Fix TC build

This commit is contained in:
Rochet2
2020-06-29 13:58:03 +03:00
parent f7adf33028
commit 31f4cfd98c
4 changed files with 17 additions and 5 deletions

View File

@@ -393,8 +393,8 @@ public:
bool ReceiveEmote(Creature* me, Player* player, uint32 emoteId);
bool CorpseRemoved(Creature* me, uint32& respawnDelay);
bool MoveInLineOfSight(Creature* me, Unit* who);
bool SpellHit(Creature* me, Unit* caster, SpellInfo const* spell);
bool SpellHitTarget(Creature* me, Unit* target, SpellInfo const* spell);
bool SpellHit(Creature* me, WorldObject* caster, SpellInfo const* spell);
bool SpellHitTarget(Creature* me, WorldObject* target, SpellInfo const* spell);
bool SummonedCreatureDies(Creature* me, Creature* summon, Unit* killer);
bool OwnerAttackedBy(Creature* me, Unit* attacker);
bool OwnerAttacked(Creature* me, Unit* target);