Files
azerothcore-wotlk-pbot/doc/changelog/pendings/changes_1626351320866318500.md

2.3 KiB

Added

// Unit.cpp
    virtual void Talk(std::string_view text, ChatMsg msgType, Language language, float textRange, WorldObject const* target);
    virtual void Say(std::string_view text, Language language, WorldObject const* target = nullptr);
    virtual void Yell(std::string_view text, Language language, WorldObject const* target = nullptr);
    virtual void TextEmote(std::string_view text, WorldObject const* target = nullptr, bool isBossEmote = false);
    virtual void Whisper(std::string_view text, Language language, Player* target, bool isBossWhisper = false);
    virtual void Talk(uint32 textId, ChatMsg msgType, float textRange, WorldObject const* target);
    virtual void Say(uint32 textId, WorldObject const* target = nullptr);
    virtual void Yell(uint32 textId, WorldObject const* target = nullptr);
    virtual void TextEmote(uint32 textId, WorldObject const* target = nullptr, bool isBossEmote = false);
    virtual void Whisper(uint32 textId, Player* target, bool isBossWhisper = false);

Removed

// Object.cpp
    void MonsterSay(const char* text, uint32 language, WorldObject const* target);
    void MonsterYell(const char* text, uint32 language, WorldObject const* target);
    void MonsterTextEmote(const char* text, WorldObject const* target, bool IsBossEmote = false);
    void MonsterWhisper(const char* text, Player const* target, bool IsBossWhisper = false);
    void MonsterSay(int32 textId, uint32 language, WorldObject const* target);
    void MonsterYell(int32 textId, uint32 language, WorldObject const* target);
    void MonsterTextEmote(int32 textId, WorldObject const* target, bool IsBossEmote = false);
    void MonsterWhisper(int32 textId, Player const* target, bool IsBossWhisper = false);

    void SendPlaySound(uint32 Sound, bool OnlySelf);

How to upgrade

- creature->MonsterSay(text, LANG_XXX, nullptr);
+ creature->Say(text, LANG_XXX);

- creature->MonsterTextEmote(text, 0);
+ creature->TextEmote(text);

- creature->MonsterWhisper(text, receiver);
+ creature->Whisper(text, LANG_XXX, receiver);

- creature->MonsterYell(text, LANG_XXX, NULL);
+ creature->Yell(text, LANG_XXX);

- creature->MonsterWhisper(text, target, isBossWhisper);
+ creature->Whisper(text, LANG_XXX, target, isBossWhisper);

- SendPlaySound(uint32 Sound, bool OnlySelf);
 PlayDirectSound(uint32 sound_id, Player* target = nullptr);