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https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(Core/Utilities): Acore::StringFormat to fmt format * closes https://github.com/azerothcore/azerothcore-wotlk/issues/10356
192 lines
6.3 KiB
C++
192 lines
6.3 KiB
C++
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* ScriptData
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Name: message_commandscript
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%Complete: 100
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Comment: All message related commands
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Category: commandscripts
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EndScriptData */
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#include "Channel.h"
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#include "Chat.h"
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#include "CommandScript.h"
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#include "DatabaseEnv.h"
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#include "Language.h"
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#include "ObjectAccessor.h"
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#include "ObjectMgr.h"
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#include "Player.h"
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#include "World.h"
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#include "WorldSession.h"
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using namespace Acore::ChatCommands;
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class message_commandscript : public CommandScript
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{
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public:
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message_commandscript() : CommandScript("message_commandscript") { }
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ChatCommandTable GetCommands() const override
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{
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static ChatCommandTable commandTable =
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{
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{ "nameannounce", HandleNameAnnounceCommand, SEC_GAMEMASTER, Console::Yes },
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{ "gmnameannounce", HandleGMNameAnnounceCommand, SEC_GAMEMASTER, Console::Yes },
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{ "announce", HandleAnnounceCommand, SEC_GAMEMASTER, Console::Yes },
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{ "gmannounce", HandleGMAnnounceCommand, SEC_GAMEMASTER, Console::Yes },
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{ "notify", HandleNotifyCommand, SEC_GAMEMASTER, Console::Yes },
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{ "gmnotify", HandleGMNotifyCommand, SEC_GAMEMASTER, Console::Yes },
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{ "whispers", HandleWhispersCommand, SEC_MODERATOR, Console::No },
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};
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return commandTable;
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}
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static bool HandleNameAnnounceCommand(ChatHandler* handler, Tail message)
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{
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if (message.empty())
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return false;
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std::string name("Console");
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if (WorldSession* session = handler->GetSession())
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name = session->GetPlayer()->GetName();
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handler->SendWorldText(LANG_ANNOUNCE_COLOR, name, message.data());
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return true;
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}
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static bool HandleGMNameAnnounceCommand(ChatHandler* handler, Tail message)
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{
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if (message.empty())
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return false;
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std::string name("Console");
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if (WorldSession* session = handler->GetSession())
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name = session->GetPlayer()->GetName();
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handler->SendGMText(LANG_GM_ANNOUNCE_COLOR, name, message.data());
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return true;
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}
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// global announce
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static bool HandleAnnounceCommand(ChatHandler* handler, Tail message)
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{
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if (message.empty())
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return false;
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sWorld->SendServerMessage(SERVER_MSG_STRING, Acore::StringFormat(handler->GetAcoreString(LANG_SYSTEMMESSAGE), message.data()));
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return true;
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}
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// announce to logged in GMs
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static bool HandleGMAnnounceCommand(ChatHandler* handler, Tail message)
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{
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if (message.empty())
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return false;
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handler->SendGMText(LANG_GM_BROADCAST, message.data());
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return true;
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}
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// send on-screen notification to players
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static bool HandleNotifyCommand(ChatHandler* handler, Tail message)
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{
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if (message.empty())
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return false;
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std::string str = handler->GetAcoreString(LANG_GLOBAL_NOTIFY);
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str += message;
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WorldPacket data(SMSG_NOTIFICATION, (str.size() + 1));
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data << str;
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sWorld->SendGlobalMessage(&data);
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return true;
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}
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// send on-screen notification to GMs
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static bool HandleGMNotifyCommand(ChatHandler* handler, Tail message)
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{
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if (message.empty())
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return false;
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std::string str = handler->GetAcoreString(LANG_GM_NOTIFY);
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str += message;
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WorldPacket data(SMSG_NOTIFICATION, (str.size() + 1));
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data << str;
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sWorld->SendGlobalGMMessage(&data);
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return true;
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}
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// Enable/Disable accepting whispers (for GM)
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static bool HandleWhispersCommand(ChatHandler* handler, Optional<Variant<bool, EXACT_SEQUENCE("remove")>> operationArg, Optional<std::string> playerNameArg)
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{
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if (!operationArg)
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{
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handler->PSendSysMessage(LANG_COMMAND_WHISPERACCEPTING, handler->GetSession()->GetPlayer()->isAcceptWhispers() ? handler->GetAcoreString(LANG_ON) : handler->GetAcoreString(LANG_OFF));
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return true;
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}
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if (operationArg->holds_alternative<bool>())
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{
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if (operationArg->get<bool>())
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{
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handler->GetSession()->GetPlayer()->SetAcceptWhispers(true);
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handler->SendSysMessage(LANG_COMMAND_WHISPERON);
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return true;
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}
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else
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{
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// Remove all players from the Gamemaster's whisper whitelist
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handler->GetSession()->GetPlayer()->ClearWhisperWhiteList();
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handler->GetSession()->GetPlayer()->SetAcceptWhispers(false);
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handler->SendSysMessage(LANG_COMMAND_WHISPEROFF);
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return true;
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}
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}
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if (operationArg->holds_alternative<EXACT_SEQUENCE("remove")>())
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{
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if (!playerNameArg)
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return false;
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if (normalizePlayerName(*playerNameArg))
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{
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if (Player* player = ObjectAccessor::FindPlayerByName(*playerNameArg))
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{
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handler->GetSession()->GetPlayer()->RemoveFromWhisperWhiteList(player->GetGUID());
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handler->PSendSysMessage(LANG_COMMAND_WHISPEROFFPLAYER, playerNameArg->c_str());
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return true;
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}
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else
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{
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handler->SendErrorMessage(LANG_PLAYER_NOT_FOUND, playerNameArg->c_str());
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return false;
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}
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}
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}
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handler->SendErrorMessage(LANG_USE_BOL);
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return false;
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}
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};
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void AddSC_message_commandscript()
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{
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new message_commandscript();
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}
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