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232 lines
7.7 KiB
C++
232 lines
7.7 KiB
C++
// -*- C++ -*-
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//=============================================================================
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/**
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* @file Process_Mutex.h
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*
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* A wrapper for mutexes that can be used across processes on the
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* same host machine, as well as within a process, of course.
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*
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* @author Douglas C. Schmidt <schmidt@uci.edu>
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*/
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//=============================================================================
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#ifndef ACE_PROCESS_MUTEX_H
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#define ACE_PROCESS_MUTEX_H
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#include /**/ "ace/pre.h"
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#include /**/ "ace/config-all.h"
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#if !defined (ACE_LACKS_PRAGMA_ONCE)
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# pragma once
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#endif /* ACE_LACKS_PRAGMA_ONCE */
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// To make it easier to carry the setting though this file as well as
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// Process_Mutex.{cpp inl}, set a private macro here.
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#ifdef _ACE_USE_SV_SEM
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# undef _ACE_USE_SV_SEM
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#endif /* _ACE_USE_SV_SEM */
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#if defined (ACE_HAS_SYSV_IPC) && !defined (ACE_USES_MUTEX_FOR_PROCESS_MUTEX)
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# include "ace/SV_Semaphore_Complex.h"
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# define _ACE_USE_SV_SEM
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#else
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# include "ace/Mutex.h"
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#endif /* ACE_HAS_SYSV_IPC && !ACE_USES_MUTEX_FOR_PROCESS_MUTEX */
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ACE_BEGIN_VERSIONED_NAMESPACE_DECL
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// Forward declarations
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class ACE_Time_Value;
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/**
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* @class ACE_Process_Mutex
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*
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* @brief A wrapper for mutexes that can be used across processes on
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* the same host machine, as well as within a process, of course.
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*
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* @attention The mechanism upon which @c ACE_Process_Mutex is based
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* can be configured at build time to be either @c ACE_SV_Semaphore_Complex
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* (on platforms that support it) or @c ACE_Mutex. On platforms that offer
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* System V IPC (the @c ACE_HAS_SYSV_IPC config macro is defined)
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* @c ACE_SV_Semaphore_Complex is the default because it is more convenient
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* and easy to use. @c ACE_Mutex is the default on all other platforms.
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* On platforms where ACE_SV_Semaphore_Complex is used by default, the
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* mechanism can be changed to ACE_Mutex when ACE is built by adding
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* @code
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* #define ACE_USES_MUTEX_FOR_PROCESS_MUTEX
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* @endcode
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* to your @c config.h file.
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* @par
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* Consider these tradeoffs when evaluating whether or not to change
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* the default:
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* - Some platforms (e.g., Pthreads and UI Threads) require interprocess
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* mutexes to be allocated from shared memory. On these platforms, using
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* ACE_Mutex as the underlying mechanism requires that ACE_Process_Mutex
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* objects be allocated in shared memory. Using ACE_SV_Semaphore_Complex
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* avoids this restriction.
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* - System V IPC kernel parameters have a low default limit on some
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* platforms. This would restrict the number of ACE_Process_Mutex objects
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* that can be in use simultaneously when using ACE_SV_Semaphore_Complex.
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* - If you require the ability to do a timed @c acquire(), you must
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* use ACE_Mutex as the underlying mechanism because timed acquire does not
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* work with System V semaphores.
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* - When using ACE_Mutex on a Pthreads-based platform, an ACE_Process_Mutex
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* object is deleted when the process which created the object destroys
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* it, regardless of whether or not there are other processes still
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* accessing the ACE_Process_Mutex. Using ACE_SV_Semaphore_Complex avoids
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* this problem; the semaphore is destroyed when the last use of the
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* object ends. For portable applications it is better to always ensure
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* that the owner of the mutex destroys it after all other processes have
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* stopped using it.
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*/
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class ACE_Export ACE_Process_Mutex
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{
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public:
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/**
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* Create an ACE_Process_Mutex.
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*
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* @param name optional, null-terminated string containing the name of
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* the object. Multiple users of the same @c ACE_Process_Mutex must use
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* the same name to access the same object. If not specified, a name
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* is generated.
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* @param arg optional, attributes to be used to initialize the mutex.
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* If using @c ACE_SV_Semaphore_Complex as the underlying mechanism,
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* this argument is ignored.
