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azerothcore-wotlk-pbot/modules/dep/acelite/ace/Map_T.h

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51 KiB
C++

/* -*- C++ -*- */
//=============================================================================
/**
* @file Map_T.h
*
* @author Irfan Pyarali <irfan@cs.wustl.edu>
*/
//=============================================================================
#ifndef ACE_MAP_T_H
#define ACE_MAP_T_H
#include /**/ "ace/pre.h"
#include "ace/Map_Manager.h"
#include "ace/Hash_Map_Manager_T.h"
#include "ace/Active_Map_Manager.h"
#include "ace/Pair_T.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
/**
* @class ACE_Noop_Key_Generator
*
* @brief Defines a noop key generator.
*/
template <class T>
class ACE_Noop_Key_Generator
{
public:
/// Functor method: generates a new key.
int operator () (T &);
};
/**
* @class ACE_Incremental_Key_Generator
*
* @brief Defines a simple incremental key generator.
*
* Generates a new key of type T by incrementing current
* value. Requirements on T are:
* - Constructor that accepts 0 in the constructor.
* - Prefix increment.
* - Assignment.
* Note that a primitive types such as u_long, int, etc., are
* suitable for this class.
*/
template <class T>
class ACE_Incremental_Key_Generator
{
public:
/// Constructor.
ACE_Incremental_Key_Generator (void);
/// Functor method: generates a new key.
int operator () (T &t);
/// Returns the current value.
const T& current_value (void) const;
protected:
/// Current value.
T t_;
};
/**
* @class ACE_Iterator_Impl
*
* @brief Defines a abstract iterator.
*
* Implementation to be provided by subclasses.
*/
template <class T>
class ACE_Iterator_Impl
{
public:
/// Destructor.
virtual ~ACE_Iterator_Impl (void);
/// Clone.
virtual ACE_Iterator_Impl<T> *clone (void) const = 0;
/// Comparison.
virtual int compare (const ACE_Iterator_Impl<T> &rhs) const = 0;
/// Dereference.
virtual T dereference (void) const = 0;
/// Advance.
virtual void plus_plus (void) = 0;
/// Reverse.
virtual void minus_minus (void) = 0;
};
/**
* @class ACE_Reverse_Iterator_Impl
*
* @brief Defines a abstract reverse iterator.
*
* Implementation to be provided by subclasses.
*/
template <class T>
class ACE_Reverse_Iterator_Impl
{
public:
/// Destructor.
virtual ~ACE_Reverse_Iterator_Impl (void);
/// Clone.
virtual ACE_Reverse_Iterator_Impl<T> *clone (void) const = 0;
/// Comparison.
virtual int compare (const ACE_Reverse_Iterator_Impl<T> &rhs) const = 0;
/// Dereference.
virtual T dereference (void) const = 0;
/// Advance.
virtual void plus_plus (void) = 0;
/// Reverse.
virtual void minus_minus (void) = 0;
};
/**
* @class ACE_Iterator
*
* @brief Defines the iterator interface.
*
* Implementation to be provided by forwarding.
*/
template <class T>
class ACE_Iterator
{
public:
// = Traits.
typedef T value_type;
typedef ACE_Iterator_Impl<T> implementation;
/// Constructor.
ACE_Iterator (ACE_Iterator_Impl<T> *impl);
/// Copy constructor.
ACE_Iterator (const ACE_Iterator<T> &rhs);
/// Destructor.
~ACE_Iterator (void);
/// Assignment operator.
ACE_Iterator<T> &operator= (const ACE_Iterator<T> &rhs);
/// Comparison operators.
bool operator== (const ACE_Iterator<T> &rhs) const;
bool operator!= (const ACE_Iterator<T> &rhs) const;
/// Dereference operator.
T operator *() const;
/// Prefix advance.
ACE_Iterator<T> &operator++ (void);
/// Postfix advance.
ACE_Iterator<T> operator++ (int);
/// Prefix reverse.
ACE_Iterator<T> &operator-- (void);
/// Postfix reverse.
ACE_Iterator<T> operator-- (int);
/// Accessor to implementation object.
ACE_Iterator_Impl<T> &impl (void);
protected:
/// Implementation pointer.
ACE_Iterator_Impl<T> *implementation_;
};
/**
* @class ACE_Reverse_Iterator
*
* @brief Defines the reverse iterator interface.
*
* Implementation to be provided by forwarding.
*/
template <class T>
class ACE_Reverse_Iterator
{
public:
// = Traits.
typedef T value_type;
typedef ACE_Reverse_Iterator_Impl<T> implementation;
/// Constructor.
ACE_Reverse_Iterator (ACE_Reverse_Iterator_Impl<T> *impl);
/// Copy constructor.
ACE_Reverse_Iterator (const ACE_Reverse_Iterator<T> &rhs);
/// Destructor.
~ACE_Reverse_Iterator (void);
/// Assignment operator.
ACE_Reverse_Iterator<T> &operator= (const ACE_Reverse_Iterator<T> &rhs);
/**
* @name Comparison Operators
*
* The usual equality operators.
*/
//@{
bool operator== (const ACE_Reverse_Iterator<T> &rhs) const;
bool operator!= (const ACE_Reverse_Iterator<T> &rhs) const;
//@}
/// Dereference operator.
T operator *() const;
/// Prefix advance.
ACE_Reverse_Iterator<T> &operator++ (void);
/// Postfix advance.
ACE_Reverse_Iterator<T> operator++ (int);
/// Prefix reverse.
ACE_Reverse_Iterator<T> &operator-- (void);
/// Postfix reverse.
ACE_Reverse_Iterator<T> operator-- (int);
/// Accessor to implementation object.
ACE_Reverse_Iterator_Impl<T> &impl (void);
protected:
/// Implementation pointer.
ACE_Reverse_Iterator_Impl<T> *implementation_;
};
/**
* @class ACE_Map
*
* @brief Defines a map interface.
*
* Implementation to be provided by subclasses.
*/
template <class KEY, class VALUE>
class ACE_Map
{
public:
// = Traits.
typedef KEY
key_type;
typedef VALUE
mapped_type;
typedef ACE_Reference_Pair<const KEY, VALUE>
value_type;
typedef ACE_Iterator<value_type>
iterator;
typedef ACE_Reverse_Iterator<value_type>
reverse_iterator;
typedef ACE_Iterator_Impl<value_type>
iterator_implementation;
typedef ACE_Reverse_Iterator_Impl<value_type>
reverse_iterator_implementation;
/// Close down and release dynamically allocated resources.
virtual ~ACE_Map (void);
/// Initialize a map with size @a length.
virtual int open (size_t length = ACE_DEFAULT_MAP_SIZE,
ACE_Allocator *alloc = 0) = 0;
/// Close down a <Map> and release dynamically allocated resources.
virtual int close (void) = 0;
/**
* Add @a key / @a value pair to the map. If @a key is already in the
* map then no changes are made and 1 is returned. Returns 0 on a
* successful addition. This function fails for maps that do not
* allow user specified keys. @a key is an "in" parameter.
