mirror of
https://github.com/azerothcore/mod-ale
synced 2025-11-29 15:38:17 +08:00
Merge pull request #136 from ElunaLuaEngine/hookmgr_cleanup
Hookmgr cleanup Includes: - Locking - Removed macros - Added more checking to calling hooks - Replacing of an argument on hook call
This commit is contained in:
@@ -17,7 +17,7 @@ extern "C"
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#include "lauxlib.h"
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#include "lauxlib.h"
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};
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};
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class ElunaBind
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class ElunaBind : public ElunaUtil::RWLockable
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{
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{
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public:
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public:
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struct Binding
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struct Binding
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@@ -71,6 +71,8 @@ public:
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// unregisters all registered functions and clears all registered events from the bind std::maps (reset)
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// unregisters all registered functions and clears all registered events from the bind std::maps (reset)
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void Clear() override
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void Clear() override
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{
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{
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WriteGuard guard(GetLock());
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for (EventToFunctionsMap::iterator itr = Bindings.begin(); itr != Bindings.end(); ++itr)
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for (EventToFunctionsMap::iterator itr = Bindings.begin(); itr != Bindings.end(); ++itr)
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{
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{
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FunctionRefVector& funcrefvec = itr->second;
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FunctionRefVector& funcrefvec = itr->second;
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@@ -83,6 +85,8 @@ public:
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void Clear(uint32 event_id)
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void Clear(uint32 event_id)
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{
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{
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WriteGuard guard(GetLock());
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for (FunctionRefVector::iterator itr = Bindings[event_id].begin(); itr != Bindings[event_id].end(); ++itr)
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for (FunctionRefVector::iterator itr = Bindings[event_id].begin(); itr != Bindings[event_id].end(); ++itr)
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delete *itr;
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delete *itr;
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Bindings[event_id].clear();
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Bindings[event_id].clear();
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@@ -91,6 +95,8 @@ public:
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// Pushes the function references and updates the counters on the binds and erases them if the counter would reach 0
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// Pushes the function references and updates the counters on the binds and erases them if the counter would reach 0
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void PushFuncRefs(lua_State* L, int event_id)
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void PushFuncRefs(lua_State* L, int event_id)
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{
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{
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WriteGuard guard(GetLock());
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for (FunctionRefVector::iterator it = Bindings[event_id].begin(); it != Bindings[event_id].end();)
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for (FunctionRefVector::iterator it = Bindings[event_id].begin(); it != Bindings[event_id].end();)
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{
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{
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FunctionRefVector::iterator it_old = it++;
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FunctionRefVector::iterator it_old = it++;
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@@ -115,12 +121,15 @@ public:
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void Insert(int eventId, int funcRef, uint32 shots) // Inserts a new registered event
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void Insert(int eventId, int funcRef, uint32 shots) // Inserts a new registered event
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{
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{
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WriteGuard guard(GetLock());
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Bindings[eventId].push_back(new Binding(E, funcRef, shots));
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Bindings[eventId].push_back(new Binding(E, funcRef, shots));
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}
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}
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// Checks if there are events for ID
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// Checks if there are events for ID
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bool HasEvents(T eventId) const
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bool HasEvents(T eventId)
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{
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{
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ReadGuard guard(GetLock());
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if (Bindings.empty())
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if (Bindings.empty())
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return false;
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return false;
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if (Bindings.find(eventId) == Bindings.end())
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if (Bindings.find(eventId) == Bindings.end())
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@@ -144,6 +153,8 @@ public:
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// unregisters all registered functions and clears all registered events from the bindmap
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// unregisters all registered functions and clears all registered events from the bindmap
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void Clear() override
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void Clear() override
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{
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{
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WriteGuard guard(GetLock());
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for (EntryToEventsMap::iterator itr = Bindings.begin(); itr != Bindings.end(); ++itr)
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for (EntryToEventsMap::iterator itr = Bindings.begin(); itr != Bindings.end(); ++itr)
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{
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{
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EventToFunctionsMap& funcmap = itr->second;
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EventToFunctionsMap& funcmap = itr->second;
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@@ -161,6 +172,8 @@ public:
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void Clear(uint32 entry, uint32 event_id)
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void Clear(uint32 entry, uint32 event_id)
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{
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{
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WriteGuard guard(GetLock());
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for (FunctionRefVector::iterator itr = Bindings[entry][event_id].begin(); itr != Bindings[entry][event_id].end(); ++itr)
