Files
azerothcore-wotlk-pbot/modules/dep/acelite/ace/RB_Tree.h

903 lines
30 KiB
C++

// -*- C++ -*-
//=============================================================================
/**
* @file RB_Tree.h
*
* @author Chris Gill
*/
//=============================================================================
#ifndef ACE_RB_TREE_H
#define ACE_RB_TREE_H
#include /**/ "ace/pre.h"
#include "ace/Global_Macros.h"
#include "ace/Functor_T.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
// Forward decl.
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
class ACE_RB_Tree_Iterator_Base;
// Forward decl.
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
class ACE_RB_Tree_Iterator;
// Forward decl.
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
class ACE_RB_Tree_Reverse_Iterator;
// Forward decl.
class ACE_Allocator;
class ACE_RB_Tree_Node_Base
{
public:
enum RB_Tree_Node_Color {RED, BLACK};
};
/**
* @class ACE_RB_Tree_Node
*
* @brief Implements a node in a Red-Black Tree ADT.
*/
template <class EXT_ID, class INT_ID>
class ACE_RB_Tree_Node : public ACE_RB_Tree_Node_Base
{
public:
// = Initialization and termination methods.
/// Constructor.
ACE_RB_Tree_Node (const EXT_ID &k, const INT_ID &t);
/// Destructor.
~ACE_RB_Tree_Node (void);
/// Key accessor.
EXT_ID &key (void);
/// Item accessor.
INT_ID &item (void);
/// Set color of the node.
void color (RB_Tree_Node_Color c);
/// Get color of the node.
RB_Tree_Node_Color color (void);
/// Accessor for node's parent pointer.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *parent (void);
/// Mutator for node's parent pointer.
void parent (ACE_RB_Tree_Node<EXT_ID, INT_ID> * p);
/// Accessor for node's left child pointer.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *left (void);
/// Mutator for node's left child pointer.
void left (ACE_RB_Tree_Node<EXT_ID, INT_ID> *l);
/// Accessor for node's right child pointer.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *right (void);
/// Mutator for node's right child pointer
void right (ACE_RB_Tree_Node<EXT_ID, INT_ID> * r);
private:
/// The key.
EXT_ID k_;
/// The item.
INT_ID t_;
/// Color of the node.
RB_Tree_Node_Color color_;
/// Pointer to node's parent.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *parent_;
/// Pointer to node's left child.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *left_;
/// Pointer to node's right child.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *right_;
};
class ACE_RB_Tree_Base
{
public:
/// Search result enumeration.
enum RB_SearchResult {LEFT, EXACT, RIGHT};
/// Get the allocator;
/**
* @note This method is inlined here rather than in RB_Tree.inl
* since that file may be included multiple times when
* inlining is disabled and on platforms where
* @c ACE_TEMPLATES_REQUIRE_SOURCE is defined. In those
* platform/configuration combinations, multiple definitions
* of this method occured. Placing the definition inline in
* the header avoids such errors.
*/
ACE_Allocator * allocator (void) const { return this->allocator_; }
protected:
// = Protected members.
/// Pointer to a memory allocator.
ACE_Allocator *allocator_;
};
/**
* @class ACE_RB_Tree
*
* @brief Implements a Red-Black Tree ADT, according to T. H. Corman,
* C. E. Leiserson, and R. L. Rivest, "Introduction to Algorithms"
* 1990, MIT, chapter 14.
*
* A number of Changes have been made to this class template
* in order to conform to the ACE_Hash_Map_Manager_Ex
* interface. All previously supported public methods are
* still part of this class. However, these are marked as
* DEPRECATED and will be removed from this class in
* a future version of ACE. Please migrate your code
* to the appropriate public methods indicated in the
* method deprecation comments.
* This class uses an ACE_Allocator to allocate memory. The
* user can make this a persistent class by providing an
* ACE_Allocator with a persistable memory pool.
