mirror of
https://github.com/azerothcore/mod-account-achievements
synced 2025-11-29 23:39:58 +08:00
@@ -4,4 +4,4 @@ AC_ADD_SCRIPT("${CMAKE_CURRENT_LIST_DIR}/src/mod_achievements.cpp")
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AC_ADD_SCRIPT_LOADER("AccountAchievements" "${CMAKE_CURRENT_LIST_DIR}/src/loader_achievements.h")
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CU_ADD_HOOK(AFTER_WORLDSERVER_CMAKE "${CMAKE_CURRENT_LIST_DIR}/src/cmake/after_ws_install.cmake")
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AC_ADD_CONFIG_FILE("${CMAKE_CURRENT_LIST_DIR}/conf/mod_achievements.conf.dist")
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@@ -1,15 +0,0 @@
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if( WIN32 )
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if ( MSVC )
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add_custom_command(TARGET worldserver
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POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_MOD_ACHIEVEMENTS_DIR}/conf/mod_achievements.conf.dist" ${CMAKE_BINARY_DIR}/bin/$(ConfigurationName)/
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)
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elseif ( MINGW )
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add_custom_command(TARGET worldserver
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POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_MOD_ACHIEVEMENTS_DIR}/conf/mod_achievements.conf.dist" ${CMAKE_BINARY_DIR}/bin/
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)
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endif()
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endif()
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install(FILES "${CMAKE_MOD_ACHIEVEMENTS_DIR}/conf/mod_achievements.conf.dist" DESTINATION ${CONF_DIR})
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@@ -85,29 +85,7 @@ public:
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}
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};
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class AccountAchievementsWorld : public WorldScript
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{
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public:
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AccountAchievementsWorld() : WorldScript("AccountAchievementsWorld") { }
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void OnBeforeConfigLoad(bool reload) override
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{
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if (!reload) {
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std::string conf_path = _CONF_DIR;
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std::string cfg_file = conf_path + "/mod_achievements.conf";
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#ifdef WIN32
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cfg_file = "mod_achievements.conf";
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#endif
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std::string cfg_def_file = cfg_file + ".dist";
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sConfigMgr->LoadMore(cfg_def_file.c_str());
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sConfigMgr->LoadMore(cfg_file.c_str());
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}
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}
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};
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void AddAccountAchievementsScripts()
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{
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new AccountAchievementsWorld;
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new AccountAchievements;
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}
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