mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2025-11-29 17:38:24 +08:00
519 lines
16 KiB
C++
519 lines
16 KiB
C++
// Handle_Set.cpp
|
|
#include "ace/Handle_Set.h"
|
|
|
|
#if !defined (__ACE_INLINE__)
|
|
#include "ace/Handle_Set.inl"
|
|
#endif /* __ACE_INLINE__ */
|
|
|
|
#include "ace/OS_NS_string.h"
|
|
|
|
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
|
|
|
|
ACE_ALLOC_HOOK_DEFINE(ACE_Handle_Set)
|
|
|
|
// ACE_MSB_MASK is only used here.
|
|
// This needs to go here to avoid overflow problems on some compilers.
|
|
#if defined (ACE_WIN32)
|
|
// Does ACE_WIN32 have an fd_mask?
|
|
# define ACE_MSB_MASK (~(1 << (NFDBITS - 1)))
|
|
#else /* ! ACE_WIN32 */
|
|
# define ACE_MSB_MASK (~((fd_mask) 1 << (NFDBITS - 1)))
|
|
#endif /* ! ACE_WIN32 */
|
|
|
|
#if defined (ACE_LINUX) && __GLIBC__ > 1 && __GLIBC_MINOR__ >= 1 && !defined (_XOPEN_SOURCE)
|
|
// XPG4.2 requires the fds_bits member name, so it is not enabled by
|
|
// default on Linux/glibc-2.1.x systems. Instead use "__fds_bits."
|
|
// Ugly, but "what are you going to do?" 8-)
|
|
#define fds_bits __fds_bits
|
|
#endif /* ACE_LINUX && __GLIBC__ > 1 && __GLIBC_MINOR__ >= 1 && !_XOPEN_SOURCE */
|
|
|
|
void
|
|
ACE_Handle_Set::dump (void) const
|
|
{
|
|
#if defined (ACE_HAS_DUMP)
|
|
ACE_TRACE ("ACE_Handle_Set::dump");
|
|
|
|
ACELIB_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
|
|
|
|
ACELIB_DEBUG ((LM_DEBUG, ACE_TEXT ("\nsize_ = %d"), this->size_));
|
|
ACELIB_DEBUG ((LM_DEBUG, ACE_TEXT ("\nmax_handle_ = %d"), this->max_handle_));
|
|
ACELIB_DEBUG ((LM_DEBUG, ACE_TEXT ("\n[ ")));
|
|
|
|
#if defined (ACE_WIN32)
|
|
for (size_t i = 0; i < (size_t) this->mask_.fd_count + 1; i++)
|
|
ACELIB_DEBUG ((LM_DEBUG, ACE_TEXT (" %x "), this->mask_.fd_array[i]));
|
|
#else /* !ACE_WIN32 */
|
|
for (ACE_HANDLE i = 0; i < this->max_handle_ + 1; i++)
|
|
if (this->is_set (i))
|
|
ACELIB_DEBUG ((LM_DEBUG, ACE_TEXT (" %d "), i));
|
|
#endif /* ACE_WIN32 */
|
|
|
|
ACELIB_DEBUG ((LM_DEBUG, ACE_TEXT (" ]\n")));
|
|
ACELIB_DEBUG ((LM_DEBUG, ACE_END_DUMP));
|
|
#endif /* ACE_HAS_DUMP */
|
|
}
|
|
|
|
// Table that maps bytes to counts of the enabled bits in each value
|
|
// from 0 to 255,
|
|
//
|
|
// nbits_[0] == 0
|
|
//
|
|
// because there are no bits enabled for the value 0.
|
|
//
|
|
// nbits_[5] == 2
|
|
//
|
|
// because there are 2 bits enabled in the value 5, i.e., it's
|
|
// 101 in binary.
|
|
|
|
const char ACE_Handle_Set::nbits_[256] =
|
|
{
|
|
0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4,
|
|
1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
|
|
1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
|
|
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
|
|
1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
|
|
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
|
|
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
|
|
3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
|
|
1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
|
|
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
|
|
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
|
|
3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
|
|
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
|
|
3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
|
|
3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
|
|
4, 5, 5, 6, 5, 6, 6, 7, 5, 6, 6, 7, 6, 7, 7, 8};
|
|
|
|
// Constructor, initializes the bitmask to all 0s.
