Files
mod-account-mounts/src/mod_account_mount.cpp
2020-08-31 16:53:32 -06:00

84 lines
2.6 KiB
C++

#include "Config.h"
class AccountMounts : public PlayerScript
{
static const bool limitrace = false; // This set to true will only learn mounts from chars on the same team, do what you want.
public:
AccountMounts() : PlayerScript("AccountMounts") { }
void OnLogin(Player* pPlayer)
{
if (sConfigMgr->GetBoolDefault("Account.Mounts.Enable", true))
{
if (sConfigMgr->GetBoolDefault("Account.Mounts.Announce", false))
{
ChatHandler(pPlayer->GetSession()).SendSysMessage("This server is running the |cff4CFF00AccountMounts |rmodule.");
}
std::vector<uint32> Guids;
uint32 playerGUID = pPlayer->GetGUID();
QueryResult result1 = CharacterDatabase.PQuery("SELECT guid, race FROM characters WHERE account = %u", playerGUID);
if (!result1)
return;
do
{
Field* fields = result1->Fetch();
uint32 guid = fields[0].GetUInt32();
uint32 race = fields[1].GetUInt8();
if ((Player::TeamIdForRace(race) == Player::TeamIdForRace(pPlayer->getRace())) || !limitrace)
Guids.push_back(result1->Fetch()[0].GetUInt32());
} while (result1->NextRow());
std::vector<uint32> Spells;
for (auto& i : Guids)
{
QueryResult result2 = CharacterDatabase.PQuery("SELECT spell FROM character_spell WHERE guid = %u", i);
if (!result2)
continue;
do
{
Spells.push_back(result2->Fetch()[0].GetUInt32());
} while (result2->NextRow());
}
for (auto& i : Spells)
{
auto sSpell = sSpellStore.LookupEntry(i);
if (sSpell->Effect[0] == SPELL_EFFECT_APPLY_AURA && sSpell->EffectApplyAuraName[0] == SPELL_AURA_MOUNTED)
pPlayer->learnSpell(sSpell->Id);
}
}
}
};
class AccountMountsWorld : public WorldScript
{
public:
AccountMountsWorld() : WorldScript("AccountMountsWorld") { }
void OnBeforeConfigLoad(bool reload) override
{
if (!reload) {
std::string conf_path = _CONF_DIR;
std::string cfg_file = conf_path + "Settings/modules/mod_account_mount.conf";
#ifdef WIN32
cfg_file = "Settings/modules/mod_account_mount.conf";
#endif
std::string cfg_def_file = cfg_file + ".dist";
sConfigMgr->LoadMore(cfg_def_file.c_str());
sConfigMgr->LoadMore(cfg_file.c_str());
}
}
};
void AddAccountMountsScripts()
{
new AccountMountsWorld;
new AccountMounts;
}