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https://github.com/mod-playerbots/azerothcore-wotlk.git
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46 lines
1.2 KiB
C++
46 lines
1.2 KiB
C++
// -*- C++ -*-
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#if defined (ACE_HAS_TOKENS_LIBRARY)
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ACE_BEGIN_VERSIONED_NAMESPACE_DECL
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ACE_INLINE
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ACE_Remote_Mutex::ACE_Remote_Mutex (void)
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{
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ACE_TRACE ("ACE_Remote_Mutex::ACE_Remote_Mutex");
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}
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ACE_INLINE
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ACE_Remote_Mutex::ACE_Remote_Mutex (const ACE_TCHAR *token_name,
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int ignore_deadlock,
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int debug)
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{
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ACE_TRACE ("ACE_Remote_Mutex::ACE_Remote_Mutex");
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this->open (token_name, ignore_deadlock, debug);
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}
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// ************************************************************
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ACE_INLINE
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ACE_Remote_RLock::ACE_Remote_RLock (const ACE_TCHAR *token_name,
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int ignore_deadlock,
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int debug)
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{
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ACE_TRACE ("ACE_Remote_RLock::ACE_Remote_RLock");
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this->open (token_name, ignore_deadlock, debug);
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}
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// ************************************************************
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ACE_INLINE
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ACE_Remote_WLock::ACE_Remote_WLock (const ACE_TCHAR *token_name,
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int ignore_deadlock,
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int debug)
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{
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ACE_TRACE ("ACE_Remote_WLock::ACE_Remote_WLock");
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this->open (token_name, ignore_deadlock, debug);
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}
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ACE_END_VERSIONED_NAMESPACE_DECL
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#endif /* ACE_HAS_TOKENS_LIBRARY */
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