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* @param mode optional, the protection mode for either the backing store
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* file (for ACE_Mutex use) or the ACE_SV_Semaphore_Complex that's created.
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*/
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ACE_Process_Mutex (const char *name = 0,
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void *arg = 0,
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mode_t mode = ACE_DEFAULT_FILE_PERMS);
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#if defined (ACE_HAS_WCHAR)
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/**
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* Create an ACE_Process_Mutex (@c wchar_t version)
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*
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* @param name optional, null-terminated string containing the name of
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* the object. Multiple users of the same @c ACE_Process_Mutex must use
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* the same name to access the same object. If not specified, a name
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* is generated.
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* @param arg optional, attributes to be used to initialize the mutex.
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* If using @c ACE_SV_Semaphore_Complex as the underlying mechanism,
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* this argument is ignored.
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* @param mode optional, the protection mode for either the backing store
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* file (for ACE_Mutex use) or the ACE_SV_Semaphore_Complex that's created.
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*/
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ACE_Process_Mutex (const wchar_t *name,
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void *arg = 0,
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mode_t mode = ACE_DEFAULT_FILE_PERMS);
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#endif /* ACE_HAS_WCHAR */
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/**
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* Destructor.
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*
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* @note The destructor will not release an acquired mutex except
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* on Windows.
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*/
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~ACE_Process_Mutex (void);
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/**
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* Explicitly destroy the mutex. Note that only one thread should
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* call this method since it doesn't protect against race
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* conditions.
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*
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* @return 0 on success; -1 on failure.
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*/
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int remove (void);
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/**
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* Acquire lock ownership (wait on queue if necessary).
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*
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* @return 0 on success; -1 on failure.
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*/
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int acquire (void);
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/**
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* Acquire lock ownership, but timeout if lock if hasn't been
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* acquired by given time.
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*
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* @param tv the absolute time until which the caller is willing to
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* wait to acquire the lock.
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*
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* @return 0 on success; -1 on failure.
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*/
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int acquire (ACE_Time_Value &tv);
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/**
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* Conditionally acquire lock (i.e., don't wait on queue).
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*
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* @return 0 on success; -1 on failure. If the lock could not be acquired
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* because someone else already had the lock, @c errno is set to @c EBUSY.
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*/
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int tryacquire (void);
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/// Release lock and unblock a thread at head of queue.
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int release (void);
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/// Acquire lock ownership (wait on queue if necessary).
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int acquire_read (void);
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/// Acquire lock ownership (wait on queue if necessary).
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int acquire_write (void);
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/**
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* Conditionally acquire a lock (i.e., won't block). Returns -1 on
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* failure. If we "failed" because someone else already had the
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* lock, @c errno is set to @c EBUSY.
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*/
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int tryacquire_read (void);
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/**
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* Conditionally acquire a lock (i.e., won't block). Returns -1 on
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* failure. If we "failed" because someone else already had the
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* lock, @c errno is set to @c EBUSY.
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*/
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int tryacquire_write (void);
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/**
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* This is only here for consistency with the other synchronization
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* APIs and usability with Lock adapters. Assumes the caller already has
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* acquired the mutex and returns 0 in all cases.
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*/
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int tryacquire_write_upgrade (void);
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#if !defined (_ACE_USE_SV_SEM)
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/// Return the underlying mutex.
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const ACE_mutex_t &lock (void) const;
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#endif /* !_ACE_USE_SV_SEM */
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/// Dump the state of an object.
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void dump (void) const;
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/// Declare the dynamic allocation hooks.
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ACE_ALLOC_HOOK_DECLARE;
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private:
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/// If the user does not provide a name we generate a unique name in
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/// this buffer.
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ACE_TCHAR name_[ACE_UNIQUE_NAME_LEN];
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/// Create and return the unique name.
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const ACE_TCHAR *unique_name (void);
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#if defined (_ACE_USE_SV_SEM)
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/// We need this to get the right semantics...
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ACE_SV_Semaphore_Complex lock_;
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#else
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ACE_Mutex lock_;
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#endif /* _ACE_USE_SV_SEM */
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};
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ACE_END_VERSIONED_NAMESPACE_DECL
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#if defined (__ACE_INLINE__)
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#include "ace/Process_Mutex.inl"
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#endif /* __ACE_INLINE__ */
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#include /**/ "ace/post.h"
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#endif /* ACE_PROCESS_MUTEX_H */
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