mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2025-11-29 17:38:24 +08:00
496 lines
12 KiB
C++
496 lines
12 KiB
C++
// -*- C++ -*-
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#include "ace/Reactor_Impl.h"
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/*
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* Hook to specialize the Reactor with the concrete implementation
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* known at compile time.
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*/
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//@@ REACTOR_SPL_INCLUDE_FORWARD_DECL_ADD_HOOK
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ACE_BEGIN_VERSIONED_NAMESPACE_DECL
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// Run the event loop until the <ACE_Reactor::handle_events> method
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// returns -1 or the <end_event_loop> method is invoked.
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ACE_INLINE int
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ACE_Reactor::run_event_loop (void)
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{
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ACE_TRACE ("ACE_Reactor::run_event_loop");
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ACE_Reactor *r = ACE_Reactor::instance ();
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if (r == 0)
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return -1;
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return r->run_reactor_event_loop (ACE_Reactor::check_reconfiguration);
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}
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// Run the event loop until the <ACE_Reactor::handle_events>
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// method returns -1, the <end_event_loop> method
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// is invoked, or the <ACE_Time_Value> expires.
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ACE_INLINE int
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ACE_Reactor::run_event_loop (ACE_Time_Value &tv)
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{
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ACE_TRACE ("ACE_Reactor::run_event_loop");
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ACE_Reactor *r = ACE_Reactor::instance ();
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if (r == 0)
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return -1;
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return r->run_reactor_event_loop
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(tv, ACE_Reactor::check_reconfiguration);
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}
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// Run the event loop until the <ACE_Reactor::alertable_handle_events> method
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// returns -1 or the <end_event_loop> method is invoked.
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ACE_INLINE int
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ACE_Reactor::run_alertable_event_loop (void)
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{
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ACE_TRACE ("ACE_Reactor::run_alertable_event_loop");
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ACE_Reactor *r = ACE_Reactor::instance ();
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if (r == 0)
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return -1;
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return r->run_alertable_reactor_event_loop (ACE_Reactor::check_reconfiguration);
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}
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// Run the event loop until the <ACE_Reactor::alertable_handle_events>
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// method returns -1, the <end_event_loop> method
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// is invoked, or the <ACE_Time_Value> expires.
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ACE_INLINE int
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ACE_Reactor::run_alertable_event_loop (ACE_Time_Value &tv)
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{
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ACE_TRACE ("ACE_Reactor::run_alertable_event_loop");
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ACE_Reactor *r = ACE_Reactor::instance ();
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if (r == 0)
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return -1;
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return r->run_alertable_reactor_event_loop
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(tv, ACE_Reactor::check_reconfiguration);
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}
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ACE_INLINE void
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ACE_Reactor::reset_event_loop (void)
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{
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ACE_TRACE ("ACE_Reactor::reset_event_loop");
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ACE_Reactor::instance ()->reset_reactor_event_loop ();
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}
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ACE_INLINE int
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ACE_Reactor::end_event_loop (void)
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{
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ACE_TRACE ("ACE_Reactor::end_event_loop");
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ACE_Reactor::instance ()->end_reactor_event_loop ();
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return 0;
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}
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ACE_INLINE int
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ACE_Reactor::event_loop_done (void)
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{
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ACE_TRACE ("ACE_Reactor::event_loop_done");
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return ACE_Reactor::instance ()->reactor_event_loop_done ();
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}
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ACE_INLINE int
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ACE_Reactor::end_reactor_event_loop (void)
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{
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ACE_TRACE ("ACE_Reactor::end_reactor_event_loop");
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this->implementation_->deactivate (1);
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return 0;
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}
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ACE_INLINE void
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ACE_Reactor::reset_reactor_event_loop (void)
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{
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ACE_TRACE ("ACE_Reactor::reset_reactor_event_loop");
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this->implementation_->deactivate (0);
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}
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ACE_INLINE int
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ACE_Reactor::resumable_handler (void)
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{
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return this->implementation ()->resumable_handler ();
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}
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ACE_INLINE ACE_Reactor_Impl *
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ACE_Reactor::implementation (void) const
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{
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return this->implementation_;
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}
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ACE_INLINE void
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ACE_Reactor::implementation (ACE_Reactor_Impl *impl)
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{
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this->implementation_ = impl;
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}
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ACE_INLINE int
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ACE_Reactor::current_info (ACE_HANDLE handle, size_t &size)
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{
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return this->implementation ()->current_info (handle, size);
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}
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ACE_INLINE int
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ACE_Reactor::open (size_t size,
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bool restart,
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ACE_Sig_Handler *signal_handler,
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ACE_Timer_Queue *timer_queue)
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{
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return this->implementation ()->open (size,
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restart,
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signal_handler,
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timer_queue);
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}
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ACE_INLINE int
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ACE_Reactor::set_sig_handler (ACE_Sig_Handler *signal_handler)
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{
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return this->implementation ()->set_sig_handler (signal_handler);
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}
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ACE_INLINE int
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ACE_Reactor::timer_queue (ACE_Timer_Queue *tq)
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{
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return this->implementation ()->timer_queue (tq);
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}
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ACE_INLINE ACE_Timer_Queue *
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ACE_Reactor::timer_queue (void) const
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{
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return this->implementation ()->timer_queue ();
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}