*/
virtual int bind (const KEY &key,
const VALUE &value) = 0;
/**
* Add @a key / @a value pair to the map. @a key is an "inout" parameter
* and maybe modified/extended by the map to add additional
* information. To recover original key, call the <recover_key>
* method.
*/
virtual int bind_modify_key (const VALUE &value,
KEY &key) = 0;
/**
* Produce a key and return it through @a key which is an "out"
* parameter. For maps that do not naturally produce keys, the map
* adapters will use the @c KEY_GENERATOR class to produce a key.
* However, the users are responsible for not jeopardizing this key
* production scheme by using user specified keys with keys produced
* by the key generator.
*/
virtual int create_key (KEY &key) = 0;
/**
* Add @a value to the map, and the corresponding key produced by the
* Map is returned through @a key which is an "out" parameter. For
* maps that do not naturally produce keys, the map adapters will
* use the @c KEY_GENERATOR class to produce a key. However, the
* users are responsible for not jeopardizing this key production
* scheme by using user specified keys with keys produced by the key
* generator.
*/
virtual int bind_create_key (const VALUE &value,
KEY &key) = 0;
/**
* Add @a value to the map. The user does not care about the
* corresponding key produced by the Map. For maps that do not
* naturally produce keys, the map adapters will use the
* @c KEY_GENERATOR class to produce a key. However, the users are
* responsible for not jeopardizing this key production scheme by
* using user specified keys with keys produced by the key
* generator.
*/
virtual int bind_create_key (const VALUE &value) = 0;
/// Recovers the original key potentially modified by the map during
/// <bind_modify_key>.
virtual int recover_key (const KEY &modified_key,
KEY &original_key) = 0;
/**
* Reassociate @a key with @a value. The function fails if @a key is
* not in the map for maps that do not allow user specified keys.
* However, for maps that allow user specified keys, if the key is
* not in the map, a new @a key / @a value association is created.
*/
virtual int rebind (const KEY &key,
const VALUE &value) = 0;
/**
* Reassociate @a key with @a value, storing the old value into the
* "out" parameter @a old_value. The function fails if @a key is not
* in the map for maps that do not allow user specified keys.
* However, for maps that allow user specified keys, if the key is
* not in the map, a new @a key / @a value association is created.
*/
virtual int rebind (const KEY &key,
const VALUE &value,
VALUE &old_value) = 0;
/**
* Reassociate @a key with @a value, storing the old key and value
* into the "out" parameters @a old_key and @a old_value. The
* function fails if @a key is not in the map for maps that do not
* allow user specified keys. However, for maps that allow user
* specified keys, if the key is not in the map, a new @a key / @a value
* association is created.
*/
virtual int rebind (const KEY &key,
const VALUE &value,
KEY &old_key,
VALUE &old_value) = 0;
/**
* Associate @a key with @a value if and only if @a key is not in the
* map. If @a key is already in the map, then the @a value parameter
* is overwritten with the existing value in the map. Returns 0 if a
* new @a key / @a value association is created. Returns 1 if an
* attempt is made to bind an existing entry. This function fails
* for maps that do not allow user specified keys.
*/
virtual int trybind (const KEY &key,
VALUE &value) = 0;
/// Locate @a value associated with @a key.
virtual int find (const KEY &key,
VALUE &value) = 0;
/// Is @a key in the map?
virtual int find (const KEY &key) = 0;
/// Remove @a key from the map.
virtual int unbind (const KEY &key) = 0;
/// Remove @a key from the map, and return the @a value associated with
/// @a key.
virtual int unbind (const KEY &key,
VALUE &value) = 0;
/// Return the current size of the map.
virtual size_t current_size (void) const = 0;
/// Return the total size of the map.
virtual size_t total_size (void) const = 0;
/// Dump the state of an object.
virtual void dump (void) const = 0;
// = STL styled iterator factory functions.
/// Return forward iterator.
iterator begin (void);
iterator end (void);
/// Return reverse iterator.
reverse_iterator rbegin (void);
reverse_iterator rend (void);
protected:
// = Protected no-op constructor.
ACE_Map (void);
/// Return forward iterator.
virtual ACE_Iterator_Impl<ACE_Reference_Pair<const KEY, VALUE> > *begin_impl (void) = 0;
virtual ACE_Iterator_Impl<ACE_Reference_Pair<const KEY, VALUE> > *end_impl (void) = 0;
/// Return reverse iterator.
virtual ACE_Reverse_Iterator_Impl<ACE_Reference_Pair<const KEY, VALUE> > *rbegin_impl (void) = 0;
virtual ACE_Reverse_Iterator_Impl<ACE_Reference_Pair<const KEY, VALUE> > *rend_impl (void) = 0;
private:
// = Disallow these operations.
ACE_UNIMPLEMENTED_FUNC (void operator= (const ACE_Map<KEY, VALUE> &))
ACE_UNIMPLEMENTED_FUNC (ACE_Map (const ACE_Map<KEY, VALUE> &))
};
/**
* @class ACE_Map_Impl_Iterator_Adapter
*
* @brief Defines a iterator implementation for the Map_Impl class.
*
* Implementation to be provided by <IMPLEMENTATION>.
*/
template <class T, class IMPLEMENTATION, class ENTRY>
class ACE_Map_Impl_Iterator_Adapter : public ACE_Iterator_Impl<T>
{
public:
// = Traits.
typedef IMPLEMENTATION
implementation;
/// Constructor.
ACE_Map_Impl_Iterator_Adapter (const IMPLEMENTATION &impl);
/// Destructor.
virtual ~ACE_Map_Impl_Iterator_Adapter (void);
/// Clone.
virtual ACE_Iterator_Impl<T> *clone (void) const;
/// Comparison.
virtual int compare (const ACE_Iterator_Impl<T> &rhs) const;
/// Dereference.
virtual T dereference (void) const;
/// Advance.
virtual void plus_plus (void);
/// Reverse.
virtual void minus_minus (void);
/// Accessor to implementation object.
IMPLEMENTATION &impl (void);
protected:
/// All implementation details are forwarded to this class.
IMPLEMENTATION implementation_;
};
/**
* @class ACE_Map_Impl_Reverse_Iterator_Adapter
*
* @brief Defines a reverse iterator implementation for the Map_Impl class.
