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azerothcore-wotlk-pbot/deps/g3dlite/source/Rect2D.cpp
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/**
@file Rect2D.cpp
@maintainer Morgan McGuire, http://graphics.cs.williams.edu
@created 2003-11-13
@created 2009-11-16
Copyright 2000-2009, Morgan McGuire.
All rights reserved.
*/
#include "G3D/platform.h"
#include "G3D/Rect2D.h"
#include "G3D/Any.h"
#include "G3D/stringutils.h"
namespace G3D {
/** \param any Must either Rect2D::xywh(#, #, #, #) or Rect2D::xyxy(#, #, #, #)*/
Rect2D::Rect2D(const Any& any) {
any.verifyName("Rect2D");
any.verifyType(Any::ARRAY);
any.verifySize(4);
if (toUpper(any.name()) == "RECT2D::XYWH") {
*this = Rect2D::xywh(any[0], any[1], any[2], any[3]);
} else {
any.verifyName("Rect2D::xyxy");
*this = Rect2D::xyxy(any[0], any[1], any[2], any[3]);
}
}
/** Converts the Rect2D to an Any. */
Rect2D::operator Any() const {
Any any(Any::ARRAY, "Rect2D::xywh");
any.append(x0(), y0(), width(), height());
return any;
}
}