|
|
|
|
ACE_Handle_Set::ACE_Handle_Set (void)
|
|
{
|
|
ACE_TRACE ("ACE_Handle_Set::ACE_Handle_Set");
|
|
this->reset ();
|
|
}
|
|
|
|
ACE_Handle_Set::ACE_Handle_Set (const fd_set &fd_mask)
|
|
{
|
|
ACE_TRACE ("ACE_Handle_Set::ACE_Handle_Set");
|
|
this->reset ();
|
|
ACE_OS::memcpy ((void *) &this->mask_,
|
|
(void *) &fd_mask,
|
|
sizeof this->mask_);
|
|
#if !defined (ACE_WIN32)
|
|
this->sync (ACE_Handle_Set::MAXSIZE);
|
|
#if defined (ACE_HAS_BIG_FD_SET)
|
|
this->min_handle_ = 0;
|
|
#endif /* ACE_HAS_BIG_FD_SET */
|
|
#endif /* !ACE_WIN32 */
|
|
}
|
|
|
|
// Counts the number of bits enabled in N. Uses a table lookup to
|
|
// speed up the count.
|
|
|
|
int
|
|
ACE_Handle_Set::count_bits (u_long n)
|
|
{
|
|
|
|
ACE_TRACE ("ACE_Handle_Set::count_bits");
|
|
#if defined (ACE_HAS_HANDLE_SET_OPTIMIZED_FOR_SELECT)
|
|
ACE_REGISTER int rval = 0;
|
|
|
|
// Count the number of enabled bits in <n>. This algorithm is very
|
|
// fast, i.e., O(enabled bits in n).
|
|
|
|
for (ACE_REGISTER u_long m = n;
|
|
m != 0;
|
|
m &= m - 1)
|
|
rval++;
|
|
|
|
return rval;
|
|
#else
|
|
return (ACE_Handle_Set::nbits_[n & 0xff]
|
|
+ ACE_Handle_Set::nbits_[(n >> 8) & 0xff]
|
|
+ ACE_Handle_Set::nbits_[(n >> 16) & 0xff]
|
|
+ ACE_Handle_Set::nbits_[(n >> 24) & 0xff]);
|
|
#endif /* ACE_HAS_HANDLE_SET_OPTIMIZED_FOR_SELECT */
|
|
}
|
|
|
|
#if defined (ACE_HAS_BIG_FD_SET)
|
|
// Find the bit position counting from right to left worst case
|
|
// (1<<31) is 8.
|
|
|
|
int
|
|
ACE_Handle_Set::bitpos (u_long bit)
|
|
{
|
|
ACE_REGISTER int l = 0;
|
|
ACE_REGISTER u_long n = bit - 1;
|
|
|
|
// This is a fast count method when have the most significative bit.
|
|
|
|
while (n >> 8)
|
|
{
|
|
n >>= 8;
|
|
l += 8;
|
|
}
|
|
|
|
// Is greater than 15?
|
|
if (n & 16)
|
|
{
|
|
n >>= 4;
|
|
l += 4;
|
|
}
|
|
|
|
// Count number remaining bits.
|
|
while (n != 0)
|
|
{
|
|
n &= n - 1;
|
|
l++;
|
|
}
|
|
return l;
|
|
}
|
|
#endif /* ACE_HAS_BIG_FD_SET */
|
|
|
|
// Synchronize the underlying FD_SET with the MAX_FD and the SIZE.
|
|
|
|
#if defined (ACE_USE_SHIFT_FOR_EFFICIENCY)
|
|
// These don't work because shifting right 3 bits is not the same as
|
|
// dividing by 3, e.g., dividing by 8 requires shifting right 3 bits.
|
|
// In order to do the shift, we need to calculate the number of bits
|
|
// at some point.