*
* Implementation to be provided by IMPLEMENTATION.
*/
template <class T, class IMPLEMENTATION, class ENTRY>
class ACE_Map_Impl_Reverse_Iterator_Adapter : public ACE_Reverse_Iterator_Impl<T>
{
public:
// = Traits.
typedef IMPLEMENTATION
implementation;
/// Constructor.
ACE_Map_Impl_Reverse_Iterator_Adapter (const IMPLEMENTATION &impl);
/// Destructor.
virtual ~ACE_Map_Impl_Reverse_Iterator_Adapter (void);
/// Clone.
virtual ACE_Reverse_Iterator_Impl<T> *clone (void) const;
/// Comparison.
virtual int compare (const ACE_Reverse_Iterator_Impl<T> &rhs) const;
/// Dereference.
virtual T dereference (void) const;
/// Advance.
virtual void plus_plus (void);
/// Reverse.
virtual void minus_minus (void);
/// Accessor to implementation object.
IMPLEMENTATION &impl (void);
protected:
/// All implementation details are forwarded to this class.
IMPLEMENTATION implementation_;
};
/**
* @class ACE_Map_Impl
*
* @brief Defines a map implementation.
*
* Implementation to be provided by <IMPLEMENTATION>.
*/
template <class KEY, class VALUE, class IMPLEMENTATION, class ITERATOR, class REVERSE_ITERATOR, class ENTRY>
class ACE_Map_Impl : public ACE_Map<KEY, VALUE>
{
public:
// = Traits.
typedef ACE_Map_Impl_Iterator_Adapter<typename ACE_Map<KEY, VALUE>::value_type, ITERATOR, ENTRY>
iterator_impl;
typedef ACE_Map_Impl_Reverse_Iterator_Adapter<typename ACE_Map<KEY, VALUE>::value_type, REVERSE_ITERATOR, ENTRY>
reverse_iterator_impl;
typedef IMPLEMENTATION
implementation;
// = Initialization and termination methods.
/// Initialize with the ACE_DEFAULT_MAP_SIZE.
ACE_Map_Impl (ACE_Allocator *alloc = 0);
/// Initialize with @a size entries. The @a size parameter is ignored
/// by maps for which an initialize size does not make sense.
ACE_Map_Impl (size_t size,
ACE_Allocator *alloc = 0);
/// Close down and release dynamically allocated resources.
virtual ~ACE_Map_Impl (void);
/// Initialize a <Map> with size @a length.
virtual int open (size_t length = ACE_DEFAULT_MAP_SIZE,
ACE_Allocator *alloc = 0);
/// Close down a <Map> and release dynamically allocated resources.
virtual int close (void);
/**
* Add @a key / @a value pair to the map. If @a key is already in the
* map then no changes are made and 1 is returned. Returns 0 on a
* successful addition. This function fails for maps that do not
* allow user specified keys. @a key is an "in" parameter.
*/
virtual int bind (const KEY &key,
const VALUE &value);
/**
* Add @a key / @a value pair to the map. @a key is an "inout" parameter
* and maybe modified/extended by the map to add additional
* information. To recover original key, call the <recover_key>
* method.
*/
virtual int bind_modify_key (const VALUE &value,
KEY &key);
/**
* Produce a key and return it through @a key which is an "out"
* parameter. For maps that do not naturally produce keys, the map
* adapters will use the @c KEY_GENERATOR class to produce a key.
* However, the users are responsible for not jeopardizing this key
* production scheme by using user specified keys with keys produced
* by the key generator.
*/
virtual int create_key (KEY &key);
/**
* Add @a value to the map, and the corresponding key produced by the
* Map is returned through @a key which is an "out" parameter. For
* maps that do not naturally produce keys, the map adapters will
* use the @c KEY_GENERATOR class to produce a key. However, the
* users are responsible for not jeopardizing this key production
* scheme by using user specified keys with keys produced by the key
* generator.
*/
virtual int bind_create_key (const VALUE &value,
KEY &key);
/**
* Add @a value to the map. The user does not care about the
* corresponding key produced by the Map. For maps that do not
* naturally produce keys, the map adapters will use the
* @c KEY_GENERATOR class to produce a key. However, the users are
* responsible for not jeopardizing this key production scheme by
* using user specified keys with keys produced by the key
* generator.
*/
virtual int bind_create_key (const VALUE &value);
/// Recovers the original key potentially modified by the map during
/// <bind_modify_key>.
virtual int recover_key (const KEY &modified_key,
KEY &original_key);
/**
* Reassociate @a key with @a value. The function fails if @a key is
* not in the map for maps that do not allow user specified keys.
* However, for maps that allow user specified keys, if the key is
* not in the map, a new @a key / @a value association is created.
*/
virtual int rebind (const KEY &key,
const VALUE &value);
/**
* Reassociate @a key with @a value, storing the old value into the
* "out" parameter @a old_value. The function fails if @a key is not
* in the map for maps that do not allow user specified keys.
* However, for maps that allow user specified keys, if the key is
* not in the map, a new @a key / @a value association is created.
*/
virtual int rebind (const KEY &key,
const VALUE &value,
VALUE &old_value);
/**
* Reassociate @a key with @a value, storing the old key and value
* into the "out" parameters @a old_key and @a old_value. The
* function fails if @a key is not in the map for maps that do not
* allow user specified keys. However, for maps that allow user
* specified keys, if the key is not in the map, a new @a key / @a value
* association is created.
*/
virtual int rebind (const KEY &key,
const VALUE &value,
KEY &old_key,
VALUE &old_value);
/**
* Associate @a key with @a value if and only if @a key is not in the
* map. If @a key is already in the map, then the @a value parameter
* is overwritten with the existing value in the map. Returns 0 if a
* new @a key / @a value association is created. Returns 1 if an
* attempt is made to bind an existing entry. This function fails
* for maps that do not allow user specified keys.
*/
virtual int trybind (const KEY &key,
VALUE &value);
/// Locate @a value associated with @a key.
virtual int find (const KEY &key,
VALUE &value);
/// Is @a key in the map?
virtual int find (const KEY &key);
/// Remove @a key from the map.
virtual int unbind (const KEY &key);
/// Remove @a key from the map, and return the @a value associated with
/// @a key.
virtual int unbind (const KEY &key,
VALUE &value);
/// Return the current size of the map.
virtual size_t current_size (void) const;
/// Return the total size of the map.
virtual size_t total_size (void) const;
/// Dump the state of an object.
virtual void dump (void) const;
/// Accessor to implementation object.