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for (FunctionRefVector::iterator itr = Bindings[entry][event_id].begin(); itr != Bindings[entry][event_id].end(); ++itr)
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delete *itr;
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delete *itr;
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Bindings[entry][event_id].clear();
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Bindings[entry][event_id].clear();
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@@ -169,6 +182,8 @@ public:
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// Pushes the function references and updates the counters on the binds and erases them if the counter would reach 0
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// Pushes the function references and updates the counters on the binds and erases them if the counter would reach 0
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void PushFuncRefs(lua_State* L, int event_id, uint32 entry)
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void PushFuncRefs(lua_State* L, int event_id, uint32 entry)
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{
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{
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WriteGuard guard(GetLock());
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for (FunctionRefVector::iterator it = Bindings[entry][event_id].begin(); it != Bindings[entry][event_id].end();)
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for (FunctionRefVector::iterator it = Bindings[entry][event_id].begin(); it != Bindings[entry][event_id].end();)
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{
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{
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FunctionRefVector::iterator it_old = it++;
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FunctionRefVector::iterator it_old = it++;
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@@ -196,12 +211,15 @@ public:
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void Insert(uint32 entryId, int eventId, int funcRef, uint32 shots) // Inserts a new registered event
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void Insert(uint32 entryId, int eventId, int funcRef, uint32 shots) // Inserts a new registered event
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{
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{
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WriteGuard guard(GetLock());
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Bindings[entryId][eventId].push_back(new Binding(E, funcRef, shots));
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Bindings[entryId][eventId].push_back(new Binding(E, funcRef, shots));
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}
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}
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// Returns true if the entry has registered binds
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// Returns true if the entry has registered binds
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bool HasEvents(uint32 entryId, int eventId) const
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bool HasEvents(T eventId, uint32 entryId)
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{
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{
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ReadGuard guard(GetLock());
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if (Bindings.empty())
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if (Bindings.empty())
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return false;
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return false;
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@@ -212,8 +230,10 @@ public:
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return itr->second.find(eventId) != itr->second.end();
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return itr->second.find(eventId) != itr->second.end();
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}
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}
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bool HasEvents(uint32 entryId) const
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bool HasEvents(uint32 entryId)
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{
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{
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ReadGuard guard(GetLock());
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if (Bindings.empty())
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if (Bindings.empty())
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return false;
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return false;
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@@ -26,7 +26,7 @@ LuaEvent::~LuaEvent()
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void LuaEvent::Execute()
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void LuaEvent::Execute()
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{
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{
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ELUNA_LOCK(*events->E);
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LOCK_ELUNA;
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// In multithread get map from object and the map's lua state
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// In multithread get map from object and the map's lua state
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lua_rawgeti((*events->E)->L, LUA_REGISTRYINDEX, funcRef);
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lua_rawgeti((*events->E)->L, LUA_REGISTRYINDEX, funcRef);
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Eluna::Push((*events->E)->L, funcRef);
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Eluna::Push((*events->E)->L, funcRef);
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@@ -45,7 +45,7 @@ ElunaEventProcessor::ElunaEventProcessor(Eluna** _E, WorldObject* _obj) : m_time
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{
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{
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if (obj)
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if (obj)
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{
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{
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EventMgr::WriteGuard lock((*E)->eventMgr->GetLock());
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EventMgr::WriteGuard guard((*E)->eventMgr->GetLock());
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(*E)->eventMgr->processors.insert(this);
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(*E)->eventMgr->processors.insert(this);
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}
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}
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}
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}
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@@ -56,7 +56,7 @@ ElunaEventProcessor::~ElunaEventProcessor()
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if (obj && Eluna::initialized)
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if (obj && Eluna::initialized)
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{
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{
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EventMgr::WriteGuard lock((*E)->eventMgr->GetLock());
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EventMgr::WriteGuard guard((*E)->eventMgr->GetLock());
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(*E)->eventMgr->processors.erase(this);
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(*E)->eventMgr->processors.erase(this);
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}
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}
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}
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}
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@@ -133,7 +133,7 @@ EventMgr::EventMgr(Eluna** _E) : globalProcessor(new ElunaEventProcessor(_E, NUL
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EventMgr::~EventMgr()
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EventMgr::~EventMgr()
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{
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{
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{
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{
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ReadGuard lock(GetLock());
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ReadGuard guard(GetLock());
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if (!processors.empty())
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if (!processors.empty())
