mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2025-11-29 17:38:24 +08:00
303 lines
6.2 KiB
C++
303 lines
6.2 KiB
C++
// -*- C++ -*-
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ACE_BEGIN_VERSIONED_NAMESPACE_DECL
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ACE_INLINE
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ACE_At_Thread_Exit::ACE_At_Thread_Exit (void)
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: next_ (0),
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td_ (0),
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was_applied_ (false),
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is_owner_ (true)
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{
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}
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ACE_INLINE bool
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ACE_At_Thread_Exit::was_applied() const
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{
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return was_applied_;
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}
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ACE_INLINE bool
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ACE_At_Thread_Exit::was_applied (bool applied)
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{
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was_applied_ = applied;
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if (was_applied_)
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td_ = 0;
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return was_applied_;
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}
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ACE_INLINE bool
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ACE_At_Thread_Exit::is_owner() const
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{
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return is_owner_;
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}
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ACE_INLINE bool
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ACE_At_Thread_Exit::is_owner (bool owner)
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{
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is_owner_ = owner;
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return is_owner_;
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}
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ACE_INLINE void
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ACE_At_Thread_Exit::do_apply (void)
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{
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if (!this->was_applied_ && this->is_owner_)
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td_->at_pop();
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}
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ACE_INLINE
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ACE_At_Thread_Exit_Func::ACE_At_Thread_Exit_Func (void *object,
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ACE_CLEANUP_FUNC func,
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void *param)
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: object_(object),
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func_(func),
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param_(param)
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{
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}
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ACE_INLINE
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ACE_Thread_Descriptor_Base::ACE_Thread_Descriptor_Base (void)
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: ACE_OS_Thread_Descriptor (),
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thr_id_ (ACE_OS::NULL_thread),
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thr_handle_ (ACE_OS::NULL_hthread),
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grp_id_ (0),
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thr_state_ (ACE_Thread_Manager::ACE_THR_IDLE),
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task_ (0),
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next_ (0),
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prev_ (0)
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{
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}
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ACE_INLINE
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ACE_Thread_Descriptor_Base::~ACE_Thread_Descriptor_Base (void)
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{
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}
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ACE_INLINE bool
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ACE_Thread_Descriptor_Base::operator== (
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const ACE_Thread_Descriptor_Base &rhs) const
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{
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return
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ACE_OS::thr_cmp (this->thr_handle_, rhs.thr_handle_)
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&& ACE_OS::thr_equal (this->thr_id_, rhs.thr_id_);
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}
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ACE_INLINE bool
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ACE_Thread_Descriptor_Base::operator!=(const ACE_Thread_Descriptor_Base &rhs) const
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{
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return !(*this == rhs);
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}
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ACE_INLINE ACE_Task_Base *
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ACE_Thread_Descriptor_Base::task (void) const
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{
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ACE_TRACE ("ACE_Thread_Descriptor_Base::task");
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return this->task_;
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}
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// Group ID.
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ACE_INLINE int
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ACE_Thread_Descriptor_Base::grp_id (void) const
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{
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ACE_TRACE ("ACE_Thread_Descriptor_Base::grp_id");
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return grp_id_;
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}
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// Current state of the thread.
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ACE_INLINE ACE_UINT32
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ACE_Thread_Descriptor_Base::state (void) const
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{
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ACE_TRACE ("ACE_Thread_Descriptor_Base::state");
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return thr_state_;
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}
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// Reset this base descriptor.
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ACE_INLINE void
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ACE_Thread_Descriptor_Base::reset (void)
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{
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ACE_TRACE ("ACE_Thread_Descriptor_Base::reset");
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this->thr_id_ = ACE_OS::NULL_thread;
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this->thr_handle_ = ACE_OS::NULL_hthread;
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this->grp_id_ = 0;
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this->thr_state_ = ACE_Thread_Manager::ACE_THR_IDLE;
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this->task_ = 0;
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this->flags_ = 0;
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}
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// Unique thread id.
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ACE_INLINE ACE_thread_t
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ACE_Thread_Descriptor::self (void) const
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{
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ACE_TRACE ("ACE_Thread_Descriptor::self");
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return this->thr_id_;
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}
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// Unique kernel-level thread handle.
