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https://github.com/azerothcore/mod-ale
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Fix TC build
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@@ -194,7 +194,13 @@ namespace LuaGameObject
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else if (state == 1)
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go->SetGoState(GO_STATE_READY);
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else if (state == 2)
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{
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#ifdef TRINITY
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go->SetGoState(GO_STATE_DESTROYED);
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#else
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go->SetGoState(GO_STATE_ACTIVE_ALTERNATIVE);
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#endif
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}
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return 0;
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}
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