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for (ProcessorSet::const_iterator it = processors.begin(); it != processors.end(); ++it) // loop processors
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for (ProcessorSet::const_iterator it = processors.begin(); it != processors.end(); ++it) // loop processors
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(*it)->RemoveEvents_internal();
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(*it)->RemoveEvents_internal();
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@@ -145,7 +145,7 @@ EventMgr::~EventMgr()
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void EventMgr::RemoveEvents()
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void EventMgr::RemoveEvents()
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{
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{
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ReadGuard lock(GetLock());
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ReadGuard guard(GetLock());
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if (!processors.empty())
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if (!processors.empty())
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for (ProcessorSet::const_iterator it = processors.begin(); it != processors.end(); ++it) // loop processors
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for (ProcessorSet::const_iterator it = processors.begin(); it != processors.end(); ++it) // loop processors
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(*it)->RemoveEvents();
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(*it)->RemoveEvents();
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@@ -154,7 +154,7 @@ void EventMgr::RemoveEvents()
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void EventMgr::RemoveEvent(int eventId)
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void EventMgr::RemoveEvent(int eventId)
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{
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{
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ReadGuard lock(GetLock());
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ReadGuard guard(GetLock());
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if (!processors.empty())
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if (!processors.empty())
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for (ProcessorSet::const_iterator it = processors.begin(); it != processors.end(); ++it) // loop processors
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for (ProcessorSet::const_iterator it = processors.begin(); it != processors.end(); ++it) // loop processors
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(*it)->RemoveEvent(eventId);
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(*it)->RemoveEvent(eventId);
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@@ -119,9 +119,9 @@ namespace ElunaUtil
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/*
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/*
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* Usage:
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* Usage:
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* Inherit this class, then when needing lock, use
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* Inherit this class, then when needing lock, use
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* ReadGuard lock(_lock);
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* ReadGuard guard(GetLock());
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* or
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* or
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* WriteGuard lock(_lock);
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* WriteGuard guard(GetLock());
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*
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*
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* The lock is automatically released at end of scope
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* The lock is automatically released at end of scope
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*/
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*/
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2777
HookMgr.cpp
2777
HookMgr.cpp
File diff suppressed because it is too large
Load Diff
@@ -36,6 +36,7 @@ std::string Eluna::lua_requirepath;
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Eluna* Eluna::GEluna = NULL;
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Eluna* Eluna::GEluna = NULL;
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bool Eluna::reload = false;
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bool Eluna::reload = false;
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bool Eluna::initialized = false;
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bool Eluna::initialized = false;
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Eluna::LockType Eluna::lock;
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extern void RegisterFunctions(Eluna* E);
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extern void RegisterFunctions(Eluna* E);
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@@ -88,13 +89,13 @@ void Eluna::ReloadEluna()
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EventMgr::ProcessorSet oldProcessors;
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EventMgr::ProcessorSet oldProcessors;
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{
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{
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EventMgr::ReadGuard lock(sEluna->eventMgr->GetLock());
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EventMgr::ReadGuard guard(sEluna->eventMgr->GetLock());
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oldProcessors = sEluna->eventMgr->processors;
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oldProcessors = sEluna->eventMgr->processors;
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}
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}
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Uninitialize();
|
Uninitialize();
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Initialize();
|
Initialize();
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{
|
{
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EventMgr::WriteGuard lock(sEluna->eventMgr->GetLock());
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EventMgr::WriteGuard guard(sEluna->eventMgr->GetLock());
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sEluna->eventMgr->processors.insert(oldProcessors.begin(), oldProcessors.end());
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sEluna->eventMgr->processors.insert(oldProcessors.begin(), oldProcessors.end());
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}
|
}
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|
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@@ -118,6 +119,7 @@ Eluna::Eluna() :
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L(luaL_newstate()),
|
L(luaL_newstate()),
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|
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event_level(0),
|
event_level(0),
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|
push_counter(0),
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|
|
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eventMgr(NULL),
|
eventMgr(NULL),
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|
|
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@@ -431,19 +433,31 @@ void Eluna::report(lua_State* luastate)
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void Eluna::ExecuteCall(int params, int res)
|
void Eluna::ExecuteCall(int params, int res)
|
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{
|
{
|
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int top = lua_gettop(L);
|
int top = lua_gettop(L);
|
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int type = lua_type(L, top - params);
|
|
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|
|
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|
// Expected: function, [parameters]
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|
ASSERT(top > params);
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|
|
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|
// Check function type
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|
int type = lua_type(L, top - params);
|
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if (type != LUA_TFUNCTION)
|
if (type != LUA_TFUNCTION)
|
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{
|
{
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lua_pop(L, params + 1); // Cleanup the stack.
