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https://github.com/mod-playerbots/azerothcore-wotlk.git
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142 lines
5.1 KiB
C++
142 lines
5.1 KiB
C++
// -*- C++ -*-
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//=============================================================================
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/**
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* @file SOCK_CODgram.h
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*
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* @author Doug Schmidt
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*/
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//=============================================================================
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#ifndef ACE_SOCK_CODGRAM_H
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#define ACE_SOCK_CODGRAM_H
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#include /**/ "ace/pre.h"
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#include /**/ "ace/ACE_export.h"
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#if !defined (ACE_LACKS_PRAGMA_ONCE)
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# pragma once
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#endif /* ACE_LACKS_PRAGMA_ONCE */
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#include "ace/SOCK_IO.h"
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#include "ace/Addr.h"
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#include "ace/INET_Addr.h"
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ACE_BEGIN_VERSIONED_NAMESPACE_DECL
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/**
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* @class ACE_SOCK_CODgram
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*
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* @brief Defines the member functions for the ACE_SOCK connected
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* datagram abstraction.
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*/
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class ACE_Export ACE_SOCK_CODgram : public ACE_SOCK_IO
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{
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public:
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/// Default constructor.
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ACE_SOCK_CODgram (void);
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/**
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* Constructor with addresses specified. Calls open().
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* This constructor binds and/or connects to a specified address,
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* optionally binding an unused port number.
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*
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* @param remote_sap The remote address.
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* @param local_sap The local address.
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* @param protocol_family The protocol family for the new socket. If
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* either @p remote_sap or @p local_sap is
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* specified (i.e., not ACE_Addr::sap_any) its
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* address type is used instead of this value.
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* If both addresses are specified, their address
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* types must match. If neither address is specified,
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* the platform's default IP address type is used.
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* @param protocol Protocol value for the new socket.
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* @param reuse_addr Reuse the local address or not.
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*
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* There are four possible combinations of remote_sap and local_sap. The
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* behavior in these combinations is:
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*
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* @li <b>remote_addr == ACE_Addr::sap_any && local_addr == ACE_Addr::sap_any:</b>
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* If @p protocol_family specifies PF_INET or PF_INET6,
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* bind the local address to a randomly generated port number.
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*
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* @li <b>remote_addr == ACE_Addr::sap_any && local_addr != ACE_Addr::sap_any:</b>
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* Bind the local address (used primarily by servers).
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*
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* @li <b>remote_addr != ACE_Addr::sap_any && local_addr == ACE_Addr::sap_any:</b>
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* Connect to the remote address without binding a local address
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* (used primarily by clients).
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*
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* @li <b>remote_addr != ACE_Addr::sap_any && local_addr != ACE_Addr::sap_any:</b>
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* Bind to the local address and connect to the remote address.
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*/
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ACE_SOCK_CODgram (const ACE_Addr &remote_sap,
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const ACE_Addr &local_sap = ACE_Addr::sap_any,
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int protocol_family = ACE_PROTOCOL_FAMILY_INET,
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int protocol = 0,
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int reuse_addr = 0);
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/// Default dtor.
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~ACE_SOCK_CODgram (void);
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// Initiate a connected dgram.
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/**
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* Initiate a connected datagram socket, optionally binding an
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* unused port number.
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*
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* @param remote_sap The remote address.
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* @param local_sap The local address.
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* @param protocol_family The protocol family for the new socket. If
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* either @p remote_sap or @p local_sap is
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* specified (i.e., not ACE_Addr::sap_any) its
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* address type is used instead of this value.
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* If both addresses are specified, their address
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* types must match. If neither address is specified,
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* the platform's default IP address type is used.
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* @param protocol Protocol value for the new socket.
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* @param reuse_addr Reuse the local address or not.
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*
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* There are four possible combinations of remote_sap and local_sap. The
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* behavior in these combinations is:
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*
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* @li <b>remote_addr == ACE_Addr::sap_any && local_addr == ACE_Addr::sap_any:</b>
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* If @p protocol_family specifies PF_INET or PF_INET6,
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* bind the local address to a randomly generated port number.
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*
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* @li <b>remote_addr == ACE_Addr::sap_any && local_addr != ACE_Addr::sap_any:</b>
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* Bind the local address (used primarily by servers).
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*
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* @li <b>remote_addr != ACE_Addr::sap_any && local_addr == ACE_Addr::sap_any:</b>
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* Connect to the remote address without binding a local address
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* (used primarily by clients).
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*
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* @li <b>remote_addr != ACE_Addr::sap_any && local_addr != ACE_Addr::sap_any:</b>
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* Bind to the local address and connect to the remote address.
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*/
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int open (const ACE_Addr &remote_sap,
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const ACE_Addr &local_sap = ACE_Addr::sap_any,
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int protocol_family = ACE_PROTOCOL_FAMILY_INET,
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int protocol = 0,
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int reuse_addr = 0);
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// = Meta-type info.
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typedef ACE_INET_Addr PEER_ADDR;
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/// Dump the state of an object.
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void dump (void) const;
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/// Declare the dynamic allocation hooks.
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ACE_ALLOC_HOOK_DECLARE;
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};
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ACE_END_VERSIONED_NAMESPACE_DECL
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#if defined (__ACE_INLINE__)
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#include "ace/SOCK_CODgram.inl"
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#endif /* __ACE_INLINE__ */
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#include /**/ "ace/post.h"
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#endif /* ACE_SOCK_CODGRAM_H */
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