IMPLEMENTATION &impl (void);
protected:
/// All implementation details are forwarded to this class.
IMPLEMENTATION implementation_;
// = STL styled iterator factory functions.
/// Return forward iterator.
virtual ACE_Iterator_Impl<ACE_Reference_Pair<const KEY, VALUE> > *begin_impl (void);
virtual ACE_Iterator_Impl<ACE_Reference_Pair<const KEY, VALUE> > *end_impl (void);
/// Return reverse iterator.
virtual ACE_Reverse_Iterator_Impl<ACE_Reference_Pair<const KEY, VALUE> > *rbegin_impl (void);
virtual ACE_Reverse_Iterator_Impl<ACE_Reference_Pair<const KEY, VALUE> > *rend_impl (void);
private:
// = Disallow these operations.
ACE_UNIMPLEMENTED_FUNC (void operator= (const ACE_Map_Impl<KEY, VALUE, IMPLEMENTATION, ITERATOR, REVERSE_ITERATOR, ENTRY> &))
ACE_UNIMPLEMENTED_FUNC (ACE_Map_Impl (const ACE_Map_Impl<KEY, VALUE, IMPLEMENTATION, ITERATOR, REVERSE_ITERATOR, ENTRY> &))
};
/**
* @class ACE_Active_Map_Manager_Iterator_Adapter
*
* @brief Defines a iterator implementation for the Active_Map_Manager_Adapter.
*
* Implementation to be provided by ACE_Active_Map_Manager::iterator.
*/
template <class T, class VALUE>
class ACE_Active_Map_Manager_Iterator_Adapter : public ACE_Iterator_Impl<T>
{
public:
// = Traits.
typedef typename ACE_Active_Map_Manager<VALUE>::iterator
implementation;
/// Constructor.
ACE_Active_Map_Manager_Iterator_Adapter (const ACE_Map_Iterator<ACE_Active_Map_Manager_Key, VALUE, ACE_Null_Mutex> &impl);
/// Destructor.
virtual ~ACE_Active_Map_Manager_Iterator_Adapter (void);
/// Clone.
virtual ACE_Iterator_Impl<T> *clone (void) const;
/// Comparison.
virtual int compare (const ACE_Iterator_Impl<T> &rhs) const;
/// Dereference.
virtual T dereference (void) const;
/// Advance.
virtual void plus_plus (void);
/// Reverse.
virtual void minus_minus (void);
/// Accessor to implementation object.
ACE_Map_Iterator<ACE_Active_Map_Manager_Key, VALUE, ACE_Null_Mutex> &impl (void);
protected:
/// All implementation details are forwarded to this class.
ACE_Map_Iterator<ACE_Active_Map_Manager_Key, VALUE, ACE_Null_Mutex> implementation_;
};
/**
* @class ACE_Active_Map_Manager_Reverse_Iterator_Adapter
*
* @brief Defines a reverse iterator implementation for the Active_Map_Manager_Adapter.
*
* Implementation to be provided by ACE_Active_Map_Manager::reverse_iterator.
*/
template <class T, class VALUE>
class ACE_Active_Map_Manager_Reverse_Iterator_Adapter : public ACE_Reverse_Iterator_Impl<T>
{
public:
// = Traits.
typedef typename ACE_Active_Map_Manager<VALUE>::reverse_iterator
implementation;
/// Constructor.
ACE_Active_Map_Manager_Reverse_Iterator_Adapter (const ACE_Map_Reverse_Iterator<ACE_Active_Map_Manager_Key, VALUE, ACE_Null_Mutex> &impl);
/// Destructor.
virtual ~ACE_Active_Map_Manager_Reverse_Iterator_Adapter (void);
/// Clone.
virtual ACE_Reverse_Iterator_Impl<T> *clone (void) const;
/// Comparison.
virtual int compare (const ACE_Reverse_Iterator_Impl<T> &rhs) const;
/// Dereference.
virtual T dereference (void) const;
/// Advance.
virtual void plus_plus (void);
/// Reverse.
virtual void minus_minus (void);
/// Accessor to implementation object.
ACE_Map_Reverse_Iterator<ACE_Active_Map_Manager_Key, VALUE, ACE_Null_Mutex> &impl (void);
protected:
/// All implementation details are forwarded to this class.
ACE_Map_Reverse_Iterator<ACE_Active_Map_Manager_Key, VALUE, ACE_Null_Mutex> implementation_;
};
/**
* @class ACE_Active_Map_Manager_Adapter
*
* @brief Defines a map implementation.
*
* Implementation to be provided by <ACE_Active_Map_Manager>.
*/
template <class KEY, class VALUE, class KEY_ADAPTER>
class ACE_Active_Map_Manager_Adapter : public ACE_Map<KEY, VALUE>
{
public:
// = Traits.
typedef std::pair<KEY, VALUE>
expanded_value;
typedef ACE_Active_Map_Manager_Iterator_Adapter<ACE_Reference_Pair<const KEY, VALUE>, expanded_value>
iterator_impl;
typedef ACE_Active_Map_Manager_Reverse_Iterator_Adapter<ACE_Reference_Pair<const KEY, VALUE>, expanded_value>
reverse_iterator_impl;
typedef ACE_Active_Map_Manager<expanded_value>
implementation;
// = Initialization and termination methods.
/// Initialize with the ACE_DEFAULT_MAP_SIZE.
ACE_Active_Map_Manager_Adapter (ACE_Allocator *alloc = 0);
/// Initialize with @a size entries. The @a size parameter is ignored
/// by maps for which an initialize size does not make sense.
ACE_Active_Map_Manager_Adapter (size_t size,
ACE_Allocator *alloc = 0);
/// Close down and release dynamically allocated resources.
virtual ~ACE_Active_Map_Manager_Adapter (void);
/// Initialize a Map with size @a length.
virtual int open (size_t length = ACE_DEFAULT_MAP_SIZE,
ACE_Allocator *alloc = 0);
/// Close down a Map and release dynamically allocated resources.
virtual int close (void);
/**
* Add @a key / @a value pair to the map. If @a key is already in the
* map then no changes are made and 1 is returned. Returns 0 on a
* successful addition. This function fails for maps that do not
* allow user specified keys. @a key is an "in" parameter.
*/
virtual int bind (const KEY &key,
const VALUE &value);
/**
* Add @a key / @a value pair to the map. @a key is an "inout" parameter
* and maybe modified/extended by the map to add additional
* information. To recover original key, call the recover_key()
* method.
*/
virtual int bind_modify_key (const VALUE &value, KEY &key);
/**
* Produce a key and return it through @a key which is an "out"
* parameter. For maps that do not naturally produce keys, the map
* adapters will use the @c KEY_GENERATOR class to produce a key.