*
* <b> Requirements and Performance Characteristics</b>
* - Internal Structure:
* Binary tree
* - Duplicates allowed?
* No
* - Random access allowed?
* No
* - Search speed:
* Log(n)
* - Insert/replace speed:
* Log(n)
* - Iterator still valid after change to container?
* Yes, except if the iterated-over element is removed.
* - Frees memory for removed elements?
* Yes
* - Items inserted by:
* Value
* - Requirements for contained type
* -# Default constructor
* -# Copy constructor
* -# operator=
* -# operator==
* -# operator<
*/
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
class ACE_RB_Tree : public ACE_RB_Tree_Base
{
public:
friend class ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>;
friend class ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>;
friend class ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>;
typedef EXT_ID KEY;
typedef INT_ID VALUE;
typedef ACE_LOCK lock_type;
typedef ACE_RB_Tree_Node<EXT_ID, INT_ID> ENTRY;
// = ACE-style iterator typedefs.
typedef ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> ITERATOR;
typedef ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> REVERSE_ITERATOR;
// = STL-style iterator typedefs.
typedef ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> iterator;
typedef ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> reverse_iterator;
// = Initialization and termination methods.
/// Constructor.
ACE_RB_Tree (ACE_Allocator *alloc = 0);
/// Copy constructor.
ACE_RB_Tree (const ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &rbt);
/// Initialize an RB Tree.
int open (ACE_Allocator *alloc = 0);
/// Close down an RB_Tree and release dynamically allocated
/// resources.
int close (void);
/// Destructor.
virtual ~ACE_RB_Tree (void);
// = insertion, removal, and search methods.
/**
* Associate @a ext_id with @a int_id. If @a ext_id is already in the
* tree then the <ACE_RB_Tree_Node> is not changed. Returns 0 if a
* new entry is bound successfully, returns 1 if an attempt is made
* to bind an existing entry, and returns -1 if failures occur.
*/
int bind (const EXT_ID &item,
const INT_ID &int_id);
/**
* Same as a normal bind, except the tree entry is also passed back
* to the caller. The entry in this case will either be the newly
* created entry, or the existing one.
*/
int bind (const EXT_ID &ext_id,
const INT_ID &int_id,
ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry);
/**
* Associate @a ext_id with @a int_id if and only if @a ext_id is not
* in the tree. If @a ext_id is already in the tree then the @a int_id
* parameter is assigned the existing value in the tree. Returns 0
* if a new entry is bound successfully, returns 1 if an attempt is
* made to bind an existing entry, and returns -1 if failures occur.
*/
int trybind (const EXT_ID &ext_id,
INT_ID &int_id);
/**
* Same as a normal trybind, except the tree entry is also passed
* back to the caller. The entry in this case will either be the
* newly created entry, or the existing one.
*/
int trybind (const EXT_ID &ext_id,
INT_ID &int_id,
ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry);
/**
* Reassociate @a ext_id with @a int_id. If @a ext_id is not in the
* tree then behaves just like <bind>. Returns 0 if a new entry is
* bound successfully, returns 1 if an existing entry was rebound,
* and returns -1 if failures occur.
*/
int rebind (const EXT_ID &ext_id,
const INT_ID &int_id);
/**
* Same as a normal rebind, except the tree entry is also passed back
* to the caller. The entry in this case will either be the newly
* created entry, or the existing one.
*/
int rebind (const EXT_ID &ext_id,
const INT_ID &int_id,
ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry);
/**
* Associate @a ext_id with @a int_id. If @a ext_id is not in the tree
* then behaves just like <bind>. Otherwise, store the old value of
* @a int_id into the "out" parameter and rebind the new parameters.
* Returns 0 if a new entry is bound successfully, returns 1 if an
* existing entry was rebound, and returns -1 if failures occur.
*/
int rebind (const EXT_ID &ext_id,
const INT_ID &int_id,
INT_ID &old_int_id);
/**
* Same as a normal rebind, except the tree entry is also passed back
* to the caller. The entry in this case will either be the newly
* created entry, or the existing one.
