Files
azerothcore-wotlk-pbot/deps/curl/dep/libssh2/docs/TODO.txt
kadeshar 236c842934 Core merge 17112025 (#104)
* fix(DB/SmartAI): improve Harry surrendering during quest 'Gambling Debt' (#23598)

* fix(DB/Quest): The Kalu'ak dailies reward 500 rep (#23600)

* chore(DB): import pending files

Referenced commit(s): fb03f41b2a

* fix(DB/GameEvent): Remove midsummer pole in K3 (#23614)

* chore(DB): import pending files

Referenced commit(s): 7b0000d6ee

* fix(DB/SmartAI): increase reliability of quest event Foolish Endeavors (#23612)

* chore(DB): import pending files

Referenced commit(s): 86f219abbc

* fix(Scripts/AreaTrigger): players become stuck after Last Rites (#23613)

* chore(DB): import pending files

Referenced commit(s): c1a8047cf1

* fix(Core/Vmaps): Fix inconsistency of hitInstance and hitModel to cause wrong area ids (#23233)

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* fix(DB/Gameobject): Sniffed Values for 'Wild Mustard' spawns (#23608)

* fix(DB/SmartAI): remove large combat distance of Frostbrood Sentry (#23607)

* chore(DB): import pending files

Referenced commit(s): 41d40b236f

* fix(DB/ReputationRewardRate): Patch 3.0.0 gain for Northrend factions (#23597)

* chore(DB): import pending files

Referenced commit(s): 067a898caa

* fix(Core/Map): It should be ensured that the instance is unloaded only after the Creature Respawn. (#23103)

* fix(Scripts/Northrend): Sniffing Out The Perpetrator horde (#23620)

* fix(Scripts/Northrend): ensure Drakuru stays in place during Betrayal (#23619)

* chore(DB): import pending files

Referenced commit(s): 928e145694

* fix(DB/SmartAI): quest 'Reconnaissance Flight' (#23628)

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* fix(DB/QuestOfferReward): remove mention of a beta recipe in text (#23629)

* fix(DB/Conditions): update quest conditions to drop chokers (#23610)

* chore(DB): import pending files

Referenced commit(s): bca8f7ce07

* refactor(Core/PlayerScript): Delete OnPlayerChat, use OnPlayerCanUseChat (#23617)

* fix(Core/SmartAI): startup warnings unused params (#23551)

* fix(Core/Unit): Druid Talent Survival of the Fittest lacking immunity to creature daze (#23471)

* fix(DB/SAI): Fix Fizzcrank Paradrop teleporters (#23633)

* chore(DB): import pending files

Referenced commit(s): 94ba1c210d

* fix(Core): Fix waterwalking after dying in instance (#23593)

* fix(DB/SAI): don't remove all auras when mounting flamebringer (#23640)

* chore(DB): import pending files

Referenced commit(s): 22f91f3802

* fix(DB/SAI): Emerald Lasher goes out of the terrain when aggroed. (#23642)

* chore(DB): import pending files

Referenced commit(s): f9d6fe41de

* fix(DB/SAI): Burning Depths Necromancer no longer stays in place. (#23641)

* chore(DB): import pending files

Referenced commit(s): 1037471c8d

* fix(DB/SAI): Remove SmartAI from Valkyrion Harpoon Gun. (#23646)

* chore(DB): import pending files

Referenced commit(s): 8e3a7e6dcf

* fix(DB/Creature): Fix Weakened Reanimated Frost Wyrm inhabit type (#23645)

* chore(DB): import pending files

Referenced commit(s): 3baa18ef5b

* fix(DB/Spell): Infectious Bites should stack from different casters (#23647)

* chore(DB): import pending files

Referenced commit(s): 5aede412ab

* fix(DB/SAI): Solve various issues with It Goes to 11... quest. (#23651)

* fix(DB/Loot): Fireproof Satchel will now always drop the Ritual of Torch  (#23585)

* chore(DB): import pending files

Referenced commit(s): 1090c209b3

* fix(Scripts/Northrend): Betrayal quest (#23650)

* fix(Script/BlackTemple): Reliquary of Souls will use 45 degree in front to set incombat (#22938)

* fix(Scripts/Spell): Fix Animal Blood spawning when it shouldn't (#23656)

* fix(Scripts/BoreanTundra): Script Bloodspore Haze/Psychosis (#23657)

* chore(DB): import pending files

Referenced commit(s): baf7957e36

* fix(DB/SAI): Sibling Rivalry quest credit if mounted (#23659)

* chore(DB): import pending files

Referenced commit(s): 6919cc679d

* fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)

* fix(Core/Achievements): a character can only have 1 race realm first (#23626)

* chore: fix leftover license header (#23678)

* fix(Scripts/HoL): Update Loken script (#23587)

* fix(Scripts/DTK): Update King Dred script (#23572)

* fix(DB/SAI): Bitter Departure quest credit (#23658)