* However, the users are responsible for not jeopardizing this key
* production scheme by using user specified keys with keys produced
* by the key generator.
*/
virtual int create_key (KEY &key);
/**
* Add @a value to the map, and the corresponding key produced by the
* Map is returned through @a key which is an "out" parameter. For
* maps that do not naturally produce keys, the map adapters will
* use the @c KEY_GENERATOR class to produce a key. However, the
* users are responsible for not jeopardizing this key production
* scheme by using user specified keys with keys produced by the key
* generator.
*/
virtual int bind_create_key (const VALUE &value,
KEY &key);
/**
* Add @a value to the map. The user does not care about the
* corresponding key produced by the Map. For maps that do not
* naturally produce keys, the map adapters will use the
* @c KEY_GENERATOR class to produce a key. However, the users are
* responsible for not jeopardizing this key production scheme by
* using user specified keys with keys produced by the key
* generator.
*/
virtual int bind_create_key (const VALUE &value);
/// Recovers the original key potentially modified by the map during
/// bind_modify_key().
virtual int recover_key (const KEY &modified_key,
KEY &original_key);
/**
* Reassociate @a key with @a value. The function fails if @a key is
* not in the map for maps that do not allow user specified keys.
* However, for maps that allow user specified keys, if the key is
* not in the map, a new @a key / @a value association is created.
*/
virtual int rebind (const KEY &key,
const VALUE &value);
/**
* Reassociate @a key with @a value, storing the old value into the
* "out" parameter @a old_value. The function fails if @a key is not
* in the map for maps that do not allow user specified keys.
* However, for maps that allow user specified keys, if the key is
* not in the map, a new @a key / @a value association is created.
*/
virtual int rebind (const KEY &key,
const VALUE &value,
VALUE &old_value);
/**
* Reassociate @a key with @a value, storing the old key and value
* into the "out" parameters @a old_key and @a old_value. The
* function fails if @a key is not in the map for maps that do not
* allow user specified keys. However, for maps that allow user
* specified keys, if the key is not in the map, a new @a key / @a value
* association is created.
*/
virtual int rebind (const KEY &key,
const VALUE &value,
KEY &old_key,
VALUE &old_value);
/**
* Associate @a key with @a value if and only if @a key is not in the
* map. If @a key is already in the map, then the @a value parameter
* is overwritten with the existing value in the map. Returns 0 if a
* new @a key / @a value association is created. Returns 1 if an
* attempt is made to bind an existing entry. This function fails
* for maps that do not allow user specified keys.
*/
virtual int trybind (const KEY &key,
VALUE &value);
/// Locate @a value associated with @a key.
virtual int find (const KEY &key,
VALUE &value);
/// Is @a key in the map?
virtual int find (const KEY &key);
/// Remove @a key from the map.
virtual int unbind (const KEY &key);
/// Remove @a key from the map, and return the @a value associated with
/// @a key.
virtual int unbind (const KEY &key,
VALUE &value);
/// Return the current size of the map.
virtual size_t current_size (void) const;
/// Return the total size of the map.
virtual size_t total_size (void) const;
/// Dump the state of an object.
virtual void dump (void) const;
/// Accessor to implementation object.
ACE_Active_Map_Manager<std::pair<KEY, VALUE> > &impl (void);
/// Accessor to key adapter.
KEY_ADAPTER &key_adapter (void);
protected:
/// Find helper.
virtual int find (const KEY &key,
expanded_value *&internal_value);
/// Unbind helper.
virtual int unbind (const KEY &key,
expanded_value *&internal_value);
/// All implementation details are forwarded to this class.
ACE_Active_Map_Manager<std::pair<KEY, VALUE> > implementation_;
/// Adapts between the user key and the Active_Map_Manager_Key.
KEY_ADAPTER key_adapter_;
// = STL styled iterator factory functions.
/// Return forward iterator.
virtual ACE_Iterator_Impl<ACE_Reference_Pair<const KEY, VALUE> > *begin_impl (void);
virtual ACE_Iterator_Impl<ACE_Reference_Pair<const KEY, VALUE> > *end_impl (void);
/// Return reverse iterator.
virtual ACE_Reverse_Iterator_Impl<ACE_Reference_Pair<const KEY, VALUE> > *rbegin_impl (void);
virtual ACE_Reverse_Iterator_Impl<ACE_Reference_Pair<const KEY, VALUE> > *rend_impl (void);
private:
// = Disallow these operations.
ACE_UNIMPLEMENTED_FUNC (void operator= (const ACE_Active_Map_Manager_Adapter<KEY, VALUE, KEY_ADAPTER> &))
ACE_UNIMPLEMENTED_FUNC (ACE_Active_Map_Manager_Adapter (const ACE_Active_Map_Manager_Adapter<KEY, VALUE, KEY_ADAPTER> &))
};
/**
* @class ACE_Hash_Map_Manager_Ex_Iterator_Adapter
*
* @brief Defines a iterator implementation for the Hash_Map_Manager_Adapter.
*
* Implementation to be provided by ACE_Hash_Map_Manager_Ex::iterator.
*/
template <class T, class KEY, class VALUE, class HASH_KEY, class COMPARE_KEYS>
class ACE_Hash_Map_Manager_Ex_Iterator_Adapter : public ACE_Iterator_Impl<T>
{
public:
// = Traits.
typedef typename ACE_Hash_Map_Manager_Ex<KEY, VALUE, HASH_KEY, COMPARE_KEYS, ACE_Null_Mutex>::iterator
implementation;
/// Constructor.
ACE_Hash_Map_Manager_Ex_Iterator_Adapter (const ACE_Hash_Map_Iterator_Ex<KEY, VALUE, HASH_KEY, COMPARE_KEYS, ACE_Null_Mutex> &impl);
/// Destructor.
virtual ~ACE_Hash_Map_Manager_Ex_Iterator_Adapter (void);
/// Clone.
virtual ACE_Iterator_Impl<T> *clone (void) const;
/// Comparison.
virtual int compare (const ACE_Iterator_Impl<T> &rhs) const;
/// Dereference.
virtual T dereference (void) const;
/// Advance.
virtual void plus_plus (void);
/// Reverse.
virtual void minus_minus (void);
/// Accessor to implementation object.
ACE_Hash_Map_Iterator_Ex<KEY, VALUE, HASH_KEY, COMPARE_KEYS, ACE_Null_Mutex> &impl (void);
protected:
/// All implementation details are forwarded to this class.
