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180 lines
5.4 KiB
C++
180 lines
5.4 KiB
C++
//-*- C++ -*-
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// The following configuration file contains defines for Borland compilers.
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#ifndef ACE_CONFIG_WIN32_BORLAND_H
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#define ACE_CONFIG_WIN32_BORLAND_H
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#include /**/ "ace/pre.h"
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#ifndef ACE_CONFIG_WIN32_H
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#error Use config-win32.h in config.h instead of this header
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#endif /* ACE_CONFIG_WIN32_H */
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#define ACE_HAS_CUSTOM_EXPORT_MACROS 1
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#define ACE_Proper_Export_Flag __declspec (dllexport)
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#define ACE_Proper_Import_Flag __declspec (dllimport)
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#define ACE_EXPORT_SINGLETON_DECLARATION(T) template class __declspec (dllexport) T
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#define ACE_EXPORT_SINGLETON_DECLARE(SINGLETON_TYPE, CLASS, LOCK) template class __declspec (dllexport) SINGLETON_TYPE<CLASS, LOCK>;
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#define ACE_IMPORT_SINGLETON_DECLARATION(T) template class __declspec (dllimport) T
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#define ACE_IMPORT_SINGLETON_DECLARE(SINGLETON_TYPE, CLASS, LOCK) template class __declspec (dllimport) SINGLETON_TYPE <CLASS, LOCK>;
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// In later versions of C++Builder we will prefer inline functions by
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// default. The debug configuration of ACE is built with functions
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// out-of-line, so when linking your application against a debug ACE
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// build, you can choose to use the out-of-line functions by adding
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// ACE_NO_INLINE=1 to your project settings.
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# if !defined (__ACE_INLINE__)
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# define __ACE_INLINE__ 1
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# endif /* __ACE_INLINE__ */
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# define ACE_CC_NAME ACE_TEXT ("Embarcadero C++ Builder")
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# define ACE_CC_MAJOR_VERSION (__BORLANDC__ / 0x100)
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# define ACE_CC_MINOR_VERSION (__BORLANDC__ % 0x100)
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# define ACE_CC_BETA_VERSION (0)
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#if (__BORLANDC__ >= 0x620)
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# define ACE_CC_PREPROCESSOR_ARGS "-q -Sl -o%s"
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#endif
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// Automatically define WIN32 macro if the compiler tells us it is our
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// target platform.
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# if defined (__WIN32__) && !defined (WIN32)
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# define WIN32 1
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# endif
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// When building a VCL application, the main VCL header file should be
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// included before anything else. You can define ACE_HAS_VCL=1 in your
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// project settings to have this file included for you automatically.
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# if defined (ACE_HAS_VCL) && (ACE_HAS_VCL != 0)
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# include /**/ <vcl.h>
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# endif
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#if defined (__clang__)
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# define ACE_HAS_BCC64
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#else
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# define ACE_HAS_BCC32
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#endif
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#if defined (ACE_HAS_BCC64)
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// Use 32bit pre processor because cpp64 doesn't have the same
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// options
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# define ACE_CC_PREPROCESSOR "CPP32.EXE"
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#else
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# define ACE_CC_PREPROCESSOR "CPP32.EXE"
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#endif
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# include "ace/config-win32-common.h"
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# define ACE_WSTRING_HAS_USHORT_SUPPORT 1
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# define ACE_HAS_DIRENT
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#define ACE_USES_STD_NAMESPACE_FOR_STDC_LIB 1
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#define ACE_LACKS_TERMIOS_H
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#define ACE_LACKS_NETINET_TCP_H
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#define ACE_LACKS_REGEX_H
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#define ACE_LACKS_SYS_MSG_H
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#define ACE_LACKS_PWD_H
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#define ACE_LACKS_POLL_H
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#define ACE_LACKS_SYS_SHM_H
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#define ACE_LACKS_STRINGS_H
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#define ACE_LACKS_SEMAPHORE_H
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#define ACE_LACKS_INTTYPES_H
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#define ACE_LACKS_UCONTEXT_H
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#define ACE_LACKS_SYS_SELECT_H
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#define ACE_LACKS_SYS_TIME_H
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#define ACE_LACKS_SYS_RESOURCE_H
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#define ACE_LACKS_SYS_WAIT_H
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#define ACE_LACKS_DLFCN_H