|
|
#define ACE_DIV_BY_WORDSIZE(x) ((x) >> ((int) ACE_Handle_Set::WORDSIZE))
|
|
#define ACE_MULT_BY_WORDSIZE(x) ((x) << ((int) ACE_Handle_Set::WORDSIZE))
|
|
#else
|
|
#define ACE_DIV_BY_WORDSIZE(x) ((x) / ((int) ACE_Handle_Set::WORDSIZE))
|
|
#define ACE_MULT_BY_WORDSIZE(x) ((x) * ((int) ACE_Handle_Set::WORDSIZE))
|
|
#endif /* ACE_USE_SHIFT_FOR_EFFICIENCY */
|
|
|
|
void
|
|
ACE_Handle_Set::sync (ACE_HANDLE max)
|
|
{
|
|
ACE_TRACE ("ACE_Handle_Set::sync");
|
|
#if !defined (ACE_WIN32)
|
|
fd_mask *maskp = (fd_mask *)(this->mask_.fds_bits);
|
|
this->size_ = 0;
|
|
|
|
for (int i = ACE_DIV_BY_WORDSIZE (max - 1);
|
|
i >= 0;
|
|
i--)
|
|
this->size_ += ACE_Handle_Set::count_bits (maskp[i]);
|
|
|
|
this->set_max (max);
|
|
#else
|
|
ACE_UNUSED_ARG (max);
|
|
#endif /* !ACE_WIN32 */
|
|
}
|
|
|
|
// Resets the MAX_FD after a clear of the original MAX_FD.
|
|
|
|
void
|
|
ACE_Handle_Set::set_max (ACE_HANDLE current_max)
|
|
{
|
|
ACE_TRACE ("ACE_Handle_Set::set_max");
|
|
#if !defined(ACE_WIN32)
|
|
fd_mask * maskp = (fd_mask *)(this->mask_.fds_bits);
|
|
|
|
if (this->size_ == 0)
|
|
this->max_handle_ = ACE_INVALID_HANDLE;
|
|
else
|
|
{
|
|
int i;
|
|
|
|
for (i = ACE_DIV_BY_WORDSIZE (current_max - 1);
|
|
maskp[i] == 0;
|
|
i--)
|
|
continue;
|
|
this->max_handle_ = ACE_MULT_BY_WORDSIZE (i);
|
|
for (fd_mask val = maskp[i];
|
|
(val & ~1) != 0; // This obscure code is needed since "bit 0" is in location 1...
|
|
val = (val >> 1) & ACE_MSB_MASK)
|
|
++this->max_handle_;
|
|
}
|
|
|
|
// Do some sanity checking...
|
|
if (this->max_handle_ >= ACE_Handle_Set::MAXSIZE)
|
|
this->max_handle_ = ACE_Handle_Set::MAXSIZE - 1;
|
|
#else
|
|
ACE_UNUSED_ARG (current_max);
|
|
#endif /* !ACE_WIN32 */
|
|
}
|
|
|
|
ACE_ALLOC_HOOK_DEFINE(ACE_Handle_Set_Iterator)
|
|
|
|
void
|
|
ACE_Handle_Set_Iterator::dump (void) const
|
|
{
|
|
#if defined (ACE_HAS_DUMP)
|
|
ACE_TRACE ("ACE_Handle_Set_Iterator::dump");
|
|
|
|
ACELIB_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
|
|
#if defined(ACE_WIN32) || !defined(ACE_HAS_BIG_FD_SET)
|
|
ACELIB_DEBUG ((LM_DEBUG, ACE_TEXT ("\nhandle_index_ = %d"), this->handle_index_));
|
|
#elif defined(ACE_HAS_BIG_FD_SET)
|
|
ACELIB_DEBUG ((LM_DEBUG, ACE_TEXT ("\nword_max_ = %d"), this->word_max_));
|
|
ACELIB_DEBUG ((LM_DEBUG, ACE_TEXT ("\nword_val_ = %d"), this->word_val_));
|
|
#endif
|
|
ACELIB_DEBUG ((LM_DEBUG, ACE_TEXT ("\nword_num_ = %d"), this->word_num_));
|
|
ACELIB_DEBUG ((LM_DEBUG, ACE_END_DUMP));
|
|
#endif /* ACE_HAS_DUMP */
|
|
}
|
|
|
|
ACE_HANDLE
|
|
ACE_Handle_Set_Iterator::operator () (void)
|
|
{
|
|
ACE_TRACE ("ACE_Handle_Set_Iterator::operator");
|
|
#if defined (ACE_WIN32)
|
|
if (this->handle_index_ < this->handles_.mask_.fd_count)
|
|
// Return the handle and advance the iterator.