ACE_Hash_Map_Iterator_Ex<KEY, VALUE, HASH_KEY, COMPARE_KEYS, ACE_Null_Mutex> implementation_;
};
/**
* @class ACE_Hash_Map_Manager_Ex_Reverse_Iterator_Adapter
*
* @brief Defines a reverse iterator implementation for the Hash_Map_Manager_Adapter.
*
* Implementation to be provided by ACE_Hash_Map_Manager_Ex::reverse_iterator.
*/
template <class T, class KEY, class VALUE, class HASH_KEY, class COMPARE_KEYS>
class ACE_Hash_Map_Manager_Ex_Reverse_Iterator_Adapter : public ACE_Reverse_Iterator_Impl<T>
{
public:
// = Traits.
typedef typename ACE_Hash_Map_Manager_Ex<KEY, VALUE, HASH_KEY, COMPARE_KEYS, ACE_Null_Mutex>::reverse_iterator
implementation;
/// Constructor.
ACE_Hash_Map_Manager_Ex_Reverse_Iterator_Adapter (const ACE_Hash_Map_Reverse_Iterator_Ex<KEY, VALUE, HASH_KEY, COMPARE_KEYS, ACE_Null_Mutex> &impl);
/// Destructor.
virtual ~ACE_Hash_Map_Manager_Ex_Reverse_Iterator_Adapter (void);
/// Clone.
virtual ACE_Reverse_Iterator_Impl<T> *clone (void) const;
/// Comparison.
virtual int compare (const ACE_Reverse_Iterator_Impl<T> &rhs) const;
/// Dereference.
virtual T dereference (void) const;
/// Advance.
virtual void plus_plus (void);
/// Reverse.
virtual void minus_minus (void);
/// Accessor to implementation object.
ACE_Hash_Map_Reverse_Iterator_Ex<KEY, VALUE, HASH_KEY, COMPARE_KEYS, ACE_Null_Mutex> &impl (void);
protected:
/// All implementation details are forwarded to this class.
ACE_Hash_Map_Reverse_Iterator_Ex<KEY, VALUE, HASH_KEY, COMPARE_KEYS, ACE_Null_Mutex> implementation_;
};
/**
* @class ACE_Hash_Map_Manager_Ex_Adapter
*
* @brief Defines a map implementation.
*
* Implementation to be provided by ACE_Hash_Map_Manager_Ex.
*/
template <class KEY, class VALUE, class HASH_KEY, class COMPARE_KEYS, class KEY_GENERATOR>
class ACE_Hash_Map_Manager_Ex_Adapter : public ACE_Map<KEY, VALUE>
{
public:
// = Traits.
typedef ACE_Hash_Map_Manager_Ex_Iterator_Adapter<ACE_Reference_Pair<const KEY, VALUE>, KEY, VALUE, HASH_KEY, COMPARE_KEYS>
iterator_impl;
typedef ACE_Hash_Map_Manager_Ex_Reverse_Iterator_Adapter<ACE_Reference_Pair<const KEY, VALUE>, KEY, VALUE, HASH_KEY, COMPARE_KEYS>
reverse_iterator_impl;
typedef ACE_Hash_Map_Manager_Ex<KEY, VALUE, HASH_KEY, COMPARE_KEYS, ACE_Null_Mutex>
implementation;
// = Initialization and termination methods.
/// Initialize with the ACE_DEFAULT_MAP_SIZE.
ACE_Hash_Map_Manager_Ex_Adapter (ACE_Allocator *alloc = 0);
/// Initialize with @a size entries. The @a size parameter is ignored
/// by maps for which an initialize size does not make sense.
ACE_Hash_Map_Manager_Ex_Adapter (size_t size,
ACE_Allocator *alloc = 0);
/// Close down and release dynamically allocated resources.
virtual ~ACE_Hash_Map_Manager_Ex_Adapter (void);
/// Initialize a Map with size @a length.
virtual int open (size_t length = ACE_DEFAULT_MAP_SIZE,
ACE_Allocator *alloc = 0);
/// Close down a Map and release dynamically allocated resources.
virtual int close (void);
/**
* Add @a key / @a value pair to the map. If @a key is already in the
* map then no changes are made and 1 is returned. Returns 0 on a
* successful addition. This function fails for maps that do not
* allow user specified keys. @a key is an "in" parameter.
*/
virtual int bind (const KEY &key,
const VALUE &value);
/**
* Add @a key / @a value pair to the map. @a key is an "inout" parameter
* and maybe modified/extended by the map to add additional
* information. To recover original key, call the <recover_key>
* method.
*/
virtual int bind_modify_key (const VALUE &value,
KEY &key);
/**
* Produce a key and return it through @a key which is an "out"
* parameter. For maps that do not naturally produce keys, the map
* adapters will use the @c KEY_GENERATOR class to produce a key.
* However, the users are responsible for not jeopardizing this key
* production scheme by using user specified keys with keys produced
* by the key generator.
*/
virtual int create_key (KEY &key);
/**
* Add @a value to the map, and the corresponding key produced by the
* Map is returned through @a key which is an "out" parameter. For
* maps that do not naturally produce keys, the map adapters will
* use the @c KEY_GENERATOR class to produce a key. However, the
* users are responsible for not jeopardizing this key production
* scheme by using user specified keys with keys produced by the key
* generator.
*/
virtual int bind_create_key (const VALUE &value,
KEY &key);
/**
* Add @a value to the map. The user does not care about the
* corresponding key produced by the Map. For maps that do not
* naturally produce keys, the map adapters will use the
* @c KEY_GENERATOR class to produce a key. However, the users are
* responsible for not jeopardizing this key production scheme by
* using user specified keys with keys produced by the key
* generator.
*/
virtual int bind_create_key (const VALUE &value);
/// Recovers the original key potentially modified by the map during
/// bind_modify_key().
virtual int recover_key (const KEY &modified_key,
KEY &original_key);
/**
* Reassociate @a key with @a value. The function fails if @a key is
* not in the map for maps that do not allow user specified keys.
* However, for maps that allow user specified keys, if the key is
* not in the map, a new @a key / @a value association is created.
*/
virtual int rebind (const KEY &key,
const VALUE &value);
/**
* Reassociate @a key with @a value, storing the old value into the
* "out" parameter @a old_value. The function fails if @a key is not
* in the map for maps that do not allow user specified keys.
* However, for maps that allow user specified keys, if the key is
* not in the map, a new @a key / @a value association is created.
*/
virtual int rebind (const KEY &key,
const VALUE &value,
VALUE &old_value);
/**
* Reassociate @a key with @a value, storing the old key and value
* into the "out" parameters @a old_key and @a old_value. The
* function fails if @a key is not in the map for maps that do not
* allow user specified keys. However, for maps that allow user
* specified keys, if the key is not in the map, a new @a key / @a value
* association is created.