|
|
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ELUNA_LOG_ERROR("[Eluna]: Cannot execute call: registered value is %s, not a function.", lua_typename(L, type));
|
ELUNA_LOG_ERROR("[Eluna]: Cannot execute call: registered value is %s, not a function.", lua_typename(L, type));
|
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return;
|
ASSERT(false);
|
||||||
}
|
}
|
||||||
|
|
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|
// Objects are invalidated when event level hits 0
|
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++event_level;
|
++event_level;
|
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if (lua_pcall(L, params, res, 0))
|
int result = lua_pcall(L, params, res, 0);
|
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report(L);
|
|
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--event_level;
|
--event_level;
|
||||||
|
|
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|
// lua_pcall returns 0 on success.
|
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|
// On error we report errors and push nils for expected amount of returned values
|
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|
if (result)
|
||||||
|
{
|
||||||
|
report(L);
|
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|
for (int i = 0; i < res; ++i)
|
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|
lua_pushnil(L);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Eluna::Push(lua_State* luastate)
|
void Eluna::Push(lua_State* luastate)
|
||||||
|
|||||||
68
LuaEngine.h
68
LuaEngine.h
@@ -109,6 +109,44 @@ private:
|
|||||||
Eluna(Eluna const&);
|
Eluna(Eluna const&);
|
||||||
Eluna& operator=(const Eluna&);
|
Eluna& operator=(const Eluna&);
|
||||||
|
|
||||||
|
// Some helpers for hooks to call event handlers.
|
||||||
|
template<typename T> int SetupStack(EventBind<T>* event_bindings, EntryBind<T>* entry_bindings, T event_id, uint32 entry, int number_of_arguments);
|
||||||
|
void CleanUpStack(int number_of_arguments);
|
||||||
|
template<typename T> void ReplaceArgument(T value, uint8 index);
|
||||||
|
int CallOneFunction(int number_of_functions, int number_of_arguments, int number_of_results);
|
||||||
|
template<typename T> void CallAllFunctions(EventBind<T>* event_bindings, EntryBind<T>* entry_bindings, T event_id, uint32 entry);
|
||||||
|
template<typename T> bool CallAllFunctionsBool(EventBind<T>* event_bindings, EntryBind<T>* entry_bindings, T event_id, uint32 entry, bool default_value);
|
||||||
|
|
||||||
|
// Convenient overloads for Setup. Use these in hooks instead of original.
|
||||||
|
template<typename T> int SetupStack(EventBind<T>* event_bindings, T event_id, int number_of_arguments)
|
||||||
|
{
|
||||||
|
return SetupStack(event_bindings, (EntryBind<T>*)NULL, event_id, 0, number_of_arguments);
|
||||||
|
}
|
||||||
|
template<typename T> int SetupStack(EntryBind<T>* entry_bindings, T event_id, uint32 entry, int number_of_arguments)
|
||||||
|
{
|
||||||
|
return SetupStack((EventBind<T>*)NULL, entry_bindings, event_id, entry, number_of_arguments);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Convenient overloads for CallAllFunctions. Use these in hooks instead of original.
|
||||||
|
template<typename T> void CallAllFunctions(EventBind<T>* event_bindings, T event_id)
|
||||||
|
{
|
||||||
|
CallAllFunctions(event_bindings, (EntryBind<T>*)NULL, event_id, 0);
|
||||||
|
}
|
||||||
|
template<typename T> void CallAllFunctions(EntryBind<T>* entry_bindings, T event_id, uint32 entry)
|
||||||
|
{
|
||||||
|
CallAllFunctions((EventBind<T>*)NULL, entry_bindings, event_id, entry);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Convenient overloads for CallAllFunctionsBool. Use these in hooks instead of original.
