feat: add PLAYER_EVENT_ON_COMPLETE_QUEST (#90)

This commit is contained in:
veserine
2023-02-05 21:49:51 +08:00
committed by GitHub
parent 34b0c513f0
commit 067f780911
7 changed files with 21 additions and 3 deletions

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@@ -88,6 +88,7 @@ Eluna API for AC:
- Added `RegisterPlayerEvent` `51` (`PLAYER_EVENT_ON_QUEST_REWARD_ITEM`): https://github.com/azerothcore/mod-eluna/pull/88
- Added `RegisterPlayerEvent` `52` (`PLAYER_EVENT_ON_CREATE_ITEM`): https://github.com/azerothcore/mod-eluna/pull/88
- Added `RegisterPlayerEvent` `53` (`PLAYER_EVENT_ON_STORE_NEW_ITEM`): https://github.com/azerothcore/mod-eluna/pull/88
- Added `RegisterPlayerEvent` `54` (`PLAYER_EVENT_ON_COMPLETE_QUEST`): https://github.com/azerothcore/mod-eluna/pull/90
- Added `Player:GetMailCount()`: https://github.com/azerothcore/mod-eluna/pull/76
- Added `Player:GetXP()`: https://github.com/azerothcore/mod-eluna/pull/77
- Added `Player:GetAchievementCriteriaProgress()`: https://github.com/azerothcore/mod-eluna/pull/78

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@@ -87,5 +87,6 @@ AC版的Eluna API:
- 添加玩家注册事件51(当玩家获得任务奖励时) `PLAYER_EVENT_ON_QUEST_REWARD_ITEM`。https://github.com/azerothcore/mod-eluna/pull/88
- 添加玩家注册事件52(当玩家创建物品时) `PLAYER_EVENT_ON_CREATE_ITEM`。https://github.com/azerothcore/mod-eluna/pull/88
- 添加玩家注册事件53(当玩家创建物品实例时) `PLAYER_EVENT_ON_STORE_NEW_ITEM`。https://github.com/azerothcore/mod-eluna/pull/88
- 添加玩家注册事件54(当玩家完成任务时) `PLAYER_EVENT_ON_COMPLETE_QUEST`。https://github.com/azerothcore/mod-eluna/pull/90
- 新增参数*商人Id*到方法player:SendListInventory(object, vendorentry)中。 https://github.com/azerothcore/mod-eluna/pull/48
- 添加方法`gameobject:AddLoot()`, 可以在线给**空**的容器中添加战利品。 https://github.com/azerothcore/mod-eluna/pull/52

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@@ -786,6 +786,11 @@ public:
{
sEluna->OnStoreNewItem(player, item, count);
}
void OnPlayerCompleteQuest(Player* player, Quest const* quest) override
{
sEluna->OnPlayerCompleteQuest(player, quest);
}
};
class Eluna_ServerScript : public ServerScript

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@@ -726,6 +726,7 @@ namespace LuaGlobalFunctions
* PLAYER_EVENT_ON_QUEST_REWARD_ITEM = 51, // (event, player, item, count)
* PLAYER_EVENT_ON_CREATE_ITEM = 52, // (event, player, item, count)
* PLAYER_EVENT_ON_STORE_NEW_ITEM = 53, // (event, player, item, count)
* PLAYER_EVENT_ON_COMPLETE_QUEST = 54, // (event, player, quest)
* };
* </pre>
*

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@@ -215,6 +215,7 @@ namespace Hooks
PLAYER_EVENT_ON_QUEST_REWARD_ITEM = 51, // (event, player, item, count)
PLAYER_EVENT_ON_CREATE_ITEM = 52, // (event, player, item, count)
PLAYER_EVENT_ON_STORE_NEW_ITEM = 53, // (event, player, item, count)
PLAYER_EVENT_ON_COMPLETE_QUEST = 54, // (event, player, quest)
PLAYER_EVENT_COUNT
};

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@@ -373,6 +373,7 @@ public:
void OnQuestRewardItem(Player* player, Item* item, uint32 count);
void OnCreateItem(Player* player, Item* item, uint32 count);
void OnStoreNewItem(Player* player, Item* item, uint32 count);
void OnPlayerCompleteQuest(Player* player, Quest const* quest);
/* Item */
void OnDummyEffect(WorldObject* pCaster, uint32 spellId, SpellEffIndex effIndex, Item* pTarget);

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@@ -662,3 +662,11 @@ void Eluna::OnStoreNewItem(Player* player, Item* item, uint32 count)
Push(count);
CallAllFunctions(PlayerEventBindings, key);
}
void Eluna::OnPlayerCompleteQuest(Player* player, Quest const* quest)
{
START_HOOK(PLAYER_EVENT_ON_COMPLETE_QUEST);
Push(player);
Push(quest);
CallAllFunctions(PlayerEventBindings, key);
}