*/
int rebind (const EXT_ID &ext_id,
const INT_ID &int_id,
INT_ID &old_int_id,
ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry);
/**
* Associate @a ext_id with @a int_id. If @a ext_id is not in the tree
* then behaves just like <bind>. Otherwise, store the old values
* of @a ext_id and @a int_id into the "out" parameters and rebind the
* new parameters. This is very useful if you need to have an
* atomic way of updating <ACE_RB_Tree_Nodes> and you also need
* full control over memory allocation. Returns 0 if a new entry is
* bound successfully, returns 1 if an existing entry was rebound,
* and returns -1 if failures occur.
*/
int rebind (const EXT_ID &ext_id,
const INT_ID &int_id,
EXT_ID &old_ext_id,
INT_ID &old_int_id);
/**
* Same as a normal rebind, except the tree entry is also passed back
* to the caller. The entry in this case will either be the newly
* created entry, or the existing one.
*/
int rebind (const EXT_ID &ext_id,
const INT_ID &int_id,
EXT_ID &old_ext_id,
INT_ID &old_int_id,
ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry);
/// Locate @a ext_id and pass out parameter via @a int_id. If found,
/// return 0, returns -1 if not found.
int find (const EXT_ID &ext_id,
INT_ID &int_id);
/// Locate @a ext_id and pass out parameter via @a entry. If found,
/// return 0, returns -1 if not found.
int find (const EXT_ID &ext_id,
ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry);
/**
* Unbind (remove) the @a ext_id from the tree. Don't return the
* @a int_id to the caller (this is useful for collections where the
* @c int_ids are *not* dynamically allocated...)
*/
int unbind (const EXT_ID &ext_id);
/// Break any association of @a ext_id. Returns the value of @a int_id
/// in case the caller needs to deallocate memory.
int unbind (const EXT_ID &ext_id,
INT_ID &int_id);
/**
* Remove entry from tree. This method should be used with *extreme*
* caution, and only for optimization purposes. The node being passed
* in had better have been allocated by the tree that is unbinding it.
*/
int unbind (ACE_RB_Tree_Node<EXT_ID, INT_ID> *entry);
// = Public helper methods.
/// Returns the current number of nodes in the tree.
size_t current_size (void) const;
/// Assignment operator.
void operator= (const ACE_RB_Tree<EXT_ID,
INT_ID,
COMPARE_KEYS,
ACE_LOCK> &rbt);
/**
* Returns a reference to the underlying <ACE_LOCK>. This makes it
* possible to acquire the lock explicitly, which can be useful in
* some cases if you instantiate the ACE_Atomic_Op with an
* ACE_Recursive_Mutex or ACE_Process_Mutex, or if you need to
* guard the state of an iterator.
* @note The right name would be <lock>, but HP/C++ will choke on that!
*/
ACE_LOCK &mutex (void);
/// Dump the state of an object.
void dump (void) const;
// = STL styled iterator factory functions.
/// Return forward iterator positioned at first node in tree.
ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> begin (void);
/// Return forward iterator positioned at last node in tree.
ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> end (void);
/// Return reverse iterator positioned at last node in tree.
ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> rbegin (void);
/// Return reverse iterator positioned at first node in tree.
ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> rend (void);
/// Recursively tests the invariant red-black properties at each
/// node of the tree. Returns 0 if invariant holds, else -1.
/// This method is computationally expensive, and should only be
/// called for testing purposes, and not in code that depends on the
/// algorithmic complexity bounds provided by the other methods.
int test_invariant (void);
// = DEPRECATED methods.
// Please migrate your code to use the new methods instead
/**
* Returns a pointer to the item corresponding to the
* given key, or 0 if it cannot find the key in the tree.
*
* @deprecated signature will change to become
* int find (const EXT_ID &ext_id); which will return
* 0 if the @a ext_id is in the tree, otherwise -1.
