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azerothcore-wotlk-pbot/modules/dep/acelite/ace/Thread_Manager.inl

303 lines
6.2 KiB
C++

// -*- C++ -*-
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
ACE_INLINE
ACE_At_Thread_Exit::ACE_At_Thread_Exit (void)
: next_ (0),
td_ (0),
was_applied_ (false),
is_owner_ (true)
{
}
ACE_INLINE bool
ACE_At_Thread_Exit::was_applied() const
{
return was_applied_;
}
ACE_INLINE bool
ACE_At_Thread_Exit::was_applied (bool applied)
{
was_applied_ = applied;
if (was_applied_)
td_ = 0;
return was_applied_;
}
ACE_INLINE bool
ACE_At_Thread_Exit::is_owner() const
{
return is_owner_;
}
ACE_INLINE bool
ACE_At_Thread_Exit::is_owner (bool owner)
{
is_owner_ = owner;
return is_owner_;
}
ACE_INLINE void
ACE_At_Thread_Exit::do_apply (void)
{
if (!this->was_applied_ && this->is_owner_)
td_->at_pop();
}
ACE_INLINE
ACE_At_Thread_Exit_Func::ACE_At_Thread_Exit_Func (void *object,
ACE_CLEANUP_FUNC func,
void *param)
: object_(object),
func_(func),
param_(param)
{
}
ACE_INLINE
ACE_Thread_Descriptor_Base::ACE_Thread_Descriptor_Base (void)
: ACE_OS_Thread_Descriptor (),
thr_id_ (ACE_OS::NULL_thread),
thr_handle_ (ACE_OS::NULL_hthread),
grp_id_ (0),
thr_state_ (ACE_Thread_Manager::ACE_THR_IDLE),
task_ (0),
next_ (0),
prev_ (0)
{
}
ACE_INLINE
ACE_Thread_Descriptor_Base::~ACE_Thread_Descriptor_Base (void)
{
}
ACE_INLINE bool
ACE_Thread_Descriptor_Base::operator== (
const ACE_Thread_Descriptor_Base &rhs) const
{
return
ACE_OS::thr_cmp (this->thr_handle_, rhs.thr_handle_)
&& ACE_OS::thr_equal (this->thr_id_, rhs.thr_id_);
}
ACE_INLINE bool
ACE_Thread_Descriptor_Base::operator!=(const ACE_Thread_Descriptor_Base &rhs) const
{
return !(*this == rhs);
}
ACE_INLINE ACE_Task_Base *
ACE_Thread_Descriptor_Base::task (void) const
{
ACE_TRACE ("ACE_Thread_Descriptor_Base::task");
return this->task_;
}
// Group ID.
ACE_INLINE int
ACE_Thread_Descriptor_Base::grp_id (void) const
{
ACE_TRACE ("ACE_Thread_Descriptor_Base::grp_id");
return grp_id_;
}
// Current state of the thread.
ACE_INLINE ACE_UINT32
ACE_Thread_Descriptor_Base::state (void) const
{
ACE_TRACE ("ACE_Thread_Descriptor_Base::state");
return thr_state_;
}
// Reset this base descriptor.
ACE_INLINE void
ACE_Thread_Descriptor_Base::reset (void)
{
ACE_TRACE ("ACE_Thread_Descriptor_Base::reset");
this->thr_id_ = ACE_OS::NULL_thread;
this->thr_handle_ = ACE_OS::NULL_hthread;
this->grp_id_ = 0;
this->thr_state_ = ACE_Thread_Manager::ACE_THR_IDLE;
this->task_ = 0;
this->flags_ = 0;
}
// Unique thread id.
ACE_INLINE ACE_thread_t
ACE_Thread_Descriptor::self (void) const
{
ACE_TRACE ("ACE_Thread_Descriptor::self");
return this->thr_id_;
}
// Unique kernel-level thread handle.
