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https://github.com/azerothcore/mod-ale
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Eluna: Remove on quest end hook because it doesnt function correctly and there is a replacement
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@@ -219,7 +219,7 @@ public:
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bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action);
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bool OnGossipSelectCode(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action, const char* code);
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bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* pQuest);
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bool OnQuestComplete(Player* pPlayer, Creature* pCreature, Quest const* pQuest);
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//bool OnQuestComplete(Player* pPlayer, Creature* pCreature, Quest const* pQuest);
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bool OnQuestReward(Player* pPlayer, Creature* pCreature, Quest const* pQuest);
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uint32 GetDialogStatus(Player* pPlayer, Creature* pCreature);
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void OnSummoned(Creature* creature, Unit* summoner);
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@@ -230,7 +230,7 @@ public:
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bool OnGossipSelect(Player* pPlayer, GameObject* pGameObject, uint32 sender, uint32 action);
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bool OnGossipSelectCode(Player* pPlayer, GameObject* pGameObject, uint32 sender, uint32 action, const char* code);
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bool OnQuestAccept(Player* pPlayer, GameObject* pGameObject, Quest const* pQuest);
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bool OnQuestComplete(Player* pPlayer, GameObject* pGameObject, Quest const* pQuest);
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//bool OnQuestComplete(Player* pPlayer, GameObject* pGameObject, Quest const* pQuest);
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bool OnQuestReward(Player* pPlayer, GameObject* pGameObject, Quest const* pQuest);
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uint32 GetDialogStatus(Player* pPlayer, GameObject* pGameObject);
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#ifndef CLASSIC
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