*/
INT_ID* find (const EXT_ID &k);
/**
* Inserts a *copy* of the key and the item into the tree: both the
* key type EXT_ID and the item type INT_ID must have well defined semantics
* for copy construction. The default implementation also requires that
* the key type support well defined < semantics. This method returns a
* pointer to the inserted item copy, or 0 if an error occurred.
* @note If an identical key already exists in the tree, no new item
* is created, and the returned pointer addresses the existing item
* associated with the existing key.
* @deprecated
*/
INT_ID* insert (const EXT_ID &k, const INT_ID &t);
/**
* Removes the item associated with the given key from the tree and
* destroys it. Returns 1 if it found the item and successfully
* destroyed it, 0 if it did not find the item, or -1 if an error
* occurred.
* @deprecated
*/
int remove (const EXT_ID &k);
/// @deprecated
/// Destroys all nodes and sets the root pointer null.
void clear (void);
protected:
/// Reinitialize constructor.
/**
* This constructor is used to provide a valid vtable and allocator
* if the tree is reconstructed from shared memory. Constructor
* used by the derived class that has an allocator
*/
ACE_RB_Tree (void *location,
ACE_Allocator *alloc);
// = Protected methods. These should only be called with locks held.
/// Recursively tests the invariant red-black properties at each
/// node of the tree. Returns 0 if invariant holds, else -1.
int test_invariant_recurse (ACE_RB_Tree_Node<EXT_ID, INT_ID> * x,
int & expected_black_height,
int measured_black_height);
/// Method for right rotation of the tree about a given node.
void RB_rotate_right (ACE_RB_Tree_Node<EXT_ID, INT_ID> * x);
/// Method for left rotation of the tree about a given node.
void RB_rotate_left (ACE_RB_Tree_Node<EXT_ID, INT_ID> * x);
/// Method for restoring Red-Black properties after deletion.
void RB_delete_fixup (ACE_RB_Tree_Node<EXT_ID, INT_ID> * x,
ACE_RB_Tree_Node<EXT_ID, INT_ID> * parent);
/// Method to find the successor node of the given node in the tree.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *
RB_tree_successor (ACE_RB_Tree_Node<EXT_ID, INT_ID> *x) const;
/// Method to find the predecessor node of the given node in the
/// tree.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *
RB_tree_predecessor (ACE_RB_Tree_Node<EXT_ID, INT_ID> *x) const;
/// Method to find the minimum node of the subtree rooted at the
/// given node.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *
RB_tree_minimum (ACE_RB_Tree_Node<EXT_ID, INT_ID> *x) const;
/// Method to find the maximum node of the subtree rooted at the
/// given node.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *
RB_tree_maximum (ACE_RB_Tree_Node<EXT_ID, INT_ID> *x) const;
/**
* Returns a pointer to a matching node if there is one, a pointer
* to the node under which to insert the item if the tree is not
* empty and there is no such match, or 0 if the tree is empty.
* It stores the result of the search in the result argument:
* LEFT if the node is to the left of the node to be inserted,
* RIGHT if the node is to the right of the node to be inserted,
* or EXACT if an exactly matching node already exists.
*/
ACE_RB_Tree_Node<EXT_ID, INT_ID> *find_node (const EXT_ID &k,
ACE_RB_Tree_Base::RB_SearchResult &result);
/// Rebalance the tree after insertion of a node.
void RB_rebalance (ACE_RB_Tree_Node<EXT_ID, INT_ID> * x);
/// Delete children (left and right) of the node. Must be called with
/// lock held.
void delete_children_i (ACE_RB_Tree_Node<EXT_ID, INT_ID> *parent);
/// Close down an RB_Tree. this method should
/// only be called with locks already held.
int close_i (void);
/**
* Retrieves a pointer to the item corresponding to the
* given key. If find_exact==1, find the exact match node,
* otherwise just find a match node
* Returns 0 for success, or -1 if it cannot find the key in the tree.