|
|
return (ACE_HANDLE) this->handles_.mask_.fd_array[this->handle_index_++];
|
|
else
|
|
return ACE_INVALID_HANDLE;
|
|
|
|
#elif !defined (ACE_HAS_BIG_FD_SET) /* !ACE_WIN32 */
|
|
// No sense searching further than the max_handle_ + 1;
|
|
ACE_HANDLE maxhandlep1 = this->handles_.max_handle_ + 1;
|
|
|
|
// HP-UX 11 plays some games with the fd_mask type - fd_mask is
|
|
// defined as an int_32t, but the fds_bits is an array of longs.
|
|
// This makes plainly indexing through the array by hand tricky,
|
|
// since the FD_* macros treat the array as int32_t. So the bits
|
|
// are in the right place for int32_t, even though the array is
|
|
// long. This, they say, is to preserve the same in-memory layout
|
|
// for 32-bit and 64-bit processes. So, we play the same game as
|
|
// the FD_* macros to get the bits right. On all other systems,
|
|
// this amounts to practically a NOP, since this is what would have
|
|
// been done anyway, without all this type jazz.
|
|
fd_mask * maskp = (fd_mask *)(this->handles_.mask_.fds_bits);
|
|
|
|
if (this->handle_index_ >= maxhandlep1)
|
|
// We've seen all the handles we're interested in seeing for this
|
|
// iterator.
|
|
return ACE_INVALID_HANDLE;
|
|
else
|
|
{
|
|
ACE_HANDLE result = this->handle_index_;
|
|
|
|
// Increment the iterator and advance to the next bit in this
|
|
// word.
|
|
this->handle_index_++;
|
|
this->word_val_ = (this->word_val_ >> 1) & ACE_MSB_MASK;
|
|
|
|
// If we've examined all the bits in this word, we'll go onto
|
|
// the next word.
|
|
|
|
if (this->word_val_ == 0)
|
|
{
|
|
// Start the handle_index_ at the beginning of the next word
|
|
// and then loop until we've found the first non-zero bit or
|
|
// we run past the <maxhandlep1> of the bitset.
|
|
|
|
for (this->handle_index_ = ACE_MULT_BY_WORDSIZE(++this->word_num_);
|
|
this->handle_index_ < maxhandlep1
|
|
&& maskp[this->word_num_] == 0;
|
|
this->word_num_++)
|
|
this->handle_index_ += ACE_Handle_Set::WORDSIZE;
|
|
|
|
// If the bit index becomes >= the maxhandlep1 that means
|
|
// there weren't any more bits set that we want to consider.
|
|
// Therefore, we'll just store the maxhandlep1, which will
|
|
// cause <operator()> to return <ACE_INVALID_HANDLE>
|
|
// immediately next time it's called.
|
|
if (this->handle_index_ >= maxhandlep1)
|
|
{
|
|
this->handle_index_ = maxhandlep1;
|
|
return result;
|
|
}
|
|
else
|
|
// Load the bits of the next word.
|
|
this->word_val_ = maskp[this->word_num_];
|
|
}
|
|
|
|
// Loop until we get <word_val_> to have its least significant
|
|
// bit enabled, keeping track of which <handle_index> this
|
|
// represents (this information is used by subsequent calls to
|
|
// <operator()>).
|
|
for (;
|
|
ACE_BIT_DISABLED (this->word_val_, 1);
|
|
this->handle_index_++)
|
|
this->word_val_ = (this->word_val_ >> 1) & ACE_MSB_MASK;
|
|
|
|
return result;
|
|
}
|
|
#else /* !ACE_HAS_BIG_FD_SET */
|
|
// Find the first word in fds_bits with bit on
|
|
ACE_REGISTER u_long lsb = this->word_val_;
|
|
|
|
if (lsb == 0)
|
|
{
|
|
do
|
|
{
|
|
// We have exceeded the word count in Handle_Set?
