diff --git a/ElunaIncludes.h b/ElunaIncludes.h index be327e2..25f14c3 100644 --- a/ElunaIncludes.h +++ b/ElunaIncludes.h @@ -53,7 +53,7 @@ #ifdef MANGOS #include "revision.h" -#elif CMANGOS +#elif defined(CMANGOS) #include "revision_nr.h" #endif diff --git a/UnitMethods.h b/UnitMethods.h index 0656ea4..07fcbf5 100644 --- a/UnitMethods.h +++ b/UnitMethods.h @@ -1741,9 +1741,9 @@ namespace LuaUnit unit->DealDamage(target, damage, NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, durabilityloss); #ifdef TRINITY unit->SendAttackStateUpdate(HITINFO_AFFECTS_VICTIM, target, 1, SPELL_SCHOOL_MASK_NORMAL, damage, 0, 0, VICTIMSTATE_HIT, 0); -#elif MANGOS +#elif defined(MANGOS) unit->SendAttackStateUpdate(HITINFO_NORMALSWING2, target, 1, SPELL_SCHOOL_MASK_NORMAL, damage, 0, 0, VICTIMSTATE_NORMAL, 0); -#elif CMANGOS +#elif defined(CMANGOS) unit->SendAttackStateUpdate(HITINFO_NORMALSWING2, target, SPELL_SCHOOL_MASK_NORMAL, damage, 0, 0, VICTIMSTATE_NORMAL, 0); #endif return 0; @@ -1779,9 +1779,9 @@ namespace LuaUnit unit->DealDamage(target, damage, NULL, DIRECT_DAMAGE, schoolmask, NULL, false); #ifdef TRINITY unit->SendAttackStateUpdate(HITINFO_AFFECTS_VICTIM, target, 1, schoolmask, damage, absorb, resist, VICTIMSTATE_HIT, 0); -#elif MANGOS +#elif defined(MANGOS) unit->SendAttackStateUpdate(HITINFO_NORMALSWING2, target, 1, schoolmask, damage, absorb, resist, VICTIMSTATE_NORMAL, 0); -#elif CMANGOS +#elif defined(CMANGOS) unit->SendAttackStateUpdate(HITINFO_NORMALSWING2, target, schoolmask, damage, absorb, resist, VICTIMSTATE_NORMAL, 0); #endif return 0;