*/
int find_i (const EXT_ID &ext_id, ACE_RB_Tree_Node<EXT_ID, INT_ID>* &entry, int find_exact = 1);
/**
* Inserts a *copy* of the key and the item into the tree: both the
* key type EXT_ID and the item type INT_ID must have well defined semantics
* for copy construction. The default implementation also requires that
* the key type support well defined < semantics. This method returns a
* pointer to the inserted item copy, or 0 if an error occurred.
* @note If an identical key already exists in the tree, no new item
* is created, and the returned pointer addresses the existing item
* associated with the existing key.
*/
INT_ID* insert_i (const EXT_ID &k, const INT_ID &t);
/**
* Inserts a *copy* of the key and the item into the tree: both the
* key type EXT_ID and the item type INT_ID must have well defined semantics
* for copy construction. The default implementation also requires that
* the key type support well defined < semantics. This method passes back
* a pointer to the inserted (or existing) node, and the search status. If
* the node already exists, the method returns 1. If the node does not
* exist, and a new one is successfully created, and the method returns 0.
* If there was an error, the method returns -1.
*/
int insert_i (const EXT_ID &k, const INT_ID &t,
ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry);
/**
* Removes the item associated with the given key from the tree and
* destroys it. Returns 1 if it found the item and successfully
* destroyed it, 0 if it did not find the item, or -1 if an error
* occurred. Returns the stored internal id in the second argument.
*/
int remove_i (const EXT_ID &k, INT_ID &i);
/// Removes the item associated with the given key from the tree and
/// destroys it.
int remove_i (ACE_RB_Tree_Node<EXT_ID, INT_ID> *z);
/// Recursive function to dump the state of an object.
void dump_i (ACE_RB_Tree_Node<EXT_ID, INT_ID> *node) const;
/// Function to dump node contents. Does nothing in its
/// basic form, but template specialization can be used to
/// provide definitions for various EXT_ID and INT_ID types.
void dump_node_i (ACE_RB_Tree_Node<EXT_ID, INT_ID> &node) const;
/// Less than comparison function for keys, using comparison functor.
int lessthan (const EXT_ID &k1, const EXT_ID &k2);
private:
// = Private members.
/// Synchronization variable for the MT_SAFE ACE_RB_Tree.
ACE_LOCK lock_;
/// The root of the tree.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *root_;
/// Comparison functor for comparing nodes in the tree.
COMPARE_KEYS compare_keys_;
/// The current number of nodes in the tree.
size_t current_size_;
};
/**
* @class ACE_RB_Tree_Iterator_Base
*
* @brief Implements a common base class for iterators for a Red-Black Tree ADT.
*/
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
class ACE_RB_Tree_Iterator_Base
{
public:
/// Copy constructor.
ACE_RB_Tree_Iterator_Base (const ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &iter);
/// Assignment operator: copies both the tree reference and the position in the tree.
void operator= (const ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &iter);
// = Iteration methods.
/// Returns 1 when the iteration has completed, otherwise 0.
int done (void) const;
/// STL-like iterator dereference operator: returns a reference
/// to the node underneath the iterator.
ACE_RB_Tree_Node<EXT_ID, INT_ID> & operator* (void) const;
/// STL-like iterator dereference operator: returns a pointer
/// to the node underneath the iterator.
ACE_RB_Tree_Node<EXT_ID, INT_ID> * operator-> (void) const;
/// Returns a const reference to the tree over which we're iterating.
const ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &tree (void);
/// Comparison operator: returns 1 if both iterators point to the same position, otherwise 0.
bool operator== (const ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &) const;
/// Comparison operator: returns 1 if the iterators point to different positions, otherwise 0.
bool operator!= (const ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &) const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
protected:
// = Initialization and termination methods.
/// Create the singular iterator. No valid iterator can be equal to
/// it, it is illegal to dereference a singular iterator, etc. etc.