*/
virtual int rebind (const KEY &key,
const VALUE &value,
KEY &old_key,
VALUE &old_value);
/**
* Associate @a key with @a value if and only if @a key is not in the
* map. If @a key is already in the map, then the @a value parameter
* is overwritten with the existing value in the map. Returns 0 if a
* new @a key / @a value association is created. Returns 1 if an
* attempt is made to bind an existing entry. This function fails
* for maps that do not allow user specified keys.
*/
virtual int trybind (const KEY &key,
VALUE &value);
/// Locate @a value associated with @a key.
virtual int find (const KEY &key,
VALUE &value);
/// Is @a key in the map?
virtual int find (const KEY &key);
/// Remove @a key from the map.
virtual int unbind (const KEY &key);
/// Remove @a key from the map, and return the @a value associated with
/// @a key.
virtual int unbind (const KEY &key,
VALUE &value);
/// Return the current size of the map.
virtual size_t current_size (void) const;
/// Return the total size of the map.
virtual size_t total_size (void) const;
/// Dump the state of an object.
virtual void dump (void) const;
/// Accessor to implementation object.
ACE_Hash_Map_Manager_Ex<KEY, VALUE, HASH_KEY, COMPARE_KEYS, ACE_Null_Mutex> &impl (void);
/// Accessor to key generator.
KEY_GENERATOR &key_generator (void);
protected:
/// All implementation details are forwarded to this class.
ACE_Hash_Map_Manager_Ex<KEY, VALUE, HASH_KEY, COMPARE_KEYS, ACE_Null_Mutex> implementation_;
/// Functor class used for generating key.
KEY_GENERATOR key_generator_;
// = STL styled iterator factory functions.
/// Return forward iterator.
virtual ACE_Iterator_Impl<ACE_Reference_Pair<const KEY, VALUE> > *begin_impl (void);
virtual ACE_Iterator_Impl<ACE_Reference_Pair<const KEY, VALUE> > *end_impl (void);
/// Return reverse iterator.
virtual ACE_Reverse_Iterator_Impl<ACE_Reference_Pair<const KEY, VALUE> > *rbegin_impl (void);
virtual ACE_Reverse_Iterator_Impl<ACE_Reference_Pair<const KEY, VALUE> > *rend_impl (void);
private:
// = Disallow these operations.
ACE_UNIMPLEMENTED_FUNC (void operator= (const ACE_Hash_Map_Manager_Ex_Adapter<KEY, VALUE, HASH_KEY, COMPARE_KEYS, KEY_GENERATOR> &))
ACE_UNIMPLEMENTED_FUNC (ACE_Hash_Map_Manager_Ex_Adapter (const ACE_Hash_Map_Manager_Ex_Adapter<KEY, VALUE, HASH_KEY, COMPARE_KEYS, KEY_GENERATOR> &))
};
/**
* @class ACE_Map_Manager_Iterator_Adapter
*
* @brief Defines a iterator implementation for the Map_Manager_Adapter.
*
* Implementation to be provided by ACE_Map_Manager::iterator.
*/
template <class T, class KEY, class VALUE>
class ACE_Map_Manager_Iterator_Adapter : public ACE_Iterator_Impl<T>
{
public:
// = Traits.
typedef typename ACE_Map_Manager<KEY, VALUE, ACE_Null_Mutex>::iterator
implementation;
/// Constructor.
ACE_Map_Manager_Iterator_Adapter (const ACE_Map_Iterator<KEY, VALUE, ACE_Null_Mutex> &impl);
/// Destructor.
virtual ~ACE_Map_Manager_Iterator_Adapter (void);
/// Clone.
virtual ACE_Iterator_Impl<T> *clone (void) const;
/// Comparison.
virtual int compare (const ACE_Iterator_Impl<T> &rhs) const;
/// Dereference.
virtual T dereference (void) const;
/// Advance.
virtual void plus_plus (void);
/// Reverse.
virtual void minus_minus (void);
/// Accessor to implementation object.
ACE_Map_Iterator<KEY, VALUE, ACE_Null_Mutex> &impl (void);
protected:
/// All implementation details are forwarded to this class.
ACE_Map_Iterator<KEY, VALUE, ACE_Null_Mutex> implementation_;
};
/**
* @class ACE_Map_Manager_Reverse_Iterator_Adapter
*
* @brief Defines a reverse iterator implementation for the Map Manager.
*
* Implementation to be provided by ACE_Map_Manager::reverse_iterator.
*/
template <class T, class KEY, class VALUE>
class ACE_Map_Manager_Reverse_Iterator_Adapter : public ACE_Reverse_Iterator_Impl<T>
{
public:
// = Traits.
typedef typename ACE_Map_Manager<KEY, VALUE, ACE_Null_Mutex>::reverse_iterator
implementation;
/// Constructor.
ACE_Map_Manager_Reverse_Iterator_Adapter (const ACE_Map_Reverse_Iterator<KEY, VALUE, ACE_Null_Mutex> &impl);
/// Destructor.
virtual ~ACE_Map_Manager_Reverse_Iterator_Adapter (void);
/// Clone.
virtual ACE_Reverse_Iterator_Impl<T> *clone (void) const;
/// Comparison.
virtual int compare (const ACE_Reverse_Iterator_Impl<T> &rhs) const;
/// Dereference.
virtual T dereference (void) const;
/// Advance.
virtual void plus_plus (void);
/// Reverse.
virtual void minus_minus (void);
/// Accessor to implementation object.
ACE_Map_Reverse_Iterator<KEY, VALUE, ACE_Null_Mutex> &impl (void);
protected:
/// All implementation details are forwarded to this class.
ACE_Map_Reverse_Iterator<KEY, VALUE, ACE_Null_Mutex> implementation_;
};
/**
* @class ACE_Map_Manager_Adapter
*
* @brief Defines a map implementation.
*
* Implementation to be provided by ACE_Map_Manager.
*/
template <class KEY, class VALUE, class KEY_GENERATOR>
class ACE_Map_Manager_Adapter : public ACE_Map<KEY, VALUE>
{
public:
// = Traits.
typedef ACE_Map_Manager_Iterator_Adapter<ACE_Reference_Pair<const KEY, VALUE>, KEY, VALUE>
iterator_impl;
typedef ACE_Map_Manager_Reverse_Iterator_Adapter<ACE_Reference_Pair<const KEY, VALUE>, KEY, VALUE>
reverse_iterator_impl;
typedef ACE_Map_Manager<KEY, VALUE, ACE_Null_Mutex>
implementation;
// = Initialization and termination methods.
