mirror of
https://github.com/azerothcore/mod-ale
synced 2025-11-29 15:38:17 +08:00
Eluna fix mangos wotlk build
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@@ -231,7 +231,7 @@ namespace LuaGroup
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if (icon >= TARGETICONCOUNT)
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return luaL_argerror(L, 2, "valid target icon expected");
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group->SetTargetIcon(icon, setter, target);
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group->SetTargetIcon(icon, ObjectGuid(setter), ObjectGuid(target));
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return 0;
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}
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@@ -350,7 +350,7 @@ void HookMgr::HandleGossipSelectOption(Player* pPlayer, Item* item, uint32 sende
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sEluna->Push(sEluna->L, sender);
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sEluna->Push(sEluna->L, action);
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if (code.empty())
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lua_pushnil(sEluna->L);
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sEluna->Push(sEluna->L);
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else
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sEluna->Push(sEluna->L, code);
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sEluna->ExecuteCall(6, 0);
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@@ -371,7 +371,7 @@ void HookMgr::HandleGossipSelectOption(Player* pPlayer, uint32 menuId, uint32 se
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sEluna->Push(sEluna->L, sender);
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sEluna->Push(sEluna->L, action);
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if (code.empty())
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lua_pushnil(sEluna->L);
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sEluna->Push(sEluna->L);
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else
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sEluna->Push(sEluna->L, code);
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sEluna->Push(sEluna->L, menuId);
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@@ -91,6 +91,7 @@ typedef std::set<std::string> LoadedScripts;
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#define MAX_LOCALES MAX_LOCALE
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#define OVERRIDE override
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#define DIALOG_STATUS_SCRIPTED_NO_STATUS DIALOG_STATUS_UNDEFINED
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#define TARGETICONCOUNT TARGET_ICON_COUNT
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typedef TemporarySummon TempSummon;
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#ifndef CLASSIC
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#define PLAYER_FIELD_LIFETIME_HONORABLE_KILLS PLAYER_FIELD_LIFETIME_HONORBALE_KILLS
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@@ -142,8 +142,6 @@ ElunaRegister<Object> ObjectMethods[] =
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{ "ToPlayer", &LuaObject::ToPlayer }, // :ToPlayer()
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{ "ToCorpse", &LuaObject::ToCorpse }, // :ToCorpse()
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{ "RemoveFlag", &LuaObject::RemoveFlag }, // :RemoveFlag(index, flag)
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{ "RemoveUInt64Value", &LuaObject::RemoveUInt64Value }, // :RemoveUInt64Value(index, value)
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{ "AddUInt64Value", &LuaObject::AddUInt64Value }, // :AddUInt64Value(index, value)
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{ NULL, NULL },
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};
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@@ -225,21 +225,5 @@ namespace LuaObject
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sEluna->Push(L, obj->ToPlayer());
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return 1;
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}
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int RemoveUInt64Value(lua_State* L, Object* obj)
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{
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uint16 index = sEluna->CHECKVAL<uint16>(L, 2);
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uint64 value = sEluna->CHECKVAL<uint64>(L, 3);
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obj->RemoveUInt64Value(index, value);
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return 0;
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}
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int AddUInt64Value(lua_State* L, Object* obj)
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{
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uint16 index = sEluna->CHECKVAL<uint16>(L, 2);
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uint64 value = sEluna->CHECKVAL<uint64>(L, 3);
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obj->AddUInt64Value(index, value);
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return 0;
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}
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};
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#endif
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@@ -2072,9 +2072,9 @@ namespace LuaPlayer
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WorldPacket data(SMSG_MESSAGECHAT, 100);
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data << uint8(channel);
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data << int32(LANG_ADDON);
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data << uint64(player->GetGUID());
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data << uint64(player->GET_GUID());
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data << uint32(0);
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data << uint64(receiver->GetGUID());
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data << uint64(receiver->GET_GUID());
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data << uint32(fullmsg.length() + 1);
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data << fullmsg;
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data << uint8(0);
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@@ -1251,7 +1251,11 @@ namespace LuaUnit
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return luaL_argerror(L, 3, "valid Language expected");
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WorldPacket data;
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#ifdef TRINITY
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ChatHandler::BuildChatPacket(data, ChatMsg(type), Language(lang), unit, target, msg);
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#else
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ChatHandler::BuildChatPacket(data, ChatMsg(type), msg.c_str(), Language(lang), 0, unit->GET_GUID(), unit->GetName(), target->GET_GUID(), target->GetName());
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#endif
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target->GetSession()->SendPacket(&data);
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return 0;
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}
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