ACE_RB_Tree_Iterator_Base (void);
/**
* Constructor. Takes an ACE_RB_Tree over which to iterate, and
* an integer indicating (if non-zero) to position the iterator
* at the first element in the tree (if this integer is 0, the
* iterator is positioned at the last element in the tree).
*/
ACE_RB_Tree_Iterator_Base (const ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &tree,
int set_first);
/**
* Constructor. Takes an ACE_RB_Tree over which to iterate, and
* a pointer to a node in the tree.
*/
ACE_RB_Tree_Iterator_Base (const ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &tree,
ACE_RB_Tree_Node<EXT_ID, INT_ID>* entry);
/**
* Constructor. Takes an ACE_RB_Tree over which to iterate, and a key.
* The key must come first to distinguish the case of EXT_ID == int.
*/
ACE_RB_Tree_Iterator_Base (const EXT_ID& key,
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS,ACE_LOCK> &tree);
/// Destructor.
~ACE_RB_Tree_Iterator_Base (void);
// = Internal methods
/// Move forward by one element in the tree. Returns 0 when
/// there are no more elements in the tree, otherwise 1.
int forward_i (void);
/// Move back by one element in the tree. Returns 0 when
/// there are no more elements in the tree, otherwise 1.
int reverse_i (void);
/// Dump the state of an object.
void dump_i (void) const;
// = Protected members.
/// Reference to the ACE_RB_Tree over which we're iterating.
const ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> *tree_;
/// Pointer to the node currently under the iterator.
ACE_RB_Tree_Node <EXT_ID, INT_ID> *node_;
};
/**
* @class ACE_RB_Tree_Iterator
*
* @brief Implements an iterator for a Red-Black Tree ADT.
*/
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
class ACE_RB_Tree_Iterator : public ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>
{
public:
// = Initialization and termination methods.
/**
* Create the singular iterator.
* It is illegal to deference the iterator, no valid iterator is
* equal to a singular iterator, etc. etc.
*/
ACE_RB_Tree_Iterator (void);
/**
* Constructor. Takes an ACE_RB_Tree over which to iterate, and
* an integer indicating (if non-zero) to position the iterator
* at the first element in the tree (if this integer is 0, the
* iterator is positioned at the last element in the tree).
*/
ACE_RB_Tree_Iterator (const ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &tree,
int set_first = 1);
/**
* Constructor. Takes an ACE_RB_Tree over which to iterate
* and a pointer to a node in the tree.
*/
ACE_RB_Tree_Iterator (const ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &tree,
ACE_RB_Tree_Node<EXT_ID, INT_ID>* entry);
/**
* Constructor. Takes an ACE_RB_Tree over which to iterate, and a key;
* the key comes first in order to distinguish the case of EXT_ID == int.
*/
ACE_RB_Tree_Iterator (const EXT_ID &key,
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &tree);
/// Destructor.
~ACE_RB_Tree_Iterator (void);
// = ACE-style iteration methods.
/// Move forward by one element in the tree. Returns
/// 0 when all elements have been seen, else 1.
int advance (void);
/// Dump the state of an object.
void dump (void) const;
// = STL-style iteration methods.
/// Prefix advance.
ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> & operator++ (void);
/// Postfix advance.
ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> operator++ (int);
/// Prefix reverse.
ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> & operator-- (void);
/// Postfix reverse.
ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> operator-- (int);
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
/**
* Passes back the <entry> under the iterator. Returns 0 if
* the iteration has completed, otherwise 1. This method must
* be declared and defined in both the derived forward and
* reverse iterator classes rather than in the base iterator
* class because of a method signature resolution problem
* caused by the existence of the deprecated next (void)
* method in the derived forward iterator class. When that
* deprecated method is removed, this method should be removed
* from the derived classes and placed in the base class.