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ACE_INLINE int
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ACE_Reactor::close (void)
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{
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return this->implementation ()->close ();
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}
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ACE_INLINE int
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ACE_Reactor::work_pending (const ACE_Time_Value &max_wait_time)
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{
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return this->implementation ()->work_pending (max_wait_time);
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}
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ACE_INLINE int
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ACE_Reactor::handle_events (ACE_Time_Value *max_wait_time)
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{
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return this->implementation ()->handle_events (max_wait_time);
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}
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ACE_INLINE int
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ACE_Reactor::alertable_handle_events (ACE_Time_Value *max_wait_time)
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{
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return this->implementation ()->alertable_handle_events (max_wait_time);
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}
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ACE_INLINE int
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ACE_Reactor::handle_events (ACE_Time_Value &max_wait_time)
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{
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return this->implementation ()->handle_events (max_wait_time);
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}
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ACE_INLINE int
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ACE_Reactor::alertable_handle_events (ACE_Time_Value &max_wait_time)
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{
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return this->implementation ()->alertable_handle_events (max_wait_time);
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}
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ACE_INLINE int
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ACE_Reactor::register_handler (int signum,
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ACE_Event_Handler *new_sh,
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ACE_Sig_Action *new_disp,
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ACE_Event_Handler **old_sh,
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ACE_Sig_Action *old_disp)
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{
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return this->implementation ()->register_handler (signum,
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new_sh,
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new_disp,
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old_sh,
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old_disp);
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}
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ACE_INLINE int
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ACE_Reactor::register_handler (const ACE_Sig_Set &sigset,
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ACE_Event_Handler *new_sh,
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ACE_Sig_Action *new_disp)
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{
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return this->implementation ()->register_handler (sigset,
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new_sh,
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new_disp);
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}
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ACE_INLINE int
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ACE_Reactor::remove_handler (ACE_Event_Handler *event_handler,
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ACE_Reactor_Mask mask)
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{
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return this->implementation ()->remove_handler (event_handler, mask);
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}
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ACE_INLINE int
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ACE_Reactor::remove_handler (ACE_HANDLE handle,
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ACE_Reactor_Mask mask)
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{
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return this->implementation ()->remove_handler (handle, mask);
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}
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ACE_INLINE int
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ACE_Reactor::remove_handler (const ACE_Handle_Set &handle_set,
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ACE_Reactor_Mask mask)
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{
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return this->implementation ()->remove_handler (handle_set, mask);
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}
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ACE_INLINE int
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ACE_Reactor::remove_handler (int signum,
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ACE_Sig_Action *new_disp,
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ACE_Sig_Action *old_disp,
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int sigkey)
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{
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return this->implementation ()->remove_handler (signum,
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new_disp,
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old_disp,
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sigkey);
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}
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ACE_INLINE int
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ACE_Reactor::remove_handler (const ACE_Sig_Set &sigset)
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{
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return this->implementation ()->remove_handler (sigset);
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}
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ACE_INLINE int
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ACE_Reactor::suspend_handler (ACE_Event_Handler *event_handler)
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{
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return this->implementation ()->suspend_handler (event_handler);
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}
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ACE_INLINE int
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ACE_Reactor::suspend_handler (ACE_HANDLE handle)
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{
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return this->implementation ()->suspend_handler (handle);
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}
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ACE_INLINE int
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ACE_Reactor::suspend_handler (const ACE_Handle_Set &handles)
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{
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return this->implementation ()->suspend_handler (handles);
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}
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ACE_INLINE int
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ACE_Reactor::suspend_handlers (void)
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{
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return this->implementation ()->suspend_handlers ();
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}
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ACE_INLINE int
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ACE_Reactor::resume_handler (ACE_Event_Handler *event_handler)
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{
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return this->implementation ()->resume_handler (event_handler);
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}
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ACE_INLINE int
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ACE_Reactor::resume_handler (ACE_HANDLE handle)
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{
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return this->implementation ()->resume_handler (handle);
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}
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ACE_INLINE int
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ACE_Reactor::resume_handler (const ACE_Handle_Set &handles)
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{
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return this->implementation ()->resume_handler (handles);
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}
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ACE_INLINE int
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ACE_Reactor::resume_handlers (void)
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{
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return this->implementation ()->resume_handlers ();
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}
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ACE_INLINE int
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ACE_Reactor::schedule_wakeup (ACE_HANDLE handle,
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ACE_Reactor_Mask masks_to_be_added)
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{
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return implementation ()->schedule_wakeup (handle, masks_to_be_added);
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}
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ACE_INLINE int
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ACE_Reactor::cancel_wakeup (ACE_Event_Handler *event_handler,
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ACE_Reactor_Mask masks_to_be_cleared)
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{
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return this->implementation ()->cancel_wakeup (event_handler,
