Fix TC build

This commit is contained in:
Rochet2
2020-01-26 23:11:13 +02:00
parent aab1441a7a
commit 32f7351d30

View File

@@ -194,7 +194,13 @@ namespace LuaGameObject
else if (state == 1)
go->SetGoState(GO_STATE_READY);
else if (state == 2)
{
#ifdef TRINITY
go->SetGoState(GO_STATE_DESTROYED);
#else
go->SetGoState(GO_STATE_ACTIVE_ALTERNATIVE);
#endif
}
return 0;
}