Files
azerothcore-wotlk-pbot/modules/dep/acelite/ace/INET_Addr.inl

253 lines
7.0 KiB
C++

// -*- C++ -*-
#include "ace/OS_NS_string.h"
#include "ace/Global_Macros.h"
#include "ace/OS_NS_arpa_inet.h"
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
ACE_INLINE void
ACE_INET_Addr::reset_i (void)
{
ACE_OS::memset (&this->inet_addr_, 0, sizeof (this->inet_addr_));
if (this->get_type() == AF_INET)
{
#ifdef ACE_HAS_SOCKADDR_IN_SIN_LEN
this->inet_addr_.in4_.sin_len = sizeof (this->inet_addr_.in4_);
#endif
this->inet_addr_.in4_.sin_family = AF_INET;
}
#if defined (ACE_HAS_IPV6)
else if (this->get_type() == AF_INET6)
{
#ifdef ACE_HAS_SOCKADDR_IN6_SIN6_LEN
this->inet_addr_.in6_.sin6_len = sizeof (this->inet_addr_.in6_);
#endif
this->inet_addr_.in6_.sin6_family = AF_INET6;
}
#endif /* ACE_HAS_IPV6 */
this->inet_addrs_.clear ();
this->inet_addrs_iter_ = this->inet_addrs_.end ();
}
ACE_INLINE int
ACE_INET_Addr::determine_type (void) const
{
#if defined (ACE_HAS_IPV6)
# if defined (ACE_USES_IPV4_IPV6_MIGRATION)
return ACE::ipv6_enabled () ? AF_INET6 : AF_INET;
# else
return AF_INET6;
# endif /* ACE_USES_IPV4_IPV6_MIGRATION */
#else
return AF_INET;
#endif /* ACE_HAS_IPV6 */
}
ACE_INLINE void *
ACE_INET_Addr::ip_addr_pointer (void) const
{
#if defined (ACE_HAS_IPV6)
if (this->get_type () == PF_INET)
return (void*)&this->inet_addr_.in4_.sin_addr;
else
return (void*)&this->inet_addr_.in6_.sin6_addr;
#else
return (void*)&this->inet_addr_.in4_.sin_addr;
#endif
}
ACE_INLINE int
ACE_INET_Addr::ip_addr_size (void) const
{
// Since this size value is used to pass to other host db-type
// functions (gethostbyaddr, etc.) the length is of int type.
// Thus, cast all these sizes back to int. They're all well
// within the range of an int anyway.
#if defined (ACE_HAS_IPV6)
if (this->get_type () == PF_INET)
return static_cast<int> (sizeof this->inet_addr_.in4_.sin_addr);
else
return static_cast<int> (sizeof this->inet_addr_.in6_.sin6_addr);
#else
return static_cast<int> (sizeof this->inet_addr_.in4_.sin_addr.s_addr);
#endif /* ACE_HAS_IPV6 */
}
// Return the port number, converting it into host byte order...
ACE_INLINE u_short
ACE_INET_Addr::get_port_number (void) const
{
ACE_TRACE ("ACE_INET_Addr::get_port_number");
#if defined (ACE_HAS_IPV6)
if (this->get_type () == PF_INET)
return ACE_NTOHS (this->inet_addr_.in4_.sin_port);
else
return ACE_NTOHS (this->inet_addr_.in6_.sin6_port);
#else
# if defined (ACE_VXWORKS) && ACE_VXWORKS >= 0x690
return static_cast<u_short> (ACE_NTOHS (this->inet_addr_.in4_.sin_port));
# else
return ACE_NTOHS (this->inet_addr_.in4_.sin_port);
# endif
#endif /* ACE_HAS_IPV6 */
}
ACE_INLINE int
ACE_INET_Addr::get_addr_size (void) const
{
ACE_TRACE ("ACE_INET_Addr::get_addr_size");
#if defined (ACE_HAS_IPV6)
if (this->get_type () == PF_INET)
return sizeof this->inet_addr_.in4_;
else
return sizeof this->inet_addr_.in6_;
#else
return sizeof this->inet_addr_.in4_;
#endif /* ACE_HAS_IPV6 */
}
ACE_INLINE bool
ACE_INET_Addr::operator < (const ACE_INET_Addr &rhs) const
{
#if defined (ACE_HAS_IPV6)
if (this->get_type() != rhs.get_type())
{
return this->get_type() < rhs.get_type();
}
if (this->get_type() == PF_INET6)
{
int memval = ACE_OS::memcmp (this->ip_addr_pointer(),
rhs.ip_addr_pointer(),
this->ip_addr_size());
return memval < 0
