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https://github.com/azerothcore/mod-ale
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Add setphasemask for gameobjects and other worldobjects
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@@ -45,6 +45,20 @@ namespace LuaWorldObject
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Eluna::Push(L, obj->GetPhaseMask());
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return 1;
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}
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/**
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* Sets the [WorldObject]'s phase mask.
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*
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* @param uint32 phaseMask
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* @param bool update = true : update visibility to nearby objects
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*/
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int SetPhaseMask(Eluna* /*E*/, lua_State* L, WorldObject* obj)
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{
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uint32 phaseMask = Eluna::CHECKVAL<uint32>(L, 2);
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bool update = Eluna::CHECKVAL<bool>(L, 3, true);
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obj->SetPhaseMask(phaseMask, update);
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return 0;
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}
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#endif
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/**
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