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https://github.com/mod-playerbots/azerothcore-wotlk.git
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169 lines
4.7 KiB
C++
169 lines
4.7 KiB
C++
/* -*- C++ -*- */
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//=============================================================================
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/**
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* @file FILE_IO.h
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*
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* @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
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*/
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//=============================================================================
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#ifndef ACE_FILE_IO_H
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#define ACE_FILE_IO_H
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#include /**/ "ace/pre.h"
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#include "ace/FILE.h"
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#if !defined (ACE_LACKS_PRAGMA_ONCE)
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# pragma once
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#endif /* ACE_LACKS_PRAGMA_ONCE */
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#include "ace/FILE_Addr.h"
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// Used in the FILE_IO.h file...
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#include "ace/os_include/os_stdio.h"
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#include "ace/os_include/sys/os_uio.h"
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#if defined (ACE_HAS_STREAM_PIPES)
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# include "ace/OS_NS_stropts.h"
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#endif /* ACE_HAS_STREAM_PIPES */
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ACE_BEGIN_VERSIONED_NAMESPACE_DECL
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// Forward decl.
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class ACE_Message_Block;
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class ACE_Time_Value;
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/**
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* @class ACE_FILE_IO
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*
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* @brief Read/Write operations on Files
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*/
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class ACE_Export ACE_FILE_IO : public ACE_FILE
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{
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public:
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friend class ACE_FILE_Connector;
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// = Initialization method.
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/// Default constructor.
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ACE_FILE_IO (void);
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/// send upto @a n bytes in @a buf.
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ssize_t send (const void *buf, size_t n) const;
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/// Recv upto @a n bytes in @a buf.
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ssize_t recv (void *buf, size_t n) const;
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/// Send n bytes, keep trying until n are sent.
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ssize_t send_n (const void *buf, size_t n) const;
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/// Send all the @a message_blocks chained through their next and
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/// cont pointers. This call uses the underlying OS gather-write
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/// operation to reduce the domain-crossing penalty.
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ssize_t send_n (const ACE_Message_Block *message_block,
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const ACE_Time_Value *timeout = 0,
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size_t *bytes_transferred = 0);
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/// Recv n bytes, keep trying until n are received.
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ssize_t recv_n (void *buf, size_t n) const;
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#if defined (ACE_HAS_STREAM_PIPES)
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/// Send bytes via STREAM pipes.
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ssize_t send (const ACE_Str_Buf *cntl,
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const ACE_Str_Buf *data,
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int flags = 0) const;
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/// Recv bytes via STREAM pipes.
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ssize_t recv (ACE_Str_Buf *cntl,
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ACE_Str_Buf *data,
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int *flags) const;
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/// Send bytes via STREAM pipes using "band" mode.
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ssize_t send (const ACE_Str_Buf *cntl,
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const ACE_Str_Buf *data,
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int band,
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int flags) const;
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/// Recv bytes via STREAM pipes using "band" mode.
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ssize_t recv (ACE_Str_Buf *cntl,
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ACE_Str_Buf *data,
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int *band,
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int *flags) const;
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#endif /* ACE_HAS_STREAM_PIPES */
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/// Send iovecs via <::writev>.
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ssize_t send (const iovec iov[], int n) const;
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/// Recv iovecs via <::readv>.
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ssize_t recv (iovec iov[], int n) const;
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/**
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* Send N char *ptrs and int lengths. Note that the char *'s
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* precede the ints (basically, an varargs version of writev). The
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* count N is the *total* number of trailing arguments, *not* a
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* couple of the number of tuple pairs!
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*/
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ssize_t send (size_t n, ...) const;
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/**
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* This is an interface to ::readv, that doesn't use the struct
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* iovec explicitly. The ... can be passed as an arbitrary number
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* of (char *ptr, int len) tuples. However, the count N is the
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* *total* number of trailing arguments, *not* a couple of the
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* number of tuple pairs!
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*/
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ssize_t recv (size_t n, ...) const;
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/// Send @a n bytes via Win32 WriteFile using overlapped I/O.
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ssize_t send (const void *buf,
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size_t n,
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ACE_OVERLAPPED *overlapped) const;
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/// Recv @a n bytes via Win32 ReadFile using overlapped I/O.
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ssize_t recv (void *buf,
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size_t n,
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ACE_OVERLAPPED *overlapped) const;
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/// Send an @c iovec of size @a n to the file.
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ssize_t sendv (const iovec iov[],
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int n) const;
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/**
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* Allows a client to read from a file without having to provide a
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* buffer to read. This method determines how much data is in the
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* file, allocates a buffer of this size, reads in the data, and
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* returns the number of bytes read. The caller is responsible for
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* deleting the member in the <iov_base> field of <io_vec> using
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* delete [] io_vec->iov_base.
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*/
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ssize_t recvv (iovec *io_vec);
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/// Send an <iovec> of size @a n to the file. Will block until all
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/// bytes are sent or an error occurs.
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ssize_t sendv_n (const iovec iov[],
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int n) const;
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/// Receive an <iovec> of size @a n to the file.
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ssize_t recvv_n (iovec iov[],
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int n) const;
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/// Dump the state of an object.
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void dump (void) const;
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/// Declare the dynamic allocation hooks.
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ACE_ALLOC_HOOK_DECLARE;
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// = Meta-type info
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typedef ACE_FILE_Addr PEER_ADDR;
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};
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ACE_END_VERSIONED_NAMESPACE_DECL
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#if defined (__ACE_INLINE__)
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#include "ace/FILE_IO.inl"
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#endif /* __ACE_INLINE__ */
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#include /**/ "ace/post.h"
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#endif /* ACE_FILE_IO_H */
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