|| (memval == 0
&& (this->get_port_number() < rhs.get_port_number()
|| (this->get_port_number() == rhs.get_port_number()
&& this->inet_addr_.in6_.sin6_scope_id <
rhs.inet_addr_.in6_.sin6_scope_id)));
}
#endif
return this->get_ip_address () < rhs.get_ip_address ()
|| (this->get_ip_address () == rhs.get_ip_address ()
&& this->get_port_number () < rhs.get_port_number ());
}
#if defined (ACE_HAS_WCHAR)
ACE_INLINE int
ACE_INET_Addr::set (u_short port_number,
const wchar_t host_name[],
int encode,
int address_family)
{
return this->set (port_number,
ACE_Wide_To_Ascii (host_name).char_rep (),
encode,
address_family);
}
ACE_INLINE int
ACE_INET_Addr::set (const wchar_t port_name[],
const wchar_t host_name[],
const wchar_t protocol[])
{
return this->set (ACE_Wide_To_Ascii (port_name).char_rep (),
ACE_Wide_To_Ascii (host_name).char_rep (),
ACE_Wide_To_Ascii (protocol).char_rep ());
}
ACE_INLINE int
ACE_INET_Addr::set (const wchar_t port_name[],
ACE_UINT32 ip_addr,
const wchar_t protocol[])
{
return this->set (ACE_Wide_To_Ascii (port_name).char_rep (),
ip_addr,
ACE_Wide_To_Ascii (protocol).char_rep ());
}
ACE_INLINE int
ACE_INET_Addr::set (const wchar_t addr[], int address_family)
{
return this->set (ACE_Wide_To_Ascii (addr).char_rep (), address_family);
}
#endif /* ACE_HAS_WCHAR */
// Return @c true if the IP address is INADDR_ANY or IN6ADDR_ANY.
ACE_INLINE bool
ACE_INET_Addr::is_any (void) const
{
#if defined (ACE_HAS_IPV6)
if (this->get_type () == AF_INET6)
return IN6_IS_ADDR_UNSPECIFIED (&this->inet_addr_.in6_.sin6_addr);
#endif /* ACE_HAS_IPV6 */
return (this->inet_addr_.in4_.sin_addr.s_addr == INADDR_ANY);
}
// Return @c true if the IP address is IPv4/IPv6 loopback address.
ACE_INLINE bool
ACE_INET_Addr::is_loopback (void) const
{
#if defined (ACE_HAS_IPV6)
if (this->get_type () == AF_INET6)
return IN6_IS_ADDR_LOOPBACK (&this->inet_addr_.in6_.sin6_addr);
#endif /* ACE_HAS_IPV6 */
// RFC 3330 defines loopback as any address with 127.x.x.x
return ((this->get_ip_address () & 0XFF000000) == (INADDR_LOOPBACK & 0XFF000000));
}
// Return @c true if the IP address is IPv4/IPv6 multicast address.
ACE_INLINE bool
ACE_INET_Addr::is_multicast (void) const
{
#if defined (ACE_HAS_IPV6)
if (this->get_type() == AF_INET6)
return this->inet_addr_.in6_.sin6_addr.s6_addr[0] == 0xFF;
#endif /* ACE_HAS_IPV6 */
return
(*static_cast<const unsigned char*> (
static_cast<const void*> (&this->inet_addr_.in4_.sin_addr.s_addr)) & 0xf0) == 0xe0;
}
#if defined (ACE_HAS_IPV6)
// Return @c true if the IP address is IPv6 linklocal address.
ACE_INLINE bool
ACE_INET_Addr::is_linklocal (void) const
{
if (this->get_type () == AF_INET6)
return IN6_IS_ADDR_LINKLOCAL (&this->inet_addr_.in6_.sin6_addr);
return false;
}
// Return @c true if the IP address is IPv4 mapped IPv6 address.
ACE_INLINE bool
ACE_INET_Addr::is_ipv4_mapped_ipv6 (void) const
{
if (this->get_type () == AF_INET6)
return IN6_IS_ADDR_V4MAPPED (&this->inet_addr_.in6_.sin6_addr);
return false;
}
// Return @c true if the IP address is IPv4-compatible IPv6 address.
ACE_INLINE bool
ACE_INET_Addr::is_ipv4_compat_ipv6 (void) const
{
if (this->get_type () == AF_INET6)
return IN6_IS_ADDR_V4COMPAT (&this->inet_addr_.in6_.sin6_addr);
return false;
}
#endif /* ACE_HAS_IPV6 */
ACE_END_VERSIONED_NAMESPACE_DECL