ACE_INLINE void
ACE_Thread_Descriptor::self (ACE_hthread_t &handle)
{
ACE_TRACE ("ACE_Thread_Descriptor::self");
handle = this->thr_handle_;
}
ACE_INLINE void
ACE_Thread_Descriptor::log_msg_cleanup (ACE_Log_Msg* log_msg)
{
log_msg_ = log_msg;
}
// Set the <next_> pointer
ACE_INLINE void
ACE_Thread_Descriptor::set_next (ACE_Thread_Descriptor *td)
{
ACE_TRACE ("ACE_Thread_Descriptor::set_next");
this->next_ = td;
}
// Get the <next_> pointer
ACE_INLINE ACE_Thread_Descriptor *
ACE_Thread_Descriptor::get_next (void) const
{
ACE_TRACE ("ACE_Thread_Descriptor::get_next");
return static_cast<ACE_Thread_Descriptor * ACE_CAST_CONST> (this->next_);
}
// Reset this thread descriptor
ACE_INLINE void
ACE_Thread_Descriptor::reset (ACE_Thread_Manager *tm)
{
ACE_TRACE ("ACE_Thread_Descriptor::reset");
this->ACE_Thread_Descriptor_Base::reset ();
this->at_exit_list_ = 0;
// Start the at_exit hook list.
this->tm_ = tm;
// Setup the Thread_Manager.
this->log_msg_ = 0;
this->terminated_ = false;
}
ACE_INLINE ACE_Thread_Descriptor *
ACE_Thread_Manager::thread_desc_self (void)
{
// This method must be called with lock held.
// Try to get it from cache.
ACE_Thread_Descriptor *desc = ACE_LOG_MSG->thr_desc ();
#if 1
// ACE_ASSERT (desc != 0);
// Thread descriptor should always get cached.
#else
if (desc == 0)
{
ACE_thread_t id = ACE_OS::thr_self ();
desc = this->find_thread (id);
// Thread descriptor adapter might not have been put into the
// list yet.
if (desc != 0)
// Update the TSS cache.
ACE_LOG_MSG->thr_desc (desc);
}
#endif
return desc;
}
// Return the unique ID of the thread.
ACE_INLINE ACE_thread_t
ACE_Thread_Manager::thr_self (void)
{
ACE_TRACE ("ACE_Thread_Manager::thr_self");
return ACE_Thread::self ();
}
ACE_INLINE ACE_Task_Base *
ACE_Thread_Manager::task (void)
{
ACE_TRACE ("ACE_Thread_Manager::task");
ACE_Thread_Descriptor *td = this->thread_desc_self () ;
if (td == 0)
return 0;
else
return td->task ();
}
ACE_INLINE int
ACE_Thread_Manager::open (size_t)
{
// Currently no-op.
return 0;
}
ACE_INLINE int
ACE_Thread_Manager::at_exit (ACE_At_Thread_Exit* at)
{
ACE_Thread_Descriptor *td = this->thread_desc_self ();
if (td == 0)
return -1;
else
return td->at_exit (at);
}
ACE_INLINE int
ACE_Thread_Manager::at_exit (ACE_At_Thread_Exit& at)
{
ACE_Thread_Descriptor *td = this->thread_desc_self ();
if (td == 0)
return -1;
else
return td->at_exit (at);
}
ACE_INLINE int
ACE_Thread_Manager::at_exit (void *object,
ACE_CLEANUP_FUNC cleanup_hook,
void *param)
{
ACE_Thread_Descriptor *td = this->thread_desc_self ();
if (td == 0)
return -1;
else
return td->at_exit (object, cleanup_hook, param);
}
ACE_INLINE void
ACE_Thread_Manager::wait_on_exit (int do_wait)
{
this->automatic_wait_ = do_wait;
}
ACE_INLINE int
ACE_Thread_Manager::wait_on_exit (void)
{
return this->automatic_wait_;
}
ACE_INLINE int
ACE_Thread_Manager::register_as_terminated (ACE_Thread_Descriptor *td)
{
#if defined (ACE_HAS_VXTHREADS)
ACE_UNUSED_ARG (td);
#else /* ! ACE_HAS_VXTHREADS */
ACE_Thread_Descriptor_Base *tdb = 0;
ACE_NEW_RETURN (tdb, ACE_Thread_Descriptor_Base (*td), -1);
this->terminated_thr_list_.insert_tail (tdb);
#endif /* !ACE_HAS_VXTHREADS */
return 0;
}
ACE_INLINE size_t
ACE_Thread_Manager::count_threads (void) const
{
return this->thr_list_.size ();
}
ACE_END_VERSIONED_NAMESPACE_DECL