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ACE_INLINE void
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ACE_Thread_Descriptor::self (ACE_hthread_t &handle)
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{
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ACE_TRACE ("ACE_Thread_Descriptor::self");
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handle = this->thr_handle_;
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}
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ACE_INLINE void
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ACE_Thread_Descriptor::log_msg_cleanup (ACE_Log_Msg* log_msg)
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{
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log_msg_ = log_msg;
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}
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// Set the <next_> pointer
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ACE_INLINE void
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ACE_Thread_Descriptor::set_next (ACE_Thread_Descriptor *td)
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{
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ACE_TRACE ("ACE_Thread_Descriptor::set_next");
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this->next_ = td;
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}
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// Get the <next_> pointer
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ACE_INLINE ACE_Thread_Descriptor *
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ACE_Thread_Descriptor::get_next (void) const
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{
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ACE_TRACE ("ACE_Thread_Descriptor::get_next");
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return static_cast<ACE_Thread_Descriptor * ACE_CAST_CONST> (this->next_);
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}
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// Reset this thread descriptor
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ACE_INLINE void
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ACE_Thread_Descriptor::reset (ACE_Thread_Manager *tm)
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{
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ACE_TRACE ("ACE_Thread_Descriptor::reset");
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this->ACE_Thread_Descriptor_Base::reset ();
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this->at_exit_list_ = 0;
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// Start the at_exit hook list.
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this->tm_ = tm;
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// Setup the Thread_Manager.
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this->log_msg_ = 0;
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this->terminated_ = false;
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}
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ACE_INLINE ACE_Thread_Descriptor *
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ACE_Thread_Manager::thread_desc_self (void)
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{
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// This method must be called with lock held.
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// Try to get it from cache.
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ACE_Thread_Descriptor *desc = ACE_LOG_MSG->thr_desc ();
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#if 1
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// ACE_ASSERT (desc != 0);
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// Thread descriptor should always get cached.
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#else
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if (desc == 0)
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{
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ACE_thread_t id = ACE_OS::thr_self ();
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desc = this->find_thread (id);
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// Thread descriptor adapter might not have been put into the
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// list yet.
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if (desc != 0)
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// Update the TSS cache.
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ACE_LOG_MSG->thr_desc (desc);
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}
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#endif
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return desc;
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}
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// Return the unique ID of the thread.
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ACE_INLINE ACE_thread_t
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ACE_Thread_Manager::thr_self (void)
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{
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ACE_TRACE ("ACE_Thread_Manager::thr_self");
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return ACE_Thread::self ();
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}
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ACE_INLINE ACE_Task_Base *
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ACE_Thread_Manager::task (void)
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{
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ACE_TRACE ("ACE_Thread_Manager::task");
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ACE_Thread_Descriptor *td = this->thread_desc_self () ;
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if (td == 0)
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return 0;
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else
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return td->task ();
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}
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ACE_INLINE int
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ACE_Thread_Manager::open (size_t)
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{
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// Currently no-op.
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return 0;
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}
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ACE_INLINE int
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ACE_Thread_Manager::at_exit (ACE_At_Thread_Exit* at)
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{
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ACE_Thread_Descriptor *td = this->thread_desc_self ();
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if (td == 0)
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return -1;
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else
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return td->at_exit (at);
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}
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ACE_INLINE int
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ACE_Thread_Manager::at_exit (ACE_At_Thread_Exit& at)
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{
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ACE_Thread_Descriptor *td = this->thread_desc_self ();
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if (td == 0)
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return -1;
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else
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return td->at_exit (at);
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}
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ACE_INLINE int
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ACE_Thread_Manager::at_exit (void *object,
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ACE_CLEANUP_FUNC cleanup_hook,
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void *param)
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{
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ACE_Thread_Descriptor *td = this->thread_desc_self ();
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if (td == 0)
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return -1;
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else
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return td->at_exit (object, cleanup_hook, param);
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}
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ACE_INLINE void
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ACE_Thread_Manager::wait_on_exit (int do_wait)
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{
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this->automatic_wait_ = do_wait;
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}
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ACE_INLINE int
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ACE_Thread_Manager::wait_on_exit (void)
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{
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return this->automatic_wait_;
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}
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ACE_INLINE int
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ACE_Thread_Manager::register_as_terminated (ACE_Thread_Descriptor *td)
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{
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#if defined (ACE_HAS_VXTHREADS)
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ACE_UNUSED_ARG (td);
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#else /* ! ACE_HAS_VXTHREADS */
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ACE_Thread_Descriptor_Base *tdb = 0;
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ACE_NEW_RETURN (tdb, ACE_Thread_Descriptor_Base (*td), -1);
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this->terminated_thr_list_.insert_tail (tdb);
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#endif /* !ACE_HAS_VXTHREADS */
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return 0;
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}
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ACE_INLINE size_t
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ACE_Thread_Manager::count_threads (void) const
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{
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return this->thr_list_.size ();
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}
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ACE_END_VERSIONED_NAMESPACE_DECL
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