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azerothcore-wotlk-pbot/modules/dep/acelite/ace/Process_Mutex.h

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C++

// -*- C++ -*-
//=============================================================================
/**
* @file Process_Mutex.h
*
* A wrapper for mutexes that can be used across processes on the
* same host machine, as well as within a process, of course.
*
* @author Douglas C. Schmidt <schmidt@uci.edu>
*/
//=============================================================================
#ifndef ACE_PROCESS_MUTEX_H
#define ACE_PROCESS_MUTEX_H
#include /**/ "ace/pre.h"
#include /**/ "ace/config-all.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
// To make it easier to carry the setting though this file as well as
// Process_Mutex.{cpp inl}, set a private macro here.
#ifdef _ACE_USE_SV_SEM
# undef _ACE_USE_SV_SEM
#endif /* _ACE_USE_SV_SEM */
#if defined (ACE_HAS_SYSV_IPC) && !defined (ACE_USES_MUTEX_FOR_PROCESS_MUTEX)
# include "ace/SV_Semaphore_Complex.h"
# define _ACE_USE_SV_SEM
#else
# include "ace/Mutex.h"
#endif /* ACE_HAS_SYSV_IPC && !ACE_USES_MUTEX_FOR_PROCESS_MUTEX */
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
// Forward declarations
class ACE_Time_Value;
/**
* @class ACE_Process_Mutex
*
* @brief A wrapper for mutexes that can be used across processes on
* the same host machine, as well as within a process, of course.
*
* @attention The mechanism upon which @c ACE_Process_Mutex is based
* can be configured at build time to be either @c ACE_SV_Semaphore_Complex
* (on platforms that support it) or @c ACE_Mutex. On platforms that offer
* System V IPC (the @c ACE_HAS_SYSV_IPC config macro is defined)
* @c ACE_SV_Semaphore_Complex is the default because it is more convenient
* and easy to use. @c ACE_Mutex is the default on all other platforms.
* On platforms where ACE_SV_Semaphore_Complex is used by default, the
* mechanism can be changed to ACE_Mutex when ACE is built by adding
* @code
* #define ACE_USES_MUTEX_FOR_PROCESS_MUTEX
* @endcode
* to your @c config.h file.
* @par
* Consider these tradeoffs when evaluating whether or not to change
* the default:
* - Some platforms (e.g., Pthreads and UI Threads) require interprocess
* mutexes to be allocated from shared memory. On these platforms, using
* ACE_Mutex as the underlying mechanism requires that ACE_Process_Mutex
* objects be allocated in shared memory. Using ACE_SV_Semaphore_Complex
* avoids this restriction.
* - System V IPC kernel parameters have a low default limit on some
* platforms. This would restrict the number of ACE_Process_Mutex objects
* that can be in use simultaneously when using ACE_SV_Semaphore_Complex.
* - If you require the ability to do a timed @c acquire(), you must
* use ACE_Mutex as the underlying mechanism because timed acquire does not
* work with System V semaphores.
* - When using ACE_Mutex on a Pthreads-based platform, an ACE_Process_Mutex
* object is deleted when the process which created the object destroys
* it, regardless of whether or not there are other processes still
* accessing the ACE_Process_Mutex. Using ACE_SV_Semaphore_Complex avoids
* this problem; the semaphore is destroyed when the last use of the
* object ends. For portable applications it is better to always ensure
* that the owner of the mutex destroys it after all other processes have
* stopped using it.
*/
class ACE_Export ACE_Process_Mutex
{
public:
/**
* Create an ACE_Process_Mutex.
*
* @param name optional, null-terminated string containing the name of
* the object. Multiple users of the same @c ACE_Process_Mutex must use
* the same name to access the same object. If not specified, a name
* is generated.
* @param arg optional, attributes to be used to initialize the mutex.
* If using @c ACE_SV_Semaphore_Complex as the underlying mechanism,
* this argument is ignored.