* chore(DB): import pending files

Referenced commit(s): e595425578

* fix(DB/Conditions): Ice Shard require Icy Imprisonment (#23661)

* chore(DB): import pending files

Referenced commit(s): 8294652e77

* fix(DB/Loot): add Scourge Curio drop to Lost Shandaral Spirit (#23686)

* chore(DB): import pending files

Referenced commit(s): b6ed4347fe

* fix(DB/Gameobject): fix spell focus location for 'Will of the Titans' (#23683)

* chore(DB): import pending files

Referenced commit(s): 388f18895d

* fix(DB/Creature): update IOC Demolisher spells (#23685)

* chore(DB): import pending files

Referenced commit(s): cdfa50c990

* fix(Scripts/Northrend): IOC boss cast ability Mortal Strike (#23684)

* fix(Scripts/BoreanTundra): Fix Beryl Sorcerer engaging mobs (#23690)

* fix(Core/Entities): Improve interactions between taxis and players regarding PvP flag. (#23681)

* fix(DB/Creature): Peon Gakra should be an innkeeper (#23699)

* chore(DB): import pending files

Referenced commit(s): 6abff4ac2b

* fix(Scripts/SholazarBasin): Fix Song of Wind and Water double credit (#23707)

* fix(DB/SAI): Reanimated Frost Wyrm engage after being hit by quest spell (#23697)

* fix(DB/SAI): Timely respawn Nesingwary Trappers (#23703)

* fix(DB/Creature): Fix Fjord Hawk Matriarch unit flags (#23696)

* fix(DB/Conditions): Fix Fordragon Resolve target conditions (#23701)

* chore(DB): import pending files

Referenced commit(s): 2942d63125

* fix(DB/Script): Move Tailhorn Stag and Amberpine Woodsman behavior into SmartAI. (#23708)

* fix(DB/Creature): Set Trigger flag on Steam Vent. (#23710)

* chore(DB): import pending files

Referenced commit(s): 435ca302ef

* fix(DB/SAI): To Stars' Rest! taxi flight (#23712)

* chore(DB): import pending files

Referenced commit(s): ab4d59ac9d

* fix (DB/Creature): Set Surveyor Orlond flags. (#23714)

* chore(DB): import pending files

Referenced commit(s): e8ec77dca7

* fix(DB/Loot): Fix Master Summoner Staff drop chance (#23717)

* chore(DB): import pending files

Referenced commit(s): 182c055e6e

* fix(Scripts/DTK): Fix Oh Novos! achievement (#23539) (#23718)

* fix(Core/Spells): Remove King Mrgl-Mrgl costume on spell casting (#23713)

* chore(DB): import pending files

Referenced commit(s): 8c963a11ce

* fix(DB/Reputation): Utigarde Pinnacle normal reputation (#23719)

* chore(DB): import pending files

Referenced commit(s): 88ed7d66d5

* fix(Scripts/HoS): Clean up faction update hacks (#23720)

* fix(DB/Reputation): Lower reputation according to rates handling (#23722)

* fix(DB/Reputation): Oculus normal & UP correction (#23723)

* chore(DB): import pending files

Referenced commit(s): abc2cf3028

* fix(Scripts/Oculus): Implement crossfaction support for drakes (#23704)

* fix(DB/Quest): Correct prerequisite for Reclaimed Ration (#23736)

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* fix(DB/Quest): Correct prerequisite for Salvaging Life's Strength (#23734)

Co-authored-by: blinkysc <blinkysc@users.noreply.github.com>

* chore(DB): import pending files

Referenced commit(s): afd8197588

* fix(Core/Movement): Fix SummonMovementInform for summons (#23725)

* refactor(Core/Movement): Fix Build (#23739)

* fix(DB/SAI): Update Iron Rune Construct SAI to use DO_ACTION instead … (#23716)

* chore(DB): import pending files

Referenced commit(s): 7cc39f78e2

* fix(DB/SAI): Fix Flamebringer gossip interaction (#23740)

* chore(DB): import pending files

Referenced commit(s): 9cb683cfcd

* fix(DB/SAI): Nerub'ar member packs now attack together. (#23727)

* chore(DB): import pending files

Referenced commit(s): 6f5a1b7ccc

* fix(DB/SAI): Remove Harrison Johnes quest flag on escort accept (#23700)

* chore(DB): import pending files

Referenced commit(s): bacf15d356

* Update crash issue template with log submission guidelines (#23754)