|
|
if (++this->word_num_ >= this->word_max_)
|
|
return ACE_INVALID_HANDLE;
|
|
|
|
lsb = this->handles_.mask_.fds_bits[this->word_num_];
|
|
}
|
|
while (lsb == 0);
|
|
|
|
// Set index to word boundary.
|
|
this->handle_index_ = ACE_MULT_BY_WORDSIZE (this->word_num_);
|
|
|
|
// Put new word_val.
|
|
this->word_val_ = lsb;
|
|
|
|
// Find the least significative bit.
|
|
lsb &= ~(lsb - 1);
|
|
|
|
// Remove least significative bit.
|
|
this->word_val_ ^= lsb;
|
|
|
|
// Save to calculate bit distance.
|
|
this->oldlsb_ = lsb;
|
|
|
|
// Move index to least significative bit.
|
|
while (lsb >>= 1)
|
|
this->handle_index_++;
|
|
}
|
|
else
|
|
{
|
|
// Find the least significative bit.
|
|
lsb &= ~(lsb - 1);
|
|
|
|
// Remove least significative bit.
|
|
this->word_val_ ^= lsb;
|
|
|
|
ACE_REGISTER u_long n = lsb - this->oldlsb_;
|
|
|
|
// Move index to bit distance between new lsb and old lsb.
|
|
do
|
|
{
|
|
this->handle_index_++;
|
|
n &= n >> 1;
|
|
}
|
|
while (n != 0);
|
|
|
|
this->oldlsb_ = lsb;
|
|
}
|
|
|
|
return this->handle_index_;
|
|
#endif /* ACE_WIN32 */
|
|
}
|
|
|
|
ACE_Handle_Set_Iterator::ACE_Handle_Set_Iterator (const ACE_Handle_Set &hs)
|
|
: handles_ (hs),
|
|
#if !defined (ACE_HAS_BIG_FD_SET) || defined (ACE_WIN32)
|
|
handle_index_ (0),
|
|
word_num_ (-1)
|
|
#elif defined (ACE_HAS_BIG_FD_SET)
|
|
handle_index_ (0),
|
|
oldlsb_ (0),
|
|
word_max_ (hs.max_handle_ == ACE_INVALID_HANDLE
|
|
? 0
|
|
: ((ACE_DIV_BY_WORDSIZE (hs.max_handle_)) + 1))
|
|
#endif /* ACE_HAS_BIG_FD_SET */
|
|
{
|
|
ACE_TRACE ("ACE_Handle_Set_Iterator::ACE_Handle_Set_Iterator");
|
|
#if !defined (ACE_WIN32) && !defined (ACE_HAS_BIG_FD_SET)
|
|
// No sense searching further than the max_handle_ + 1;
|
|
ACE_HANDLE maxhandlep1 =
|
|
this->handles_.max_handle_ + 1;
|
|
|
|
fd_mask *maskp =
|
|
(fd_mask *)(this->handles_.mask_.fds_bits);
|
|
|
|
// Loop until we've found the first non-zero bit or we run past the
|
|
// <maxhandlep1> of the bitset.
|
|
while (this->handle_index_ < maxhandlep1
|
|
&& maskp[++this->word_num_] == 0)
|
|
this->handle_index_ += ACE_Handle_Set::WORDSIZE;
|
|
|
|
// If the bit index becomes >= the maxhandlep1 that means there
|
|
// weren't any bits set. Therefore, we'll just store the
|
|
// maxhandlep1, which will cause <operator()> to return
|
|
// <ACE_INVALID_HANDLE> immediately.
|
|
if (this->handle_index_ >= maxhandlep1)
|
|
this->handle_index_ = maxhandlep1;
|
|
else
|
|
// Loop until we get <word_val_> to have its least significant bit
|
|
// enabled, keeping track of which <handle_index> this represents
|
|
// (this information is used by <operator()>).
