptSpellId);
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break;
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}
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}
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SpellInfo const* AuraScript::GetSpellInfo() const
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{
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return m_aura->GetSpellInfo();
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}
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uint32 AuraScript::GetId() const
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{
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return m_aura->GetId();
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}
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ObjectGuid AuraScript::GetCasterGUID() const
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{
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return m_aura->GetCasterGUID();
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}
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Unit* AuraScript::GetCaster() const
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{
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return m_aura->GetCaster();
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}
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WorldObject* AuraScript::GetOwner() const
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{
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return m_aura->GetOwner();
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}
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Unit* AuraScript::GetUnitOwner() const
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{
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return m_aura->GetUnitOwner();
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}
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DynamicObject* AuraScript::GetDynobjOwner() const
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{
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return m_aura->GetDynobjOwner();
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}
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void AuraScript::Remove(uint32 removeMode)
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{
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m_aura->Remove((AuraRemoveMode)removeMode);
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}
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Aura* AuraScript::GetAura() const
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{
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return m_aura;
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}
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AuraObjectType AuraScript::GetType() const
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{
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return m_aura->GetType();
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}
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int32 AuraScript::GetDuration() const
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{
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return m_aura->GetDuration();
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}
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void AuraScript::SetDuration(int32 duration, bool withMods)
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{
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m_aura->SetDuration(duration, withMods);
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}
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void AuraScript::RefreshDuration()
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{
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m_aura->RefreshDuration();
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}
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time_t AuraScript::GetApplyTime() const
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{
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return m_aura->GetApplyTime();
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}
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int32 AuraScript::GetMaxDuration() const
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{
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return m_aura->GetMaxDuration();
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}
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void AuraScript::SetMaxDuration(int32 duration)
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{
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m_aura->SetMaxDuration(duration);
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}
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int32 AuraScript::CalcMaxDuration() const
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{
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return m_aura->CalcMaxDuration();
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}
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bool AuraScript::IsExpired() const
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{
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return m_aura->IsExpired();
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}
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bool AuraScript::IsPermanent() const
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{
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return m_aura->IsPermanent();
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}
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uint8 AuraScript::GetCharges() const
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{
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return m_aura->GetCharges();
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}
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void AuraScript::SetCharges(uint8 charges)
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{
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m_aura->SetCharges(charges);
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}
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uint8 AuraScript::CalcMaxCharges() const
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{
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return m_aura->CalcMaxCharges();
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}
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bool AuraScript::ModCharges(int8 num, AuraRemoveMode removeMode /*= AURA_REMOVE_BY_DEFAULT*/)
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{
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return m_aura->ModCharges(num, removeMode);
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}
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bool AuraScript::DropCharge(AuraRemoveMode removeMode)
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{
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return m_aura->DropCharge(removeMode);
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}
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uint8 AuraScript::GetStackAmount() const
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{
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return m_aura->GetStackAmount();
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}
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void AuraScript::SetStackAmount(uint8 num)
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{
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m_aura->SetStackAmount(num);
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}
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bool AuraScript::ModStackAmount(int32 num, AuraRemoveMode removeMode)
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{
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return m_aura->ModStackAmount(num, removeMode);
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}
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bool AuraScript::IsPassive() const
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{
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return m_aura->IsPassive();
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}
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bool AuraScript::IsDeathPersistent() const
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{
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return m_aura->IsDeathPersistent();
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}
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bool AuraScript::HasEffect(uint8 effIndex) const
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{
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return m_aura->HasEffect(effIndex);
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}
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AuraEffect* AuraScript::GetEffect(uint8 effIndex) const
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{
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return m_aura->GetEffect(effIndex);
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}
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bool AuraScript::HasEffectType(AuraType type) const
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{
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return m_aura->HasEffectType(type);
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}
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Unit* AuraScript::GetTarget() const
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{
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switch (m_currentScriptState)
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{
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case AURA_SCRIPT_HOOK_EFFECT_APPLY:
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case AURA_SCRIPT_HOOK_EFFECT_REMOVE:
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case AURA_SCRIPT_HOOK_EFFECT_AFTER_APPLY:
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|
case AURA_SCRIPT_HOOK_EFFECT_AFTER_REMOVE:
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|
case AURA_SCRIPT_HOOK_EFFECT_PERIODIC:
|
|
case AURA_SCRIPT_HOOK_EFFECT_ABSORB:
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|
case AURA_SCRIPT_HOOK_EFFECT_AFTER_ABSORB:
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|
case AURA_SCRIPT_HOOK_EFFECT_MANASHIELD:
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|
case AURA_SCRIPT_HOOK_EFFECT_AFTER_MANASHIELD:
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|
case AURA_SCRIPT_HOOK_EFFECT_SPLIT:
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|
case AURA_SCRIPT_HOOK_CHECK_PROC:
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|
case AURA_SCRIPT_HOOK_AFTER_CHECK_PROC:
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|
case AURA_SCRIPT_HOOK_PREPARE_PROC:
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|
case AURA_SCRIPT_HOOK_PROC:
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|
case AURA_SCRIPT_HOOK_AFTER_PROC:
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case AURA_SCRIPT_HOOK_EFFECT_PROC:
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case AURA_SCRIPT_HOOK_EFFECT_AFTER_PROC:
|
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return m_auraApplication->GetTarget();
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default:
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LOG_ERROR("spells.scripts", "Script: `{}` Spell: `{}` AuraScript::GetTarget called in a hook in which the call won't have effect!", m_scriptName->c_str(), m_scriptSpellId);
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}
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return nullptr;
|
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}
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AuraApplication const* AuraScript::GetTargetApplication() const
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{
|
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return m_auraApplication;
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}
|