* Merge

* Updated OnPlayerChat method name to OnPlayerCanUseChat

---------

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2025-11-23 20:45:22 +01:00

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Things TODO
===========
* Fix -Wsign-conversion warnings in src
* Fix the numerous malloc+copy operations for sending data, see "Buffering
Improvements" below for details
* make sure the windowing code adapts better to slow situations so that it
does not then use as much memory as today. Possibly by an app-controllable
"Window mode"?
* Decrease the number of mallocs. Everywhere. Will get easier once the
buffering improvements have been done.
* Use SO_NOSIGPIPE for Mac OS/BSD systems where MSG_NOSIGNAL does not
exist/work
* Extend the test suite to actually test lots of aspects of libssh2
* Update public API to drop casts added to fix compiler warnings
* Expose error messages sent by the server
* select() is troublesome with libssh2 when using multiple channels over
the same session. See "New Transport API" below for more details.
* for obsolete/weak/insecure algorithms: either stop enabling them by default
at build-time, or delete support for them completely.
At next SONAME bump
===================
* stop using #defined macros as part of the official API. The macros should
either be turned into real functions or discarded from the API.
* delete or deprecate libssh2_session_callback_set()
* bump length arguments in callback functions to size_t/ssize_t
* remove the following functions from the API/ABI
libssh2_base64_decode()
libssh2_session_flag()
libssh2_channel_handle_extended_data()
libssh2_channel_receive_window_adjust()
libssh2_poll()
libssh2_poll_channel_read()
libssh2_session_startup() (libssh2_session_handshake() is the replacement)
libssh2_banner_set() (libssh2_session_banner_set() is the replacement)
* Rename a few function:
libssh2_hostkey_hash => libssh2_session_hostkey_hash
libssh2_banner_set => libssh2_session_banner_set
* change 'int' to 'libssh2_socket_t' in the public API for sockets.
* Use 'size_t' for string lengths in all functions.
* Add a comment field to struct libssh2_knownhost.
* remove the existing libssh2_knownhost_add() function and rename
libssh2_knownhost_addc to become the new libssh2_knownhost_add instead
* remove the existing libssh2_scp_send_ex() function and rename
libssh2_scp_send64 to become the new libssh2_scp_send instead.
* remove the existing libssh2_knownhost_check() function and rename
libssh2_knownhost_checkp() to become the new libssh2_knownhost_check instead
Buffering Improvements
======================
transport_write
- If this function gets called with a total packet size that is larger than
32K, it should create more than one SSH packet so that it keeps the largest
one below 32K
sftp_write
- should not copy/allocate anything for the data, only create a header chunk
and pass on the payload data to channel_write "pointed to"
New Transport API
=================
THE PROBLEM
The problem in a nutshell is that when an application opens up multiple
channels over a single session, those are all using the same socket. If the
application is then using select() to wait for traffic (like any sensible app
does) and wants to act on the data when select() tells there is something to
for example read, what does an application do?
With our current API, you have to loop over all the channels and read from
them to see if they have data. This effectively makes blocking reads
impossible. If the app has many channels in a setup like this, it even becomes
slow. (The original API had the libssh2_poll_channel_read() and libssh2_poll()
to somewhat overcome this hurdle, but they too have pretty much the same
problems plus a few others.)
Traffic in the other direction is similarly limited: the app has to try
sending to all channels, even though some of them may very well not accept any
data at that point.
A SOLUTION
I suggest we introduce two new helper functions:
libssh2_transport_read()
- Read "a bunch" of data from the given socket and returns information to the
app about what channels that are now readable (ie they will not block when
read from). The function can be called over and over and it will repeatedly
return info about what channels that are readable at that moment.
libssh2_transport_write()
- Returns information about what channels that are writable, in the sense
that they have windows set from the remote side that allows data to get
sent. Writing to one of those channels will not block. Of course, the
underlying socket may only accept a certain amount of data, so at the first
short return, nothing more should be attempted to get sent until select()
(or equivalent) has been used on the master socket again.
I have not yet figured out a sensible API for how these functions should return
that info, but if we agree on the general principles I guess we can work that
out.
VOLUNTARY
I wanted to mention that these two helper functions would not be mandatory
in any way. They would just be there for those who want them, and existing
programs can remain using the old functions only if they prefer to.
New SFTP API
============
PURPOSE
Provide API functions that explicitly tells at once that a (full) SFTP file
transfer is wanted, to allow libssh2 to leverage on that knowledge to speed
up things internally. It can for example do read ahead, buffer writes (merge
small writes into larger chunks), better tune the SSH window and more. This
sort of API is already provided for SCP transfers.
API
New functions:
LIBSSH2_SFTP_HANDLE *libssh2_sftp_send(SFTP_SESSION *sftp,
libssh2_uint64_t filesize,
char *remote_path,
size_t remote_path_len,
long mode);
Tell libssh2 that a local file with a given size is about to get sent to
the SFTP server.
LIBSSH2_SFTP_HANDLE *libssh2_sftp_recv();
Tell libssh2 that a remote file is requested to get downloaded from the SFTP
server.
Only the setup of the file transfer is different from an application's point
of view. Depending on direction of the transfer(s), the following already
existing functions should then be used until the transfer is complete:
libssh2_sftp_read()
libssh2_sftp_write()
HOW TO USE
1. Setup the transfer using one of the two new functions.
2. Loop through the reading or writing of data.
3. Cleanup the transfer