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https://github.com/mod-playerbots/azerothcore-wotlk.git
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45 lines
1.3 KiB
C++
45 lines
1.3 KiB
C++
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "VMapFactory.h"
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#include "VMapMgr2.h"
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namespace VMAP
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{
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VMapMgr2* gVMapMgr = nullptr;
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//===============================================
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// just return the instance
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VMapMgr2* VMapFactory::createOrGetVMapMgr()
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{
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if (!gVMapMgr)
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{
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gVMapMgr = new VMapMgr2();
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}
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return gVMapMgr;
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}
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//===============================================
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// delete all internal data structures
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void VMapFactory::clear()
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{
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delete gVMapMgr;
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gVMapMgr = nullptr;
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}
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}
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