|
|
for (this->word_val_ = maskp[this->word_num_];
|
|
ACE_BIT_DISABLED (this->word_val_, 1)
|
|
&& this->handle_index_ < maxhandlep1;
|
|
this->handle_index_++)
|
|
this->word_val_ = (this->word_val_ >> 1) & ACE_MSB_MASK;
|
|
#elif !defined (ACE_WIN32) && defined (ACE_HAS_BIG_FD_SET)
|
|
if (this->word_max_==0)
|
|
{
|
|
this->word_num_ = -1;
|
|
this->word_val_ = 0;
|
|
}
|
|
else
|
|
{
|
|
this->word_num_ =
|
|
ACE_DIV_BY_WORDSIZE (this->handles_.min_handle_) - 1;
|
|
this->word_val_ = 0;
|
|
}
|
|
#endif /* !ACE_WIN32 && !ACE_HAS_BIG_FD_SET */
|
|
}
|
|
|
|
void
|
|
ACE_Handle_Set_Iterator::reset_state (void)
|
|
{
|
|
ACE_TRACE ("ACE_Handle_Set_Iterator::reset_state");
|
|
|
|
#if !defined (ACE_HAS_BIG_FD_SET) || defined (ACE_WIN32)
|
|
this->handle_index_ = 0;
|
|
this->word_num_ = -1;
|
|
#elif defined (ACE_HAS_BIG_FD_SET)
|
|
this->oldlsb_ = 0;
|
|
this->word_max_ =
|
|
this->handles_.max_handle_ == ACE_INVALID_HANDLE ? 0
|
|
: ((ACE_DIV_BY_WORDSIZE (this->handles_.max_handle_)) + 1);
|
|
#endif /* ACE_HAS_BIG_FD_SET */
|
|
|
|
#if !defined (ACE_WIN32) && !defined (ACE_HAS_BIG_FD_SET)
|
|
// No sense searching further than the max_handle_ + 1;
|
|
ACE_HANDLE maxhandlep1 =
|
|
this->handles_.max_handle_ + 1;
|
|
|
|
fd_mask *maskp =
|
|
(fd_mask *)(this->handles_.mask_.fds_bits);
|
|
|
|
// Loop until we've found the first non-zero bit or we run past the
|
|
// <maxhandlep1> of the bitset.
|
|
while (this->handle_index_ < maxhandlep1
|
|
&& maskp[++this->word_num_] == 0)
|
|
this->handle_index_ += ACE_Handle_Set::WORDSIZE;
|
|
|
|
// If the bit index becomes >= the maxhandlep1 that means there
|
|
// weren't any bits set. Therefore, we'll just store the
|
|
// maxhandlep1, which will cause <operator()> to return
|
|
// <ACE_INVALID_HANDLE> immediately.
|
|
if (this->handle_index_ >= maxhandlep1)
|
|
this->handle_index_ = maxhandlep1;
|
|
else
|
|
// Loop until we get <word_val_> to have its least significant bit
|
|
// enabled, keeping track of which <handle_index> this represents
|
|
// (this information is used by <operator()>).
|
|
for (this->word_val_ = maskp[this->word_num_];
|
|
ACE_BIT_DISABLED (this->word_val_, 1)
|
|
&& this->handle_index_ < maxhandlep1;
|
|
this->handle_index_++)
|
|
this->word_val_ = (this->word_val_ >> 1) & ACE_MSB_MASK;
|
|
#elif !defined (ACE_WIN32) && defined (ACE_HAS_BIG_FD_SET)
|
|
if (this->word_max_==0)
|
|
{
|
|
this->word_num_ = -1;
|
|
this->word_val_ = 0;
|
|
}
|
|
else
|
|
{
|
|
this->word_num_ =
|
|
ACE_DIV_BY_WORDSIZE (this->handles_.min_handle_) - 1;
|
|
this->word_val_ = 0;
|
|
}
|
|
#endif /* !ACE_WIN32 && !ACE_HAS_BIG_FD_SET */
|
|
}
|
|
|
|
ACE_END_VERSIONED_NAMESPACE_DECL
|