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https://github.com/azerothcore/mod-ale
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Eluna add event group type name to the error messages
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@@ -58,20 +58,20 @@ L(luaL_newstate()),
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m_EventMgr(new EventMgr(*this)),
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ServerEventBindings(new EventBind<HookMgr::ServerEvents>(*this)),
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PlayerEventBindings(new EventBind<HookMgr::PlayerEvents>(*this)),
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GuildEventBindings(new EventBind<HookMgr::GuildEvents>(*this)),
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GroupEventBindings(new EventBind<HookMgr::GroupEvents>(*this)),
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VehicleEventBindings(new EventBind<HookMgr::VehicleEvents>(*this)),
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ServerEventBindings(new EventBind<HookMgr::ServerEvents>("ServerEvents", *this)),
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PlayerEventBindings(new EventBind<HookMgr::PlayerEvents>("PlayerEvents", *this)),
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GuildEventBindings(new EventBind<HookMgr::GuildEvents>("GuildEvents", *this)),
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GroupEventBindings(new EventBind<HookMgr::GroupEvents>("GroupEvents", *this)),
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VehicleEventBindings(new EventBind<HookMgr::VehicleEvents>("VehicleEvents", *this)),
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PacketEventBindings(new EntryBind<HookMgr::PacketEvents>(*this)),
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CreatureEventBindings(new EntryBind<HookMgr::CreatureEvents>(*this)),
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CreatureGossipBindings(new EntryBind<HookMgr::GossipEvents>(*this)),
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GameObjectEventBindings(new EntryBind<HookMgr::GameObjectEvents>(*this)),
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GameObjectGossipBindings(new EntryBind<HookMgr::GossipEvents>(*this)),
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ItemEventBindings(new EntryBind<HookMgr::ItemEvents>(*this)),
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ItemGossipBindings(new EntryBind<HookMgr::GossipEvents>(*this)),
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playerGossipBindings(new EntryBind<HookMgr::GossipEvents>(*this))
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PacketEventBindings(new EntryBind<HookMgr::PacketEvents>("PacketEvents", *this)),
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CreatureEventBindings(new EntryBind<HookMgr::CreatureEvents>("CreatureEvents", *this)),
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CreatureGossipBindings(new EntryBind<HookMgr::GossipEvents>("GossipEvents (creature)", *this)),
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GameObjectEventBindings(new EntryBind<HookMgr::GameObjectEvents>("GameObjectEvents", *this)),
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GameObjectGossipBindings(new EntryBind<HookMgr::GossipEvents>("GossipEvents (gameobject)", *this)),
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ItemEventBindings(new EntryBind<HookMgr::ItemEvents>("ItemEvents", *this)),
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ItemGossipBindings(new EntryBind<HookMgr::GossipEvents>("GossipEvents (item)", *this)),
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playerGossipBindings(new EntryBind<HookMgr::GossipEvents>("GossipEvents (player)", *this))
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{
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// open base lua
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luaL_openlibs(L);
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