/// Initialize with the ACE_DEFAULT_MAP_SIZE.
ACE_Map_Manager_Adapter (ACE_Allocator *alloc = 0);
/// Initialize with @a size entries. The @a size parameter is ignored
/// by maps for which an initialize size does not make sense.
ACE_Map_Manager_Adapter (size_t size,
ACE_Allocator *alloc = 0);
/// Close down and release dynamically allocated resources.
virtual ~ACE_Map_Manager_Adapter (void);
/// Initialize a <Map> with size @a length.
virtual int open (size_t length = ACE_DEFAULT_MAP_SIZE,
ACE_Allocator *alloc = 0);
/// Close down a <Map> and release dynamically allocated resources.
virtual int close (void);
/**
* Add @a key / @a value pair to the map. If @a key is already in the
* map then no changes are made and 1 is returned. Returns 0 on a
* successful addition. This function fails for maps that do not
* allow user specified keys. @a key is an "in" parameter.
*/
virtual int bind (const KEY &key,
const VALUE &value);
/**
* Add @a key / @a value pair to the map. @a key is an "inout" parameter
* and maybe modified/extended by the map to add additional
* information. To recover original key, call the <recover_key>
* method.
*/
virtual int bind_modify_key (const VALUE &value,
KEY &key);
/**
* Produce a key and return it through @a key which is an "out"
* parameter. For maps that do not naturally produce keys, the map
* adapters will use the @c KEY_GENERATOR class to produce a key.
* However, the users are responsible for not jeopardizing this key
* production scheme by using user specified keys with keys produced
* by the key generator.
*/
virtual int create_key (KEY &key);
/**
* Add @a value to the map, and the corresponding key produced by the
* Map is returned through @a key which is an "out" parameter. For
* maps that do not naturally produce keys, the map adapters will
* use the @c KEY_GENERATOR class to produce a key. However, the
* users are responsible for not jeopardizing this key production
* scheme by using user specified keys with keys produced by the key
* generator.
*/
virtual int bind_create_key (const VALUE &value,
KEY &key);
/**
* Add @a value to the map. The user does not care about the
* corresponding key produced by the Map. For maps that do not
* naturally produce keys, the map adapters will use the
* @c KEY_GENERATOR class to produce a key. However, the users are
* responsible for not jeopardizing this key production scheme by
* using user specified keys with keys produced by the key
* generator.
*/
virtual int bind_create_key (const VALUE &value);
/// Recovers the original key potentially modified by the map during
/// <bind_modify_key>.
virtual int recover_key (const KEY &modified_key,
KEY &original_key);
/**
* Reassociate @a key with @a value. The function fails if @a key is
* not in the map for maps that do not allow user specified keys.
* However, for maps that allow user specified keys, if the key is
* not in the map, a new @a key / @a value association is created.
*/
virtual int rebind (const KEY &key,
const VALUE &value);
/**
* Reassociate @a key with @a value, storing the old value into the
* "out" parameter @a old_value. The function fails if @a key is not
* in the map for maps that do not allow user specified keys.
* However, for maps that allow user specified keys, if the key is
* not in the map, a new @a key / @a value association is created.
*/
virtual int rebind (const KEY &key,
const VALUE &value,
VALUE &old_value);
/**
* Reassociate @a key with @a value, storing the old key and value
* into the "out" parameters @a old_key and @a old_value. The
* function fails if @a key is not in the map for maps that do not
* allow user specified keys. However, for maps that allow user
* specified keys, if the key is not in the map, a new @a key / @a value
* association is created.
*/
virtual int rebind (const KEY &key,
const VALUE &value,
KEY &old_key,
VALUE &old_value);
/**
* Associate @a key with @a value if and only if @a key is not in the
* map. If @a key is already in the map, then the @a value parameter
* is overwritten with the existing value in the map. Returns 0 if a
* new @a key / @a value association is created. Returns 1 if an
* attempt is made to bind an existing entry. This function fails
* for maps that do not allow user specified keys.
*/
virtual int trybind (const KEY &key,
VALUE &value);
/// Locate @a value associated with @a key.
virtual int find (const KEY &key,
VALUE &value);
/// Is @a key in the map?
virtual int find (const KEY &key);
/// Remove @a key from the map.
virtual int unbind (const KEY &key);
/// Remove @a key from the map, and return the @a value associated with
/// @a key.
virtual int unbind (const KEY &key,
VALUE &value);
/// Return the current size of the map.
virtual size_t current_size (void) const;
/// Return the total size of the map.
virtual size_t total_size (void) const;
/// Dump the state of an object.
virtual void dump (void) const;
/// Accessor to implementation object.
ACE_Map_Manager<KEY, VALUE, ACE_Null_Mutex> &impl (void);
/// Accessor to key generator.
KEY_GENERATOR &key_generator (void);
protected:
/// All implementation details are forwarded to this class.
ACE_Map_Manager<KEY, VALUE, ACE_Null_Mutex> implementation_;
/// Functor class used for generating key.
KEY_GENERATOR key_generator_;
// = STL styled iterator factory functions.
/// Return forward iterator.
virtual ACE_Iterator_Impl<ACE_Reference_Pair<const KEY, VALUE> > *begin_impl (void);
virtual ACE_Iterator_Impl<ACE_Reference_Pair<const KEY, VALUE> > *end_impl (void);
/// Return reverse iterator.
virtual ACE_Reverse_Iterator_Impl<ACE_Reference_Pair<const KEY, VALUE> > *rbegin_impl (void);
virtual ACE_Reverse_Iterator_Impl<ACE_Reference_Pair<const KEY, VALUE> > *rend_impl (void);
private:
// = Disallow these operations.
ACE_UNIMPLEMENTED_FUNC (void operator= (const ACE_Map_Manager_Adapter<KEY, VALUE, KEY_GENERATOR> &))
ACE_UNIMPLEMENTED_FUNC (ACE_Map_Manager_Adapter (const ACE_Map_Manager_Adapter<KEY, VALUE, KEY_GENERATOR> &))
};
ACE_END_VERSIONED_NAMESPACE_DECL
#if defined (__ACE_INLINE__)
#include "ace/Map_T.inl"
#endif /* __ACE_INLINE__ */
#if defined (ACE_TEMPLATES_REQUIRE_SOURCE)
#include "ace/Map_T.cpp"
#endif /* ACE_TEMPLATES_REQUIRE_SOURCE */
#if defined (ACE_TEMPLATES_REQUIRE_PRAGMA)
#pragma implementation ("Map_T.cpp")
#endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */
#include /**/ "ace/post.h"
#endif /* ACE_MAP_T_H */