*/
int next (ACE_RB_Tree_Node<EXT_ID, INT_ID> *&next_entry) const;
// = DEPRECATED methods. Please migrate your code to use the new methods instead
/// @deprecated
/// Accessor for key of node under iterator (if any).
EXT_ID *key (void);
/// @deprecated
/// Accessor for item of node under iterator (if any).
INT_ID *item (void);
/// @deprecated
/// Move to the first item in the iteration (and in the tree).
int first (void);
/// @deprecated
/// Move to the last item in the iteration (and in the tree).
int last (void);
/// @deprecated
/// Move to the next item in the iteration (and in the tree).
int next (void);
/// @deprecated
/// Move to the previous item in the iteration (and in the tree).
int previous (void);
/**
* @deprecated: use the base class <done> method instead.
* Returns 0 if the iterator is positioned over a valid ACE_RB_Tree
* node, returns 1 if not.
*/
int is_done (void);
};
/**
* @class ACE_RB_Tree_Reverse_Iterator
*
* @brief Implements a reverse iterator for a Red-Black Tree ADT.
*/
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
class ACE_RB_Tree_Reverse_Iterator : public ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>
{
public:
// = Initialization and termination methods.
/**
* Create the singular iterator.
* It is illegal to deference the iterator, no valid iterator is
* equal to a singular iterator, etc. etc.
*/
ACE_RB_Tree_Reverse_Iterator (void);
/**
* Constructor. Takes an ACE_RB_Tree over which to iterate, and
* an integer indicating (if non-zero) to position the iterator
* at the last element in the tree (if this integer is 0, the
* iterator is positioned at the first element in the tree).
*/
ACE_RB_Tree_Reverse_Iterator (const ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &tree,
int set_last = 1);
/**
* Constructor. Takes an ACE_RB_Tree over which to iterate, and
* a point to a node in the tree.
*/
ACE_RB_Tree_Reverse_Iterator (const ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &tree,
ACE_RB_Tree_Node<EXT_ID, INT_ID>* entry);
/**
* Constructor. Takes an ACE_RB_Tree over which to iterate, and a key;
* the key comes first in order to distinguish the case of EXT_ID == int.
*/
ACE_RB_Tree_Reverse_Iterator (const EXT_ID &key,
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &tree);
/// Destructor.
~ACE_RB_Tree_Reverse_Iterator (void);
// = ACE-style iteration methods.
/// Move forward by one element in the tree. Returns
/// 0 when all elements have been seen, else 1.
int advance (void);
/// Dump the state of an object.
void dump (void) const;
// = STL-style iteration methods.
/// Prefix advance.
ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> & operator++ (void);
/// Postfix advance.
ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> operator++ (int);
/// Prefix reverse.
ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> & operator-- (void);
/// Postfix reverse.
ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> operator-- (int);
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
/**
* Passes back the <entry> under the iterator. Returns 0 if
* the iteration has completed, otherwise 1. This method must
* be declared and defined in both the derived forward and
* reverse iterator classes rather than in the base iterator
* class because of a method signature resolution problem
* caused by the existence of the deprecated next (void)
* method in the derived forward iterator class. When that
* deprecated method is removed, this method should be removed
* from the derived classes and placed in the base class.
*/
int next (ACE_RB_Tree_Node<EXT_ID, INT_ID> *&next_entry) const;
};
ACE_END_VERSIONED_NAMESPACE_DECL
#if defined (__ACE_INLINE__)
#include "ace/RB_Tree.inl"
#endif /* __ACE_INLINE__ */
#if defined (ACE_TEMPLATES_REQUIRE_SOURCE)
#include "ace/RB_Tree.cpp"
#endif /* ACE_TEMPLATES_REQUIRE_SOURCE */
#if defined (ACE_TEMPLATES_REQUIRE_PRAGMA)
#pragma implementation ("RB_Tree.cpp")
#endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */
#include /**/ "ace/post.h"
#endif /* ! defined (ACE_RB_TREE_H) */