Files
azerothcore-wotlk-pbot/modules/dep/acelite/ace/SOCK_CODgram.cpp

148 lines
4.7 KiB
C++

#include "ace/SOCK_CODgram.h"
#include "ace/Log_Category.h"
#include "ace/OS_NS_sys_socket.h"
#if !defined (__ACE_INLINE__)
#include "ace/SOCK_CODgram.inl"
#endif /* __ACE_INLINE__ */
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
ACE_ALLOC_HOOK_DEFINE(ACE_SOCK_CODgram)
void
ACE_SOCK_CODgram::dump (void) const
{
#if defined (ACE_HAS_DUMP)
ACE_TRACE ("ACE_SOCK_CODgram::dump");
#endif /* ACE_HAS_DUMP */
}
// Here's the general-purpose constructor.
ACE_SOCK_CODgram::ACE_SOCK_CODgram (const ACE_Addr &remote,
const ACE_Addr &local,
int protocol_family,
int protocol,
int reuse_addr)
{
ACE_TRACE ("ACE_SOCK_CODgram::ACE_SOCK_CODgram");
if (this->open (remote,
local,
protocol_family,
protocol,
reuse_addr) == -1)
ACELIB_ERROR ((LM_ERROR, ACE_TEXT ("%p\n"), ACE_TEXT ("ACE_SOCK_CODgram")));
}
/* This is the general-purpose open routine. Note that it performs
a different set of functions depending on the LOCAL and REMOTE
addresses passed to it. Here's the basic logic:
1. remote == ACE_Addr::sap_any && local == ACE_Addr::sap_any
if protocol_family == PF_INET || PF_INET6 then
bind the local address to a randomly generated port number...
2. remote == ACE_Addr::sap_any && local != ACE_Addr::sap_any
we are just binding the local address
(used primarily by servers)
3. remote != ACE_Addr::sap_any && local == ACE_Addr::sap_any
we are connecting to the remote address
(used primarily by clients)
4. remote != ACE_Addr::sap_any && local != ACE_Addr::sap_any
we are binding to the local address
and connecting to the remote address
*/
int
ACE_SOCK_CODgram::open (const ACE_Addr &remote, const ACE_Addr &local,
int protocol_family, int protocol,
int reuse_addr)
{
ACE_TRACE ("ACE_SOCK_CODgram::open");
// Depending on the addresses passed as described above, figure out what
// address family to specify for the new socket. If either address is
// !ACE_Addr::sap_any, use that family. If they don't match, it's an error.
if (remote != ACE_Addr::sap_any)
{
if (local == ACE_Addr::sap_any)
protocol_family = remote.get_type ();
else
{ // Both specified; family must match
if (local.get_type () != remote.get_type ())
{
errno = EAFNOSUPPORT;
return -1;
}
protocol_family = remote.get_type ();
}
}
else
{
if (local != ACE_Addr::sap_any)
{
protocol_family = local.get_type ();
}
}
if (ACE_SOCK::open (SOCK_DGRAM,
protocol_family,
protocol,
reuse_addr) == -1)
{
return -1;
}
else
{
bool error = false;
if (local == ACE_Addr::sap_any && remote == ACE_Addr::sap_any)
{
// Assign an arbitrary port number from the transient range!!
if ((protocol_family == PF_INET
#if defined (ACE_HAS_IPV6)
|| protocol_family == PF_INET6
#endif /* ACE_HAS_IPV6 */
) && ACE::bind_port (this->get_handle ()) == -1)
error = true;
}
// We are binding just the local address.
else if (local != ACE_Addr::sap_any && remote == ACE_Addr::sap_any)
{
if (ACE_OS::bind (this->get_handle (),
(sockaddr *) local.get_addr (),
local.get_size ()) == -1)
error = true;
}
// We are connecting to the remote address.
else if (local == ACE_Addr::sap_any && remote != ACE_Addr::sap_any)
{
if (ACE_OS::connect (this->get_handle (),
(sockaddr *) remote.get_addr (),
remote.get_size ()) == -1)
error = true;
}
// We are binding to the local address and connecting to the
// remote addresses.
else
{
if (ACE_OS::bind (this->get_handle (),
(sockaddr *) local.get_addr (),
local.get_size ()) == -1
|| ACE_OS::connect (this->get_handle (),
(sockaddr *) remote.get_addr (),
remote.get_size ()) == -1)
error = true;
}
if (error)
{
this->close ();
this->set_handle (ACE_INVALID_HANDLE);
}
return error ? -1 : 0;
}
}
ACE_END_VERSIONED_NAMESPACE_DECL