|
||||||
|
template<typename T> bool CallAllFunctionsBool(EventBind<T>* event_bindings, T event_id, bool default_value = false)
|
||||||
|
{
|
||||||
|
return CallAllFunctionsBool(event_bindings, (EntryBind<T>*)NULL, event_id, 0, default_value);
|
||||||
|
}
|
||||||
|
template<typename T> bool CallAllFunctionsBool(EntryBind<T>* entry_bindings, T event_id, uint32 entry, bool default_value = false)
|
||||||
|
{
|
||||||
|
return CallAllFunctionsBool((EventBind<T>*)NULL, entry_bindings, event_id, entry, default_value);
|
||||||
|
}
|
||||||
|
|
||||||
public:
|
public:
|
||||||
typedef std::list<LuaScript> ScriptList;
|
typedef std::list<LuaScript> ScriptList;
|
||||||
|
|
||||||
@@ -118,13 +156,13 @@ public:
|
|||||||
|
|
||||||
#ifdef TRINITY
|
#ifdef TRINITY
|
||||||
typedef std::recursive_mutex LockType;
|
typedef std::recursive_mutex LockType;
|
||||||
typedef std::lock_guard<LockType> ElunaGuard;
|
typedef std::lock_guard<LockType> Guard;
|
||||||
#else
|
#else
|
||||||
typedef ACE_Recursive_Thread_Mutex LockType;
|
typedef ACE_Recursive_Thread_Mutex LockType;
|
||||||
typedef ACE_Guard<LockType> ElunaGuard;
|
typedef ACE_Guard<LockType> Guard;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
LockType elunaLock;
|
static LockType lock;
|
||||||
|
|
||||||
lua_State* L;
|
lua_State* L;
|
||||||
uint32 event_level;
|
uint32 event_level;
|
||||||
@@ -168,7 +206,7 @@ public:
|
|||||||
void RunScripts();
|
void RunScripts();
|
||||||
void InvalidateObjects();
|
void InvalidateObjects();
|
||||||
|
|
||||||
// Pushes
|
// Static pushes, can be used by anything, including methods.
|
||||||
static void Push(lua_State* luastate); // nil
|
static void Push(lua_State* luastate); // nil
|
||||||
static void Push(lua_State* luastate, const long long);
|
static void Push(lua_State* luastate, const long long);
|
||||||
static void Push(lua_State* luastate, const unsigned long long);
|
static void Push(lua_State* luastate, const unsigned long long);
|
||||||
@@ -191,6 +229,26 @@ public:
|
|||||||
static void Push(lua_State* luastate, Pet const* pet);
|
static void Push(lua_State* luastate, Pet const* pet);
|
||||||
static void Push(lua_State* luastate, TempSummon const* summon);
|
static void Push(lua_State* luastate, TempSummon const* summon);
|
||||||
|
|
||||||
|
// When a hook pushes arguments to be passed to event handlers
|
||||||
|
// this is used to keep track of how many arguments were pushed.
|
||||||
|
uint8 push_counter;
|
||||||
|
|
||||||
|
// Non-static pushes, to be used in hooks.
|
||||||
|
// These just call the correct static version with the main thread's Lua state.
|
||||||
|
void Push() { Push(L); ++push_counter; }
|
||||||
|
void Push(const long long value) { Push(L, value); ++push_counter; }
|
||||||
|
void Push(const unsigned long long value) { Push(L, value); ++push_counter; }
|
||||||
|
void Push(const long value) { Push(L, value); ++push_counter; }
|
||||||
|
void Push(const unsigned long value) { Push(L, value); ++push_counter; }
|
||||||
|
void Push(const int value) { Push(L, value); ++push_counter; }
|
||||||
|
void Push(const unsigned int value) { Push(L, value); ++push_counter; }
|
||||||
|
void Push(const bool value) { Push(L, value); ++push_counter; }
|
||||||
|
void Push(const float value) { Push(L, value); ++push_counter; }
|
||||||
|
void Push(const double value) { Push(L, value); ++push_counter; }
|
||||||
|
void Push(const std::string& value) { Push(L, value); ++push_counter; }
|
||||||
|
void Push(const char* value) { Push(L, value); ++push_counter; }
|
||||||
|
template<typename T> void Push(T const* ptr){ Push(L, ptr); ++push_counter; }
|
||||||
|
|
||||||
// Checks
|
// Checks
|
||||||
template<typename T> static T CHECKVAL(lua_State* luastate, int narg);
|
template<typename T> static T CHECKVAL(lua_State* luastate, int narg);
|
||||||
template<typename T> static T CHECKVAL(lua_State* luastate, int narg, T def)
|
template<typename T> static T CHECKVAL(lua_State* luastate, int narg, T def)
|
||||||
@@ -401,5 +459,5 @@ template<> WorldObject* Eluna::CHECKOBJ<WorldObject>(lua_State* L, int narg, boo
|
|||||||
template<> ElunaObject* Eluna::CHECKOBJ<ElunaObject>(lua_State* L, int narg, bool error);
|
template<> ElunaObject* Eluna::CHECKOBJ<ElunaObject>(lua_State* L, int narg, bool error);
|
||||||
|
|
||||||
#define sEluna Eluna::GEluna
|
#define sEluna Eluna::GEluna
|
||||||
#define ELUNA_LOCK(E) Eluna::ElunaGuard elunaGuard((E)->elunaLock);
|
#define LOCK_ELUNA Eluna::Guard __guard(Eluna::lock)
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
Reference in New Issue
Block a user