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#define ACE_LACKS_SYS_MMAN_H
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#define ACE_LACKS_SYS_UIO_H
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#define ACE_LACKS_SYS_SOCKET_H
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#define ACE_LACKS_NETINET_IN_H
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#define ACE_LACKS_NETDB_H
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#define ACE_LACKS_NET_IF_H
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#define ACE_LACKS_SYS_IPC_H
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#define ACE_LACKS_SYS_SEM_H
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#define ACE_LACKS_SYS_IOCTL_H
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#define ACE_LACKS_STROPTS_H
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#undef ACE_LACKS_STRUCT_DIR
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#undef ACE_LACKS_CLOSEDIR
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#undef ACE_LACKS_OPENDIR
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#undef ACE_LACKS_READDIR
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#undef ACE_LACKS_REWINDDIR
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#define ACE_HAS_WOPENDIR
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#define ACE_HAS_WCLOSEDIR
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#define ACE_HAS_WREADDIR
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#define ACE_HAS_WREWINDDIR
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#define ACE_LACKS_STRRECVFD
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#define ACE_USES_EXPLICIT_STD_NAMESPACE
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#if defined (ACE_HAS_BCC64)
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# define ACE_HAS_TIME_T_LONG_MISMATCH
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#endif
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#define ACE_EXPORT_NESTED_CLASSES 1
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#define ACE_HAS_CPLUSPLUS_HEADERS 1
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#define ACE_HAS_NONCONST_SELECT_TIMEVAL
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#define ACE_HAS_SIG_ATOMIC_T
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#define ACE_HAS_STANDARD_CPP_LIBRARY 1
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#define ACE_HAS_STDCPP_STL_INCLUDES 1
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#define ACE_HAS_STRING_CLASS 1
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#define ACE_HAS_USER_MODE_MASKS 1
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#define ACE_LACKS_ACE_IOSTREAM 1
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#define ACE_LACKS_LINEBUFFERED_STREAMBUF 1
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#define ACE_HAS_NEW_NOTHROW
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#define ACE_TEMPLATES_REQUIRE_SOURCE 1
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#define ACE_UINT64_FORMAT_SPECIFIER_ASCII "%Lu"
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#define ACE_INT64_FORMAT_SPECIFIER_ASCII "%Ld"
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#define ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB 1
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#define ACE_USES_STD_NAMESPACE_FOR_ABS 1
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#define ACE_ENDTHREADEX(STATUS) ::_endthreadex ((DWORD) STATUS)
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#if defined(ACE_MT_SAFE) && (ACE_MT_SAFE != 0)
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// must have _MT defined to include multithreading
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// features from win32 headers
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# if !defined(__MT__)
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// *** DO NOT *** defeat this error message by defining __MT__ yourself.
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// You must link with the multi threaded libraries. Add -tWM to your
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// compiler options
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# error You must link against multi-threaded libraries when using ACE (check your project settings)
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# endif /* !__MT__ */
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#endif /* ACE_MT_SAFE && ACE_MT_SAFE != 0 */
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#if (__BORLANDC__ <= 0x680)
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# define ACE_LACKS_ISWCTYPE
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# define ACE_LACKS_ISCTYPE
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#endif
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#if (__BORLANDC__ >= 0x650) && (__BORLANDC__ <= 0x680)
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# define ACE_LACKS_STRTOK_R
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#endif
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#if (__BORLANDC__ <= 0x680)
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# define ACE_LACKS_LOCALTIME_R
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#endif
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#define ACE_WCSDUP_EQUIVALENT ::_wcsdup
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#define ACE_STRCASECMP_EQUIVALENT ::stricmp
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#define ACE_STRNCASECMP_EQUIVALENT ::strnicmp
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#define ACE_WTOF_EQUIVALENT ::_wtof
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#define ACE_FILENO_EQUIVALENT(X) (_get_osfhandle (::_fileno (X)))
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#define ACE_HAS_ITOA 1
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#if defined (ACE_HAS_BCC64)
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# if (__BORLANDC__ < 0x680)
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# define ACE_LACKS_SWAB
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# endif
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#endif
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#if defined (ACE_HAS_BCC32)
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# define ACE_SIZEOF_LONG_DOUBLE 10
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# define ACE_NEEDS_DL_UNDERSCORE
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#endif
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#include /**/ "ace/post.h"
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#endif /* ACE_CONFIG_WIN32_BORLAND_H */
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