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masks_to_be_cleared);
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}
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ACE_INLINE int
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ACE_Reactor::cancel_wakeup (ACE_HANDLE handle,
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ACE_Reactor_Mask masks_to_be_cleared)
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{
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return this->implementation ()->cancel_wakeup (handle,
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masks_to_be_cleared);
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}
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ACE_INLINE void
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ACE_Reactor::max_notify_iterations (int iterations)
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{
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this->implementation ()->max_notify_iterations (iterations);
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}
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ACE_INLINE int
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ACE_Reactor::max_notify_iterations (void)
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{
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return this->implementation ()->max_notify_iterations ();
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}
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ACE_INLINE int
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ACE_Reactor::purge_pending_notifications (ACE_Event_Handler *eh,
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ACE_Reactor_Mask mask)
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{
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return this->implementation ()->purge_pending_notifications (eh, mask);
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}
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ACE_INLINE ACE_Event_Handler *
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ACE_Reactor::find_handler (ACE_HANDLE handle)
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{
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return this->implementation ()->find_handler (handle);
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}
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ACE_INLINE int
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ACE_Reactor::handler (ACE_HANDLE handle,
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ACE_Reactor_Mask mask,
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ACE_Event_Handler **event_handler)
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{
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return this->implementation ()->handler (handle, mask, event_handler);
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}
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ACE_INLINE int
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ACE_Reactor::handler (int signum,
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ACE_Event_Handler **event_handler)
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{
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return this->implementation ()->handler (signum, event_handler);
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}
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ACE_INLINE int
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ACE_Reactor::initialized (void)
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{
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return this->implementation ()->initialized ();
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}
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ACE_INLINE ACE_Lock &
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ACE_Reactor::lock (void)
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{
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return this->implementation ()->lock ();
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}
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ACE_INLINE void
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ACE_Reactor::wakeup_all_threads (void)
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{
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this->implementation ()->wakeup_all_threads ();
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}
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ACE_INLINE int
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ACE_Reactor::owner (ACE_thread_t new_owner, ACE_thread_t *old_owner)
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{
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return this->implementation ()->owner (new_owner, old_owner);
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}
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ACE_INLINE int
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ACE_Reactor::owner (ACE_thread_t *owner)
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{
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return this->implementation ()->owner (owner);
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}
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ACE_INLINE bool
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ACE_Reactor::restart (void)
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{
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return this->implementation ()->restart ();
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}
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ACE_INLINE bool
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ACE_Reactor::restart (bool r)
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{
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return this->implementation ()->restart (r);
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}
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ACE_INLINE void
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ACE_Reactor::requeue_position (int position)
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{
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this->implementation ()->requeue_position (position);
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}
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ACE_INLINE int
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ACE_Reactor::requeue_position (void)
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{
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return this->implementation ()->requeue_position ();
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}
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ACE_INLINE int
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ACE_Reactor::mask_ops (ACE_Event_Handler *event_handler,
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ACE_Reactor_Mask mask,
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int ops)
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{
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return this->implementation ()->mask_ops (event_handler, mask, ops);
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}
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ACE_INLINE int
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ACE_Reactor::mask_ops (ACE_HANDLE handle,
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ACE_Reactor_Mask mask,
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int ops)
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{
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return this->implementation ()->mask_ops (handle, mask, ops);
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}
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ACE_INLINE int
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ACE_Reactor::ready_ops (ACE_Event_Handler *event_handler,
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ACE_Reactor_Mask mask,
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int ops)
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{
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return this->implementation ()->ready_ops (event_handler, mask, ops);
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}
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ACE_INLINE int
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ACE_Reactor::ready_ops (ACE_HANDLE handle,
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ACE_Reactor_Mask mask,
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int ops)
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{
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return this->implementation ()->ready_ops (handle, mask, ops);
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}
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ACE_INLINE int
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ACE_Reactor::reactor_event_loop_done (void)
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{
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ACE_TRACE ("ACE_Reactor::reactor_event_loop_done");
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return this->implementation_->deactivated ();
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}
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ACE_INLINE size_t
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ACE_Reactor::size (void) const
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{
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return this->implementation ()->size ();
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}
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ACE_INLINE bool
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ACE_Reactor::uses_event_associations (void)
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{
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return this->implementation ()->uses_event_associations ();
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}
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ACE_INLINE void
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ACE_Reactor::dump (void) const
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{
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#if defined (ACE_HAS_DUMP)
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ACE_TRACE ("ACE_Reactor::dump");
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implementation_->dump ();
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#endif /* ACE_HAS_DUMP */
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}
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ACE_END_VERSIONED_NAMESPACE_DECL
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