* @param mode optional, the protection mode for either the backing store
* file (for ACE_Mutex use) or the ACE_SV_Semaphore_Complex that's created.
*/
ACE_Process_Mutex (const char *name = 0,
void *arg = 0,
mode_t mode = ACE_DEFAULT_FILE_PERMS);
#if defined (ACE_HAS_WCHAR)
/**
* Create an ACE_Process_Mutex (@c wchar_t version)
*
* @param name optional, null-terminated string containing the name of
* the object. Multiple users of the same @c ACE_Process_Mutex must use
* the same name to access the same object. If not specified, a name
* is generated.
* @param arg optional, attributes to be used to initialize the mutex.
* If using @c ACE_SV_Semaphore_Complex as the underlying mechanism,
* this argument is ignored.
* @param mode optional, the protection mode for either the backing store
* file (for ACE_Mutex use) or the ACE_SV_Semaphore_Complex that's created.
*/
ACE_Process_Mutex (const wchar_t *name,
void *arg = 0,
mode_t mode = ACE_DEFAULT_FILE_PERMS);
#endif /* ACE_HAS_WCHAR */
/**
* Destructor.
*
* @note The destructor will not release an acquired mutex except
* on Windows.
*/
~ACE_Process_Mutex (void);
/**
* Explicitly destroy the mutex. Note that only one thread should
* call this method since it doesn't protect against race
* conditions.
*
* @return 0 on success; -1 on failure.
*/
int remove (void);
/**
* Acquire lock ownership (wait on queue if necessary).
*
* @return 0 on success; -1 on failure.
*/
int acquire (void);
/**
* Acquire lock ownership, but timeout if lock if hasn't been
* acquired by given time.
*
* @param tv the absolute time until which the caller is willing to
* wait to acquire the lock.
*
* @return 0 on success; -1 on failure.
*/
int acquire (ACE_Time_Value &tv);
/**
* Conditionally acquire lock (i.e., don't wait on queue).
*
* @return 0 on success; -1 on failure. If the lock could not be acquired
* because someone else already had the lock, @c errno is set to @c EBUSY.
*/
int tryacquire (void);
/// Release lock and unblock a thread at head of queue.
int release (void);
/// Acquire lock ownership (wait on queue if necessary).
int acquire_read (void);
/// Acquire lock ownership (wait on queue if necessary).
int acquire_write (void);
/**
* Conditionally acquire a lock (i.e., won't block). Returns -1 on
* failure. If we "failed" because someone else already had the
* lock, @c errno is set to @c EBUSY.
*/
int tryacquire_read (void);
/**
* Conditionally acquire a lock (i.e., won't block). Returns -1 on
* failure. If we "failed" because someone else already had the
* lock, @c errno is set to @c EBUSY.
*/
int tryacquire_write (void);
/**
* This is only here for consistency with the other synchronization
* APIs and usability with Lock adapters. Assumes the caller already has
* acquired the mutex and returns 0 in all cases.
*/
int tryacquire_write_upgrade (void);
#if !defined (_ACE_USE_SV_SEM)
/// Return the underlying mutex.
const ACE_mutex_t &lock (void) const;
#endif /* !_ACE_USE_SV_SEM */
/// Dump the state of an object.
void dump (void) const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
private:
/// If the user does not provide a name we generate a unique name in
/// this buffer.
ACE_TCHAR name_[ACE_UNIQUE_NAME_LEN];
/// Create and return the unique name.
const ACE_TCHAR *unique_name (void);
#if defined (_ACE_USE_SV_SEM)
/// We need this to get the right semantics...
ACE_SV_Semaphore_Complex lock_;
#else
ACE_Mutex lock_;
#endif /* _ACE_USE_SV_SEM */
};
ACE_END_VERSIONED_NAMESPACE_DECL
#if defined (__ACE_INLINE__)
#include "ace/Process_Mutex.inl"
#endif /* __ACE_INLINE__ */
#include /**/ "ace/post.h"
#endif /* ACE_PROCESS_MUTEX_H */